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"Red 38 Spec/S) .38 Special Revolver w/Integral 20 Gauge Shotgun Chamber

WEAPON TYPE: Medium Revolving Handgun w/20 Gauge Shotgun Chamber
RACE/GROUPE: Human/Common Pool
MANUFACTURER: Arginn Red & Sons Co.
WIEGHT CLASS: Light (duel Wield)
CHAOS: Med Low
RECOIL/IMPULSE: Med/None
WEAPON ACC: High/Med High Spread
RATE OF FIRE: SA
EFFECTIVE/MAX RANGE: 75M/450M - 20M/110M
RELIABILITY/MAX SURVICE LIFE: Very High/ 200 Rounds
RELOAD TIME: 3 Sec/3 Sec/4.5 Sec Total Full Reload
MAG SIZE/AMMO: 6 Rounds/9x29mm JSP Round
DAMMAGE/ARMOR PENT: [BULLET] 21HP/7VP/Very Low - [BULLET/MULTISHOT] 13HP/2VP/Very Low

FIRE MODES: SA
PRIMARY FIRE: Fire 9x29 Round
SECONDARY FIRE: Fire 20 Gauge Shot Shell

ATTACHMENTS: LAM, Tac Light, Tac Flasher
OPTICAL ATTACHMENTS:

WEAPON MODS
MAG UPGRADE: 7R - 8R - BM16R - METC InfR
AMMO UPGRADES: +P - +P+ - BMP - +H
ACC UPGRADES: Accurized Barrel - Shotgun Choke
SPECIAL UPGRADES:

The leader in mixing nostalgic design and innovative tech, Arginn Red has created the “Red 38 Spec/S”. A unique .38 special revolver with a 20 gauge shotgun chamber, this was done for defensive purposes for home defense and for pistol hunters in the woods which are generally home to dangerous game. With its beautiful chrome finish, 14k gold inlays and meticulous attention to detail, this weapon seems to attract a certain type of gun buyer, usually the finer gun collector or a collector of older style and nostalgic pieces or a shooter that just likes the thrill of firing a revolver. This weapon really wasn’t meant for use in any sort of combat. It has a small ammo capacity and is slower to reload. It is also a tad larger and thus heavier than most, smaller sidearms resulting in more chaos when moving.

For anyone wanting to use its advantages in light combat it is best to only use this weapon under emergency, last ditch efforts. If fighting an armored foe, either run like hell in an unpredictable zigzag pattern while ducking and dodging or just crawl in the fetal position and kiss your ass good bye. If you are in “reckless abandon” mode and have no care of one’s self, try to rush your opponent while shooting and when close enough, use the shot shell as that can be an intimidating tactic no matter what weapons are being used. That is not always the best course of action though, prudence and thought out tactics may and usually are the better choice and keep you alive and victorious (sometimes). Last but not least (I think), practice at the range A LOT. You really need to make every shot count! The slower reloading will leave you open to die without contest.

Pease leave your thoughts about the stats, back-story/description and picture as I know there's room for improvement! ALL Constructive Crit IS welcome and appreciated



Makeing the break action part was a pain in the ass! Since MS Paint or any of the other programs I have can't rotate other than 90* increments, I had to improvise. I made the 3 parts that you see (berrel piece, handle, cylinder), then printed them out and cut them out. I then posed them and scaned them into the comp. It cam in just alittle smaller so I had to resize slightly wich slightly distorted it :( So I had to touch it up alittle.
Still dosent look as good as I hoped it would (as good as the top two), but I'm happy with it.
IF YOU KNOW OF A BETTER WAY TO DO STUFF LIKE THIS PLEASSSE LET ME KNOW!! I just started doing this a few days ago so I'm still learning
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"BHA Mk. 60 SHC" .60 Super Assault Pistol (3-C Super Weapon)

The SHC stands for "Super Hand Cannon"

WEAPON TYPE: Grade 3-Class C Super Weapon/Handgun
RACE/GROUPE: Human/Common Pool
MANUFACTURER: Black Hand Armaments
META LEVEL:
WIEGHT CLASS: Light
CHAOS: Med
RECOIL/IMPULSE: Very High/Very Low
WEAPON ACC: Med High
RATE OF FIRE: Semi Auto
PROJECTILE SPEED: 600M
EFFECTIVE/MAX RANGE: 200M/600M
RELIABILITY/MAX SURVICE LIFE:
RELOAD TIME: fast
MAG SIZE/AMMO: 7/15.24x25mm +H SHEAP Round
DAMMAGE/ARMOR PENT: [BULLET/CONC] 230HP/200VP / Very High (100%)

FIRE MODES: Semi Auto
PRIMARY FIRE: Fire 15.24x25mm +H SHEAP Round

Attatchments: Built in LAM


The Mk. 60 SHC was created by Black Hand Armaments solely for the BHA Super Soldier Program. The BHA-SSP is a result of all the major military powers secretly contracting BHA to create infantry held Grade 3 super weapons for use by their black-ops teams giving them the ability for swift and powerful assaults against any and all targets.

The Mk. 60 is the sidearm design submitted by BHA Experimental Weapon Engineers and was meant to satisfy this premise as a 3-C (Grade 3-Class C) super weapon. The (3-C) is the Grade-Class distinction. Grade 3 means that it is a relatively weaker super weapon. Class C means it is a point weapon with the damage being local to the impact and very little if any splash damage/area of affect.

The massive stopping power comes from its custom .60 +H SHEAP (Super High Explosive Armor Penetrating) Round. The "+H" Is a newer, more efficient type of propellant that nearly doubles the power for the same size casing than with normal powders (25mm=50mm!) The SHEAP (Super High Explosive Armor Penetrating) round is filled with an experimental plastic explosive called Composition C-9. This C-9 has roughly 4-5x greater concussive power than the widely used C-4. On top of that it has a large tungsten penetrator that continues through the target after detonation, Say BAA BAA BIOTCH! To compensate for the unwieldy recoil of this round the BHA-EWE Div. created a high force output gyro-piston compensator combined with a large muzzle break and heavy muzzle end weight that functions as a forward grip. The Mk. 60 also has a built in LAM and Reflex sight for quick and presice aiming.

Pease leave your thoughts about the stats, back-story/description and picture as I know there's room for improvement! ALL Constructive Crit IS welcome and appreciated

(Modeled after AM76 from BW mod by Runestorm for UT2k4/UT3) I think it turned out too much like it though so it may change...
Made by drawing, then scanned to PC, modified with MS Paint
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"MAP-57" Modular Assault Pistol

WEAPON TYPE: Light handgun w/attached secondary weapons
RACE/GROUPE:Human/Common Pool
MANUFACTURER: Zimm & Zeller Tactical Inc.
WIEGHT CLASS: Light (duel wield)
CHAOS: Very low
RECOIL/IMPULSE: Very low/None
WEAPON ACC: High
RATE OF FIRE: SA
EFFECTIVE/MAX RANGE: 75M / 350M
RELIABILITY/MAX SURVICE LIFE: Very high / 500 rounds
RELOAD TIME: Fast
MAG SIZE/AMMO:15 rounds / 5.7-7.95x28mm JSP round
DAMMAGE/ARMOR PENT:[BULLET] 12HP/8VP / High
SECONDARY WEP DAMAGE: 20mm Grenade [CONC] 72hp/62vp FDR: 1.5M DR: 4M / Med high,
Flair [BURN/SCORCH] 8HP/5VP (x10-13 Sec) / Med,
Cutting Laser [SCORCH] 2HP/1VP per PU / Med high,
.410 Shotgun [BULLET/MULTISHOT] 9HP/1VP (x6) / Low,
Arc Taser [ELEC/STUN] 3HP/1.5VP per PU - stun .5Sec/15PU / Very high (100%)
Acid Sprayer [SCORCH] 2HP/2VP (x8Sec) per LU / Very low (0%) eats armor first.

FIRE MODES: SA, 3 Round Burst (900RPM).
PRIMARY FIRE: Fire 5.7x28mm round
SECONDARY FIRE: Fire attached weapon

ATTACHMENTS: LAM, Tac Light, Tac Flasher, Melee Blade...

WEAPON MODS
MAG UPGRADE: 20R - 30R
AMMO UPGRADES: +P - +P+ / More damage 2ndary
ACC UPGRADES: Accurized barrel -
SPECIAL UPGRADES:


From the leader in tactical arms manufacturing, Zimm & Zeller Tactical, comes the perfect complement to the famed “MAR-78” assault rifle. The “MAP-57” pistol is a light pistol that will lay the hurt on your foes and bring them to their knees, if not lower. This pistol is a favorite amongst many police and military organizations in the Terran territory throughout the galaxy, as well as with terror groups and criminals alike. The light weight, low recoil, 15 round mags, good accuracy, and the ability to be duel wielded make this weapon a good sidearm to have in any tactical situation. Although this pistol is the weakest semi-auto sidearm in shot-for-shot stopping power, its 5.7x28mm round is more than capable of taking out light to medium armored foes as it has a much higher armor penetration rate as opposed to the larger 9mm and .45ACP rounds which have very little. Even with being one of few pistols to take on an armored foe, the REAL centerpiece is its ability to accept a vast array of secondary weapon attachments to suit the various circumstances in combat and to supplement its weaker fire power. These facts add up to one thing; this is the most versatile pistol on the market to date.

The first attachment is the cutting laser module. It emits a small, powerful precision cutting laser that has a very long range, but the strength starts to diminish at around 75M. It uses a high powered battery as its ammo source but the laser matrix drains its power fairly quick, about 10PU (Power Units) per second, allowing for only about ten seconds or fire time, even so it's still enough to cut your enemies down to size and then some.

The .410 shotgun module is the best attachment for CQC in smaller, cramped spaces. Though it is the weakest common shotgun bore, it is suitable for home/self defense and has been used as such for well over 200 years. This module is feed by a five round mag and being semi-auto, is able to fire them off as fast as you can pull the trigger. Using a 3in. shot shell filled with 6 OO buckshot pellets, a full hit can still do a good amount of damage, but the spread is tight so you must still have a good aim on your target.
The arc taser shoots a continuous stream of high voltage electricity that stuns its victims for a split second after being hit so to keep them stunned you must keep hitting them with the electro-arc. Although this is considered a "Less Than Lethal" weapon, it has the capacity to kill as well. By continuously jolting the target, it is possible to make them convulse so hard that their heart stops and it cooks them from within. This module uses the same battery as the cutting laser and has about the same power consumption as well.

The acid sprayer uses a small, highly pressurized container filled with 20 LU (Liquid Units) of a strong 1PH level acid at a range of 10M with a tight spray pattern. Capable of spraying 10 LU/Sec means that the ammo is depleted in 2 seconds, but that is more than plenty to melt away armor and flesh alike. After being sprayed, it continues to melt away at everything for an agonizing eight seconds before it evaporates into the air.

The 20mm flair launcher fires a self contained flair round. When fired it ignites after 2 seconds. The flair is able to stick to any surface; it burns for 10 seconds before exploding, sending the flaming remains of the flair in all directions before burning out a few seconds later. The flair has the potential to do more overall damage than the 20mm grenade, but it does this in a prolonged period of time allowing the target to continue to attack while sustaining damage, and the fact it must be stuck directly to the target for max effect makes this a weak direct assault weapon. Firing the flair also gives away your position as the brightness of the flair can be seen for a great distance, but this can be used to your advantage, if close enough the flair will blind anyone within its range for as long as they're within range and looking at it making for a good distraction tool in CQC, and it can also light up the battle fields at night.

The more powerful and most popular of the attachments is the 20mm HE (High Explosive) grenade launcher. It fires a self contained round that upon impact detonates and releases a small concussive shock wave that injures within a 4M radius with a full damage radius of 1.5M. Although it is slightly less damaging than the flair, its impact detonation, doing all the damage instantly, and area of affect make it a much better direct assault weapon and closed area clearing. It also does more damage against vehicles.

Pease leave your thoughts about the stats, backstory/discripion and picture as I know there's room for improvement! ALL Constructive Crit IS welcome and appreciated :)
(Modeled after FN Five-seveN)
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So here is the anti-material rifle from :iconthe-last-dragon-kni:

I took some inspiration in the Barrett M99, for the "hammerhead barrel". Here are the specs:

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The M155

Class: Anti Material Rifle

Ammo: .50 BMG

Damage Per Hit: 175 + 50 Explosive

Damage Per Second: 450

Spread: 1/2 inch per 1000 yards

Description: A Very powerful Rifle firing only Explosive rounds, It uses a floating barrel design to help with Recoil. It comes stock with a modified spotters scope to allow Over two mile shots. Its rounds hit like trains and explode on impact. Creating enormous impact cavities usually killing the target instantly. The Gun Must be fired prone, There is no firing it kneeling or standing up. It weighs a hefty thirty pounds and is usual a stationary emplacement.

Health: 4000 (2500 shots)

Mag: 10 round Box

Mods: Springs: Reduces recoil by a massive Margine
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"LIA HP50-Eagle" .50 Pistol

WEAPON TYPE: Heavy Handgun
RACE/GROUPE: Human/Common Pool
MANUFACTURER: Learmann Industrial & Arms
META LEVEL:
WIEGHT CLASS: Light
CHAOS: Med Low
RECOIL/IMPULSE: High/Very Low
WEAPON ACC: High
RATE OF FIRE: Semi Auto
PROJECTILE SPEED: 510M
EFFECTIVE/MAX RANGE: 200M/525M
RELIABILITY/MAX SURVICE LIFE: High/300 Rounds
RELOAD TIME: Fast
MAG SIZE/AMMO: 7 Rounds/ 12.7x32.6mm JSP Round
DAMMAGE/ARMOR PENT: [BULLET] 50HP/38VP / Medium

FIRE MODES: Semi Auto
PRIMARY FIRE: Fire 12.7x32.6mm Round
SECONDARY FIRE:

ATTACHMENTS: LAM, Tac Light, Tac Flasher, Melee Blade

WEAPON MODS
MAG UPGRADE:
AMMO UPGRADES:
ACC UPGRADES:
SPECIAL UPGRADES:

LIA has created a remake of one of the most popular handguns of the late 20th, early 21st century, the Desert Eagle. The LIA HP50-Eagle is not just a remake though, on the outside is the same cold and menacing look that made the DE iconic in pop culture but on the inside is an updated masterpiece of firearm engineering. Using modern techniques and materials, the HP50-Eagle is more reliable, more accurate, and has slightly less recoil with slightly more power than the DE had making the new HP50-Eagle that much more menacing than the DE was. This weapon uses the modern 50AE round; the massive .50 bullet has substantial stopping power that will bring anyone to their knees just by looking at it!

Better use both hands while firing this pistol as it still has a great deal of recoil even with the recoil reducing mechanism incorporated within it. The sheer size of the 50AE round means that the standard magazine size is only 7 rounds so make’em count!


Pease leave your thoughts about the stats, back-story/description and picture as I know there's room for improvement! ALL Constructive Crit IS welcome and appreciated

(Modeled after Desert Eagle)
Made by drawing, Scanning to PC, then modified with MS Paint
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UPDATE FROM V1.1 TO V1.2
VERSION 1.1
Made pic darker
VERSION 1.2
Slight mod to Mk. 65 SCAR

These are some of the common pool rifles for my game concept KillSwitch...

Top to Botom

"MAR-78" 7.8mm Modular Assault Rifle (This gun comes with a large complament of attachable 2ndary weapons. The weapon attatched to it is a Metal storm MUAL type, 4 shot shotgun. Modeled after FN f2000)

"Halvertson SMGX" 10mm SMG (modeled after HK smg2 prototype)

"#04-560 SAW" 5.6mm Squad Automatic Weapon (Modeled after XM8 SAW varient)

"BHA Mk. 65 SCAR" 6.5mm Spec-ops Combat Assault Rifle (modeled after FN SCAR)

"MRZ-8" 8.2mm Designated Marksman Rifle (Modeled after HK MSG-90)

"BHA Mk. 50 HAR" .50 Heavy Assault Rifle
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VAInc. MAR- C: Standard

8/10-2017

We here at VA, are proud to show you the new weapon of the future.

Made from new type of polymer, and lightweight titanium.

Magazine: 45 Caseless 6.8mm rounds.

Built in 40mm Grenade launcher, for advanced, 40mm Ballspin Grenades.

Comes in Assault rifle and DMR versions.

The rifle have all ready see action with NBG (Northern Battle Group) Expeditionary forces, in Ukraine, Lithuania and the Suomi borders.

A. Rifle Open for show.
B. Standard config.
C. Advanced sight, 4x zoom, night combat capability, dual function for rifle/GL, and camera function.
D. Control grip for easy use with the sight.
E. Marksman rifle.
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Kushiro Armaments M-459 Rex gyrojet hybrid assault weapon

weight: 15.3 kg unloaded, 26.0 kg fully loaded (44 rds mag), 42.7 kg full package (Mobile Infantry stock version).
barrel length: 840 mm
caliber: 13.7
cartridge: M-448A Armour Piercing, M-449I Incendiary, M-449B Shieldbreaker, M-448E High Explosive
feed system: 44-rds U-box (3 kg), 220-rds drum (13.5 kg), 4500-rds «backpack» feeder (325 kg total). And two-component fuel (1.5 litres total in internal tanks or 20 litres in «backpack»).
energy cell: 1.1 Ultra battery type
muzzle velocity: 2000 m/s for M-448's; 1340 m/s for M-449's
not for sale (black market price is about 100'000 geo per unit, 150'000 for feed system and about thirty thousands geo for 220-rds drum).
manufacturer: Kushiro Armaments for Liberty Mobile Infantry.


This weapon is designed for use with heavy armor suits and battle chassis'. Do not use without recoil protection, high temperature high velocity jet protection, flash goggles, earplugs or acoustic earmuffs, last will and testament, medical insurance and sarge's order. Remember that dangerous jet stream area is six meters behind and two meters up- and downwards. Do not aim at civilians — one shot costs to taxpayers three geo and one hundred minims! Do not shoot while jumping, running or hanging on other hand. If your M-459 has a malfunction — report to your sargeant or nearby technician. Do not try to use self-blocked or damaged Rex — it can cause an explosion or, badly, accidental shot. Thank you for choosing M-459 as you primary weapon and have a nice day.
Foreword of Kushiro Armaments M-459 Rex operating manual.

:bulletgreen: 3Ds Max 2009, finalRender stage-1, Adobe Photoshop CS2
:bulletblue: 1 day total
:bulletred: Russian analogue ARSh-23 is in progress! =)
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"#02-09 SP" 9mm Pistol

WEAPON TYPE: Medium Handgun
RACE/GROUPE: Human/Common Pool
MANUFACTURER: Varion Defensive Technolegies
WIEGHT CLASS: Light (duel Wield)
CHAOS: Very Low
RECOIL/IMPULSE: Low/None
WEAPON ACC: High
RATE OF FIRE: SA
EFFECTIVE/MAX RANGE: 75M/500M
RELIABILITY/MAX SURVICE LIFE: High/500 Rounds
RELOAD TIME: Fast
MAG SIZE/AMMO: 12 / 9x19 JSP Round
DAMMAGE/ARMOR PENT: [BULLET] 14HP/5VP / Very Low

FIRE MODES: SA, 3 Round Burst (900RPM)
PRIMARY FIRE: Fire 9x19 Round

ATTACHMENTS: LAM, Tac Light, Tac Flasher, Silencer

WEAPON MODS
MAG UPGRADE: 17R - 24R - BM30R - METM InfR
AMMO UPGRADES: +P - +P+ - BMP - +H
ACC UPGRADES: Accurised Barrel -
SPECIAL UPGRADES:

When Varion Defensive Technologies created the “02-09 SP” they instantly had a hit on their hands. Sales were so high in fact that orders were backing up and it forced them to open three new state of the art facilities using the newer Nano-Craft technology just for the manufacturing of this weapon! The 9 SP is the most common sidearm in existence, used by home owners for self/home defense, by police and security agencies, all the way to some military agencies as well as the common thugs and robbers that roam the streets, to high class criminals and terrorist groups. This in turn means that the ammo for this weapon, the 9x19mm Para, is also in great abundance and very easy to get. The reasons this gun is so successful is due to the fact that it is only one of three major common semi-auto pistols to have a standard three round burst mode, it is light, accurate, reliable, has a good mag capacity and decent stopping power, also being very cheap and easy to acquire the weapon as well as ammo for it helps immensely.

(Modeled after Steyr M9)
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"HVSP-68" 6.8mm Sniper/Precision Pistol

WEAPON TYPE: Light Precision Handgun
RACE/GROUPE: Human/Common Pool
MANUFACTURER: Zimm & Zeller Tactical Inc.
WIEGHT CLASS: Light
CHAOS: Med Low
RECOIL/IMPULSE: Med Low/None
WEAPON ACC: Very High
RATE OF FIRE: SA
EFFECTIVE/MAX RANGE: 400M/700M
RELIABILITY/MAX SURVICE LIFE: Med High/500 Rounds
RELOAD TIME: Fast
MAG SIZE/AMMO: 15 rounds/6.8-9.8x32mm JSP Round
DAMMAGE/ARMOR PENT: {BULLET] 18HP/13VP / High

FIRE MODES: SA, 2 Round Burst (850RPM)
PRIMARY FIRE: Fire 6.8x32mm Round

ATTACHMENTS: LAM, Tac Light, Tac Flasher, Silencer

WEAPON MODS
MAG UPGRADE: 20R - 30R - BM35R - METM InfR
AMMO UPGRADES: +P - +P+ - BMP - +H
ACC UPGRADES:
SPECIAL UPGRADES:

Another specialty offering from ZZT, the “HVSP-68” is a precision pistol made for use as a sidearm in scouting and short-medium range sniper/counter sniper missions and has been used for professional target shooting. It has also been used when you want to have a “sniper” weapon but are unable or unwilling to carry a full-fledged sniper weapon or as a backup sniper if you run out of ammo for such weapons. The HVSP-68 is a highly modified military PP9 pistol with a longer, smaller bored precision barrel and all-in-one sniper attachment with forward hand grip, a cavity in the forward grip for attachments to be added, telescopic butt stock and an upper rail to add optic attachments. ZZT has created a custom round to go with this custom weapon as well. The 6.8x32mm round is capable of penetrating armor up to 525M and dealing a decent amount of damage too, even at 500M.

Even though it is considered a sniper weapon, it is important to remember that it is still just a pistol and cannot do nearly as much damage as even the weakest full-fledged sniper weapon so headshots are a must! It also does not have the very long range of one either with the max range being 700M. These cons aside, the HVSP-68 is very maneuverable making it a good choice for confined places such as urban areas where range is also generally not a big issue. It also has a threaded barrel to add a silencer but doing so decreases the range and damage by 30%.

Pease leave your thoughts about the stats, back-story/description and picture as I know there's room for improvement! ALL Constructive Crit IS welcome and appreciated
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