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The process for the first knight I painted for Paul Richards' "Substrata".
www.autodestruct.com/substrata…

Another planet

If you are interested, here is a video of how I made it !

Note: These sketches are done to illustrate each frame and shouldn't be judged as actual complete images

So, this is a bit of a study and a tutorial. It's a look at VISUAL SPACE, in particular what ways once can divide a frame. A frame can be a film frame, a photograph, a comic panel or whatever else. This works with film, tv, or any other type of media.

Separating a frame means the viewer's eye will be drawn to a particular part, depending on how you do it and what your goal is. If a room with a character is only visible for a third of the frame, it might communicate a trapped feeling. If a frame is divided, with the character in a small part of that division, that part will be noticed first by the viewer.

Going Top left - mid left - bottom left - top right and so on.

First Frame: Divided by Thirds.
Notice how this separates the frame into three different parts or stories. The viewer notices all three characters and their own agendas. Please note this frame also shows the viewer what each character is doing/looking at even if the characters are not aware of the complete scene themselves.

Second Frame: Divide in Half.
This one is fairly straightforward - dividing a scene in half, vertically, horizontally, diagonally, etc shows a contrast between scenery or characters.

Third Frame: Divided by Half, or a Section
This is also a frame divided by half, but moreso to call attention to the smaller part. Notice how at first your eye travels to each division separately instead of taking in the entire frame.

Fourth Frame: Contrast Between Characters
This is a sketch to show how a background division can affect your impression of two characters. The line of the doorway serves to establish that the two characters are different, separated, to be compared against. If the background was uniform it would give an impression of unity. Think the difference between two candidates for a job (contrast) or two partners on a case (unity).

Fifth and Sixth Frame: Separation
These two frames are to illustrate what happens when the frame has a division meant to draw the viewer's eye to a certain person or character. Notice how your eye is drawn more to the girl in the second image because of how the tree divides the frame.

Anyway, enough rambling. I hope everything is clear, feel free to ask questions or comment with suggestions.

Thanks

The Coloured Version of my alternative German Admiral Hipper class heavy cruiser design that can be found here:

I've used the Admiral Hipper paint scheme of 1942 May

The Coloured version of this Romanian Battleship Proposal:

Before the First World War The Romanian Navy wanted to expand it's capacity so a plan was initiated in 1912:
This called for 6 Light Cruisers of 3500ton (None begun) 12 Destroyers of 1500ton of which 4 started and only 2 arrived and one submarine. Other plans were even more unrealistic calling for a battleship of 13.000tons armed with 4-305mm, 4-203mm and 12-150mm Guns.

So I decided to draw this Romanian Battleship Proposal which I call Bucaresti Class and based on the Austro-Hungarian Radetzky class.
It is only a bit smaller, changed the twin 240mm Turrets into single 203mm ones, 1000 nautical mile less range and one large single funnel instead of two smaller ones.

Coloured Version:
tzoli.deviantart.com/art/NMS-B…

The Simulation:

NMS Bucaresti, Romanian Battleship laid down 1912 (Engine 1914)

Displacement:
11 511 t light; 12 159 t standard; 12 466 t normal; 12 712 t full load

Dimensions: Length (overall / waterline) x beam x draught (normal/deep)
(433,07 ft / 426,51 ft) x 78,74 ft x (26,25 / 26,63 ft)
(132,00 m / 130,00 m) x 24,00 m x (8,00 / 8,12 m)

Armament:
4 - 12,01" / 305 mm 45,0 cal guns - 992,08lbs / 450,00kg shells, 80 per gun
2 x 2-gun mounts on centreline, evenly spread
4 - 7,99" / 203 mm 45,0 cal guns - 255,74lbs / 116,00kg shells, 150 per gun
4 x Single mounts on sides, evenly spread
12 - 5,91" / 150 mm 50,0 cal guns - 100,31lbs / 45,50kg shells, 200 per gun
Quick firing guns in casemate mounts, 1910 Model
12 x Single mounts on sides, evenly spread
12 hull mounts in casemates- Limited use in heavy seas
4 - 2,60" / 66,0 mm 50,0 cal guns - 9,92lbs / 4,50kg shells, 150 per gun
Anti-air guns in deck mounts, 1910 Model
4 x Single mounts on sides, evenly spread
4 raised mounts
Weight of broadside 6 235 lbs / 2 828 kg
Main Torpedoes
4 - 17,7" / 450 mm, 19,69 ft / 6,00 m torpedoes - 0,917 t each, 3,667 t total
submerged side tubes

Armour:
- Belts: Width (max) Length (avg) Height (avg)
Main: 9,06" / 230 mm 277,23 ft / 84,50 m 19,69 ft / 6,00 m
Ends: 4,72" / 120 mm 149,28 ft / 45,50 m 14,76 ft / 4,50 m
Upper: 4,72" / 120 mm 277,23 ft / 84,50 m 9,84 ft / 3,00 m
Main Belt covers 100 % of normal length

2,13" / 54 mm 277,23 ft / 84,50 m 20,05 ft / 6,11 m
Beam between torpedo bulkheads 70,87 ft / 21,60 m

- Gun armour: Face (max) Other gunhouse (avg) Barbette/hoist (max)
Main: 9,84" / 250 mm 5,91" / 150 mm 7,87" / 200 mm
2nd: 7,09" / 180 mm 4,72" / 120 mm 3,94" / 100 mm
3rd: 4,72" / 120 mm - -

- Armoured deck - multiple decks:
For and Aft decks: 1,97" / 50 mm
Forecastle: 1,97" / 50 mm Quarter deck: 1,97" / 50 mm

- Conning towers: Forward 9,84" / 250 mm, Aft 0,00" / 0 mm

Machinery:
Coal fired boilers, steam turbines,
Geared drive, 2 shafts, 20 000 shp / 14 920 Kw = 20,50 kts
Range 2 334nm at 10,00 kts
Bunker at max displacement = 553 tons (100% coal)

Complement:
589 - 766

Cost:
£1,015 million / \$4,060 million

Distribution of weights at normal displacement:
Armament: 1 315 tons, 10,5 %
- Guns: 1 308 tons, 10,5 %
- Weapons: 7 tons, 0,1 %
Armour: 5 463 tons, 43,8 %
- Belts: 3 149 tons, 25,3 %
- Torpedo bulkhead: 437 tons, 3,5 %
- Armament: 944 tons, 7,6 %
- Armour Deck: 818 tons, 6,6 %
- Conning Tower: 114 tons, 0,9 %
Machinery: 847 tons, 6,8 %
Hull, fittings & equipment: 3 836 tons, 30,8 %
Fuel, ammunition & stores: 955 tons, 7,7 %
Miscellaneous weights: 50 tons, 0,4 %
- Hull below water: 20 tons
- Hull above water: 10 tons
- On freeboard deck: 15 tons
- Above deck: 5 tons

Overall survivability and seakeeping ability:
Survivability (Non-critical penetrating hits needed to sink ship):
20 817 lbs / 9 442 Kg = 24,0 x 12,0 " / 305 mm shells or 6,5 torpedoes
Stability (Unstable if below 1.00): 1,19
Metacentric height 4,9 ft / 1,5 m
Roll period: 15,0 seconds
Steadiness - As gun platform (Average = 50 %): 85 %
- Recoil effect (Restricted arc if above 1.00): 0,55
Seaboat quality (Average = 1.00): 1,46

Hull form characteristics:
Hull has a flush deck,
a ram bow and a round stern
Block coefficient (normal/deep): 0,495 / 0,497
Length to Beam Ratio: 5,42 : 1
'Natural speed' for length: 20,65 kts
Power going to wave formation at top speed: 50 %
Trim (Max stability = 0, Max steadiness = 100): 58
Bow angle (Positive = bow angles forward): -10,00 degrees
Stern overhang: 0,00 ft / 0,00 m
Freeboard (% = length of deck as a percentage of waterline length):
Fore end, Aft end
- Forecastle: 20,00 %, 19,69 ft / 6,00 m, 16,40 ft / 5,00 m
- Forward deck: 30,00 %, 16,40 ft / 5,00 m, 16,40 ft / 5,00 m
- Aft deck: 35,00 %, 16,40 ft / 5,00 m, 16,40 ft / 5,00 m
- Quarter deck: 15,00 %, 16,40 ft / 5,00 m, 16,40 ft / 5,00 m
- Average freeboard: 16,67 ft / 5,08 m
Ship tends to be wet forward

Space - Hull below water (magazines/engines, low = better): 66,7 %
- Above water (accommodation/working, high = better): 118,2 %
Waterplane Area: 22 275 Square feet or 2 069 Square metres
Structure weight / hull surface area: 141 lbs/sq ft or 691 Kg/sq metre
Hull strength (Relative):
- Cross-sectional: 0,90
- Longitudinal: 2,58
- Overall: 1,00
Excellent machinery, storage, compartmentation space
Ship has slow, easy roll, a good, steady gun platform
Good seaboat, rides out heavy weather easily

My idea for a successor of the Admiral Hiper class Heavy cruisers, based on the P class Big Gun Cruiser Hull.
3x3 20,3cm Gun Turrets and 7x2 10,5cm AA Guns

This idea is based on the real triple 20,3cm gun turrets designed by Krupp

for
--
Name: Carina Silvers (legal Kanto name)/ Yin Yu Xu (name she had before she moved to Kanto)
Age: 24
Height/Weight: 5'6"/ 126
Hometown/Region: Ecruteak/Johto
Military Faction: Navy

Extra items: Encyclopedia of berries and herbs, a hunting knife (that she never uses unless reallllly necessary), and a very durable cane
Edit: Now she has a silver bell (that, mysteriously, does not ring) around her neck, symbol of her family, oh, and a journal

Personality: Because she is the manager of Celadon's tea house, she is quite bossy, but there is always a reason to her orders, so her workers always follow her word. But even if she's bossy, she will not rise to be the leader if she has the chance, she likes to lean back and watch how the people above her will manage everyone. Yup, a bit of a sociopath and kind of cold hearted. To summarize, she likes her peace and prefers to be a follower than to be followed.

Backstory: Born and raised to be a kimono girl in Ecruteak, Carina has always been a talented dancer. But when she was 16, one of her older sisters got into a scruff with a wild Growlithe, and trying to protect her, Carina jumped in front of the Pokemon, which led to it biting her leg. The injury wasn't as bad as it could have been, but it was bad enough to give her a small limp and give her bad phantom pains (which is why she has the cane). After a few years of doing the business side of things at the dance theatre, her family highly advised her to help out at a tea house that a relative manages in Celadon. In Celadon, she helps out a little bit but ends up taking over the joint with the help of the workers because she was actually a competent manager, unlike her relative. And after a few years of that, news of war has sprung up, breaking the peacefulness of the city. Being annoyed by that, Carina decided to draft for the navy just to help out so the war will end a bit earlier than if she didn't draft.
--
What happened after discharge:
Carina returned to Celadon; she and her workers were all happy about her return. After about a week, Kanto official came to her shop and arrested her. For what?
For treason.
They looked through Carina's luggage before shipping them back to her and found evidence of Carina being in contact with the Johto military. She had a trial with Captain Howe and is now under constant watch of the Navy. Howe assigned her to the female navy cadet she spent the most time with during training, and that is Edna Ruth Vernon. Now under probation, she is bored out of her mind because of lack of work to do.
And Ruth continues to be her friend, but is Carina faithful and innocent of her crime?

After R3:
Now stuck in Ecruteak after the boat holding her prisoner was capsized, she unhappily reunited with her family. When the battle ended, her father infuriated her and they started to argue, this made Carina finally separate herself from her Johto background and become mentally independent from her parents. Then the tidal bell around her neck rang, and it rained. "Qnly the one with a soul of silver can summon the power of Lugia."
This made Carina and her sisters think that they can band together and summon Lugia again, even without the Brass Tower. (that leads to the Kimono girls of the HG/SS games)
Now, Carina has to think of a way to get back to Kanto. Her mother then mentioned that she could travel as "Yu Xu", because her Johtoan records never mentioned that she changed her name and moved to Kanto. Her parents just didn't want to feel the shame of their "broken" daughter leaving.
Then Carina had the idea of volunteering as a nurse for the Johto Navy as Yu Xu. She was admitted immediately because of the immense need for help. Carina was given a Johto pokeball in which she put Xiao Bao Be, her pet Eevee, in.
Her last words to her father was, "Father, prepare to get the physician of Ecruteak to sign a death certificate in two months time. The girl known as Yin Yu Xu is going to die."

She is a nurse for the crew during battles. She is a nurse and caretaker for the POW's during the breaks between them. And since her friend, Ruth, is now a POW, she has someone to exchange silent hope with.
--
Pokemon:
Edith|Hydreigon|Modest|Hustle|Female

Moves: Dragon Pulse, Flamethrower, Dark Pulse, Return

Bio: With Kanto pressuring Unova for support, Unova sent this little bugger along with some other Unova Pokemon.
Not wanting to leave, Edith was very boisterous and rebellious the whole trip to the military camp. One day, while attempting to escape, a person walks up to the Deino and smacks her in the head with a blunt object saying these three words"OBEY. OR ELSE.". Feeling the threat, the Deino stopped in her tracks. The speaker of the threat was Carina, who was annoyed by the fuss the Deino was making. And the higher-ups, who were impressed, and scared by the moment, assigned the Deino to her. The Deino is still quite rebellious, but a light knock on the head or a firm "stop" from Carina makes her stop in her tracks. And being blind, Carina helps her find her way around with vocal orders or tapping her cane on the ground a couple times.

Personality: Although being of a modest nature, Edith still has a large amount of pride. In Unova, she was one of the strongest Deino, so that's why shes a bit prideful. She also respects Carina, for that she was the only human who has struck her so hard in the head, and for the fact that Carina gives her scraps of food and berries. So to be blunt, Edith actually has a smallllll soft spot for her new master. Carina on the other hand, doesn't particularly like this Pokemon, and the reason she gives the Deino food and berries is to restore its health, because Dieno's are always bruised from bumping into things. Carina wants her tool to be in peak condition. (but who knows, she might come to like the booger if time allows it)
Oh yea, if you just give her food she'll be your best friend, if she finds you dangerous, she'll rip you a new one. She's rather silly now that she has no competition and has friends, unlike her times in Unova.

After evolving, Edith has mellowed down a bit, but when she gets into an argument with herself...be careful, it may get ugly. And now that she has two heads, she eats more, but she fixes that problem herself by hunting stray pokemon outside of the camp area she's stationed at with Carina and Ran.
And now that she is a Hydreigon, she has matured and mellowed out, not being as violent as some Hydreigons are. She can also see now, but her eye sight is still poor; she was just born that way.

Ran|Reuniclus|Quiet|Magic Guard|Male

Moves: Psyshock, Trick Room, Shadow Ball, Pain Split

Bio: Ran was just a simple Duosion watching over his Solosis siblings near Nimbasa city before he was captured and shipped to Kanto. When he was first released from his pokeball prison, he was face to face with a newly evolved Edith, who asked him if they could be friends. Then he was approached by Carina, who pet his "head" and named him "Ran". Ran was surprised by the gentleness this seemingly mean person was, and immediately took liking to her, talking to her telepathically. Carina was shocked by the telepathic talking, and thought it could be useful. For example, communicating with Edith. He is a fit member for the team.

Personality: A quiet and shy little guy, his psychic abilities are stronger than normal. He is also quietly interested in humans, he loves to watch humans do their human activities. So he is rather happy that he was paired with Carina, who let's him out of his pokeball just to float around often.
After evolving, he has gained confidence, but is still quiet and demurred, obviously inheriting Carina's habit of staying in the background and just listening.

After R3: Both Edith and Ran are stuck in their pokeballs for awhile longer, because of Carina's situation.

Xiao Bao Bei|Eevee|Timid|Run Away|Male

Moves: Shadow Ball, Dig, Double Team, Return

Bio: Bao Bei was the runt of a litter of Eevees that were bred to be pets. One day, an elder lady and a young teenage girl came in and BB's siblings and BB himself gathered around their feet, hoping to be chosen. BB was easily pushed away and soon gave up on being chosen. But, low and behold, the teen chose him. And obviously, that girl was Carina, or Yu Xu, at the time. And she spoiled the hell out of him. He was heartbroken when Carina left, so he became lazy and just slept and ate all day. When the battle of Ecruteak started, he was taken by a servant to the evacuation site. And he soon saw his old mommy! He ran up to her and she hugged him, saying that he is the only good thing that has happened while she was in Johto. Now he won't leave her side.

Personality: Like I said, he is spoiled. Very spoiled. Carina treated him like a precious baby and fed him, brushed his fur, and let him sleep in her bed. When she left, he had to get used to not having those luxuries, but now, he is going to enjoy them as much as he can. He is slow to anger, but will snap if you treat Carina badly or if you take her attention away from him for more than 5 minutes.
Carina is working on un-spoiling him, but it may take awhile.

After signing up to be a nurse, Carina was given another job, taking care of the POWs. The reason she was given the job is because she mentioned her fluency of Kantonese. And since she will be handling potentially dangerous POWs, she was given a thunderstone to evolve BB into a Jolteon. He doesn't like being a Jolteon very much, because he is much too big to fit on Carina's lap anymore. He's grateful for being given the power to protect his master, though.

Meeper convinced me to join . xD Did up an alternate ref for Rae and Laveya for the group. c:

Name: Raeleth (Prefers to go by just “Rae”)
Height: 170 cm (5’7”)
Age: 21
Gender: Male
Town: Kobekan Mountain
Personality: Rae can be a bit quiet and tends to be wary around people he doesn’t know. He usually won’t show a ton of emotion until he’s gotten to know someone pretty well. Though it’s rare for him to be intentionally rude to someone, he can come off that way because he tends to be rather blunt unless he’s keeping something secret.
Is there anything you feel very STRONGLY that your character NOT be drawn doing?: No romantic or sexual relationships, and no runnin around naked. Also, he is very lactose intolerant, so no eating/drinking dairy of any kind unless it's just a tiny bit of goat cheese or something like that.

I know mounts aren't allowed till a few challenges into Heth, but I intend Laveya to be missing when Rae first shows up there so he won't have a mount till later anyway. Hopefully that's alright. xD