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A collaboration with , he provided this render: [link] and although I thought it would be easy to add a bit of fancy lighting and typo and produce an accomplished picture, I decided to try some new techniques out in Photoshop and transform it into something different. I had trouble deciding whether to have them shooting up out of the water or diving into it, but I think this worked best in the end. A tutorial for this will appear at some point.



Stocks:

Clockwork from [link]
Texture from [link]
and of course, thanks again to rucish for the render.
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Another in the nation series, a piece more about a feeling than a specific idea I had.

Stocks:

[link]
[link]
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Here to announce the launch of Depthcore version 5 and the Freestyle pack, a piece of mine using an old render of my good friend *rucish.

The first in the nation series, I hope you enjoy them all as they come. For now go check out Freestyle, I think it's the bomb and so should you.
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I do love sea monsters, I think I'll do some more Lovecraft based work at some point with a sea-theme.

I actually did 90% of this in Photoshop on my work pc in some spare time before final tweaks at home (I love CS2 for quick layer manipulation). It almost killed my desktop at work, I'm so glad we're being given some nice new workstations. Dual core P4s, 2 gig RAM, fast HD, it'll be great to have a pc that's a match for my home one :} Anyway this is actually 20% of the original size I was working at which might explain the strain my work machine went through...

Oh yeah and a new DC pack is coming soonish... I promise ;}
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New art hope u like it...

How i created this:
at first i wanted model a drydock from star trek, sumthin like this:
[link]
I found better explained contruction drawings in the net...

While doing this eander i thought: " Hey this would be n!ce as an abstract!"
HERE IS IT
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Oh I don't know.... I mean I'm not even sure I like it... even so I was thinking DA was looking a bit too green, it needs some colours to liven it up.
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:iconsec:
azt c

__

okay, here is a base of a piece which i used for a clienwork for one internet cafe called AZTEC.
I removed the AD texts etc and enchanched the lightning a bit for this version. I will add the version with ad texts and all the other coolies
to my website soon.

hope you like it.
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A collab with my favourtie 3D buddy ~NullVoiD. He sent me a sweet 3D render and I messed it up in Photoshop as usual. I thought I'd lost it half way when PS suddenly did a spaz while trying to run a filter, but 10 minutes later it popped back up as though nothing had happened hmmmm. Old skool? yeah, but these days they're rarer than random vector abstracts, we need a few more imo :}

Original render for those interested: [link]
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The first of my two submissions for Depthcore pack 24 'Calibre'. Go check it out!

As for this picture, it's my way of representing being in a bad mental state, which seems to be becoming a bit of a recurring theme I must say... I worked at pretty hi-resolution for this, you can see some 100% zoom detail shots here if you like.

Stock textures from =resurgere
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random bullshit for oxygenetics latest pack, dont remember the name of it.

u start waiting some quality depthCore stuff soon.

love to world.

3xW._karmacoma
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