Modern games are crap.They're beautiful things. Crafted by numerous artists and fanatical designers, they present glorious and wonderful worlds for us to explore.Modern games are crap.2 years ago in Personal More Like This
I sink hours of my time into them, so I can say with a degree of authority: modern games are complete and utter manure.
Because they're never finished.
In the race to get them out the door, and thanks in total to broadband connections, they are buggy and full of holes.
You never get a complete game for the huge sum of money you're expected to pay for them.
Case in point: Borderlands 2.
I've just encountered a bug that renders a mission impossible to complete (The "Get to know Jack" mission), meaning I won't be able to fully complete the game ..not that I could anyway, because the game I own isn't actually finished.
When was the last time any of us bought a title that didn't contain huge chunks missing, held back for the sake of DLC?
Well, I didn't buy any for Borderlands (so I've no idea who the f**k Moxxi is or why I should give
Turn Based Combat.I picked up XCom: Enemy Unknown yesterday, and it suddenly struck me that this is the first turn-based strategy (computer/video) game I've played in years.Turn Based Combat.2 years ago in Personal More Like This
They seemed to go out of style about a decade ago, which is a real shame, especially on the RPG front.
Two of my all time favourite games are Shining Force 2 and Skies of Arcadia, both of which featured turn-based combat and felt epic as a result.
But with action games taking a fore of late, everything just felt like it had started to become a rush. You never have time to savour anything anymore. The character designs, the music, the monsters, the setting. With a turn based combat you can take your time and enjoy it all, and, most importantly, when you fail you KNOW it was your fault, not a shoddy camera angle or sluggish controls.
I think that's why the last squad-based RPG I played was Final Fantasy XII, which introduced Real Time Battles. Don't get me wrong, it worked really well, but I just felt it wasn't as
Zelda: Skyward Sword rantWoop! Finished Skyward Sword! Nintendo tried really hard to ruin this game, but it was still pretty awesome, despite being designed for 5 year olds.Zelda: Skyward Sword rant2 years ago in Personal More Like This
I had two major problems with the game, and you can probably guess what those were.
So I didn't end up completely hating the motion controls; they actually work pretty well for the sword fighting aspects of the game. It takes a while to get used to the motions you have to make for sword swings, and even then it's still quite hard to do them correctly if you're panicking. But it's a pretty fun control scheme for some of the boss battles, especially that one part with the thunderbolts. It also works okay for throwing and rolling bombs.
However, every other use of motion controls was retarded. They just don't feel right for steering a bird, jumping off ladders, playing the harp, doing forward rolls, or all the other gimmicky uses. All of these could have easily been implemented with the analog stick and some buttons, and there was really no r
Tip of the Day: Spending todayTip of the Day: Spending todayTip of the Day: Spending today3 years ago in Personal More Like This
Here's a healthy thought to maximize your life. Imagine the number of days of your life were dependent on how you used each day.
How would you spend today? This doesn't mean to just work all day but instead to live every moment to the fullest whether during work or play or spending quality time with loved ones.
Sending positive vibes to everyone.
Storyboard Revisionist Portfolio TipsEven if you’re just starting out to be a revision artist, the most important items in your portfolio will be your storyboard samples. The main reason why is that the studio will be looking for someone that they know can eventually grow and develop into the role of a full storyboard artist. The only way you can demonstrate that is to have a few samples in your portfolio.Storyboard Revisionist Portfolio Tips3 years ago in Personal More Like This
A storyboard revisionist is much more than a cleanup artist; they have to know how storyboards and film language work — a director might ask a revisionist to “restage this sequence and make it work.” A revisionist has to be well-versed in the art of storyboarding to interpret that kind of vague and common request (I ask my crew to do this sort of thing all the time).
Many artists that are just starting out don’t have any storyboard samples, but there is a surefire remedy for that: Go make some
You can create your own storyboard samples based on stories you come up with, or “borr
Advice for Aspiring Artists Pt. 1So this has been on my mind a bit lately and I was just struck with the sudden urge to write about it. It's a bit long so I've broken it in to three parts, but if you're a beginning artist I would recommend reading through it, it might just get you aimed in the right direction.Advice for Aspiring Artists Pt. 12 years ago in Personal More Like This
This started a couple days ago when I was trolling facebook and someone had posted some artwork, and one of the comments was something along the lines of "Nice! What tutorial did you use for this?" which prompted an immediate and violent facedesk on my part. I hear things like this all the time and would like to help dispel some myths about learning art; so after 9 years of drawing and 3 years of hardcore education and study, here's what I've learned about how to get better at art:
WISDOM NUMBER ONE! Getting better demands consistent, hard work. That's it. That's the magical secret that great artists never seem to get to in their tutorials; it's that one pivotal thing that makes the difference between
Tip of the Day: Making DecisionsTip of the Day: Making DecisionsTip of the Day: Making Decisions3 years ago in Personal More Like This
People that achieve great things don't look for the easiest way to do it. They look for the right way.
Making the right decision sometimes makes all the difference.
How are you going to spend your day today?
Sending positive vibes to you all!
Catch my pageviews - 1140 points give awayWho was the first one who catched the number: 374.940 pageviews? ( - 100 )Catch my pageviews - 1140 points give away3 years ago in Deviant Events More Like This
I get notes from people who said some are cheating. Comments on this journal confirm this too. It's really sad, why can't you play fair? What should I do now.. who get the points? I don't know it now
Long time ago since my last pageviews catch thingm here's another one.. I give away a 1140 this time.
1. FAV this article.
2. you have to leave a message here with a screenshot of my pageviews! The first one with the screenshot will get the points!! Do not send me a note.
3. The screenshot of my page may not be cropped to a smaller size!
4. Do not cheat
Current pageviews: 349.959
These are the pageviews have to catch to win some points:
350.240 pageviews - 65 winner: Kapn-Korn-Flake
350.383 pageviews - 35 winner: Asqard
352.218 pageviews - 2 x 100 winner: KatCoredA and TakuyaXKumiko
Tip of the Day: the StruggleLearn to enjoy the struggle. Our most memorable goals we achieve in our lives are always extra special because of the many hardships we had to endure before succeeding. Those memories will be some of your fondest when you're successful. So take sometime to live in the moment and enjoy the struggle before achieving bigger and better things.Tip of the Day: the Struggle3 years ago in Personal More Like This
Sending positive vibes to you all!
Inspired ArtI once thought that you should "paint what you know". Each artist has a unique background from which we can draw from. This is a sure way to create art with authentic detail and intimacy. In theory this is great and sometimes true, but more often than not it leads to boring and uninspired work. To simply paint what you know, is far too limiting!Inspired Art2 years ago in Personal More Like This
Now I am of the opinion that you should create the art that you would like to see. The real thrill is in exploring these new horizons, and blazing your own trail. For me, this is vital to the enjoyment of being an artist. Allow your art to surprise you, and let inspiration be your guide.
Tip of the Day: Dealing with StressStress is the root for many health problems. It's not necessary. Just do what you need to do. Stop stressing.Tip of the Day: Dealing with Stress3 years ago in Personal More Like This
In high pressure situations if I start stressing I will think what is the worst that could happen and how could I bounce back from that. Once I see that I would still be ok and be able to come back from that difficulty... then the stress disappears. Then I start imagining what would it feel like to be successful and that gets me excited to continue towards my goals.
Stress is something that everyone deals with in their own ways but if you don't have an effective way to deal with it, feel free to try my method.
Tip of the Day: DestinyTip of the Day: Don't expect destiny to do everything for us. It's up to us to find and follow the path it leads.Tip of the Day: Destiny3 years ago in Personal More Like This
Sending positive vibes to you all!
Tip of the Day: Getting your foot in the door*Take note that this advice is meant for people that are completely unknown beginners that have no options and are looking to learn***Tip of the Day: Getting your foot in the door3 years ago in Personal More Like This
Comic legend Lynn Johnston (creator of "For Better or For Worse" gave me today's tip of the day. She wrote to me with some advice after listening to my audiobook "The Perfect Bait"
"I wondered if there should be a portion dedicated to people- students etc who are completely unknown, who just want to get a foot in the door.
Working for free is the answer. You might balk at this because some critics say this gives the appearance that there is NO value to skill and talent. However- consider this: Working for free gives you amazing experience. It allows you to practice on someone else's project, see your work in print, establish a reputation and learn- big time. People who won't work for free WILL pay for a course! What better learning experience is there than to work with a client- such as a library or an independent book store or a school- producing poste
Tip of the Day: TryingSuccess comes from experience and experience comes from trying. You are on the right track as long as you keep trying.Tip of the Day: Trying3 years ago in Personal More Like This
Every failed attempt comes with knowledge and experience. Keep trying! You'll get it sooner or later
Sending positive vibes to you all!
Sumi/watercolor how to (?) process video...finallySo I've finally kept my promise and made a video of how I paint the stuff I paint.Sumi/watercolor how to (?) process video...finally9 months ago in Personal More Like This
The video is posted on my profile page...
I don't know if the resolution is too low or not... well, this is my first video ever (and probably the last), so I'm asking for forgiveness in advance for any weirdness that came with it...
Character Design for Video Game - SeriesHey guys! I recently launched one of our first master lessons on cubebrush.com. I felt like kicking things off but in the future there will be many other crazy artists showing off their process!Character Design for Video Game - Series6 months ago in Personal More Like This
You can find the full lesson here: http://cubebrush.com/video/characterconceptforvideogames/
Here is the trailer for it and below, a full chapter from the series for you to check out, hope you like it!
Tip of the Day: CuriosityKeep learning. Stay curious. Always give it your all and great things will happen. Make it part of your lifestyle to constantly keep learning, studying, practicing. The world is changing faster then ever. It's important to change with it if you don't want to be left behind. Be a 'student' of life and stay curious.Tip of the Day: Curiosity3 years ago in Personal More Like This
Sending positive vibes to you all!
PLZ Memes:iconffplz: :icontrollfaceplz: :icontearyguyplz: :iconTearyguyplz: :iconinglipplz: :iconffuplz: :iconokayfaceplz: :icondarkrageplz: :iconforeveraloneplz: :iconloolfaceplz: :iconmegustaplz: :iconfuckyeaplz: :iconareyoukiddingmeplz: :iconhailinglip: :icontearsofrageplz: :iconfacepokerplz: :iconefgplz: :iconareyouplz: :iconewbteplz: :iconawwyeaplz: :iconatomicrageplz: :iconlolguyplz: :iconragefaceplz: :iconcerealguyplz: :iconspittingcerealguyplz: :iconiamdissapointplz: :iconfffuuuplz: :icony-u-noplz::iconffffplz: :iconfuuuuuplz: :iconfuurageplz: :iconiliedplz: :icontrolldadplz: :iconffuuuplz: :icondealwithtrollplz: :iconrainbowtrollplz: :icontrollmomplz::iconfffuuuuplz: :iconnofaceguyplz: :icondumbbitchplz: :iconchallengeacceptedplz: :iconsweet-jesus-faceplz: :iconareyouseriousguyplz: :iconhappy-plz: :iconiliedfaceplz: :iconhappyforeveraloneplz: :iconfapguyplz: :iconderpinaplz: :iconbiggrin-plz: :iconujellyplz: :iconnewfagfaceplz: :icondealwithnewfagplz: :iconepicfailguyplz: :iconnotbadplPLZ Memes3 years ago in Personal More Like This
Rose contest - 1600 points give awayHello!, aoao2 and I (lieveheersbeestje) hold a contest. We give away a total of 1600Rose contest - 1600 points give away3 years ago in Deviant Events More Like This
What to do?
Edit one of our rose stock photos, what you do with it is up to you!
Fav this journal if you want to participate.
Use one of the roses below, you may use more of these rose stocks in one entry, but do not blend other (your) stock images in it.
Adding textures and brushes is allowed. Tip: http://lieveheersbeestje.deviantart.com/gallery/34134252#/d519cs7 / http://fav.me/d4i0be0
Making a vector out of a rose photo is allowed.
Drawing things (with a tablet) on the rose(s) is allowed.
Do not use photoshop actions (like: http://lieveheersbeestje.deviantart.com/gallery/34574995), you have to do the edit yourself.
The roses: (use one of the following stock photos)
Tip of the DayIntelligence isn't just knowing HOW to succeed but knowing to always act. Stop thinking whether you should or can and just do!Tip of the Day3 years ago in Personal More Like This
Kiriban at 1.000.000 - CaughtIt's as simple as it gets;Kiriban at 1.000.000 - Caught8 months ago in Deviant Events More Like This
Catch my 1.000.000th pageview and get a free head-shot sketch from your character (or any character that you like).
(Screenshot needs to be fullscreen and send to me by private message)
The kiriban is caught.
Anyone bother to explain me how it is possible that 2 people caught the exact same thing on screenshot???
After hearing from multiple people having experience with more than 1 guy catching their kiriban, I can only come to the conclusion that it's reasonable.
DA's counter is probably flawed, in the sense that it only counts an IP once. Which would lead people that spend hours refreshing my page, being able to keep track of the pageviews without actually influencing themselves. It's still kind of weird to think that kind of thing actually happens and people are
Late Lesson LearnedWhile doing research for the new SYAC, I actually stumbled upon something truthful on TVtropes.org. Usually I take everything from that site with a grain of salt, but this one bit actually was surprisingly honest and truthful about webcomics:Late Lesson Learned2 years ago in Personal More Like This
Webcomics work on a very different set of standards than other fiction. Almost all webcomic authors are working pretty much entirely alone as they both draw and script their comics and most do not plan any further along than to the end of their current story sometimes not even that far.
Many of them try to adhere to a schedule they aren't really capable of meeting, resulting in them rushing to meet their deadline and making mistakes that should be avoidable. So many of the good 10% lack qualities standard in traditionally professional works. This can be because of the lack of editorial input as well as the lack of lead time. Not all webcomics suffer from this, though, and even the ones that do can still be interesting. Arguably, some str
Burying A Sci-Fi ClicheBurying A Sci-Fi Cliche1 month ago in Art Features More Like This
Burying A Sci-Fi Cliché
if I were a writer by In-Ink
From the Dusty Annals of Sci-Fi Cliché History
James Tiptree, Jr. was a writer of science fiction, mostly short stories, whose first work, “Birth of a Salesman,” was published in the May 1968 issue of Analog Science Fiction.
Analog Science Fiction
Warm Worlds & Otherwise