Pokemon: the Risen - Ep. ExtraPokemon: the Risen - Ep. Extra4 years ago in Introductions & Chapters More Like This
Chapter The End
What? Oh, for F's sake, now? I was in the middle of a all right, okay, I'm doing it. Did you forget I'm not getting payed for this? Twenty-six episodes they said, and then they start renumbering chapters mid-season and using strange titles, suddenly I'm working pro bono. But it's still twenty-six, they said, everyone does the extra stuff for free and besides you're getting your voice out there, like I should be the one paying them! Well you know what, if I'm paying the director for air time then I'll say what I want! And when I've had my say, and to prove I'm a billion times more professional than him, I'll get to the script without wasting more studio time!
First though, and because this is as far as I know the last time I'll get to speak my mind in one of these intro-section-things, I'd like to mention that it's been a pretty good half-a-year doing this gig, ignoring for now those previously aired grievances. The original narrator might have su
Pokemon: the Risen - E2 - HTMLPokemon: the Risen - E2 - HTML4 years ago in Introductions & Chapters More Like This
Beautiful days follow the darkest nights. That saying is certainly true of today, a scorcher to be sure but still a great day to have a battle. From the stadium to the west one can faintly hear the cheers and gasps of another division of the tournament; if you take a look at the events guide given to all visitors today you'll see that the Flying type finals match is going on there. One of the better places to be on a day like this would be watching that match, surely a breezy event with gusts and miniature whirlwinds aplenty. But the best location would be right here, watching the soon-to-begin Water type finals battle. The field is as you would expect, a giant pool with a few floating obstacles and barriers as well as small patches of land for those more used to fighting above the water. Several screens placed overhead switch frequently between underwater cameras so that not a moment of the action will be missed.
Misty and her opponent have already ta
Pokemon: the Risen - Ep. 15Pokemon: the Risen - Ep. 154 years ago in Introductions & Chapters More Like This
No no comment.
The advent of the Pokemon Storage System is a surprisingly recent event, considering how long Pokeballs have been around. Its creator, Bill, a self-proclaimed Pokemaniac, stated at the time that he was merely trying to find a way to store his ever-increasing collection of rare Eevee Pokemon, and that he had not planned on changing the world so dramatically. Truly a genius at work; time will tell if he is a genius of the evil variety. It's certainly more likely him than Professor Oak!
Some younger Trainers may not understand the significance of a machine that stores Pokemon as data inside a remote super-computer, which can then be accessed from just about any properly-configured computer. Before this revolutionary advance, Pokeballs were generally left at a Pokecenter for storage, with only a spoken promise by the Trainer to send for them someday. Pokecenters were often more like storehouses for Pokemon than places of healing, but with t
Pokemon: The Risen - Episode 6Pokemon: The Risen - Episode 64 years ago in Introductions & Chapters More Like This
The inside of an old person's home is always a fascinating sight. Nick-knacks and curios from a life long lived often line the walls, telling the perceptive visitor what kind of life they led. Hunting trophies perhaps, or pictures of friends made, mementos of family trips or rare items bought with a life's earnings. They can be like museums, decorated with the past much like their owner. Walk their halls and you walk back through time.
Rome stands in the middle of a room shining with ambient light. The walls are lined with trophies: fishing exhibitions, Pokemon tournaments and contests, and at least one chilli cook-off. Just the light coming through the window is enough to send bright rays into every corner of the room; each trophy is polished to a brilliant sheen, and each one reflects the light like a convex mirror. One of the few darker spots is a bed beneath the window, upon which an man with an injured leg rests. His face, the greatest indicator of his o
Pokemon: the Risen - Ep. 22Pokemon: the Risen - Ep. 224 years ago in Introductions & Chapters More Like This
The end of the story is always there, waiting patiently for us to reach it. When it comes we find the answers to our questions, we experience climactic battles like nothing seen before, we hope and pray for our favorites to survive beyond the grand finale. There's always a grand finale, isn't there? But why? Why must there always be a last, most powerful foe? Why at the end will there be a challenge the likes of which our protagonists can only hope to have prepared adequately for? Why is there always a boss fight, either of the situational variety or a more literal version? If stories were like one's life they would have their most intense moments in the middle, with a gradual rise to those climactic moments and a gentle fall heading toward a final, hopefully peaceful, surely inevitable end. Perhaps we are tied too closely to the story structures of our forefathers, those who lived in times much different from our own. Only recently in human history have we
Pokemon: the Risen - Ep 11Pokemon: the Risen - Ep 114 years ago in Introductions & Chapters More Like This
Using items and elixirs to improve a Pokemon's performance has become a standard practice among Trainers. Generally these can be grouped into three categories. Equipment can be anything from a claw-hook tied to a rope, to a magic stone which empowers a certain Type's attacks; these are generally considered a lucky find due to their rarity. Consumables are administered by a Trainer in or out of battle and are used up; they are often manufactured and quite plentiful. Finally Berries, in addition to being nutritious for consumption, are also quite useful in Pokemon battles; like Consumables they are used up, with the upside of being faster to administer but the downside of being limited to one per battle. Equipment provides a static effect while Consumables and Berries work instantly or for about the time it takes to finish a battle.
The reason for Pokemon being able to carry only one item into battle, either a piece of Equipment or a Berry, is still somewhat m
Pokemon: the Risen - E1 - HTMLPokemon: the Risen - E1 - HTML4 years ago in Introductions & Chapters More Like This
This time around, things are going to be different. The usual narrator is away and I'll be filling in. Don't worry, I follow his rules, mostly; just a brief introduction and then let the story tell itself. But I should warn you, I don't see this world the way he does. Things will be different, definitely so; I like to think a little realism will go a long way toward making things more interesting. Reality bites, but is all the more wondrous for it.
We begin our adventure listening only to night's dry heat. It's too hot for the Kricketots to be still playing and even the Zubats and Hoothoots have gone to roost early. The only creatures still stirring now would be those unlucky individuals unable to sleep in one of Leogre's worst heatwaves in recorded history. Ah! Here comes one now.
The hotel's Wailord-shaped pool, not-to-size of course, does look tempting on a night like this. The young man is wearing a pair of Krabby swim shorts and a nondescript t-shirt, wi