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Similar Deviations
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Some of you may remember seeing something similar in Mechwarrior 2. ;)

I really like paying homage to those memorable scenes in the old classics we all grew up with.
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There comes a point where you just get sick of tweaking a picture any further. So for now, this is good enough to put on display.


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**update**

Due to feedback, I changed the lasers a bit.
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A house Liao Thunderbolt getting its ass kicked by a house Marik Guillotine.

***Major update 30.4.2012***

Reworked the lighting, effects and some materials. I think it looks much better now.
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Just a big ol' battlemech taking a walk downtown.
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This thing has been collecting dust for a while so I decided to finally finish it up. Or at least make it look decent enough for display. The camo pattern may not have been the best choice for displaying features now that I look at it... Maybe I'll update it later with something better.

So yeah, it's a dropship from Battletech. 78 meters tall, 3600 tons heavy and capable of carrying 12 mechs from orbit to planet surface.
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I always liked one particular moment in the Mechwarrior 3 intro... This is my rendition of it.

I've worked on this picture on and off since early Autumn and I'm so glad it's finally over and done with. Sorry I kept you guys waiting for this one for so long after those teaser pictures but I just couldn't get it done any faster.
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A major update to the model. Must be at least the 4th iteration to date. I estimate around an 80% rebuild this time. This render shows the model as it was seen in "Path to Terra"

Of course at that time it still didn't have the current modified legs. I highly recommend you download the full image.


Timber Wolf is one of the most recognizable symbols in BattleTech and in the MechWarrior series. This emblematic Mech is the symbol of the Clan Invasion of 3050.
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This mech was originally from MechWarrior Dark Ages, but has been integrated into the Battletech universe. This art was made for Battletech TRO 3085.
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This was probably the most requested mech. So here it is.

One thing I noticed that this design is one of many in the official TRO art that can't walk and torso twist at the same time to any significant degree. Of course I only noticed this after I was nearing the finish line. Oh joy.

Didn't feel like redesigning the whole thing so I just went with it.
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