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-Culinary Creations-


Still Life Food Photography Contest


Still life photography usually involves a set up - planning and careful execution of a shot. Food photography in particular takes a lot of preparation and the time to make a dish or an item of food aesthetically pleasing. So I thought it was about time we had a contest involving all elements! Your challenge is to create a brand shiny new Still Life Photography piece that features Food. Now the catch is you must be creative with the food. Entries will be considered carefully and if you are taking photos of food that someone else has made, then you need to step up the mark and make it as unique as possible. If you made the creation yourself, give us a brief idea in the description of how. Utilize the descriptions of your artwork to tell us about your photography!
Summerberry-Tiramisu by Z740

Start Date: Monday 14th May
  End Date: Monday 25th June



Rules:


:bulletblack: One entry per person
:bulletblack: Must be your own work
:bulletblack: Entries must be NEW i.e created on or after Monday 14th of May
:bulletblack: Please please please follow the theme - non-food still life photography will be removed from the contest!



Judges:


itsfrits
Astralseed
namenotrequired
Kaz-D
TouchedD
ScENeYmE
AnaNaszynska

Prizes



1st Place


1,000 deviantART Points
1 Year Premium Membership to deviantART
1 print to the value of $20
1 Plushie Fella or Llama
1 Emoticon Stressball Pack

2nd Place


500 deviantART Points
1 Year Premium Membership to deviantART
1 print to the value of $20
1 Emoticon Stressball Pack

3rd Place


500 deviantART Points
1 year Premium Membership to deviantART

Three Honourable Mentions will be picked each winning a 3 month Premium Membership to deviantART


Submission & Browsing


Submit your entries here Here
Browse existing entries  Here!



pancakes II by illusionality
Oreo by koshadesing

Questions...


Note me Kaz-D :)

Header created by TouchedD


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Photography Weekly Header created by TouchedD

“What i like about photographs is that they capture a moment that’s gone forever, impossible to reproduce.”
  

    Karl Lagerfeld



This week I spied an awesome topic in georgewjohnson's journal and knew instantly that it was what I would talk about for edition twenty eight. "Underground train system bosses are set to ban all photos under new proposals that have angered photographers.." You can read the full article for yourself here but I would love to get some discussion going amongst us all as to whether or not the proposed ban would effect you. I'm personally quite pleased that the latest articles report a U-turn in the proposals so it doesn't look as if anything significant will come of them this time. But what bans and restrictions do you face in your country when taking photos? Are there any areas you cannot photograph or even be seen in with a camera? How does this affect you?



Community Relations News


It was Moonbeam13's birthday on Saturday and therefore the communityrelations team got together and told her how amazing she is! Check out the art and comments generated here!

We also welcomed another TWO new members to the Community Relations Team. kiwi-pdd is going to take on Street Art & Graffiti alongside takethef and ClefairyKid has joined Lyricanna in looking after Pixel Art! Check out the blog!



Spotlight Deviant


DanielleMiner's gallery is full of incredible HDR works and she supports the digital
darkroom community by being an admin in a number of fabulous HDR groups - as suggested by RockstarVanity
Ocean Grove Beach hdr by DanielleMiner
Barwon Heads River Sunset hdr by DanielleMiner
Raafs Beach hdr by DanielleMiner




Spotlight Group


PolaroidLovers is a fantastic group if you want to get into the Darkroom Community. Be sure to head over and join whether you want to share genuine polaroids, or just feast your eyes on the fantastic galleries.
The Swazey Hotel by The-Stealth-Ninja
P002 by charlesguerin
turquoise chevy by shagmasterzero





Deviants to Check Out This Week


life-number-9
.alice. by life-number-9

darkosaric
Warsaw 201 by darkosaric

nickdul
Nature Morte No3 by nickdul




Project Educate


Feedback Frenzy is fast approaching! It's a week long game that ANYONE (yes, even YOU!) can play. The goals are to step outside your comfort zone and practice giving feedback to others, even if not in your own genre, and also to meet new deviants from across dA. Finally, the aim is to receive as much high-quality, usable feedback on your work as possible. It's running from 2nd - 8th of July and signups have begun. Get over to FeedbackFrenzy for more INFO! Lots of amazing prizes to be had! This week it was Animation week with ditto9 - have a browse of some of the articles submitted!
:bulletblack:Animate Introduction Basics
:bulletblack:Animate Sketching

Next week the Artisan Craft Community Volunteers are educating and have a week full of excellent things to keep you occupied - including an article on how to photograph your projects/crafts/objects! You can check out the full schedule here for the Project Educate dates over the coming months. Do you fancy educating the community on something art related? Note projecteducate !



General Photography


Community Volunteers Kaz-D | 3wyl | IsacGoulart 


IsacGoulart has put together a rather lovely feature of Beautiful Photographs. It's worth having a peek to see some astounding artists on deviantART - check out the full article here!
Boston: The Autumn Rain. by inbrainstorm

What Digital Camera? is the latest article in the Photography Troubleshooting Series. It will hopefully give you some tips on what to keep an eye out for when selecting your first, or next, camera. Huge thanks to sine-out who has been the wisdom behind these articles. We  have no more questions left to answer! Do you have a question? Send a note and we will feature it in the next articles!
With Camera by Pitrisek




Darkroom


Community Volunteer RockstarVanity


This week the general theme of the article is Darkroom. As you might have noticed, the Photography Galleries saw a new edition to the team last week with RockstarVanity coming on board to take on Darkroom. That means that all your suggestions related to the category must go to her. And it also means that she has been incredibly awesome with educating us about what Darkroom is already!
Darkroom Exposed is a series of articles highlighting talented deviants, noteworthy art and helpful information all about the Darkroom Photography gallery on dA. This particular issue focuses on Lith prints - never heard of them? Well check out the article for more info!

As always, keep a close eye on this journal for all the updated news from the Darkroom Galleries.

..watch your shadow.. by life-number-9




Architecture


Community Volunteer AnaNaszynska


Do you feel there is a need for changes in the Architecture Photography Gallery? Perhaps the addition of a sub-category for Abstract Architecture? Do you disagree with this idea completely? Well make yourself heard on the article Architecture Photography: Need for changes?

Plus there's still time to enter the contest for AbstractArchitecture and the chance to win a subscription if you're one of the lucky winners! Check out the rules and regulations Here!




Abstract & Surreal Photography


Community Volunteer DpressedSoul


This week, I've got a fantastic feature from RosleinRot to share. She blogs over at the group Abstract-and-Surreal and puts together some wonderful works. Check out the full article here!
Principles of geometry by cameraflou
It is you by marialittle
Drop by elizabethunseelie




People & Portraits Photography


Community Volunteers Kaz-D | 3wyl | IsacGoulart



This week saw the publication of a brand shiny new article focusing on People & Portraits. As myself and the other General Photography Volunteers work on the Gallery Descriptions, we began to notice that there is definitely room for education surrounding our lovely Portraiture. People & Portraiture Exposed hopes to start the ball rolling and already there have been lots of queries as to what gets categorised where. If you're struggling to know where your Portrait should go, shoot me a note and I'll be happy to help you. In the meantime keep an eye out for the articles, and as always, if you want to get your work featured in them - let me know.
Little Chen by bwaworga
People & Portraits - Infants & Children




Pinup & Glamour Photography


Community Volunteer DistortedSmile


Lush! is out once again and contains some mature content. The article features work from the Pinup & Glamour Galleries and is very popular amongst the community. Check it out for a fix of Lush!
:: Enchanted Forest Part Deux :: by dewanggapratama
simple III by bananowy-song




Fashion Photography


Community Volunteer Pixel-Spotlight


Just a gentle reminder - all suggestions for Fashion Photography Daily Deviations need to go to Pixel-Spotlight That includes anything within Commercial Photography -> Fashion. She lubs allllll the Fashion!
Fashion Friday is out from the wonderful dekorAdum and is worth having a look at to get your Fashion fix for this weekend!
2 Sistres- 7 Sins by mariae



Street Photography


Community Volunteer StamatisGR


The Street Community is having a CONTEST !!!
The "So you think you can street" Photography Contest is over! Well done to everyone who took the time to enter! As you will read in this article The Judges the winner selection is taking place and results will be announced soon!

Head over to StamatisGR's journal for the latest edition of Friday Night Specials - hopefully out this evening!
Quasi by fuxs




Still Life Photography


Community Volunteers Kaz-D | 3wyl | trevg


As many are aware, the Still Life Photography Contest is coming to an end this coming Monday. But you still have time! All you need to do is creatively photograph a dish of food, single food, drink or something similar and you could be in with the chance of winning some INCREDIBLE prizes. Check out The article for more info. Submit your entires NOW by going here!
Here's the latest entry...
vanilla panna cotta with strawberries by Moramarth

Nom Nom is still going strong with the latest article focusing on drinks! This time around it was Cocktails, which I do apologise for, many of you had the urge to go out and drink alcohol and that was not my intention! Next week we're sticking with something much safer - Ice Cream! :drool: Check out Cocktails for an alcohol free fix.

Cocktails by lastboardingcall

Over at Still-Life-Stills we're finding our feet with our influx of members. We've just started up the Photographer of the Week feature - which this week went to 1510 who took the crown from dragonfly-oli (who will always be awesome of course). If you think you deserve the crown for a week and a spotlight on our front page, then let us know by sending a note!




Urban & Rural


Community Volunteer itsfrits


L0NE-W0lf is well known for her amazing features. This week she has put together a feature of Deviations that have less than 1,000 views and are along the theme of Cities. Check out the full article here!

Faster Than Lightning -1.1- by Hosam93




Artistic Nude & Fetish


Community Volunteer Nyx-Valentine


The Thursday Feature this week focuses on Fashion Nudes & of course, feedback frenzy! Enjoy a glimpse into some of the Daily Deviations that get suggested to Nyx-Valentine - particularly Fashion Nudes which do contain nudity, but aren't in the artistic nude gallery. Enjoy!

Fire by NataliaCiobanu




Featured Tutorial


This week the tutorials are in keeping with the Darkroom theme and help you learn how to sensitize your images and then move from exposure to development!
How to Sensitize by Drizztofmielikki
From Exposure to Development by Drizztofmielikki




From the Forums


There's lots from the Forums this week! Remember you can utilise areas of the Forums for answers to some of your burning Photography questions or help others out by answering theirs.

:bulletblack:Black and White Photography
:bulletblack:Where do you guys get your inspiration from?
:bulletblack:How much do you charge an hour for photo services
:bulletblack:What programs do you use to edit your pictures?
:bulletblack:Amateur Photographer Rates
:bulletblack:Best College and Major for Photography?
:bulletblack:Camera Bags- Need Some Suggestions from Fellow Photographers!
:bulletblack:Changing your style
:bulletblack:Photography Game on dAmn!
:bulletblack:People using photography as a second income...?
:bulletblack:Share your Nature Photography with 0 comments!




Photography Books


Definitely one for the Christmas List - especially if you're considering embarking on a photo a day challenge next year! 50 Photo Projects - Ideas to Kickstart Your Photography is a fantastic book written by Lee Frost. He helps you get much more from your camera, and for those with photographers block, lack of inspiration, or just those who are plain running out of ideas, it's incredibly useful! Check out more information Here!




Features to keep an eye on!


There's so much going on around the community especially for Volunteers that sometimes the awesome news can be missed out. I hope to share any weekly or monthly features that are ongoing here so that you can browse them at your leisure. If you know of something that needs to be listed let me know!

:bulletblue: Making a Difference from 3wyl
:bulletblue: dA Love for Everyone from lintu47
:bulletblue: Square Feature from Alabastra
:bulletblue: Project Porkchop from Astralseed
:bulletblue: Square'ish from dragonfly-oli
:bulletblue: Stunning Nature from Blubdi-Photography
:bulletblue: Gifts of Nature from TarantulaLdAmn
:bulletblue: Wonderful Wednesday from JamminJo
:bulletblue: Weekly Light Hunters from MarinaCoric

PRINT gum over cyanotype 001 by charlesguerin
Cyanotype image 1 by funkyjunky
Eight Miles High CYANO by rawimage
Wrong Turn by lostknightkg
:bigthumb307700021:
:bigthumb305297091:
..I.. by dasTOK
Chase by dchon
Reconstruction by cameraflou
:bigthumb305245552:





The Community Volunteer Team - Photography


The Community Volunteer Team - Photography

General Photography: Kaz-D | 3wyl | IsacGoulart

Architecture AnaNaszynska

Abstract and Surreal: DpressedSoul

Animals, Plants and Nature: trevg and shuttermonkey

Darkroom: RockstarVanity

Urban and Rural: itsfrits

Artistic Nude and Fetish: Nyx-Valentine

Conceptual: DemonMathiel

Fashion Pixel-Spotlight

Horror & Macabre & Cosplay: pullingcandy

Macro: hellfirediva

Pinup and Glamour: DistortedSmile

Photo-journalism xbastex

Street: StamatisGR




Groups to check out
:iconresurgere: :iconshopping-for-stock::iconphoto--assignment: :icongothictemple: :iconblackwhitephotos: :iconbeautiful-bokeh: :icondapn: :iconbestofcolor: :iconphotographersdream: :iconurban-and-rural: :iconabstract-and-surreal: :iconcommunityrelations: :iconprojecteducate: :iconthrough-a-lens: :iconabstract-high-key: :iconr72: :iconstreetsnapshots: :iconcritique-it: :iconbeyond-borders: :iconsweet-photography: :iconphotography-inc: :iconphotographyportraits: :iconcasualphotography: :iconphotographyworld: :iconbreathtaking-photos: :icongothictemple: :iconbeautiful-bokeh: :iconwater-dreams: :iconlovely-square-pics:




Get Involved...


You can get yourself into Photography Weekly just by sending me a note! Each week I look for:
:bulletblue: Spotlight Deviants
:bulletblue: Underappreciated Deviants
:bulletblue: Spotlight Groups
:bulletblue: Photography related news
:bulletblue: Themes & Topics
:bulletblue: Featured Tutorials
:bulletblue: Next weeks theme is Summer


The 28th edition of Photography weekly explores Darkroom, Feedback Frenzy, ways to get your work exposed in the community and lots of other juicy bits of news and features including contests ending VERY soon that are well worth entering! Fav if you enjoyed it and send me a note to get involved for next Friday! :love:
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Gifs that amuse me

Journal Entry: Sun Nov 27, 2011, 5:58 PM


Here you guys go:


























  • Listening to: fun.
  • Reading: The Zombie Survival Guide
  • Watching: Guilty Crown, Trinity Blood, and Mars Daybreak.
  • Playing: Dues Ex
  • Eating: Turkey.
  • Drinking: Water.
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Architecture Photography: Introduction


Welcome to the projecteducate Architecture Photography Week!


Boy oh boy! I've been preparing this for a few weeks now so I gathered quite a few articles for you guys! To begin with, I will introduce you to the Architecture Photography Gallery on deviantART with all its sub-categories. Then we'll move on to the basics in Architecture Photography in order to help you take successful photographs. We will also see some of the trends around the Gallery with inspiring examples, just to give you a taste of what you can do and encourage you to give it a try as well!

Along with all these articles, I've also prepared interviews with remarkable architecture photographers within the community, but also outside deviantART! I hope you'll enjoy to get to know these people better. 

There is an Architecture Photography Critique Event planned on Wednesday, July 11 @ 3 PM EST / 12 PM PST / 9 PM Paris Time. Calculate your local time here (event announcer doesn't work for some strange reason) and be sure to join us in the #CommunityRelations chatroom!

So are you excited yet? I know I am! So let the fun begin!


What is Architecture Photography?


Architecture Photography is all about photographs in which the central element is a building or any built architectural object. Be it shot from the outside, inside, above, below, close, far.. when your main focus is set on a building, you're taking an architecture photograph.

Now many can be confused about the difference between Architecture Photography and Urban Photography in the Urban & Rural category. I see many Urban photographs that are submitted under Exterior Architecture and the other way around. The difference between these categories is very subtle, but there is one. Unlike Urban photography, Architecture photography features one single building or an ensemble that form an identifiable whole. It doesn't try to capture the atmosphere of a city, the life of a street — human activity is never in focus with Architecture Photography. It's all about the form of a building. 


Sub-categories


The Architecture Photography Gallery has the following sub-categories:

Exterior

Photographs in which the central element is the exterior of a building or any finished architectural object. These photographs can also include several buildings as long as they form a uniform pattern or an identifiable whole.

Interior

Photographs portraying the architecture of an enclosed space within a building.

Bridges & Suspended Structures

Photographs in which the central element is a bridge or a built architectural structure.

Statues & Monuments

Photographs portraying statues, monuments or mortuary stones.

:note: If your Architecture Photographs don't match any of the descriptions above, you can submit them under Architecture > Other.


What makes a good Architecture Photograph?


I don't believe there's any special formula to a good architecture photograph, but there are a few things one should probably consider if they're just starting up.

A successful architecture photograph depends on a well-thought composition and a clear form of expression. If a building has to be the central element of the image, no other major element should compete for attention. If, however, the image has been designed to portray the relationship between the building and its environment (people, weather, nature..), the relationship should be illustrated in a clearly defined and unambiguous manner in order to be effective.  But if you deliberately bend the rules of architecture photography, as is often the case with artistic architecture photography, you have to make sure that the artifice is clear at first glance so that the viewer isn't led to believe that the photographer simply wasn't in control of the situation.

There are basically two kinds of architecture photography: documentary and artistic.
A great documentary architecture photograph communicates a clear, uncluttered message. It is composed entirely to serve the purpose of observation and to emphasize the quality of the building's design. Modern documentary photography can include aesthetic elements that are designed to soften the otherwise sterile look of the photo and to give the viewer the opportunity to develop a more authentic, personal feel for the building.

Now an artistic architecture photo is judged by the strength of its visual impact and has less to do with the inherent qualities of the building itself. Successful artistic architectural photography grabs the viewer's attention, tells a story, visualizes contradictions, raises awareness of an architectural environment that would otherwise be only subconsciously perceived. However, the way an individual image is perceived is still a matter of taste. While an architect may aim to impress the public with a clear-cut, shadow-free façade, a photographer may find the interplay of light and shade the most interesting part of the design. We all see things differently, thus it is for each one of us to find what we find most appealing and convey how we feel about architecture.

* * *

Welcome to the #projecteducate Architecture Photography week!
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And that makes it all better. I've waited so long for this film! I hope I experience the same feelings I did when I first saw the Lord Of The Rings all those years ago. Hopefully by next thursday I'll be able to breath normally. Blocked noses and sore throats make me want to cry.

Anyone else excited about the Hobbit? :)
  • Listening to: podcast-the history of England
  • Reading: Fanfic! I love you.
  • Watching: Harry Potter wizards collection box set!!
  • Eating: Jelly Babies
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It's often not as simple as one wants it to be when both artist and client want it to be: Cost efficient, time efficient and quality efficient.
I've often spend my time discussing the best way to handle commissions with clients and artist friends that I came to the conclusion that clarity and understanding is key.
I will divide the guidelines I work with based on 3 commission types.
:bulletblue: Character commissions.
:bulletblue: Book covers ( or illustrations)
:bulletblue: Concept art.

Reading all 3 parts will give you the full scope as a lot of it applies to one another as well.

At Day's Edge by jameszapata

:bulletgreen: Character commissions.

:bulletblue: 1. Reference board.
If you as a client have very specific characteristic features all set and done for your character it can be very useful for the artist if you'd make them a reference board of art and photos that portray these things.

:bulletblue: 2. Personality.
The artist does not wish for a life story of your character ( unless specifically requested) so keep it within a few lines. Just like a synopsis. Example: Cast-out forgotten glory hero with the desire to prove himself worthy of admiration again in his old years. 
A simple description like that already proves the artist what they need for its facial expression and body language. The rest should be down to a physical description such as clothing, body type etc.

:bulletblue: 3. Think logical. 
If you are commissioning a full-body character perhaps in a scene or action, any specifics on the 3 colour layered irises with a pattern will not be clearly shown unless it gets a close up. 
- The further away you go from a person the more it's about the big global shapes.
- The closer you get to a person the more you can dig into eye colour and skin pores if needed. 

:bulletblue: 4. Let the artist be the artist.
You must've chosen your artist based on their sense of style or intuition that appealed to you in some way. The more of that freedom you take away the less it will be as good as the art you like from your artist. Let them be creative with the pose, colour palette or hair if these are not too important. The artist will do a better job and you might be surprised by the way they made your idea even more awesome. 

:bulletblue: 5. It's not mathematics.
I've often had people specify the exact number or height and weight for their characters and than me being slightly off.. As if i will measure out every pixel?   Photo ref or comparison estimates are more useful. Like for instance with 2 characters: Sarah is slender but half a head smaller than Eva who's also stronger build. 
Should be good enough. Numbers rarely specify body shape, so saying Sarah is 1.56m and 54kg does not tell me she's curvy or bony or in between. 

Area of Effect by madspartan013

:bulletgreen: Bookcovers and illustrations. 

:bulletblue: 6. Reading. 
The first thing you should know as the commissioner that when commissioning an artist you are commissioning their TIME and not just their final artwork. Requesting the artist to (partially) read your novel will have to cost you money. One page could be fine if the artist wishes to work with you too. But anything timely will have to be billed. Now there is a way to avoid having to read a lot while still bring clear by using a technique applied in scripts. ( next step)

:bulletblue: 7. Who, What, Where & When. 
Example.
Who: Raptor and hunter.
What: Hunter is seeking the raptor but is being hunted by the raptor instead.
Where: Tropical jungle outside broken raptor cages.
When: Dusk summertime, now. 

This will tell the camera crew exactly what they need and it applies to an artist as well. Here follows the same thing explained:

Who: whoever is seen in this shot, from humans to creatures to droids and ghosts.
What: What is going on in the shot? Describe a move or a happening. Be aware that this cannot be the raptor stalking the hunter as well as biting it's head off as this would require two separate images. 
Where: Is it indoors (interior) or outdoors (exterior)? Specify the location as seen from the angle of the frame. This will also give the artist info on the lighting options and setting.
When: This indicates a timing as to what is important for the image. Thus can be an era, a year, a season a time on the clock. 

THU 2015 Poster by Michael Kutsche by michaelkutsche

:bulletgreen: Concept art commissions.

Making concept art consists of a back and fort of ideas, sketches and iterations as well a research. 
I'd say it's one of the most costly ways of commissioning an artist but often needed when the client is not yet sure about what they want. 
The easiest way to approach this is to either pay an artist by day-rates or have the artist make package deals for you. A package deal could look like this.
Character art for hero.
- making 6 rough character sketches of hero. For $---
- the client picks a sketch or a combination and the artist will render it out. For $---
- alteration in colour palette or tiny assets. For $---

And than the next character/creature/environment/prop can go through the same routine.
You can come up with alternate stages to add to the process as long as you put a set price/timeframe on it.

:bulletblue: Do's and Do not's

:bulletred: DO NOT offer exposure as a payment. This is not a thing.

:bulletred: DO NOT promise payment after the obvious success of your product. Artists are no stockbrokers.

:bulletred: DO NOT undersell yourself ! Your time and expertise is worth money! 

:bulletgreen: DO make upfront payments. This can start at 40% or perhaps even 100% if the artist is in demand. This may not be needed if the artist works for an esteemed and proven trustworthy for artists company's. 

:bulletgreen: DO make a contract that benefits both party's if the project evolves around a lot of money and time.

:bulletgreen: DO research on the artist or client. Make sure they are trustworthy as this usually goes through the internet. 

:bulletgreen: DO be clear with each other on timeframes for deadlines and payments. Be aware of each others timezones. 


I hope this will help you communicate and prepare for doing and sending out commissions. Feel free to link this journal post to explain your client what you need. 
If you have any additional feedback, ideas or questions on the subject send me a comment :) 

Here are some more of my artist journals 




Some artist journals I like writing more :D (Big Grin)

The 5 bullshit myths of concept art.Concept art is getting bigger and bigger. More people know what it is nowadays, it gets shown in the media more often and more books get released. This automatically results into more people wanting to become concept artists. So many artschools are now creating special courses all towards game art or concept art. (Game art can also include UI design, 3D modeling etc.).
Yet it is a fairly new thing to most people and the idea of "becoming a concept artist" has grown rapidly over such a short time that a lot of people who are new to it seem to get a lot of misguide info. I am going to try to list this misguided info and direct you to the correct info.
(Again I would always advise you to do your own research and form your own knowledge and not just simply agree with what you read online, not from anyone, not from me. Even though i'm right ;) .. ofcourse. :P *wink *wink )
  
  Are you on the right track? + Fuck Talent!Am I on the right track?
This is a thing people often wonder and think it's a complicated to find out, but it is actually pretty simple. It's a different question you need to ask yourself based on different topics.
As for: Fuck talent! You'll find it if you scroll down :P
:bulletblue: Topic 1: Am I on the right track to becoming a better artist?
Does your work from today, look closer to your initial goal than your work from last week? (this needs to be both in skill and idea.)
:bulletgreen: Good skills: Honing your technique, training you muscle memory, being more knowledgeable about your tools and art rules. With art rules I mean: Perspective, form, light, texture, composition.
:bulletgreen: Good ideas: Storytelling, characteristics, charm, emotion and design. Not just making things look polished but also convey something more, something that brings it to life and speaks to pe
How to win Art-contests! (+ Caldyra winners!)Let me start by saying how incredibly happy I am with all these amazing and inspiring entries! This definitely calls for doing another such contest soon!
Most of you have really tried their best and it shows! I couldn't have asked for better or more, choosing the winners among these was already aching my brains.
This journal will show the winners and the special mentions but also a bit about how to higher your changes on winning contests (maybe good for the next one).
This was my contest for those interested:

How to win contests?!
The change on winning a contest always gets smaller based on the amount of people joining in, however this doesn't mean that your work will be diminished by the numbers.
Here is a list of tips and tricks to make sure that your work gets into the top 10 !
:bulletblue: Triple read the contest's description. Make sure you got every detail right.
In this case it was pretty important that the Skyworm loo
A big black hole called: Procrastination.Procrastination is an infinite cycle that becomes bigger and bigger the longer it's there and the time wasted being sucked into it is a dark matter of nothing.
:P hahah I figured this was the most dramatic way to put it, but yeah, it's real and it sucks.
For those who don't know what it means: Procrastination is the practice of carrying out less urgent tasks in preference to more urgent ones, or doing more pleasurable things in place of less pleasurable ones, and thus putting off impending tasks to a later time, sometimes to the "last minute" before the deadline.
We all suffer from procrastination. It is pretty innocent when you have it with household chores or packing your suitcase before you go on a holiday. 
But it becomes a serious problem when you do it with the important things in your life. I take it you're an artist if you're reading this and the biggest aim of being an artist is to be an even better one.
As shown in previous journals there are many
What do do as an artist in training.There are many ways to Rome they say. But I find most aspiring artists lost and asking me for guidance
and this is what I tell them.
Find out for yourself what you really want to do with art, there are so many different professions.
Graphic designer, Concept artist (mobile and high end), Illustrator of bookcovers, or card games.
Once you can make your pick, or at least pick 1 or 2 you must find the best work on the market in those fields. 
Find out what makes the best art of your favorite field the best art. What do they paint? How do they paint it? With knowing this you can find out about the things you need to study.
The most basic study aims are the following:
:bulletblue: Lighting.
What forms of light art there? And how does it influence things?
The book Color and Light by James Gurney will give you a lot of insight.
  
:bulletblue: Shapes.
How do you paint shapes? How do you light them the right way?
You will learn a l
Where to get started before you can apply for workThere is no such thing as suddenly knowing when you are ready to turn your
passion into your profession. But there is a way of measuring your chances on being
able to get work and eventually sustain a living from it.
Accepting commissions or freelance for low payment won't help you. You can think any penny counts, but it will lower the worth of your work and damage the market.
:bulletblue: How to measure that you are ready?
You probably have high goals, but they are usually not your first step. You must search out the clients who can be that first step. Often found in the card game industry, book cover illustrations and smaller game company's. 
Look at the artwork shown by a company such as the card game company: Fantasy Flight games. Compare your skills with the average of their artworks. If it matches yours, you will have a chance. However, keep in mind that those artworks had been done in a limited timeframe, usually within 12 hour
This is why you (and your art) get ignored.People often get the sense of being ignored in the art-scene, especially here online. We all try so hard to get our foot in the door, it's like trying to stuff yourself in an overfull bus like a sardine in a can.
Sometimes you just want to socialize with other artists you admire and you seem to be talking into a brick wall or perhaps you've send your portfolio to a company over a dozen times and still don't even seem to get the smallest response or feedback. I will try and tell you WHY you get ignored and HOW you can get noticed instead.
I will go through the following cases of being ignored:
:bulletgreen: Your comment.
:bulletgreen: Your art.
:bulletgreen: Your Portfolio.
:bulletyellow: Do know, that even though being ignored feels very personal it's hardly ever personal at all! 
:bulletblue: Your comment(s) gets ignored.
It happens ever so often. You notice an artwork or a discussion and you weigh in with your opinion or admiration, perhaps even some feedback? T
The problematic behavior of online artists.There is a bunch of things online artist do terribly wrong on a regular basis. Some of it might be directly aimed to you and some might be things you from others. 
Shortlist:
:bulletblue: Way too little time spend on painting/practice.
:bulletblue: People making nit pick pointers.
:bulletblue: The extreme fuzz about labels and methods.
:bulletblue: Witch-hunting/ talking smack.
However I'd like to start with a totally opposite note:
This year I've also experienced great support from the art community for which I'm dearly grateful for.
:icontituslunter: got me an amazing birthday gift(video), made by him and fellow awesome artists:
https://www.facebook.com/photo.php?v=10203399746211607
And the support I've had this past week with the event of my sisters death has been incredibly helpful. (Thank you for all the donations, there are no more worries about money anymore thanks to you awesome people!)

:bulletred: (most of) You seem to spend way to li
Don't let the crap of the internet brainwash you.warning: This journal is my opinion and my view on things. I support open-mindedness and the possibility of anything.
The internet is full of it: People with strong opinions. Usually about 'how to do things' and 'how to absolutely not do things'.
Ask any given person this question: What is good art?
They will all give you a different answer and some of those answers are waaaay to specific for their own good.
Meaning they have a very specific view on what is good and see other work that does not meet up those qualifications as: bad, fake or cheating.
It is natural to have a preference toward certain topics or techniques when making art, but it's wrong to push those ideas upon others as a set of rules. (kinda like forcing someone into a religion)
Art should be a free medium for people to express themselves, even if this means their work goes against your standards or deems unpleasant for your taste.
(Child pornography, animal cruelty etc not included, there are limits to

The stuff that artists go through.There are so many pro's and con as to being an artist, professional or as a hobby. 
It feels nice to be able to express yourself through something you make and when that something turns out to be looking good we get this sense of accomplishment. 
Most of the time though there are bad feelings mixed with the good ones.
:bulletblue: Not being understood. Those moments where your friends or family does not understand that you have to desire to be alone and work on your art. Those copious amounts of hours you spend working and they wonder why you wouldn't rather be outside relaxing in the sun or hang out with your friends.
The only people who will ever fully understand this are other artists or simply very understandable people. It's important they they will eventually understand so there wont be any hurt feelings. Try to explain ti as calmly and rational as you can, perhaps with using examples in terms they  would understand.

:
  Overcome your unfair obstacles.We all have certain obstacles that gives us the feeling of: 'This is so unfair!.'
To me it's one of the most annoying feelings in the world because in general we don't really know how to deal with it. One little part of us says: 'Don't whine about it, you are just being jealous.' the other part of you tells you: 'If I didn't have this obstacle or disability I would rule the world!!'
So you bounce around  anger, sadness, hopelessness and envy. 
If you were just sad about something or simply angry it would be a lot easier to deal with, you cry or you just vent a bit towards a friend. 
But how to deal with he feeling of unfairness? 

:bulletblue: There are many things that can form this unfair obstacle for you.
Physical obstacles such as: MS, Lyme disease, Arthritis, Color blindness, missing fingers?
Mental obstacles such as: Depression, being a procrastinator (yes I'm naming it because it's a mental blockade that keeps y
Fast lane to becoming a better artist.I often get this very question: How did you get this good this fast?

Now as I consider myself not being as good as people tell me, even struggling quite often with being an artist in general. 
I do know how to get better and how to reach it fast. I'm still growing as I go and it's the main thing that keeps me going.
You need to get into the right mindset and the rest will follow. With the rest I mean:
1. Willpower.
2. Endurance.
3. Positive energy.
4. The NEED to draw.
:bulletblue: Seeing growth in your work gives you the courage to work harder. You know that feeling when you're just about done with an image
and feel like this image is better than your last one, that great feeling. Use it!
:bulletblue: Do studies! Lots of them!! Make film shot studies, live object studies, master-painting studies. They will teach you a lot about composition, lighting, colors, shapes storytelling etc. 
You will hardly notice that you are learning thing
Why it's so important to unite as artists.We are with many though yet we are with few. We're all divided over little subgroups such as, fantasy illustrators, concept artists, comic book pencilers, photomanipers, techartists, anime drawers, realism sketchers etc. You might even find your place at multiple sections.
I found that the biggest united groups on Deviant Art are mostly evolved around fan art, such as Sonic, or My little pony. 
Observations aside, I think the good thing about those groups is that they serve for companionship. Being an artist all by yourself with no one to share/talk about/discuss your work with can feel rather lonely. And that lonely feeling is not encouraging at all. Most of us  keep a lot of things taboo as well, like techniques or rates. If we were more openly with these the changes of being underpaid or missing out on a job because someone else does it for hardly any money at all will grow slimmer. People should know what they are worth and not be afraid to ask for it.
When I joined Devia
Are you being honest with yourself?As part of becoming good at something you need to be able to reflect upon yourself. Judge your own abilities and work and consider the possibility that what ever you have been doing it wrong all along. Or perhaps you're actually being to hard on yourself and you're better than your conscious is telling you. (This is bad too because it leads to insecurities.)

Signs that you might overestimate your current skills.
Do you often feel these things when you look upon work from good artists?:
I can totally do this too.
This is not so hard, I can do this faster.
My work is way more interesting.
It's not fair that this person gets way more attention than I do.
Why am I not being recognized for my skills.
This other technique is cheating! (photo-bashing, using reference, filters, effects etc)
I don't need to draw and learn all day to become this good.
I spend 2 hours on a painting, Masterpiece!!
Signs that you might underestimate your skills.
Do you ofte
When someone brings your art down...Putting our art out there makes us very vulnerable, especially when you've made something close to your heart. Perhaps something of your own fantasy, a story, a fan fiction your passionate about?
As much as most of us really want to improve, we also simply want to make art because we love it and when we share it there is a slight hope there is someone out there who will love it too.
There are all kinds of ways other people can bring you down by saying something about your art, or by doing nothing at all! Perhaps YOU are even part of making someone feel down and you're not realizing it!

:bulletblue: The harsh critique.
This person might want to help you or simply likes to bring you down. In either case this person will write in length about your lack of technique, uniqueness and/or skill. 
:bulletred: Respond option: Thanks but no thanks! Tell this person you appreciate the time spend on their post, but you rather hear constructive c
How to deal with or get feedback.Getting feedback or critiques may be hard for people.
Some people want it really bad but can't seem to get it, at least not from the people he/she is hoping for.
And other get it all the time but feel a little attacked or bullied by it.
Pretty much anyone with eyes and some intelligence is able to spot mistakes or irregularities in someone's work. This person doesn't have to be more skilled than you. 
However, this person... might be wrong.... 
:bulletpurple: How do you judge a critique?
You initially made your artwork according to the knowledge you currently have. Leaving room for mistakes in the elements you're not trained or knowledgeable in. Or perhaps you think you know something and you are not aware that it's wrong.
When someone gives you feedback, even though it might feel incorrect. Take a little time to do some extra research on the matter. 
:bulletblue: You can ask others if they agree with someone's  feedback.
:bulletblue: You can search online (wit
So tired of not achieving what you want?So tired of not achieving what you want?

Everyone has something they really want dearly, a career, to have a certain loved one, to be able to make certain things...
The most common one among us artist are:
- I want to be able to draw better
- I want to be able to draw like "this"person.
- I want to earn money with my drawing.
- I want to be able to draw what I imagine in my head.
- I want more people to appreciate my art.
- I want more feedback from artists I admire.
- I want more..
- I want better....
All this wanting.. dreaming of... hoping for.
How about doing it!! With these sort of "wants", it's a matter of DOING IT!
How? You ask?
There are many ways, but the usual and only answers to those desires are: 
- Spend the most time you have on drawing/painting.
- Go and ask people for help, it is okay to do so!
- Look at that amazing artwork and try and figure out how this person made it, perhaps he/she will tell you? Perhaps this person has made a video or tutoria
Avoid getting ripped off by a client.As a freelancer most of your business takes place online, which makes it really easy
for people to rip you off. How many times have we seen the following scenario's:
1- Someone offers a descent payment for your artwork but wants you to do an art-test first.
after the art-test you're being told you're not good enough. Later you find out that other people
got to do different art-test topics and also weren't good enough. The client clearly ripped people off to get free artwork.
2- Someone offers good money for your artwork. The sketch gets approved so you continue working. Right when it's done the total image suddenly becomes a great disappointment and the client ends up not paying you.
These were just 2 examples of situations that happen a lot to freelancers. There are many more like it.
:bulletblue: How to detect if a client is a bit fishy...
Does their email address look professional? Some legit people may use their Gmail address, with their real name or nickname, those are questionabl

The emotional shield that prevents hurt.Being an artist = Being sensitive.
We all know it. Making something and then showing it out there makes you very vulnerable, emotionally.
What if people think it's shit? What if they think it's weird... what will they think? Will that reflect on how they think of me as a person?
I know what some of you are thinking right now... 'You should care less about what people think of you or you art.'
In a sense you are right.. than again, you SHOULD care what people think of you and your art! They are your market and potential clients.
It's easier when you're already doing your dream job and couldn't care less for other potential directions... but most of us will always stay interested in new opportunities.
They= Everyone who see your personality and/or artwork.

Being an artist = Being lonely.
Artists of a certain type tent to stick together. Industry veterans seems to ignore the public eye and the internet fully. Some artists in the making clut
Being a miserable artist = being a bad artist.I recently felt it being one of the most important things, not just for an artist; being happy with what you do. No one wants to get up every morning thinking.. shit .. another work day. Of course there can be days, maybe even a full week of that, but the majority of your time you should be feeling content and happy even.
With that lack of love and enthusiasm it is most likely reflected into your work.

Now it's not always your own fault that your work doesn't make you happy and doesn't feed your creative monster. But it can be in these cases.
You make your OWN workday miserable when:
:bulletblue: If you don't speak your mind and stand up for your opinion and values.
:bulletblue: If you're not open minded regarding feedback and new techniques.
:buletblue: If you don't aim for improvement. (though aiming for perfecting all the time can be stressful)
:bulletblue: when you allow yourself to work under stressful circumstances for too long.
These are
Timing fucking matters.Time does a lot of things, it makes you older, it gets you to places, it never stops going forward. However you control when and how you use it!
Everyone makes choices on a daily bases, most of them are actually done with your auto-pilot function out of habit.

Most people usually sit in the same spot on the couch, chooses what to wear based on previously made combinations and so on, unless they consciously become aware of their action and might decide it's time for a change. It can be a small thing that makes people aware of their options
You can count that pretty much every person out there works like this and YOU often depend on THEIR choices.
My point of this journal is saying: Use this in your advantage!
Time can be compared to a diet. Eating to much bad stuff will make you unhealthy and feel bad, while eating healthy things will keep you going and feel good. So time can either make you feel stuck in one place, maybe even going backwards (ageing already does that for you) or
Things I learned at: The Industry Workshops 2014Holy shit amazeballs... this past weekend....
But let me start of by shortly telling you what the industry workshops actually were.
(The artwork in this journal are from some of the lecturers.)
:bulletblue: What is: #IW_14?
The Industry workshops took place last weekend August 29 to 31 2014, at 2 venues both located at Hoxton Square, London United Kingdom.
It was organized and hosted by a group of industry professionals in the fields of concept art, matte painting and illustration in film, games and freelance.
Let me name the people that profited the lectures and demo's from 10 in the morning to 8 in the evening, ending with a 1+ hour QA session as seen on the picture below.

(Not in the same order as the picture)
Alex Brady, Alex Heath, Alex Negea, Andrei Riabovitchev, Björn Hurri, Dave Neale, emrah elmasli, Jama Djurabeav, Jon McCoy, Jonas De Ro, Kan Muftic, Levi Peterffy, Mark tompkins, Nadia Mogile
When inspiration is far to be found...We all get these anoying times when we really want to make something cool, get inspired and work that magic. We see everyone around us (online) do it, but how come we are not?
So we look for ways to get inspired, we ask around, find these usual answers: go watch a film, listen to music.. take a walk...
But even when we do that, we still end up stuck most of the time.
Part of the solution is knowing WHY we get stuck and this is my theory.

:bulletblue: ADT - Attention Deficit Trait.
'Experiencing an inner frenzy of distractability, impatience, difficulty in setting priorities, staying focused and managing time. Those are our biggest enemies as they all end up cluttering your head and keeping you from spending quality focused time on a singular topic.
Everything we do now a days is based around multitasking and it is giving us a constant overdose of information. Let me elaborate.
How many of you travel daily by public transport and don't look away
Taking your art to the next level in 2015!I am taking my art to the next level in 2015, who's with me?
I want to fall in love with art all over again. Going through the painful process of growth as the art-bones stretch and your creativity get's set loose after wondering if you had any creativity at all!
2015 marks a new year and a new start, make the most of it and don't start it unprepared!
Here follows a list of things I'd like to do in 2015. You could call it a bucket-list. You can copy mine or make your own, but this might give you some ideas for yourself.
:bulletblue: 1. Going through all the fundamentals all over again.
It has been a few years that I studied any fundamentals and they seem to be lost somewhere in a dusty corner of my brain. I will buy: Books, video's, classes and study it by drawing or painting the knowledge I get from this. After doing so I will discus the topics with some fellow artist friends and see if they have feedback or perhaps anything to add that I might have missed.
Here is a
The manic mania when you're Arting.Whenever you create something you go through various stages before it is finished (if you want to finish it that is, not all artwork is meant to be finished.) I've noticed that these creative stages that you go through in that small time period of just one artwork is a manic type of emotional storm.
Funny enough, being artists also means you're probably a more sensitive person than most.
This following stage story is based on my own experience. Yours might be completely the same or perhaps you encounter different emotions thought he development stages. They are sort of placed in order, but you usually don't experience all of them in one artwork. (or do you?)

:bulletblue: 01 The brewing stage.
You got this idea in your head of the thing you want to make. It is not a completely clear vision, but you slowly get worked up and cannot wait to get started working on it. Sometimes if it takes to long for you to get started (procrastina
Do you need a boost?All our art needs a bit of love sometimes :heart:. Maybe this can be achieved by a simple motivational comment or a chat between people.
No one needs a downer if anything! And a simple cheer can be just enough to wash someone's bad mojo away!
I'm here asking you if you need a boost or if you know someone who's really in need of some inspiration/comments/attention/feedback?
Feel free to submit thumbnails in the comment section and make sure to add a reason or a specific interaction you're looking for.
This could be the right time to post a work in progress or discuss work methods! I will pick a few thumbnails from nice people to add to the journal too, so they'll stay on top!

(a work in progress of mine, feel free to leave feedback if you have any :))
I cannot promise I will get to give back to all of you here as I have it hard enough to answer to all the comments I get.
But I hope that you will all pay it forward and not only post some of your
Witchhunts among artists.I was very reluctant on writing this journal, as I often just want to inspire and write uplifting things. This topic is a little less so.

:bulletblue: Witches!
The word 'Witchhunt' comes from a time were some women got accused for being witches because of their beauty or their way to modern way of living (being a single mother or non-christian in times where that was absolutely outrageous). Those women would get ridiculous tests to proof their humanity from which they ultimately would die (burning on the fire stake or getting drowned in a river.) The fact that they did not survive it would proof that they are human and not a witch. We all know that there are no immortal people.. so no woman had ever survived it. 
:bulletblue:  Artists!
Now when we talk about Artist Witchhunts it's pretty similar, an artist would get accused of using unorthodox methods or plagiarism. No one likes plagiarism and
  • Mood: Optimism
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  • Drinking: water
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Video + Itro de Yuu + Theme de Yuu

Journal Entry: Fri Aug 1, 2014, 6:42 PM
Cosas Locas

:bulletblack: finalmente acabé el intro!! :,D, aunque solo fueron 3 dias :iconyaomingmemeplz: , pero me da igua , Ahi lo tienen, alfin subo un video de estos XDD, conoceran mis habilidades en fl studio adobe after effects y photoshop! (?) TIEMPBLEN ANTE MI!!! ok no , solo disfruten el video :iconheeplz:

no esperaba a que se renderizara: :iconhnngplz:

:star: 


-tiene mala calidad porque yo transfiero de un video a otro :V
-algunos clips son viejos  :v


esta bien feo XDD lo realice con prisa 

cosas locas
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  • Reading: AAAAAAAAH
  • Watching: AAAAAAAAH
  • Playing: AAAAAAAH
  • Eating: AAAAAAAAH
  • Drinking: te c;
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Okay, I want to get straight to the point! I haven't been uploading much because I've been using the tablet more, and all of that stuff- and being the person that I am, I will not stop until I master something. Now, I want to draw many things, though I dislike drawing anime characters unless its fan art. Well- I love to draw other people's OCs that aren't overly popular and hyped up like crazy. So here's the thing! I really want you guys to tell me about your OCs and maybe show me an image, so that I can draw them, most likely in chibi form, in an image along with a couple of others. I am willing to draw the OCs of the first ten peoples who comment on this. I really hope that the comment includes a link to an image of your one OC, or a description, and once the ten are down, I'll get to work. Now don't y'all be mean! ^u^ Ask nicely, por favor. I'm a manners and grammar nazi. *u* Well now, I guess that's it! Stay wonderful!

AND
:iconjazahboo:
:iconxxtina-chanxx:
:iconfiggetywinks:

I said I'll draw y'all some stuffs and I will! No worries! >:3 I hope to get it done before the year is over. That is all. -w-
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Nintendo announces Pokemon Rainbow

Journal Entry: Fri Feb 10, 2012, 8:51 PM





Nintendo just announced the third Pokemon Black and White game, its gonna be called... POKEMON RAINBOW! YEAH BOI!! I thought they ran out of colors for the Pokemon games but the smart people at Nintendo got some creative guys together and did an awesome looking cover for the game. Rumours has it that Rainbow will be the most open minded game up to date, you know how Pokemon Black and White was all about right and wrong, good and evil, yin and yang, Will Smith and Tommy Lee Jones that kind thing? Well Pokemin Rainbow totally gets rid of that, everyone is treated equally and happiness is the only thing that matters. Recreational drugs and casual sex is also highly encouraged, you can dress up your Pokemon however way you want without anyone judging you (As you can clearly see in the cover). Unfortunately this can be quite controversial to the general public... but hey I appreciate Pokemon thinking ahead and having a modern mindset. I also heard that in the beginning of the game when the professor asks what gender you are, you can choose to be 'Male', 'Female' or the new option 'Other', kudos to Nintendo for not neglecting the intersex, transsexuals and those who believes they don't have a gender! I also heard that the Pokemon don't fight anymore, they can only love. That is so sweet! And rumour has it that there's now more than 50 Pokemon Day Care Centers in Unova, but they changed the name to Pokemon Love Hotels I don't know why. So you may ask, what's the point of this game if they take out all the competitive elements? Wouldn't that make the game very boring since there's no goal? No thats not true, thats far from the truth. Remember Pokemon Musical? Yup now the Pokemon Musical is the MAIN part of the game, I actually didn't play much of Pokemon Musical back in Black and White so lucky for me this time I would be able to enjoy Pokemon Musical to the fullest! I can't wait to dress up my Pokemon and choreograph them to the routine of Lady Gaga's Born this Way. Jazz hands guys remember jazz hands! Another thing is that this time the Pokemon Dream World is gonna be colorful.. oh hell yes its colorful, like Pikachu giving seizures to kids kinda colorful. They also included another water themed dream world called Pokemon Wet Dream World but I have yet to find out what that is about.....



*Ahem* Alright I'm back to my senses, thats a scenario of how I want Pokemon to be if its gonna be called Pokemon Rainbow. But realistically what do you think the third Black and White game is gonna be called? I did put a lot of thoughts into this... it shouldn't be Pokemon Grey because that would be too obvious and easy, Pokemon Spectrum is one I heard from a friend... well it beats Pokemon Rainbow thats for sure. Then I thought deeper and thought about the meaning behind Black and White, its obvious that the game is trying to bring out the idea of right and wrong. In that case I think the third Pokemon game is gonna be called Pokemon Judgement. I mean it sounds cool, it sounds like something a Japanese would call in the title of a game. Yup my bet is gonna be on Pokemon Judgement! If Nintendo announces the game to be called Pokemon Judgement in the future, I am gonna make a new journal with just a photo of me with crossed arm and massive grin with a caption down the bottom saying 'Who's the man?', and when you click on the photo it would link you back to this journal. OK! Pokemon Judgement lets go!

So fellow Deviants what do you think the third Pokemon BW game is gonna be called?


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  • Mood: Joy
  • Listening to: I am the Walrus
  • Reading: Kuma Sutra
  • Watching: Rocky Horror Picture Show
  • Playing: With myself
  • Eating: Cake (The only kind)
  • Drinking: Vodka no ice
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Congrats to these guys! I don't know when I'll get around to it, but it'll be soon.

:iconprinznero: Zecora the Princess of Voodoo C:

:icondolphinbuster: Fluttershy alicorn all Princess'd up, freaking out.

:iconrahze8: If Rarity was an alicorn...with all the beauty of the world

:iconlhasaapso: Courage the Cowardly Dog becoming super strong and super brave. Muriel is proud of him, while Eustace looks astonished at his not-so-stupid dog.


There also a lot of requests for Derpy and Raindbow Dash alicorns! So they'll be bonus pics.
  • Mood: Artistic
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