This rifle nicely fills the niche betweenlight, rapid-firing (semi-automatic) sniper rifles in 7.62mm caliber. It is modular, with the scope, stock, barrel and firing mechanism capable of being swapped to match a mission profile. The M101SR7 is Semi-Automatic Precision Sniper Rifle is gas-operatedsemi-automatic rifle. Rifle itself is built using bullpup layout; it has integral folding bipod, and adjustable shoulder pad and cheek rest. Top of the receiver is fitted with scope rail, and rifle is provided with folding back-up iron sights. Detachable box magazine holds ten rounds of ammunition. It is equipped with a HD15/T1 Digital scope for high precision shooting. Has multiple levels of zoom, 2x, 10x, and 15x zoom.
NG92M Submachine Gun is a lightweight selective fire weapon that fires from a closed bolt, a feature that enhances the gun's accuracy. The cylinder below the barrel is a helical magazine that holds 64 rounds of the 9.17 mm cartridge, It has a high rate of fire, which compensates for the low damage. Only downsides is that the shooter must reload often in order to avoid being caught with an empty mag. It has a ambidextrous cocking handle on the top front of the gun. Firing from the hip is very effective at short range, though shouldering the weapon makes it dangerous at medium range as well by unfolding the metal buttstock from the top of the gun.
The heavy rifles are 7.62x39mm multi-barrel machine gun with high rate of fire, employing Gatling-style rotating barrels. Both weapons are design to used air burst rounds. Airburst rounds is a type of explosive ammunition, typically a detonates in midair, causing air burst effect shrapnel damage to an enemy. This makes it easier to hit enemy soldiers behind a wall, in a defensive fighting position, or in a confined space or room. On top of both weapon is a laser rangefinder, the laser rangefinder on the weapons is used to determine the distance to the target. Heavy Rifle #1 (BWC-M510) has the most the advance laser rangefinder which also comes with a build-in targeting computer which the reason why its as big as it is. While Heavy Rifle #2 (BWC-M507) has the low cost mass production model of laser rangefinder, but it is the smallest.
The BWC-M510 features a high capacity helical magazine, which holds 100 rounds. Helical magazines extend the drum magazine design so that rounds follow a spiral path, allowing for large ammunition capacity in a relatively compact device. The BWC-M507 features a high capacity beta-c mag which holds 150 rounds or it could be loaded with a 150 round linkless box magazin, which can be loaded with stripper clips. The magazine includes a load opening and a linkless feed system which includes the following devices for manual loading with cartridges through the load opening, as well as for their automatic and sequential transport to a gun barrel. These devices include a cartridge receiving device movable manually in the load direction and automatically in the opposite, feed direction, a tensioning device engaging into the cartridge receiving device, pretensionable in the feed direction, and a device for automatic but releasable blocking of the feed system during the loading phase in the feed direction when the tensioning device is released, and/or in the loading direction when a cartridge gap appears in a cartridge receiving device behind the load opening.
(Now in case you guys are wondering how powerful airburst rifle rounds are. Here's a vid to give y'all better idea: youtu.be/kZJHjLXWYNM?t=40sNow imagine that in a gatling style weapon like these. Even though they only carry a 100 rounds or so, a 100 or 150 rounds of 7.62x39 air burst rounds is more than a enough to put you in the hurt locker. >=3 )
The MT-22 Astute submachine gun (SMG) was developed as a personal defense weapon for the troops whose primary activities does not include small arms, such as vehicle and tank crew members, artillery crews etc. To achieve necessary high penetration while keeping recoil impulse low, the Astute fires from a closed bolt for maximum accuracy, and its design makes extensive use of polymers and nano-titanium for reduced weight and cost. The MT-22 is fully ambidextrous, it can be operated by right or left-handed shooters with equal ease, and without making any modifications to the weapon. the charging handle, magazine release, and the firing selector are symmetrically distributed on both sides of the weapon.
When fired, the MT-22 ejects spent cartridge casings downward through a chute located behind the grip, so spent cases are kept out of the shooter's line of sight. It can be fitted with a sling for greater ease of carry, and since the weapon has a fixed stock (as opposed to having a collapsing or folding stock), it can be quickly deployed when needed. A hollow compartment inside the rear of the weapon's frame which is accessed by removing the buttplate allows for convenient storage of a cleaning kit. The MT-22's grip safety uses a unique internal mechanism inside the pistol grip, which makes pressing it, light, smooth, and crisp.
Unlike its prototype the ASI-91 Asinine, the MT-22 is fitted with additional build-in front grip, improve flash hider and slightly extended front barrel. And instead of using a 50-round box magazine it uses a 20-round box magazine making it's overall length much shorter then that of the ASI-91 which was uncomfortable and difficult to handle because of its impractical long fixed stock which at the time was using a 50-round box magazine.
This problem became quite apparent during its field test firing phase, when many of the soldiers who were testing the weapon hated it and complain about how uncomfortable it was to used and fire along with other problems with it. Eventually leading to its complete redesign, the MT-22 Astute allow it to be easily carried and maneuvered in tight spaces, such as the inside of an armored vehicle. To achieve this, the weapon's design utilizes the bullpup configuration, in which the action and magazine are located behind the trigger and alongside the shooter's face so that there is no wasted space in the stock. The MT-22 requires minimal maintenance, and it can be disassembled quickly and easily. It is a modular firearm, consisting of four main component groups: the barrel, the moving parts group, the frame and trigger group, and the hammer group.
The M31 Assault Plasma Rifle is a directed energy weapon that uses a superheated ionized gas called Plasma instead of projectile ammunition. The weapon has a power output of 100-150 KV @ 2~3 dA, and can fire 360 to 540 rounds per minute. Unlike the M31 assault plasma rifle is capable of semi-automatic and full automatic fire. Taking fire from the M31 can cause severe second, third, and in some cases, fourth-degree burns (a fourth-degree burn completely burns away all flesh, leaving only bone tissue). due to the faster rate of fire, injuries inflicted to the victim are severe third-degree burns, with the wound being cauterized instantly upon impact. Even near misses will produce severe burns and heat trauma.
Should the plasma impact an object, the impact can create fragments that may come into contact with a victim, with a crippling or lethal effect. The M31 Assault Plasma Rifle will kill a light or non-armored target. Firing the weapon for over-extended periods of firing can overheat the weapon, causing it to become unusable for a short period of time. The Plasma Rifle is a close to medium range weapon, and as such can inflict very high damage at range. The Plasma Rifle can also be used at long range if the user fires slowly and aims carefully by leading the target. The rifle is extremely efficient at killing "soft" targets, while doing lethal amounts of damage to a heavily armored target. Enough infantry equipped with M31 Rifles can halt enemy infantry advance with its ability to deliver harassing suppressive fire.
The M31 Assault Plasma Rifle, when fired continuously, overheats very quickly because of the rapid cycling, loading, ignition, and release sequence of energy; to prevent the weapon from being damaged. The M31 temporarily shuts down and vents out the excess heat thought small vents on the top front of the weapon once heat has been dissipated the weapon will then reactive. This process leaves the weapon inoperable and useless. Careless infantry who are not aware of the function of the M31 Assault Plasma Rifle can get themselves killed because of this. when the battery is depleted, the battery must be change with a fully-charged one.
At 10% energy level, the M31 assault plasma rifle will begin to misfire, this is due to the battery's inability to deliver enough energy to start and complete the ignition and release phase of operation, hampering the operator's use of the weapon. Although the Plasma Rifle can strike a target at longer ranges, it is not suited for long range combat, due to two distinct properties of the weapons operation. The first is the rate of thermal expansion which is determined by the rate of the bloom of the bolt. The second factor is speed: the faster the bolt goes, the farther the bolt will travel before the magnetic field begins to weaken, causing the temperature of the bolt to cool before the magnetic field becomes unstable and finally dissipates. The bolt also loses velocity and kinetic impact with longer travel distance.
Type A: This is the standard model and it only has the standard foregrip. This is the model most commonly given to lower ranking infantrymen and base security personnel. This is also the only model that civilians have access to and allow to own (though the civilian Type A/C model has a much lower power output and is single file only.) But the Type B and Type C models are for the military, police forces, and private military companies only.
The Type B: This model has a build-in three shot 40mm grenade launcher. Which can fire three shots in semi automatic mode and allows the shooter to maintain eye contact with the target during an engagement. This significantly increases the probability of hit (pH) and probability of kill (pK). Further, a semi automatic capability enables rapid multiple shots to first penetrate cover, such as a light armored or soft skin vehicle, window or door opening, then incapacitate targets inside. This capability is simply not achievable with a single shot system.
The Type C: This model has a build-in K1 Plasma Bayonet. the plasma blade cuts through most substances without resistance. It leaves cauterized wounds in flesh, but can be deflected by another plasma blade type weapon, or by energy shields. Some exotic plasma blade-proof materials has been also used in certain solid shields, but these types of shields tend to be very expensive. So other solid shields are usually given a energy and heat resistant coating which is much cheaper, but will only last for certain time. An active K1 Plasma Bayonet gives off a distinctive hum, which rises in pitch and volume as the blade is moved rapidly through the air. Bringing the blade into contact with an object or another plasma blade type weapon produces a loud crackle. The K1 is battery powered, requiring the user to change with a fully-charged one.
The DSR-7A1 system is configured in a bull-pup design, with a free-floating barrel and is a bolt-action sniper rifle. The folding bipod is mounted under the barrel. The barrel is fitted with a muzzle brake (which is very useful when firing full-power, magnum loads). The trigger is two-stage and adjustable. The DSR-7A1 features a manual, ambidextrous three-position safety, located above the grip. For the standard version of the DSR-7A1 a tactical suppressor is available for it. The suppressor is designed to be used with high power ammunition of the DSR-7A1 chamberings. This suppressor effectively suppresses the muzzle blast. Naturally it cannot suppress the crack of a supersonic projectile but the direction where the bullet comes from is effectively concealed. The tactical suppressor is easily mounted in seconds on the muzzle brake using a quick release lever. The DSR-7A1 is designed to be used at medium to long ranges and It is equipped with a G97A3 precision scope for precisely this purpose. Has multiple levels of zoom, 2x and 10x zoom. It is tremendously useful in its designated role.
This actually is a collaborative work for a novel entitled "vanguard", where the concept of illustration is triggered by a friend of mine named "Vinko Satrio" also as the author of this novel and I am here as an illustrator as well as "mech designer" Here's a brief description of the work above is based on the idea of the author .. (But may change)
Haze Reiter Ex-G (Ex-Gharuda)
Unit Type: Prototype Assault Vanguard
Height: 18.64 meters
Weight: 79.83 metric tons
Armor Materials: Carbonated Avalon Alloy
Power Plant: Smir (Reinforce Solar Integrated Mirror) Generator System
Equipment Features: ICU (Integrated Unit Crest), Modem Link (For 2-combatant pilot system, to help activate the ICU), ELF (Enforcer of Living Force) System, Leaf System (Note: similar to Phsyco Frame), Wings of Garuda mode (mixing of Fire, Wind, and Light Crest Elemental Power)
Armaments (optional, and not all the parts installed in based type)
Beam 2x Katar (mounted on Garuda's Right and Left Arms) and is specifically for all types including "based type"
sparingly (High Energy Mega Thruster) 2x Cannon (mounted on Garuda's Right and Left Arms; charged by the help of Wings of Garuda Mode) This mode applies to space mode.
Wireless Leaf Blades 2x (at Garuda's Right and Left Hips) to this part is also optional.
Reflector Shield 2x (mounted on Garuda's Right and Left Arms)
WABC (Wide Area Cluster Beam) 2x (activated by Wings of Garuda's Smir Generator System) à note: similar to V2 Gundam's Beam Wings, this part applies to space type.
Pilot: Daniel Anarta
Here's a description of the existing part on Ex-G:
1. Hydraulic spring: spring is exactly like the kind of "up side down", this spring also serves to dampen excessive vibration in harsh terrain during the battle.
2. Thruster stabilizer: This is actually a kind of mini-throwers who serves as the outer space, where part of this work adds to mobility as well as stabilize the Ex-G in space, some of these parts are also in some other parts of the body such as the shoulders, chest, back, and so on. But for the "based-type" that is grounded type, the thruster is covered with special rubber seal, and the main engine thruster also has not been installed for this mode.
3. Cradle beam (beam Katar): This is the holder untuksenjata beam that is close combat, since this beam has a shape that is large enough, and therefore designed a special folds so that this beam could be at capacity in a limited space, but since almost all the space in the arm used for mounting the beam, then the special motion system at hand does not use hydraulic propulsion as the legs, but uses an electric motor system independently on each joints, there is also a spring on the hydraulic arm as in the feet, is intended that when shot, the vibrations generated weapons do not damage the joints of the arm, hydraulic spring also serves as a stabilizer for the accuracy of the more accurate shots.
4. Cooling: This is a holder for the main engine radiator, because this part is very risky, so in this section is also coated by a layer of bulletproof.
5. Additional Weapon holder: holder that works for additional weapons such as the gatling gun, rocket launcher (SAM), and others.
6. Additional cooling: the cooling function is almost similar to the previous, but this does not put on a radiator. has the task of optimizing cooling.
7. Jammer: useful to randomize the radar signal opponent.
8. Spot Scanner: useful to optimize the target lock, so the presence of the enemy could be quickly known.
9. Radar: useful as a detection target, and is useful also as an amplifier jammer.
10. Armor Plate: thickness and has a special material made of "Carbonated Avalon Alloy" so that it remains strong but lightweight, has a form of armor that is "angled" or "tapered" so that they can reflect enemy projectiles and in minimizing damage to the inside of the main engines. This armor will also be installed reactive armor.
11. Knee pad: useful to protect the joints of the feet, and also as a counterweight when the position of "kneeling" in this section will also be installed reactive armor.
12. Rail binder: Useful as a divider joints, it is useful to enhance flexibility in the legs when moving.
13. Hydraulic Protector: This recall risky part is damaged, therefore it is necessary protective able to cover the joints on the soles of the feet.
14. The hydraulic spring bBelakang: have the most extreme point of the curve, this allows Ex-G to perform the complicated positions like kneeling.
15. Rail spring: hydraulic system with a rail system, will minimize vibration and make mobility more stable, this rail system can be locked "when certain".
16. Cockpit: The place to hatch located on the rear cockpit, but still opened in the atasmya, but basically the position of the cockpit in the middle, with a position in such a way that allows the cockpit to escape in an emergency.
17. Main Thruster: This is used thurster only limited to jumping and sliding, allows to perform a responsive motion dodge. thruster above there is a slot for an additional part on setipa different types.
18. Reflector Shield holder.
19. Emergency Floodlight.
20. Rear Floodlight. * Function part 19 and 20 can also be as Morse code.
And another Dies shettier. Again an older illo. The comments were great on the previous Shette post and some of the same things apply for this one too. It's primarily an aesthetics exercise in design with technical kinks to be worked out later, or at least when I drew it in 2001 it was my intent to go back to it and work out how it should work and function more clearly as I'm pretty familiar with handgun design and their inner guts. I never got round to doing that though. I just figured It would be cool to CG up these old illos and as far as the aesthetic part I'm happy with the results Comments are appreciated, no question
Rendered pencil illustration coated with polyurethane (the yellow tinting) CG colored in Photoshop 7.0