TO THE ASPIRING ARTISTS OUT THERE...." I haven't reached the point where I think I'm good at this. that's the drive. i know that its in me to be really good at it. and i think i've come close a few times, but i don't usually look at things i've completed and feel content. Which that means the next thing you start, you go in with that attitude that 'this time, I'm gonna get it right.' it doesnt mean you hate everything you do, but i'm never content. And maybe i never will be but i secretly know that that's what makes you grow." - Jamie HewlettTO THE ASPIRING ARTISTS OUT THERE....2 years ago in Personal More Like This
How is your Chroma?As artists we all know that color is our friend, whether full spectrum, monochromatic, or simply black and white. But knowing just how to use this very special friend can be frustrating at times or just downright confusing (trust me, I've been there plenty before!) This blog is for those of us who work traditionally (not to worry my futuristic friends, I'll be writing a blog specifically for you as well!) Here are some terms you need to become acquainted with: chroma, value, tint, shade, and intensity/saturation.How is your Chroma?2 years ago in Art Features More Like This
What is Chroma?
Chroma is the Greek word for "color", it refers to the purity or intensity of a color.
What is Value?
Value is the lightness or darkness of a color.
What is a Tint?
Tinting a color means lightening it by adding white.
What is a shade?
Shading a color means darkening it by adding black.
What is intensity and saturation?
This refers to the strength of
Live the dream, don't talk about it!Doug TenNapel, independent comics creator, is an inspiration to me in many ways. He has a fun, accessible art style that is dramatic and fresh. His story telling is always askew in the best of ways. I don't think I've read one of his graphic novels without having some smiles and a surprise or two along the way. On top of that, he is outspoken about almost everything in his life. (I think of him as the Rush Limbaugh of comics- oh man, that sounds really bad, but early Rush, not present day Rush, if that helps.) I agree with most things he states on Facebook. BUT- the thing I am most inspired about him is his drive (in the old days we would call that "work ethic"). The guy does NOT give up. Because of that, he single-handedly will put out a new graphic novel a year. While creating a webcomic. While pitching new TV show development ideas in Hollywood. While running a half marathon. While working freelance jobs.Live the dream, don't talk about it!2 years ago in Personal More Like This
InjuryHiiiInjury2 weeks ago in Personal More Like This
Just wanted to tell you all a heads up that I´ve an arm injury by overworking myself physically and drawing too much on a too small tablet.
I´ve already bought a new one so this doesn´t occur in the future, hopefully. ♥
It happened very sudden and started with feeling small impulses of pain in my hand and wrist to my elbow for about 2 weeks.
But during those 2 weeks, it was holiday, and I wasn´t drawing or anything at all. Even so I felt very small pain not drawing.
When I came back now, I started to draw right away and the pain came like a bomb on my arm/hand.
I have a doctors appointment now on Monday.
To put needles on me and do rehab to make it heal as fast as possible.
Also I´m on "on sick leave/homesick" (Google translate) from my part time job to make this heal asap.
I also do stretches everyday 1/h that helps a lot!
Also want to say that this happened so sudde
Common Misconceptions: Traditional ArtFirst of all, hello! It's been almost a year since I contributed a blog post to this lovely group so I want to say hi I'm back folks! I have a lot of artsy things to share with you all that I've learned (and am still learning) so hang on tight! While I was thinking what to write as my first topic, I decided to kind of go back to the beginning as far as our thinking as artists goes in the creation process. I've come up with a short series called "Common Misconceptions" just to debunk some myths and misguided trends that are so often part of what we experience as we grow. This first "Common Misconceptions" topic will focus on traditional art.Common Misconceptions: Traditional Art2 years ago in Personal More Like This
Traditional is better than digital because it takes more talent and skill
WRONGWRONGWRONGWRONGWRONGWRONGWRONG. Did I say that was wrong, I'll say it again for emphasis WRONG! Like all mediums, digital art is simply different than traditional art in the same way photography is different than fi
Tutorial Treasury 05In the Tutorial Treasury, you will find tutorials geared towards Photomanipulators and some that will deal with a broader subjects, such as lighting, colour etc. The tutorials will be from dA as well as from all over the web and in each episode, there will be 3 to 6 tutorials for your reading pleasure (any more than that I guess no one will have time to read anyway). If you find any good ones, shoot me a note so I can include them in the next installment!Tutorial Treasury 051 year ago in Art Features More Like This
"Learn how to create this cinematic scene in quick and easy steps! This Photoshop tutorial will show you how to blend images to create an apocalyptic scene and add flying meteors with premade Photoshop brushes. You’ll also learn several different ways to add lighting effects and create a strong atmosphere. ~ written by Jarka Hrnčárková ~"
The 10 CommandmentsHello esteemed colleagues! This blog is particularly targeted to those of you who are considering pursuing a career in an art/creative field and those of you who are in art school as well. If you're not doing either of those things, the concepts here are good general advice for anything you're striving for, so definitely hang around and read on!The 10 Commandments2 years ago in Art Features More Like This
These '10 Commandments' were formulated by curator/artist/designer/entrepreneur/amazinginlyawesomehumanbeing Sergio Gomez. I had the opportunity of going to a lecture of his a few months back and it was very inspiring. So without any further ado, here they are!
10. You shall be PATIENT and CONSISTENT
One of the biggest lies you can tell yourself is that you will be an overnight success. Like any skill set, developing your artwork will take time. This is the same when looking for ways to advance your career, it won't fall into your lap. You must be earnest in looking for opportunities to show and sell your work, you
Bioware and the end of the Mass Effect seriesThis is something I felt compelled to write;Bioware and the end of the Mass Effect series2 years ago in Personal More Like This
both as a gamer and the influences that helped shape me as a developer.
Almost a year from when I touched my last save file, I finally "finished" the Mass Effect series. I played all the DLC and I beat the game, one last time. It was a somber ending, because it put a final end to a character I have played since 2007. I have games that I love, games stretching back to my childhood, and games that I would consider myself to be a huge fan of. I can count on one hand though (and not using all my fingers), franchises that have sucked me in and crafted characters that made me care about them in such a way, that turns this 6'5 developer into your everyday excitable fan (not Justin Beiber level though, that'd be just plain crazy). The Mass Effect series is one of those few titles.
I have looked up to Bioware for many years. Combined with my love for Point & Click advent
cyclesI'm always mystified by people who can draw every day in the same style, one thing, from sketch to posting the fully rendered colour version, because for me things tend to come and go over the span of a month. When I can't draw I'll feel like writing a lot, talking a lot, playing games, cleaning house, and it's hard to shake the feeling that I'm being "unproductive" when that tends to be the time I spend putting my life in order. While any drawings I work out tend to be stiffly posed and very "left brain", I have no problem with technical drawing during this time. Conversely, when I can and do feel like drawing, the poses flow well, the faces might be simplified, but there's a gestural quality and a singularity to the lineart that I just can't achieve when I'm in that other mode. At the same time, my social abilities tend to disappear and I become some kind of grunting cave troll and make a huge mess. This makes it challenging to manage my time in terms of commissions and errands, andcycles4 months ago in Personal More Like This
The CritStop #1Greetings Concepteez!The CritStop #11 year ago in Personal More Like This
First a quick note to mention that Shimmering-Sword our very own guru of future military tech. has succeeded in getting funding for his kickstarter project: The Protectorate Wars!!!
A big congrats to Shimmy and a huge thank you to everyone who helped support him. If you aren't a supporter yet not to worry! There are stretch targets to hit too so go check it out.
The ConceptWorld team have always been clear that one of the main reasons we continue to dedicate our personal time to running this group is to inspire and help every single member develop their craft as artists. It's a tough business, learning how to do this art thing, and getting feedback specific to your work is essential but hard to come by especially if you are learning in a non-formal envi
Improving and The Magic NibFrom time to time I'll hear questions from other artists concerning artistic pathways.Improving and The Magic Nib2 years ago in Personal More Like This
It probably stems from seeing my work over the years. Early in my career I was given a tremendous opportunity to draw the first Prophet book for Image Comics. I had years of inking experience behind me but I had never drawn a full comic book prior to that experience. The first issue sold nearly a half million copies. My first foray into penciling/inking was quite a spectacle... Looking back, it's one of the most cringe-worthy books from the 90's. That was a little over 20 years ago. When I returned to the comic book field I was a different artist thankfully. Obviously 20 years is a long time for a growth curve.
Check out some of my Journals here on DA. I delve into getting into the business and what pushed me, etc. Mostly it's just focusing on weaknesses and addressing them. Fixing what's broke or doesn't perform as well as I feel it should. Whic
Tip of the Day: baring fruitWe don't water plants irregularly and expect them to be healthy. Dreams (like plants) needs constant care and effort for it to bear fruit.Tip of the Day: baring fruit3 years ago in Personal More Like This
Did You Know - Manage DeviationsManage DeviationsDid You Know - Manage Deviations6 months ago in Art Features More Like This
Especially when you have quite a lot of artworks in your gallery, it can become tricky to manage your deviations and to sort through them.
That's why we have the manage deviations page. You can either access it via the direct link or by choosing "Manage Deviations" from the Submit Menu.
On that page you have listed your deviations & journals. The overview will give you the name, the category it was submitted to, the publishing date and it also lists your sharing options and if critiques and comments are enabled or disabled.
When hovering over your deviation title, you will also get a little preview of that deviation. This helps to know what deviation you are going to edit, when you can't remember what title goes with what deviation.
Cards on the tableI sometimes feel like a bit of a moral coward, like a great many I know who are straight and white and male - the least persecuted combination on the planet! - but who are also very open-minded. I worry about saying what I truly think and believe - particularly online - for fear of getting into an argument with less tolerant, more puritanical people than I, or people that have faith in the unknowable (which is something I took a good stab at for a decade or so, but ultimately found misleading, hollow, insubstantial and unsubstantiated.) I hate conflict, and the internet often gives people bigger bollocks than they might have face to face. It gets pretty nasty, I've noticed, with very little tolerance and almost no give and take.Cards on the table1 year ago in Personal More Like This
Sometimes, though, I feel a need to put my cards on the table. If I am to call myself an artist I should be clear about what defines me, who I am, and how I perceive everything around me. It is what drives me after all! So with that said...
What the hell
The Walking Dead comicsDo you feel cosy and comfortable sitting where you're sitting now?The Walking Dead comics2 years ago in Art Features More Like This
Let's ruin it.
Despite being a story of people who usually make it, The Walking Dead comics aren't that positively oriented. What's positive about a world full of mindless brain-eating zombies with very few living healthy humans left? (Don't answer, I know that for some of you it's a paradise). Come and take a closer look at these comics from a diffrent way than usual.
The basics. The Walking Dead is a black and white monthly comic book series, written by Robert Kirkman and brought to its visual life by Tony Moore. These two guys are the creators of the serie, however, Tony Moore was replaced from issue #7 by Charlie Adlard (which didn't stop him from making the covers through issue #24). And, of course, there's also Cliff Rathburn, who's
''DON'T SCRAP THAT!''Two of the best pieces of advice I ever got considering art and drawings came from the very same person: A graphic designer who often stopped by at the comicshop. We spent a lot of time chatting about techniques and most of my knowledge about fibonacci and golden ratio I have because of him.''DON'T SCRAP THAT!''7 months ago in Personal More Like This
As for the points of advice:
One was that I should just take my time with my drawings and paintings. If I don't have a deadline, there is no need to finish it within a fixed timeframe. And I can work on it as long as I want, till it's finished. Or till I get bored with it. And never finish it and start something new. It's not like I'm bound in any way, right?
The second tip was to never shy back from starting from scratch. Whatever the reason might be. Just because I have just spent hours on that one detailed bit does not mean that the final image will look great if I build it around my initial hours of work. It can. But it does not have to.
So, I often I scrap drafts, paint over a painting or s
Freelancers BewareFor those who freelance:Freelancers Beware3 years ago in Personal More Like This
I urge you to value your skills,
There are many out there who either don't know how much an artist costs or do know and are trying to take advantage of you. I don't believe ignorance is an excuse anymore since the advent of Google. These people need to experience the market at work. If at all possible, do not lend your skills to them, and if you cross someone who thinks its OK to hire an artist for $30 to produce a book cover, or logo, or game project for their million dollar company/idea, I think it's it imperative to let these people know (in a polite manner) that this is not acceptable.
Quality people rise to the top like a batch of cream. It just so happens that these people are willing to pay well for creative talent. Do not settle to work for people who do not value you. They can't do the work themselves which is why they are trying to hire and artist to do it for them.
And for those who are starting a project:
Yes, it's possible that, with the right tale
The Importance of Art HistoryHappy New Year patients! I hope your holiday season was full of fun and family time To kick off 2014 in the Hospital I'd like to talk a little bit about the importance of art history. Knowing your historical roots as an artist is not only important for improving your work as a whole, it's important to understand and cross reference the foundations laid for you. During my undergrad (I have a BFA in painting and drawing) my concentration curriculum had a hefty art history requirement so I added an art history minor for the trouble .The Importance of Art History1 year ago in Art Features More Like This
There are those out there (even on the University level) who say that art history is not relevant and should not be studied (some say it should even be ignored). I am not among them, and I find the idea of intentionally ignoring knowledge of any kind completely asinine. Some of the biggest misunderstandings of contemporary art come from ignorance of the rich history surrounding it. So let's get started shall we?
The Ideal Body In ArtFor millennia, the body has been the most highly revered subjects in the visual arts. That's not new news for most of us though; even here on dA we see that most work here is figurative. The nude has been called timeless because it never changes, but I somewhat disagree with that statement. The body in art has changed multiple times over the ages, especially the nude. There's a big argument that the body (especially the female body) is too idealized these days, but I assure you, the body has always been idealized (and sexualized). The difference over time is what part is given attention to culturally.The Ideal Body In Art1 year ago in Art Features More Like This
The mature, lady-like image was displayed in modeling in the 1950s, elegance, exaggeration, hourglass figure (a more mature woman’s figure, motherly). In the 1960s, youth was displayed in modeling, informal, very slender (almost underdeveloped, boyish figure), pixie cut hairstyles, doll like facial expression, ‘little girl’ mannerisms, juxtaposed with gritty street photo
What Critique is [and isn't]Hello patients! I've written a few blogs and tutorials on critique that I'll link at the end of this blog (along with some others I think you will like too) for you to quickly reference! In light of the previous blogs <Avoid That dArama and <No more excuses, it's time to improve your art I wanted to write some things about critique to bring both blogs full circle. I also realized that I failed to fully explain what critique even is in the previous things I've written on the subject Before I begin let me start off by saying that I don't write each blog for Artist's Hospital in a vacuum Each blog is about one specific topic, I can't throw in everything because then I would be writing a book!What Critique is [and isn't]6 months ago in Art Features More Like This
So here's how I'll do this: we'll talk about what critique is, what it isn't, break it all down, explain common issues, then let's have a taco party!
On Art Schools + Art Style: A response to EndlingEndling posted this [click here] answer to a questioned by one of his followers on Tumblr.On Art Schools + Art Style: A response to Endling2 years ago in Personal More Like This
It pertains to how his art school and supporters treated/reacted to his particular art style in an academic and professional setting. Give that a read first then come back here.
I posted a response to it that I also wanted to share on my DeviantART. (If you're getting tired of me ranting about my experience at school, sorry, but this stuff means a LOT to me. I want to try to inform other people of what my time was like there so that if YOU go, you're all the wiser.) Response was as follows:
This is partially one of my problems with art schools at this point in time. They're ridiculously expensive, and because of the rapid change in art/media industry and culture, fall into generally one of these two categories:
1) They typically have instructors who are remnants of doing their bes
Know your Basics - TexturesThere are a lot of tutorials out there on how to create / photograph texture as well as how to use them on a technical level, but the question of why and when to use textures is rarely touched. This article wants to fill that gap and therefore looks at texures from a slightly different perspective.Know your Basics - Textures2 years ago in Art Features More Like This
Textures in Manips as you know them
For a photomanipulator, the first thing that comes to mind when hearing the word "texture" are images that can be used in soft light or overlay mode to texture a manipulation or parts thereof. What most manipulators therefore have in mind, are images like the following:
Beautiful textures, sure, and useful, too, but have you ever thought of doing more with them than the aforementioned overlays? And have you ever considered using other kinds of textures, too?
A more objective look at Textures
The following definition is an excerpt
Yay for American Independence. No, really!An odd statement for a quasi-neo-imperialist to say, I know, but if the Colonials hadn't (justifiably) got shirty over lack of representation in Parliament, the British Empire would never have become the behemoth that it did.Yay for American Independence. No, really!2 years ago in Personal More Like This
Thanks to the rebellion/revolution, the British Government changed the way it conducted itself so as to ensure such an incident would never happen again.
Had they not, a revolution similar to that seen in France, 1789, would have very likely occurred on home turf.
The French leadership maintained their "all powerful" fašade, and in assisting the American colonies, spent a fortune. This further angered their already irate people, who, in seeing that it could be done, decided to have a little revolution of their own.
So, with the economy booming thanks to renewed transatlantic trade between Fair Blighty and the newly formed United States and with Britain's arch enemy France focused on tearing itself apart, there was nothing to stop the Empire's expansion.
By 1922, i
ART PHILOSOPHY - TRUTH, and INTEGRITYWith this online art community, we have a unique opportunity to connect with our kindred. We must avail ourselves of this experience, for, once it's gone, it may never come again.ART PHILOSOPHY - TRUTH, and INTEGRITY11 months ago in Personal More Like This
OBSERVATION #201 - Some thoughts I posted elsewhere which I wanted to also share with any interested parties here...
• ART PHILOSOPHY - TRUTH, and INTEGRITY - *as inspired by the insightful words of Rob Liefeld.
The Truth is that the artist, amateur and potential professional alike, may be taught according to the ideal. But no matter how hard you study, or how long you train... No matter all the knowledge you amass, the talent you possess, and the skills you hone, the subjective taste of the public presides over all commercial endeavor. The public, the layman, the viewer, the fan may kno