This one's pretty much an epic failure in terms of the original concept (pelican x nautilus hybrid), but it just occured to me that it might work as an extremely aberrant Chimerape, perhaps from the border region overlapping with Tentacular Space. Or not. Bleah. If nothing else, I guess it could be a sort of soft-focus fantasy creature. Seabirds of R'lyeh, perhaps?
Phalange: a large skeletal construct prone to random outbursts of dancing, the incessant chatter of the phalange causes temporary insanity in those who hear it. The clawed tongue is the creature's true mouth. It stretches to great lengths to tear flesh from confused opponents.
Malphas: according to legend, the first of these monsters were patterned after the hounds of the reaper himself. They are blind, but their sense of smell and hearing remains unmatched. They are extremely fast and seem to enjoy killing for killing's sake. Feral Malphas hunt only in pairs.
Abigor: a small and timid undead construct, but one with powerful psionic capabilities. It cannot speak, but possesses great intellect and is fascinated by books. Some Abigor are known to create and command monsters of their own.
Gromory: humanoid, reasonably intelligent and quite strong, Gromories are one of the oldest, most basic of undead creations and remain in widespread use, considered a reliable and versatile "classic".
Plazm: these gelatinous creatures are well known for their regenerative abilities, and can continue to function even if broken into pieces. Their semifluid flesh even has restorative effects on other creatures, and they happily mend the wounds of their allies...if they can be convinced not to digest them.
Vornet: this venomous predator is a fusion of human and insect best known for its fearsome temper. It dies after one use of its potent sting, making it the envy of those on the receiving end. Its insect half drives it toward flowers, but it no longer knows what to do with them and will usually just end up happily rolling in them, rather like a domestic dog.
New and first sheet of one of my creatures. The chicken raptor lives in dense forest and jungles where it hunts medium size prey. it's skilled in tree climbing and is a solitary hunter. it stands at the height of 5'ft since must creatures relatively large due to lower gravity on Oran and lack of a large ocean. Oran is a moon of a gas giant and is forth planet from the sun, It's also a bit smaller than earth is. more info on Oran is coming soon P.s most vertebrates on Oran are part plat part animal even the tree and forest are that way. Anyway the chicken raptor like all Oran vertebrate has 3 layers of skin. first clear protective layer that cover the second layer which is a clear and some times can have pigment is where a layer of plant cell that use sunlight to create vitamins. P.s.s early in Oran history simple animals were invaded by bacteria like plant cells. This led to a symbiotic relation ship and a very interesting quadruple helix DNA strand shared by all cells.
Here's an original creature I've been meaning to upload for a while. It's been sitting in my sketchbook for over a year. D:
Anyways, here's the Yetifish. Which is more Yeti than Fish.
The Yetifish is one of my most prized monsters, and it even appears in quite a few of my stories/projects.
-In !Retrospective, it's an intelligent species that are the main resident on planet Bremia. -In Destiny Sagas, it's a random-encounter monster -In Knick's Adventure, it lives in the northern tundras, and appears as residents in a village, and enemies as well.
Anyways, the Yetifish live in really cold climates, often the coldest places there are. Their thick fur protects them from the harsh cold, their bellies are plated with thick skin, and they can see fine in snowstorms.
Yetifish can also roll up into balls and roll into their opponents.
Their diets consist mainly of fish that live under the ice. They scratch out holes and dive in, snatching the fish with their teeth. They're also excellent swimmers.
They are slow moving on land, but they're very intelligent, and some can even speak the language of the humans. Their claws are sharp, and they sharpen them by clawing at chunks of ice.
While personal lawns are a rarity in Mortasheen city, the Mowverkill is suitable for the maintenance of many common indoor and outdoor ground covers including fungi, bacterial mats, bloodsponge, snotmoss, barnacle maggots, cancer, eyes and crabgrass. Multiple sets of of vibrating teeth shave organic matter into a fine sludge sucked into the creature's expansive gut, sustaining the monster with more than enough nutritious slurry left over for household use. Highly territorial, Mowverkill can also make gruesomely effective security drones.
------------- I KNOW YOU HAVE WANTED NEW MONSTERS SO HERE IS A LAWNMOWER AND A BUTT.
It was fun coming up with these designs. My favorite is at the lower right, but that didn't really have the necessary personality for the character. So, it ended up being the upper right's body with the lower left's head.
Here's a pretty cool little seaside casualty I found the other day. You see these guys pretty often at the beaches here but this one was a bit bigger than most so I cleaned him up and did these sketches. I hadn't really looked too closely at crab skeletons before and it proved to be a real learning experience. It's cool seeing how these little mammals have adapted to life in the sea. As warm-blooded vertebrates they share a similar basic structure to us but with a few specialised modifications. The metacarpals and phalanges have simplified and fused into a pair of opposing pincer-like shapes and with their thick epidermal layer they function as highly effective claws. The wide scapula sits far down the ribcage and forms a strong foundation for anchoring the teres major. Probably the component most far removed from our own frame is the pelvic girdle which has evolved into a six-socketed form almost unrecognisable to ours. I painted up a skull study as well - what bizarre little craniums they have! The eye sockets are open with the zygomatic bone being wholly disconnected from the supraorbital foramen - I guess this is due to the stability offered by the hardened epidermis and to allow free movement of the eyestalks. What appears to be a nasal cavity is actually a food filtering system - the "nasal concha" is in reality a gill-like arrangement for catching too-large fragments in the feeding process. It continues down behind the maxilla. A remarkable free floating pre-maxilla carries the first battery of tiny teeth with the second, smaller set of mandibles hidden away below. So there you have it! That was a pretty interesting process for me, learning about these dudes. I find it fascinating how mammals can adapt and transform to live in any environment yet still retain their inherent vertebrate humanity.