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I just discovered the safest and effective way to block Yahoo Messenger Ads for ANY VERSION. UPDATE: This still works for version 9.0.02162!

- NO need to edit the registry.
- NO need for EXE Patches that has Trojans.
- ALL YOU NEED is Notepad.

Block Ads By Blocking the Ad Server:

1. Open Notepad.
(In Vista/Win7, Run Notepad as an Administrator)

2. Open the following file:

3. Add the following line at the end of the text file:

What to do if Yahoo Changes Their Ad Server

I tested this since Yahoo Messenger BETA. It worked.

This is because all ads come from "", which is the Ad Server.

Now, when you notice the ads coming back, it means Yahoo changed their Ad Server. To block them again:

1. Explore C:Program FilesYahoo!MessengerCache

2. Open urls.xml

3. Internet Explorer will display the XML file.
From there you can see lines similar to these:

href="…" id="Messenger Ad"
href="…" id="Messenger Idle Ad"

In this case, the Ad Server Address is ""
If it's not, copy the new Ad Server Address,
and update the "hosts" file.

Free Free to Share This Info

Share this link:…


  • Mood: Amused
  • Listening to: WTOP Radio (USA)
  • Reading: X40 Source Code
  • Watching: Heroes
  • Playing: OPM music
  • Eating: Lucky Me Pancit Canton
  • Drinking: Water
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To inspire.

Fri Jan 20, 2012, 6:00 PM
  • Listening to: Zomboy, Kill The Noise, Nero
(Little long, but hopefully you'll read)

When I first sold LMS to Paramount, a lot of people asked me: "How much money did you get?" "You're probably rich now, right?"

I mean, the solid gold mansion I bought was just a little gift to myself...but...

Ever since I was little, I've known I wanted to draw. From the day my parents put a pencil in my hand, this was my future. I just knew it, I had that gut feeling. So I stuck to it, and thankfully it took me to heights I'd have never imagined possible. Now with my new book Redemption heading off to studios soon for a hopeful movie package, I can't wait to see where this new road takes me.

That said, there's something else that tops all of this.

The other night I went out to visit my girlfriend's cousin and her family. Incredibly kind people with very sweet kids. Other than the two parents, there were 3 kids, but the one who caught my interest was the eight-year old boy, Diego.

Diego, shy, tiny, slender, reminded me of myself when I was his age. In other words, a little nerd. He was quiet, kept to himself, and shy...just like me. I asked his mom about what Diego was into, she replied with: "Halo and drawing."

At first, I could relate--as I, as a kid too, enjoyed videogames. But the drawing is what really grasped at my attention, so I asked Diego to bring me some art of his. He ran upstairs, then came back down with a battered up white sketchbook. Holding it to his side, almost hiding it, he walked up and handed it to me.

Look, not to be a jerk, but I imagined it to be little scribbles and what-nots. The kind where I have to put on the fake smile and say how good they are. But upon my surprise, I opened the book and was shocked. He was actually talented.

These weren't tiny doodles, or stick figures. These were actually carefully drawn renderings. From World War 2 planes, to soldiers fighting, Angry Birds, Halo, Great White Sharks and *gasp* Boba Fett.

I shut the book, and looked at my girlfriend Ana and went "Wow, this kid is me."

I looked at Diego, and asked him to promise me never to stop drawing and to keep continuing what he was doing. His mom told me his dad always wanted him to play sports, but he wasn't into it. This was ME as a kid, all over again. And then she told me the only part of sports he enjoyed was the snacks.

Holy shit.

So I speak to his dad, whom is a really, really cool and nice guy. He tells me how he tried to get Diego to play sports, but he wasn't having it. Not that he didn't already, but I told him to please, continue to support his talent. To embrace it and cherish it and be his cheerleader. Because every kid needs that when she/he's growing up. Especially the one with a true talent.

After, I showed them my art on DA and my website. As I'm showing them, Diego is snapping pictures away on his Nintendo DS and telling me to open this one, and that one. He even told me that he's saved some of my work before. <3

After this, I find out Diego's mom has a tablet on her computer. So I get on it, and begin drawing. As I'm drawing, I see Diego (followed by immediate "AWWs") trying to lift a giant chair and sit next to me. He continues to watch as I draw him a Halo helmet.

Right after, his mom demands he goes and grabs his glasses. Now the similarities are uncanny. He comes down, with his own thick rimmed black glasses and puts them on. I tell him to sport his glasses,  because those that wear them are boss-status.

He wears them the entire time.

After he goes to bed, my beautiful gf and I go home. I tell her how amazing that felt, and how money will never touch that. If I can go through my entire life, and inspire only one artist to continue his dream and feel the escapism and joy that I've felt creating. Then I've done my job.

The next morning, I get this message, and I know I've done it.

I've never felt so good before. I'm proud of you bud, and can't wait to see you flourish as an artist and kick ass.



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More awesome hoodies and tees than you'll know what to do with!

2012 Holiday Collection
An exclusive preview from Forest Stearns

Welcome, deviantARTGear Watchers & MORE! 

New to the deviantART T-Shirts & Gear team, we'd like to introduce Forest Stearns ($draweverywhere), Art Director of deviantART Brands. Forest is excited to offer you an insider preview today and share how our brand new Holiday 2012 Collection (which launches this week!) evolved from concept to reality.

From: $draweverywhere

IT'S ARTRead about the creation of It's Art. Click here to see the process journal.

Hello, my friends!

I'm excited to tell you about a huge project we’ve been working on that's finally going to see the light of day (or your computer screens) this week! For the first time, deviantART will be launching a full season of product to the site all at once, and I've had the pleasure of orchestrating the creative development of this line

First, I'm thrilled to meet you. My job here at dA is split between artistic direction and hands-on illustration. It's been a challenge and a blast! My background is in making art and working with other artists on collaborative graphic illustrations. I’ve been a member of deviantART for over 6 years now, and since my first project with dA -- performing as a Live Artist at the Pacific Festival over a year ago -- I moved into a full-time role and am enjoying the challenge. 

CMYRead about the creation of CMY. Click here to see the process journal.

Now, let me tell you what we've been cooking up these last few industrious months. The Holiday 2012 Collection has a vast reach that spans many genres and themes in art. It's an artistic adventure you can wear. Every piece has a story, and we look forward to walking you through the creative process of how each design was executed in the coming weeks. Be sure to +Watch £deviantARTGear so you don’t miss out on the insider look at how this apparel collection came to be. 

a href="…">Movie TimeRead about the creation of Movie Time. Click here to see the process journal.

Why tell you the story behind each and every design?  As artists and appreciators, we rarely get an intimate glimpse into the steps that brought a piece of art to life. Sharing the story creates a conversation that's fundamental to artistic education. I hope that telling the tale of each design will help breed artistic success through the sharing of experiences. Every piece had a journey from the first creative kernel to its final printed end on a wearable canvas. So we are going to pair up designs with the stories of their creation in an effort to add value. That way, you'll not only own the garment in its finished stage; you'll be able to connect to its artistic journey. Hopefully, the combination of illustration and the process narrative will create a new understanding that concept or technique couldn't do alone. 

Sunset Burner

So, what's this collection all about? It's really about the diversity of deviantART and how the love of making art brings us together. Our goal was to offer many well-crafted illustrations that support deviantART’s core values of inspiration, education, and entertainment. The dynamic range truly evolved from theme to theme because of a desire to speak many artistic dialects. The Holiday 2012 Collection is based on honest artwork that pushes the limits and is open to extreme possibilities. Many subject matters were explored for which a number of media types could be applied. The illustrations are bold and gritty, full of energy, dynamic contrast, and stylized character. Whether monochromatic, acid neon, textured, flat, pitch black, or glow-in-the-dark, there's contrast throughout. 

It was also important to create pieces that could stand individually, but worked as a series. The designs range from playful exaggerated characters and stylized handwritten fonts to works in fundamental art theory and color science. The character illustrations are a mash-up of the interesting people I see in everyday life, while the letter-based pieces celebrate the beauty of typography and strength of powerful statements. Every piece influenced the next and many rounds of revisions were necessary in order to ensure the design was strong, the concept interesting, and the visual language cohesive. 

Sound Waves

I draw every day. It's my drug of choice. The more you learn, the more you see, the more you use, the more you practice. Creative problem-solving and exploring new techniques keep the "job" part of the work lively and interesting. The joy is in the journey, right?  

Monster Talk

We hope you find the process journals of each piece educational, inspirational, and entertaining. Perhaps it will be a catalyst for you to make artworks and share your own processes with us and others. 

Never Normal

Without making you wait too much longer, I'm proud to announce that this Holiday 2012 Collection will be available in the next two days and just in time for the holidays!  Get them early for yourself or your homies. I'm certainly looking forward to having my own set! 

Inside VoicesRead about the creation of Inside Voices. Click here to see the process journal.

To stay connected to each design’s unique story, don’t forget to +Watch” £deviantARTGear.

The collection is here. Check out Hoodies & T-Shirts now! 

Raining Ideas

¡Hola! Bueno ¡otro concurso! ¡Sí! Como ustedes saben siempre he hecho muchos concursos y esta no era la excepción, les dije que los puntos serían sorpresas y aquí está junte muchos puntos para ustedes igual me sobraron pocos pero los guardaré y juntaré más, ya doné como 400 puntos algo así y no me pasó nada, al contrario quiero que ustedes los ganen ya que a mi no me hacen falta y bueno en este concurso habrá 21 ganadores, perdón si el premio para cada uno es "poco" pero quería que muchas cuentas ganaran y bueno que más que con 210 puntos, en fin sí quieres participar sigue leyendo, un beso;*

Estas son las reglas;

Rose~Tenerme en +Watch, ya que esto lo hago para ustedes y para poder llegar a más metas y más sorpresasHeart
Rose~Agregar a +fav (Reviso)
Rose~Hacer un Journal promocionando esto(:
Rose~Donarme una llama {Son gratis} o un point , esto es para que pueda hacer más concursos como estos (Esto es opcional pero de igual manera se agradece).
Rose~Hacerme una pregunta en ask {} reviso y no me pregunten del concurso, estoy aburrida y quiero que hagan muchas preguntas.
Rose~Dejar un comentario explicando para que quieres los points o qué haría con ellos:3.

Bueno esos es todo(: El concurso empieza el 28/O3/2O14 y termina el 11/O4/14 Y diré a los ganadores ese mismo día {Mostraré pantalla/foto} Habrá 21 ganadores, los cuales cada uno ganará 1O puntos(: Hay 45 Puestos (Sí no muchas participan bajará) Eso es todo<3' ¡Suerte!(:

PD; Sí ya participaste en el concurso anterior de points puedes volverlo a hacer, igual a los ganadores {En dado caso que ganen disminuirá la cantidad de puntos dados. También en dado caso qué un ganador no reclame después de 2 días esos puntos se quedarán para otro concurso}.

+¿No ganaste? ¡NO te preocupes! Recuerda que haré más concursos y habrán muchas cosas relacionadas a esto(:
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Hola *--*,Bueno creo que ya llegue a los +200 Watchers(? o no se._. y como no se me da editar cosas bonitas:'B,hare este sorteo.

Como verán es mi primer concurso,espero que participen, habrá 3 ganadores-3 puestos. 
El primer puesto se lleva 30 Puntos - El segundo y tercer puesto se lleva 10 Puntos
El sorteo lo realizare mediante Sortea2 y publicare la captura para que se fijen quien ganó.
Empieza hoy 07/04/2014 y termina el 14/04/2014.

•Darme +Watch,y a esta cuenta :iconfriend-love: ya que esto está realizado para mis watchers,y a ella<3[PD:Le pueden donar?Gracias.].
•Donarme points o una llama,para seguir haciendo concursos,también depende de cuántos me dones por ejemplo:si me donas 2 points apareceras 2 veces+El journal=3 veces y así sucesivamente también con la llama xd solo que la puedes donar una sola vez y apareceras  1 veces+El journal=2 veces[Si donas,dime que son para el concurso si no,no lo tomare en cuenta y creere que son una donación que tu me hacesc:]NO ES OBLIGATORIO.
•Añadir a Favoritos este Journal.
•Hacer un Journal con el link de este journal.

Una vez seguidas estas reglas:

•Comenta: "Yo participo" junto con el link del journal.

¡Suerte! 7u7
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:pointr: Share, Remix, Reuse — Legally

Creative Commons provides free tools that let authors, scientists, artists, and educators easily mark their creative work with the freedoms they want it to carry. You can use CC to change your copyright terms from "All Rights Reserved" to "Some Rights Reserved.

:pointr: History
Creative Commons was founded in 2001

Founded in 2001 with the generous support of the Center for the Public Domain, CC is led by a Board of Directors that includes cyberlaw and intellectual property experts James Boyle, Michael Carroll, Molly Shaffer Van Houweling, and Lawrence Lessig, MIT computer science professor Hal Abelson, lawyer-turned-documentary filmmaker-turned-cyberlaw expert Eric Saltzman, renowned documentary filmmaker Davis Guggenheim, and noted Japanese entrepreneur Joi Ito.

Creative Commons’ first project
In December 2002, Creative Commons released its first set of copyright licenses for free to the public. Creative Commons developed its licenses — inspired in part by the Free Software Foundation’s GNU General Public License (GNU GPL) — alongside a Web application platform to help you license your works freely for certain uses, on certain conditions; or dedicate your works to the public domain.

In the years following the initial release, Creative Commons and its licenses have grown at an exponential rate around the world. The licenses have been further improved, and ported to over 45 international jurisdictions.

:bulletred: Attribution
This license lets others distribute, remix, tweak, and build upon your work, even commercially, as long as they credit you for the original creation. This is the most accommodating of licenses offered, in terms of what others can do with your works licensed under Attribution.

View License Deed |  Legal Code

:bulletred: Attribution Share Alike
This license lets others remix, tweak, and build upon your work even for commercial reasons, as long as they credit you and license their new creations under the identical terms. This license is often compared to open source software licenses. All new works based on yours will carry the same license, so any derivatives will also allow commercial use.

View License Deed |  Legal Code

:bulletred: Attribution No Derivatives
This license allows for redistribution, commercial and non-commercial, as long as it is passed along unchanged and in whole, with credit to you.

View License Deed |  Legal Code

:bulletred: Attribution Non-Commercial
This license lets others remix, tweak, and build upon your work non-commercially, and although their new works must also acknowledge you and be non-commercial, they don’t have to license their derivative works on the same terms.

View License Deed |  Legal Code

:bulletred: Attribution Non-Commercial Share Alike
This license lets others remix, tweak, and build upon your work non-commercially, as long as they credit you and license their new creations under the identical terms. Others can download and redistribute your work just like the by-nc-nd license, but they can also translate, make remixes, and produce new stories based on your work. All new work based on yours will carry the same license, so any derivatives will also be non-commercial in nature.

View License Deed |  Legal Code

:bulletred: Attribution Non-Commercial No Derivatives
This license is the most restrictive of our six main licenses, allowing redistribution. This license is often called the “free advertising” license because it allows others to download your works and share them with others as long as they mention you and link back to you, but they can’t change them in any way or use them commercially.

View License Deed |  Legal Code

:pointr: F.A.Q.s
Does my use constitute a derivative work or an adaptation?</b>
It depends. A derivative work is a work that is based on another work but is not an exact, verbatim copy. What this precisely means is a difficult legal question. In general, a translation from one language to another or a film version of a book are examples of derivative works. Under Creative Commons’ core licenses, syncing music in timed-relation with a moving image is also considered to be a derivative work.

All Creative Commons licenses allow the user to exercise the rights permitted under the license in any format or media. This means, for example, that under the Creative Commons Attribution-Noncommercial-NoDerivatives 3.0 Unported license you can copy the work from a digital file to a print file, as long as you do so in a manner that is consistent with the terms of that license.

Can CC give me permission to use a CC-licensed work that I found?</b>
No. Creative Commons licenses are offered free of charge to the public. There is no registration required to use a CC license, nor do we attempt to maintain any type of registry. We generally have no direct knowledge of who is using the licenses or even for what (though we do have some indirect knowledge of usage via various search engines). We have no way of contacting the authors of CC-licensed works, nor do we offer any rights clearing services.

CC licenses haven't been ported to my jurisdiction (country). What can I do?</b>
Every CC license is intended to be effective on a worldwide basis, whether "ported" to a specific jurisdiction or not. If the licenses have not yet been ported to your jurisdiction, we recommend that you simply use the Unported versions of our licenses. CC's Unported licenses were created using standard terms from the Berne Convention for the Protection of Literary and Artistic Works and other international treaties related to copyright and intellectual property.

If you would like to help adapt the licenses to your jurisdiction, you might consider collaborating with us on the license porting process: International Overview The Porting Process. If you would like to contribute to this project, please contact Creative Commons International:

Can I license software using CC licenses?</b>
They do not recommend it. Creative Commons licenses should not be used for software. CC strongly encourages you to use one of the very good software licenses which are already available. We recommend considering licenses made available by the Free Software Foundation or listed at the Open Source Initiative. Unlike our licenses, which do not make mention of source or object code, these existing licenses were designed specifically for use with software.

Creative Commons has “wrapped” some free software/open source licenses with a human-readable "Commons Deed" and machine-readable metadata. You may use these "wrapped" software licenses to take advantage of the Creative Commons human-readable document as well as the machine-readable metadata while still licensing your work under an established software license. It is important to note that CC has not altered these software licenses in any way, but has simply bundled human- and machine-readable explanations of the licenses along with the original license text. Examples: GNU GPL, GNU LGPL, BSD.

:pointr: Jurisdiction
completed licenses are available in the following countries :

Argentina, Australia, Austria, Belgium, Brazil, Bulgaria, Canada, Chile, China Mainland, Colombia, Croatia, Denmark, Ecuador, Finland, France, Germany, Greece, Guatemala, Hong Kong, Hungary, India, Israel, Italy, Japan, Luxembourg, Macedonia, Malaysia, Malta, Mexico, Netherlands, New Zealand, Norway, Peru, Philippines, Poland, Portugal, Puerto Rico, Romania, Serbia, Singapore, Slovenia, South Africa, South Korea, Spain, Sweden, Switzerland, Taiwan, UK: England and Wales, UK: Scotland, United States.

The process of developing licenses and discussing them are still in progress for the following jurisdictions:

Armenia, Azerbaijan, Czech Republic, Georgia, Ireland, Jordan, Nigeria, Thailand, Ukraine.

:pointr: More Info
CC's generic licenses are jurisdiction-agnostic: they do not mention any particular jurisdiction's laws or statutes or contain any sort of choice-of-law provision. The licenses are, however, based on the U.S. Copyright Act in many respects. This means that, though we have no reason to believe that the licenses would not function in legal systems across the world, it is at least conceivable that some aspects of our licenses will not align perfectly to a particular jurisdiction's laws.…

Our licensing model includes three levels: the human-readable Commons Deed, the lawyer-readable Legal Code, and the machine-readable Digital Code or metadata. The International Commons project will port the Legal Code to accommodate a specific jurisdiction's legal background rules, while the Commons Deed and Digital Code will remain the same.

After the ported licenses are launched, CCi continues to collaborate with the international affiliates to maintain the legal framework and to adapt later versions of the licenses. In this way, CCi works to maintain an international license architecture and a network of legal experts around the globe.

:pointr: Download CC buttons/logos Here -…


Previous Articles on Copyright
:pointr: Both Sides: Copyright and Copyleft.

* All rights reversed
* Anti-copyright
* Free content
* Free Culture movement
* Free Software Foundation
* GNU General Public License
* Open content
* Permissive free software licence
* Public domain
* Share-alike

:wave: hope you learned something new :aww:

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this is finally off my plate! i can thank everyone that helped me enough... This was definitely a journey and i learned quite a few things! I'm ready to start another project now (´ω`★)

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Look there's a preview video now.…

There is an occasional derp in here but

I think Russia, China, and England's designs are the best ^^
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"Who Wrote the Bible?"  By Richard Elliot Friedman…

I've long been interested in the origins of the Bible, specifically the Old Testament, and more specifically the five books of Moses (Genesis, Exodus, Leviticus, Numbers, Deuteronomy,) since these were the texts that started it all.  I wanted to see what the leading minds in biblical scholarship - not theologians, clergy or apologists, but actual academics - had to say on the subject.

Richard Elliot Friedman, noted biblical scholar and professor, has dedicated this book to that purpose.  He takes a look at who wrote the Bible, how many different people/editors there were, when they wrote/edited, and why they wrote or edited in the ways that they did.

Friedman spends the first part of the book as well as small sections throughout, going over the history of the field of biblical scholarship.  He does this because the hypotheses, findings, and arguments he puts forth are not wholly of his own invention, but rather represent his contributions to the preexisting work of hundreds of scholars over hundreds of years.  The general theory which he advances in this book is known as the "Documentary Hypothesis."  The documentary hypothesis has existed for a couple hundred years, and has, for over a century, been the dominant school of thought among biblical scholars.  Briefly, the documentary hypothesis argues that the five books of Moses were not written by Moses, contrary to the claims of the scripture itself.  Rather, it is a document which was comprised of four separate texts, each written by a different person/circle in different time periods and in different places, and later edited and spliced together by a figure known as the "redactor."

How did scholars arrive at these conclusions? Well as anyone who has ever read the Bible can attest, contradictions abound.  Stories seem to be repeated, language changes, style changes, and the books lack the flow one might expect had it been written by a single author.  Friedman and other advocates of the documentary hypothesis argue that these contractions and differences in language and style are not due to the diseased mind of a lone schizophrenic with an itchy quill hand, but rather the result of multiple versions of the same stories being spliced together.  The five books of Moses have been identified as being the fusion of four different, and at one point stand alone texts.  One known as "J," in which God is referred to as Yahweh.  "E," where God is referred to by Elohim, "D," which is the source of virtually all of Deuteronomy as well as the next seven books, and "P" which is the priestly source, the one which deals in laws, ordinances, measurements, numbers, etc.

Each of these sources was written by different people, and for different political reasons.  Most of these reasons, Friedman argues, were basically the various classes of priests trying to one-up each other by portraying the biblical characters they believed themselves descended from as the greatest men to ever live, while subtly denigrating the supposed progenitors of their rivals.  Friedman ties historical and archeological evidence as well as rigorous analysis of the text itself to drive his points home.  He spends several chapters simply going over everything known about the biblical world, painting a picture of the life and times so as to give greater context.  The conclusions he lays out are well reasoned and argued, and I found them very compelling personally.

Now of course everyone wants to know who wrote the Bible. We want names, specifics, etc. Building on all of the previous work, Friedman was able to identify several of the sources.  Friedman places the J source to the southern Kingdom of Judah between 848 and 722 BCE, and the E source in the northern Kingdom of Israel, most likely from a priest or priests from the city of Shiloh, between 922 and 722 BCE.  After the destruction of the northern kingdom in 722 BCE, refugees fled south into Judah bearing copies of their text, and the two were soon assimilated into what is referred to as JE. This was done because these two communities were now living intermingled, and each one recognized their own text, but allowing two separate Bibles to float around would have delegitimized them, so they were combined, regardless of the many "doublets," or retelling of the same stories (with differences and contradictions).  Friedman identifies the D (Deuteronomy) source as being written circa 622 BCE by Jeremiah and/or his scribe Baruch.  The P (priestly) source was written between 722 and 609 BCE, very likely by Aaronid priests (kohanim) during the reign of Hezekiah.

One question is left unanswered. Who was the redactor? Who took these various texts and made them into the document people have been reading for 2,500 years? Ezra, circa 450 BCE. The priest/scribe was sent to Israel from Babylonia by the emperor and given great authority to govern in his name.  All of the evidence points to him being the redactor, the single individual who had the greatest contribution into making what we now call the Bible.

It is very difficult to summarize the nitty gritty of how Friedman and his many predecessors arrived at their various conclusions. I can only recommend you give this a read.  It's not overly long, and it's written specifically for the non-academic lay person.  To be honest, it was difficult to put down. I think it's important to know the Bible, even as an atheist, since it's such an influential document.  Equally important is knowing its origins.  Friedman encapsulated a pretty in-depth look at everything there is to explore about the authorship of the Old Testament, and he does it in under 400 pages, displaying a remarkable gift for hooking his audience's attention and interest.  4.5/5

  • Mood: Satisfied
  • Reading: Jeeves & the Feudal Spirit / Pearl of Great Price
  • Watching: NHL
  • Playing: Gym
  • Drinking: Iced Tea
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Fractal Tutorial List

Journal Entry: Mon May 7, 2007, 8:39 PM
:pointr: *** HOW TO JOIN IFDDs ***
:pointr: Add our stamp to your journal!
:pointr: Fractal Tutorials List
:pointr: Rules For Submitting Art to Gallery
:pointr: Visit Our Chatroom!

Beginner & Apophysis Overview

Color Symmetry:… :new:
                          by: Phoenix-22  
Apophysis Tutorial…
  by karma4ya
Quick guide to colours in apo…
  by samsende
  Apophysis Postworking…
   by arethusafellini
  Rendering with flam3…
   by IDeviant
  Apo tut, including PS post-work…
   by Arazio
  Making Fractals with Apophysis…
   by tipsymcstagger
  Interview With Apophysis…
   by prophet118
  Apophysis for Beginners…
   by EasyNow-Fractals
   by datagram
   by Sya
  Basic tut…
   by darkmetalhead
  Tut for Screen-Filling images…
   by guitarzar
   by ClaireJones
  Manual bilateral flames…
   by Aeires
  Apophysis squares:…
  Apo 2.04 guide…
   by 2B2H
  Funky flames…
   by tdierikx
  Apo 2.04 tut…
   by nemopaice
  Tiling 101:…
  Basic Wallpaper Tut:…
  A list of tuts for various techniques:…
  Finding the "Flame":…
  Apophysis walkthrough:
  Apophysis tutorial:…
  List of tuts on the official Apo site:…
  Rendering tut:…
  The Birth of a Flame:…

Intermediate And Advanced Apophysis Tutorials

           Rings 2 and Curl Tutorial:…
           by one-tough-one
   Apophysis Plastic Tutorial:…
    by droz928
   Using Rectangle and Curl…
    by Nestalgica
   Spherical Fractal Tutorial…
        by Taser-Rander
   Flipped Disc Tutorial by…
        by JoelFaber
Apophysis Tech Tutorial…
    by XiceGfx
   Flower Garden for 2.05…
        by Sengirvampire
   Apoflowers Tutorial…
        by Gygrazok
   Image Tutorial for Apophysis JF…
        by MichaelFaber
   Wire+Tube Fractals…
        by CygX1
       Disc Spiral Tutorial…
        by MichaelFaber
   Apophysis2.04 {Heart} Tutorial…
        by nemopaice
   Apophysis Lines Tutorial…
        by SaTaNiA
   Making Patterns Tutorial…
        by Azarin
   "Pie" Tut…
        by JoelFaber
   Lightning and Beyond…
        by Phoenix-22
   Julia uncovered…
        by ClaireJones
   Julian tut…
        by nemopaice
   Making Angel Wings…
        by TaraRoys
   The Triangles…
        by TaraRoys
   Grand Julias…
        by TaraRoys
   Coloring Fractals…
        by TaraRoys
   Weights and Chaos…
        by TaraRoys
   Dragon Eggs, Spheres of light:…
   Metallic Fractals:…
   Intermediate Apo Tut:…
   Blobby spiral technique by Zueuk:…   

Apophysis Resources

Apo advanced scripting…
by datagram

SaTubes for Apo2.05C+Z+…
by ToAPP

SymmTubes for Apo2.05C+Z+…
by ToAPP

SaTubes for Apo2.05…
by ToAPP


                        :new: Black/White Gradient Pack:…
                                 by LadyBlacksword :new:

D9 Hi Pro Gradients Vol I:…
by droz928
D9 Crowley Gradient Pack:…
by droz928
Gradient HowTo:…

Apo Gradient Tut:…

APO Map Tutorial…
         by Siminart

Interview With Apophysis 2: A Gradient tutorial for Apophysis…
by prophet118
    Flame Packs
D9 Flame Pack oNe:…
by droz928
                        Project Zjyslav Flame Pack:…
                        by Zjyslav
Metallic to Organic: Flame Pack 3…
by saisao

Ultra Fractal Resources

Colouring with TIA…
  by trystianity
  Beginner Tutorial #3: Simple Masking…
   by FireLilyFractals
  Fractal Walkthrough…
   by PimpcessTyna
  Ultra Fractal Walkthrough…
   by littledeviltoo
  Making Flames in Ultra Fractal…
   by greenarmani
  Touch of Pink Unveiled…
   by Metamorfose
  Northern Lights Unveiled by…
  How to Make Orbit Trap Flowers…
   by Mignon
  Advanced masking/texturing…
   by Aeires
  Formula browsing tips…
   by AlanRalph
  Making a master algorythm file…
   by Aeires
  Making changes to formulas…
   by Aeires
  Layering UF fractals…
   by MeddlerInc
  Isolating layers…
   by Aeires
  The lake effect parts 1 and 2……
   by Serpinsky
  Basic masking…
   by Serpinsky
  Merge modes parts 1, 2, 3, and 4…………
   by Aeires
  Render settings…
   by Aeires
  Solid color explained…
   by Aeires
  Using solid color to finish images…
   by Aeires
  The making of "Infinity"…
   by uberlord
  The making of "Etch a Sketch"…
   by uberlord
  The making of "Impact Zone"…
   by Aeires
  The making of "Cosmos"…
   by Clovdyx
  UF walkthrough…
   by fib3rglass
  Basic transparency…
   by Serpinsky
  Unconventional UF shapes…
   by FarDareisMai
  Keyboard shortcuts…
   by Aeires
  Lettering in UF…
   by JayceCruel
  Easy fractal flowers…
   by DrNo420
  Simple fractals…
   by MeddlerInc
  Brushed chrome texture tut…
   by milleniumsentry
  Fractal rock texture…
   by milleniumsentry
  UF Jump Start tut:…
  Dr. Joseph Trotsky's UF Guide:…
  Huge list of tuts in six different languages:…
  rougeux explains how he made two of his most admired images:
  rougeux explains some methods regarding texture and color:

Other Fractal Resources

Deciphering MakeMap…
   by kaze-ryuujin
Fractal tut involving The Gimp:…
Visual Arts Academy, home of all sorts of fractal courses:
An article by rougeux on fractals:
A large list of tuts for various programs:…
Greyscale fractal tutorial (UF, Tiera Zon, Fractal Explorer) by JennDixonPhotography:…
Getting Started with Mind Boggling Fractals by 16stepper:…
Rendering modes in Mind Boggling Fractals by 16stepper:…
Layering fractals in Mind Boggling Fractals by 16stepper:…


IFDDs Staff

:iconlaurengary: laurengary - Administrator
:iconrhienel: Rhienel - News/Tutorials/Resources Manager
:iconpantherwitch4982: pantherwitch4982 - Contest Coordinator
:iconladylyonnesse: LadyLyonnesse - Gallery Manager
:iconjacquelined: JacquelineD - Watchlist Manager



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