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You thought it ended with Katoki's re-design of the Deathscythe? Well it hasn't, because the Deathscythe Hell is now under way.
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This is a unit I did for the Supreme commander 2 Revamp mod.
it took around 20 hours, I used 3ds max and Photoshop.
I hope you like it :)
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Been a little while since I posted work on this, I am now working on the textures. They need a lot of work, but I decided to go for a grey metalic look, as everything else didnt show off the shape of the vehicle very well.

C&C welcome.
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A few more angles on my first character using normal maps. Unfortunately on this title we had little shader (basically the material surface quality and identity of the model) support on the character development side. Its the reason why everything has a cheap toy-like quality.
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Character artwork from the fictional "Gems of Castelaria" role playing video game.

All the main enemies in one place.

Thanks for looking!
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Character artwork from the fictional "Gems of Castelaria" role playing video game.

All the heroes in one place.

Thanks for looking!
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I wasn't planning on making this into a low poly model but then I did anyway. Finished in a couple of nights, I couldn't work on it until tonight since Sunday though. This is the first hand painted texture I've done in ages, by the way.
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Did a bunch of character concept sketches for Riot Game's "League of Legends" over the past few years. Finally getting around to posting some of them.
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Not so much a WIP update as just showing the mesh off, I have added some more detail to the fuselage and will be taking it all into zbrush soon.
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