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The first of my releases for Depthcore pack 15 [Habitat] , go take a look at [link] (although there seem to be a couple of problems with the site at the moment - maybe it's having trouble coping with the 180+ submissions!).

This started off as an experiment with some new Photoshop techniques, just playing about with a photo of a car wing mirror, and went on to produce this and Chrysalis [coming soon]. I intend to write a tutorial about photoshop abstracting soon and its advantages (and disadvantages) compared to 3D abstract. In the meantime I'll have a bit of a rant in my journal, and sort out an update for my site... or something.
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This is a collaboration with the supremely talented ~NullVoiD who sent me a render a while ago and gave me permission to do whatever I wanted. It's also a sorry for being so lame recently (as well as a merry Christmas!). My pc is still broken, but I managed to have enough spare time at work to make this over the last couple of days. Although the pc here is faster, I had to make do with version 7, none of my custom plugins, brushes, shapes, stock photos etc. which was a bit odd. So it's a sort of back to basics piece, but I enjoyed making it and hope you enjoy looking at it. Go check out null's gallery if you haven't already seen it and I hope to see you in the new year.

Stock from [link]
Original render here if you're interested.

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Reign of water 2



[link]

[link]
[link]

check it out !



hope u like this one .
I think this its my best pic ^_^
tell me what u think
comments and :+fav: are welcome


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New art hope u like it...

How i created this:
at first i wanted model a drydock from star trek, sumthin like this:
[link]
I found better explained contruction drawings in the net...

While doing this eander i thought: " Hey this would be n!ce as an abstract!"
HERE IS IT
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Oh I don't know.... I mean I'm not even sure I like it... even so I was thinking DA was looking a bit too green, it needs some colours to liven it up.
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``SABRA CADABRA

freestylin' for dc xvii baybee!

Inspired by:
- Metallica - 'Sabra Cadabra'
- ~liqachu
- some of my own older work.

wanted to change it up, old school stuff with a new school flavour!
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I was a bit bored so I started playing around with the photo of the car I used for my last piece and it became this. I enjoy making these 2d abstracts but never know how to finish them.. ah well. Oh and yes, the *eye* is back :}


Just noticed that because I did it in one sitting and photoshop is still open, I have a few snapshots with earlier versions of the piece. After I finish doing this I will string them together and upload so anyone who is interested can see the rubbish way I put this piece together ;)

*EDIT* Here that guide thingy is: [link]
I think it is more for the curious as it doesn't contain enough info to be a walkthrough or anything :}


Stocks from:

[link]
[link]
[link]
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Made this piece for Pack 12 [EVOLUTION] of Depthcore: [link] which I have just joined (go read my journal or site for more info about that :p).

A bit rushed to make it in time, I started off with the most pathetically simple 3D render, testament to my non-existant 3D skills, and buggered it hard in Photoshop till it looked like this, my pc almost exploding along the way. This is half-size, there is a full res one on my site for anyone interested :}

Clouds came from the most excellent [link]
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vs


Serving v4studios.com
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-

for:
- ~Ektah and =faros : 10000
- ~TwilightEmbraced : 8888
- ~batsu : 7000

edit (04.27.05): took away alot of things that bothered me and other ppl and added a border
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