Medici castle was on a scale that was rarely built on these days. Three hours ride out of Argonia at a gallop, it sat atop a cliff set just in from the sea, proudly overlooking the de'Medici's traditional holdings to Argonia's west. The land had been in the family for generations, and their line could be traced back even further than that. They were a force in politics, a well-worn family name that would come to Argonia's aid when asked and their constant grip on land so close to the city proved that.
However, it hardly made the place more welcoming in the winter. While heavy tapestries were hung up over the windows and fires were stoked at all hours of the day, there was a distinct chill to the air that crept through the walls itself. Torches lined the corridors, their shadows spooking the servant's children as their shirked their duties. The entire affair, outside of the noble's wing, felt much like a
Basics : RP TypesDistinguishing RP typesBasics : RP Types5 years ago in Writing More Like This
Roleplayers make up a large part of the community here on deviantArt. It's an ever-growing community, and new members join it every day. Thirsty for adventure, these new members leap into the large world of roleplay, blissfully simplistic, filled with hopes and anticipations. They expect a rich roleplay experience full of excitement, and they want it to be delivered!
New members, however, also means less experience, and less experience means less knowledge. That knowledge which new roleplayers need to acquire may be earned in the long run, by partaking in several satisfying and unsatisfying roleplays and learning through trial and error what is right and what is wrong to include in one. I have taken that path, and I can say that it's a hard place. Some people, even after several years, haven't even made as much progress as would have been expected; they just can't get the hang of it. I have decided to let anyone who so desires take an alternate path, a sh
Basics : HistoryNow that you know how your character acts and reacts, maybe even the way they think, it's time to construct their history! This section, also sometimes called the "Bio", short for "Biography", is meant to contain any important events which happened in the character's past.Basics : History5 years ago in Writing More Like This
Kara's history isn't exactly a good example of that, however, since I tried to sever all the bonds I could between her and any world other than the tutorial world, and roleplays never do take place in the tutorial world (to my knowledge; if you've already witnessed a roleplay taking place in there, please tell me; I'd like to see the log). Unfortunately, that means that this tutorial will not feature a leading example...
When writing history, you might need to review personality and fit either to the other to make everything fit together; you wouldn't want to write all of your character's history without even realizing that several bits didn't fit with the personality, right?
Remember that any of the main history cat
Basics : Finding a PartnerNow that your character is ready for action, there's only one step separating you from roleplaying, and that's finding a roleplay partner. After all, roleplaying can't be done alone; you need someone to do it with.Basics : Finding a Partner5 years ago in Writing More Like This
This is a simple enough step of roleplaying; in several chatrooms, you would only need to ask: "Anyone want to RP?" and chances are you will find someone who will accept. However, in certain rooms, especially very crowded rooms such as #RPDream here on deviantArt, you will need to define what you're looking for and make a formal request, since there's tons of different roleplayers in there, and most of them know what they want and will not respond to a request that doesn't meet their tastes.
The first thing you need to define in your request is what you want to find in your roleplay, the genre; do you want it to be action, romance, adventure? There are lots of different genres; it's up to you to find out which ones you prefer. The genre will usually define what the plot will
10 Easy Tips to Improve Your Writing.These are some very basic things for new writers. If you see somebody that could benefit from this, send them a link!10 Easy Tips to Improve Your Writing.3 years ago in Writing More Like This
1. Use correct punctuation, spelling, and grammar everywhere, not just in your writing.
I see a lot of writers that text-talk in conversations, leave out punctuation, don't capitalize words, etc. Even if you're just shooting a message to a friend on Facebook remember those rules! Not only does this create good habits, but I find that it leads to better and more intelligent conversations
2. Learn those tricky rules like "laid/lay" and "effect/affect".
A lot of people slack off on these. Personally, I have to look up things like this all the time because I just don't remember. They're annoying, but learning the differences can help you out in your writing and in real life. Also, the difference between "good" and "well" is a must-know! I hear this used incorrectly every single day.
3. Paragraphs and when to use them.
Obviously your wr
Basics : First PostsNow, let's say you've found a partner and have decided to start a roleplay after defining a plot and setting. There still is one problem you have to solve. You have to make a first post.Basics : First Posts5 years ago in Writing More Like This
Every roleplay begins with this. It's inevitable. It's what sets the mood, and what defines everything about what takes place in the roleplay. Your first post in a roleplay will usually be your longest. It's your one and only chance to give the setting once and for all. The more you describe, the more effective the "pre-emptive strike post" will be; it leaves less room for the other player to post conflicting information in their first post. HOWEVER! A roleplay is supposed to be a collective story; it's only normal that some parts of the universe the characters are developing in wouldn't have been thought by you. You can define a world well, but you should usually not restrain your partner from adding their two cents to it.
If you are the first to post a first post (redundancy?), you will have to answe
Creating a balanced characterWhat is a well balanced character?Creating a balanced character3 years ago in Other More Like This
A well balanced charater is one you would believe is really existing. Creating a character like this may seem not easy at all and sometimes even impossible but it is all about relating information about your character, a bit knowledge of human nature and psychology with each other.
If you manage to master this combination, you will be able to create characters that can come to life on their own.
Sounds good but pretty complex, right? Let me show you.
First of all: A character should always be the result of many factors being combined as I mentioned above.
-> Never say the creation progress is done when you miss out e.g. on important events in their backstory or did not mention their family/parents!
You can start out with different aspects and then build up the remaining parts very often but to keep some structure let's start with your characters backstory.
What happens to you in your life forms your personality and character.
Ever seen one of thos
The Necessity of Flaws in CharacterizationOkay. Close your eyes (well, maybe just one) and imagine your favorite fictional character. Are they strong? Compassionate and giving? Witty and clever? Wise and intelligent? No matter the make-up of their awesomeness, they probably bring a smile to your face and that warm, fuzzy feeling to your insides. You probably remember vividly their adventures and hijinks, their clever retorts, or how amazing they were at figuring out some wild and crazy puzzle. They probably inspired your own writing. You probably wanted to recreate that smile and fuzzy feeling with your own readers, so you made your version of the character (or took some of their traits) and integrated them into your prose.The Necessity of Flaws in Characterization3 years ago in Writing More Like This
This is all fine and dandy, especially considering there's nothing new under the sun, but there's a good chance you missed out on something really important. Let me explain.
It's great to have a badass character who kicks ass and takes name. But what makes them so badass? Is it that they can lift a Hummer w
An Unkindness of COMMASAn Unkindness of COMMAS5 years ago in Writing More Like This
I SUCK at commas big-time. I tend to pull a "Mark Twain"; I sprinkle them in wherever to break up the monotony of the sentence. This article is my attempt to hammer the rules into my brain.
An Unkindness of COMMAS
What the heck are Commas for, anyway?
Besides abusing the sanity of the writer, the comma exists to help readers organize information in a sentence. It makes all the stuff the author is trying to say easier to swallow. Without them, sentence bits and pieces collide into one another causing confusion; rather like a train-wreck, though not nearly as exciting.
Just in case you'd like to know who made up all these comma rules, I got most of them from Strunk & White's "Elements of Style" the grammar handbook used by every publishing house in America, and a few overseas. The rest came from my editors.
To get a good idea of how commas work, let's take a look at what they are supposed to do -- and some major
Writing Lesson: Writing ConversationsWhile I am not a professional by any means, I have been writing for many years and, more recently, beta-reading as well. In all of my experience, I've noticed that a lot of to-be authors make some really silly, simple mistakes. In an effort to help out, I'm going to be putting up a few "Quick Tips" that might help you improve your writing and get more readers.Writing Lesson: Writing Conversations3 years ago in Writing More Like This
For this "Quick Tips" entry, I'm going to focus on conversation and the use of quotations. Here we go
Punctuation in Quotations
When a character is speaking, their statement is often followed by, "she said" or, "he mumbled". However, you have to keep in mind that this is still part of the sentence!
Incorrect: "Wait, I have to tie my shoe." she said.
Correct: "Wait, I have to tie my shoe," she said.
Even though her statement ended, the sentence carried on to tell the reader that it was she who spoke. That's how it works with a period, but with exclamation marks and question marks, many people choose to ignore t
Expanding Roleplaying PostsThis is a super short guide for the groups that I'm an administrator in - though if you happen to like it, feel free to add it to your own roleplaying group.Expanding Roleplaying Posts3 years ago in Writing More Like This
One of the problems I've been seeing lately is a scourge of very short roleplaying posts. While short posts can be fun in their own right and are good for limited amounts of play time or for when you're tired, the most character development and entertainment comes out of writing a nice, juicy post for your partner.
So how do we convert this...
Helmy- *crawls out of bed and looks around in the lounge for someone to interact with* Heeeeeello?
to something longer and more substantial?
First of all, longer doesn't always equal better. We walk a thin line in ensuring that the content of the post is interesting and not just purple prose. Purple prose is defined as prose that excessively details to a gratuitous, irritating amount. No one wants to read 1,000 words about the way the grass looks in the sunlight.
Writing Lesson: Character TraitsIt's come to my attention as of late that there are a few traits that people give their characters for no other reason than making their character unique. I thought I would just ignore it, but then they started popping up everywhere. I mean everywhere. I looked through the deviations in a group yesterday and saw reoccurring "traits" that make me want to tear my hair out. So this handy guide is here to tell you what's been done to death and when (if ever) it's still okay to use it. I am by no means a professional, but I certainly hope you'll take some of this to heart.Writing Lesson: Character Traits2 years ago in Writing More Like This
Please keep in mind that these are all just opinions, really. I am not telling you that you can't do these things! (Not that I have the authority to do that anyway). More than anything, these are just things to take into consideration when creating a character for a novel.
Heterochromia. This is the condition where one's eyes are two different colors.
From Idea to STORYFrom Idea to STORY8 months ago in Writing More Like This
----- Original Message -----
How do you develop an idea? How do you come up with the details behind stories? Do you get them from reading books? Do you get them from modern concepts? Or do they just come to you (if so, lucky you XD)? How do you develop the world in which it takes place? People or settings first? Do you include cults/religions/mass groups? How do you come up with these groups?
-- Thoughtful Writer
In other words, what you want to know is:
How do you build a Story from an Idea?
Let's begin by breaking this huge pile of questions down to smaller, bite-sized pieces...
How do you develop an idea?
I start with a Climactic Event.
-- My ideas may originate from anything at all; from a piece of music to a picture I saw on the 'net, but to make a Story from those ideas I start with What I Want to Happen at the very heart of my story -- a central Climactic/Crisis Event. I t
Clumsy is not a character flawRandomize a number 1-50 a couple of times and collect some character flaws on demand!Clumsy is not a character flaw1 year ago in Writing More Like This
1. Arrogance: thinks hir is better than everyone else.
2. Keeps grudges: even if an apology is accepted, don't expect anything to change.
3. Cherry-picked reality: hir will conveniently ignore parts of reality that hir does not want to accept (such as not being what hir wants to be).
4. Emotionally abusive: hir will degrade, gaslight, control, or otherwise abuse others without the use of physical violence.
5. Violent: hir cannot control hir's temper, and will break things or hit others to express anger.
6. Self-centered: hir always puts or thinks of hirself first, even if the focus should be on others.
7. Codependent: hir gets unhealthily attached to others and cannot function well without them.
8. Argumentative: it seems like hir starts arguments just for the sake of doing so.
9. Forceful: hir doesn't seem to care about "no" -- whether it's trying to push hir away or trying to assert a position.
The (Fictional) Vampire Bloodloss WorksheetThe (Fictional) Vampire Bloodloss Worksheet2 years ago in Other More Like This
First of all, I want to stress one thing here. This article is NOT about real vampires! I am a firm believer that there are real vampires out there and those people consume blood. They don't look/act like Dracula. They are rather ordinary and aren't making nightly kills in order to survive. This worksheet is for the many authors who are writing vampire stories where they need information as to how much blood their vampire characters will need to survive, and how much blood can be drained from their victims before they die.
The main reason I am writing this is that I'm an author too and in my pursuit to find this information, I have stumbled across so many other writers looking for the same thing. I have never seen this type of information collected into one place, so I decided to create this page in the hopes it might help a few people. Note that this could also be used for any general fiction where a victim has substantial bloodloss, such as a gunshot wound, etc.
Now, I'm not a
The Secret to Proper ParagraphingThe Secret to Proper Paragraphing6 years ago in Writing More Like This
Once you know what your characters and doing and saying, how do you get all that down on Paper without ending up with a huge confusing mess?
Putting the Story on Paper.
Everybody knows that when a new speaker speaks they get a new paragraph, right? In other words, you DON'T put two different people talking in the same paragraph. Okay, yeah, so anyone who has written any kind of fiction learns this pretty darned quick, (usually from their readers.)
What nobody seems to get is that the same goes for a new character's ACTIONS. Seriously, when a new character ACTS they're supposed to get their own paragraph -- even if they don't speak!
In short, you paragraph by change in CHARACTER -- not because they speak, but because they ACT. Ahem... Dialogue is an ACTION. In other words, the reason you don't put two different characters' Dialogue in the same paragraph is BECAUSE you don't mix two characters' Actions. Okay?
"Wait a minute,
Punctuating DialoguePunctuating Dialogue2 years ago in Writing More Like This
For non-native English speakers and young readers: If you hover over a blue word, you'll see its definition.
Punctuating dialogue can be surprisingly difficult, even for people whose first language is English. It's one of the things that you see all the time in books, but you pay little attention to, and all your English teachers assume that you already know it. Sure, if you read a lot, you pick up the basics, but even then it can be difficult to unconsciously absorb all the rules. (Until 2012, I was making heinous mistakes with commas vs. periods. I'm still weeding out errors from my novel.)
Anyhow, for the sake of my fellow spirits who bemoan the lack of proper dialogue education, I've researched the subject and compiled this little guide. I hope that it answers your questions, and that it isn't too dull.
Note: I use American English. Other English-speaking countries may have slightly different rules.
The Chronology of StorytellingImagine you're reading to a live audience. It can be as big or small as you'd like. It can be your writing or someone else's. It doesn't matter. Indulge yourself in the fantasy. So you're reading to a live audience. They're enraptured. They're engrossed. They're generating a movie in their heads as you weave your tale. Imagine how important every word you produce is to these movies. Every detail you provide adds another layer. They smell the flowers. They feel the roughness of the brick. They see the vivid colors of the clothes.The Chronology of Storytelling3 years ago in Writing More Like This
And then you require they perform time travel to make the movies accurate.
The chronology, or order of events, in a story is something I've been focusing on a lot in my writing lately. I'm not just talking about the overall chronology. There's obviously a beginning, middle, and end to a story. You progress from one event to the next. Things happen in chronological order. That's how, y'know, stories make sense. That's also
Tutorial :: Making a Plot Pt.2So, now you know the mechanics of a normal plot. So, what do you do with it?Tutorial :: Making a Plot Pt.25 years ago in Writing More Like This
Inspiration is the number one thing that can make or break your work of fiction. If you don't have a good idea, you're going to fail. Miserably. There is no substitute for inspiration. It's a magical thing; it cures writer's block, and it suddenly makes things much cheerier in your life.
My favorite way to gain inspiration is to think about plots when I'm laying in bed, trying to sleep. Counterproductive, I know. But, if you lead a busy life, you're more likely to be able to think of plot lines when you're not worrying about the latest homework assignment / work issue. Also, when you're thinking about it before bed, you're more likely to dream about it. Dreams work wonders for inspiration, so don't push the idea away if it seems outlandish. Make it work.
Okay, I've Got Inspiration
Basics : PersonalityIf there's one thing which I look out for in a character sheet, it's the personality section. Of all the details you can add to a character sheet, personality is arguably the most important and the most crucial of them all. It defines exactly who your character is above their name, age, gender and species. That is who they truly are, because that is what people will see about them beyond what they look like and first impression, and the way that the character will act towards other people. "Other people" isn't just everyone in general; if a certain type of people will make your character act differently, it should be mentioned.Basics : Personality5 years ago in Writing More Like This
It's crucial that your character features a personality which you like and which you think you have a chance at imitating efficiently in a roleplay. If you don't like their personality, then chances are you won't like the character at all, and if you can't play the character's personality correctly, the other person or people you roleplay with may get disinteres
Basics : AppearanceYour character is slowly taking shape! We know who it is now, how he or she acts, and his or her backstory. However, something's still missing in the equation. What does the character look like?Basics : Appearance5 years ago in Writing More Like This
This is the part which most people will often prefer writing, since it allows them to exert fashion sense, to give the character some flair, or to give an overall feel of what the character inspires at first glance (or all of the above). This is the time to be the most creative; your character needs to know what it looks like before stepping into action.
Although you might want to give a thousand accessories, multiple hair colours and epic clothes to your character, remember that moderation is the rule of thumb. Additionally, anything you add about your character's appearance should fit with it in some way. Though some people may be able to successfully pull off an ironic appearance for their character (I.E., a lord of evil in a tutu), I wouldn't recommend for newbie roleplayers to try it; a fl