Medici castle was on a scale that was rarely built on these days. Three hours ride out of Argonia at a gallop, it sat atop a cliff set just in from the sea, proudly overlooking the de'Medici's traditional holdings to Argonia's west. The land had been in the family for generations, and their line could be traced back even further than that. They were a force in politics, a well-worn family name that would come to Argonia's aid when asked and their constant grip on land so close to the city proved that.
However, it hardly made the place more welcoming in the winter. While heavy tapestries were hung up over the windows and fires were stoked at all hours of the day, there was a distinct chill to the air that crept through the walls itself. Torches lined the corridors, their shadows spooking the servant's children as their shirked their duties. The entire affair, outside of the noble's wing, felt much like a
Osi's Guide to RoleplayingOsi's Unofficial Guide to RoleplayingOsi's Guide to Roleplaying7 years ago in General Non-Fiction More Like This
Hi, and welcome to my unofficial guide to roleplaying. ^^ Before we begin, I'd like to point at that I am not, in any way, saying that what I write here is the only, or the best, way to roleplay: I am merely setting up a guide for those who have no idea about how to go about it, or would like some hints on how to improve their roleplaying.
Questions, and suggestions, are both appreciated and loved.
The basics: Style
First off, I'll start with the very basics of roleplaying - the style. There are two main styles of roleplaying:
The first is where you use asterisk to show movement or gesture that your character makes.
eg: *Osi stands on a soap box to address the crowd* Hi, thank you for reading this.
This is usually considered a less formal, or even 'illiterate' (I mean no offence by this term) way of roleplaying, and is usually used in forum chat
10 rules for rping10 Basic Rules for RPing:10 rules for rping7 years ago in Reviews & Guides More Like This
1. No godmodding, even in the slightest. Leave everything open for anything to happen, and then if you're RPing with another good RPer, they will respond reasonably. This means you never control another characters actions, and never make it impossible for a character to get out of a situation. If youve set up a precedent for something and the other RPer can also follow rules, then the RP will go well. For example, having guards come out of nowhere and surround someone to make it impossible for them to get away or fight their way out is godmodding. If however theyve say, infiltrated a castle and youve set a precedent that youve got guards there, then that would likely be okay, so long as you keep things realistic. The guards wont be there immediately, it takes time for them to arrive and respond. And please, for sanitys sake, keep the number realistic. If youre in a castle, you arent going to have 10,000 guards. I
Basics : RP TypesDistinguishing RP typesBasics : RP Types5 years ago in Writing More Like This
Roleplayers make up a large part of the community here on deviantArt. It's an ever-growing community, and new members join it every day. Thirsty for adventure, these new members leap into the large world of roleplay, blissfully simplistic, filled with hopes and anticipations. They expect a rich roleplay experience full of excitement, and they want it to be delivered!
New members, however, also means less experience, and less experience means less knowledge. That knowledge which new roleplayers need to acquire may be earned in the long run, by partaking in several satisfying and unsatisfying roleplays and learning through trial and error what is right and what is wrong to include in one. I have taken that path, and I can say that it's a hard place. Some people, even after several years, haven't even made as much progress as would have been expected; they just can't get the hang of it. I have decided to let anyone who so desires take an alternate path, a sh
100Q to Develop a Character100 Questions to Develop a Detailed Character100Q to Develop a Character5 years ago in Sketches More Like This
Ever have trouble deciding what side of an argument your character will take? Do you have trouble remembering small details about your character, and often change them accidentally in the middle of a story? Try this list of one hundred questions to solidify your knowledge of your character. Feel free to use this and post it as its own deviation. Just please link it to me in a comment if you do. Try to answer the questions in as much specific detail as possible. This is for you, so there is no use in cheating on it. I would suggest doing two for each character: one for the beginning of your story, and one for the end, to reflect the changes that happen.
1. What is your character's name? Do they have a nickname?
2. Is your character male or female? What is their sexuality? What role does it play in your story?
3. How old is your character? Does their age matter to them emotionally or socially?
4. How tall is your character? Does it affect the
Beginners Guide to RoleplayingIf you type Roleplaying into your wikipedia search bar, it will give you the following result:Beginners Guide to Roleplaying7 years ago in Academic Essays More Like This
In roleplaying, participants adopt and act out the role of characters, or parts, that may have personalities, motivations, and backgrounds different from their own. Roleplaying, also known as RP to some, is like being in an improvisational drama or free-form theater, in which the participants are the actors who are playing parts, and the audience.
People use the phrase "role-playing" in at least three distinct ways:
to refer to the playing of roles generally such as in a theater, or educational setting; to refer to a wide range of games including computer role-playing games, play-by-mail games and more;or to refer specifically to role-playing games.The version I'm going to be teaching you is similar to play-by-mail, which already tells you a lot. The easiest way I can describe it is as storywriting, with more than one author. Everyone picks one or more characters to roleplay, meaning your wri
Persephone Thesis: EssayPersephone Thesis: Essay ComponentPersephone Thesis: Essay6 years ago in Academic Essays More Like This
"Happy is he among men upon earth who has seen these mysteries!
It is generally accepted among historical scholars that the cult of Demeter and Persephone, or Kore, existed in Greece and the surrounding Mediterranean islands long before the traditional Olympian gods became entrenched. Her origins are Cretan . Like Aphrodite, the mother and daughter goddess represent a matriarchal form of fertility worship in the forms of crops and nature, and through this the cycle of birth, growth and death. This myth, however, has taken hold of imaginations from its evolutions into the Eleusinian mysteries of Ancient Greece, to the paintings of Victorian Europe, to today, each with their own distinctive takes and emphases on the story. Perhaps it is the fact that we know so little about the original tale of Persephone the daughter of Demeter, goddess of fertility, snatched
How to Make a Good RP PlotPlot IdeasHow to Make a Good RP Plot9 years ago in Scraps More Like This
I decided to list various ideas for plots. I was bored.
1. Someone changes genders.
2. Someone changes age (younger is better).
3. Someone changes species.
4. Someone dies.
5. Someone dead is revived (long-defeated enemies are best).
6. Someone is pregnant.
7. Someone has amnesia.
8. Someone disappears randomly (maybe kidnapping, or death, or invisibility).
9. Someone gets a deformity/ailment (vampirism, lycanthropy, blindness, muteness, deafness, broken limbs, ect).
10. People are warped to another world (may be Earth, may be made up).
11. Plot twist (someone had an affair/has children/old enemies/turns out to be a spy/ect).
12. Someone falls in love.
13. Someone loses their powers.
14. Someone gains powers.
15. Someone commits a crime (therefore gaining/adding to a bounty).
16. Someone is a bounty hunter (really only works around people with bounties).
17. A strange creature appears (might be a person in disguise, or is the pet of a character who has disappeared).
Character Creation GuideThere are no hard, permanently set rules for creating a character, but there are things that work and things that don't.Character Creation Guide4 years ago in Reviews & Guides More Like This
By this point most people are familiar with the term 'Mary Sue' or 'Gary Stu'. They're words used to categorize a particular brand of underwhelming characters. A 'Mary Sue' is just an extreme stereotype example, just as some other terms are. Everyone who knows of them knows how to avoid making one -- or think they know. A character that isn't a 'Mary Sue' is not immediately compelling. The avoidance of the extreme does not mean the character is awesome, it just means they don't suck at the most extreme level.
For all intents and purposes a character is a person separate from their creator. Sometimes a character might be the embodiment of what a owner wants to be or how they see themselves; we call this a self-insert, and this should be avoided. Each character is going to have a different style. Each will speak, think and communicate different from