Life's Not A GameYou wake up.Life's Not A Game7 hours ago in Songs & Lyrics More Like This
You start your day out.
You begin your adventure.
Outside this world,
you see your whole life,
as a video game.
Man, you're stupid.
You don't give a shit.
So you begin your adventure.
Outside, this, world.
Step out the house, be like Mario, as you jump out of it.
Run down the roads, as fast as Sonic, until your feet give up.
Try to float high, just like wee Kirby, your body refuses.
Find stuff on ground, pick them up with ease, just to fill your pockets.
You do your own, juvenile missions, to keep yourself busy.
Imagination, takes complete control, of your really sad life.
Life's not a game.
But you don't bloody care.
You hate this world.
I can understand.
But what you do is dumb.
You make your life as if it was a completely brand new world.
Imagination is not always good as it can tear you whole.
But you don't bloody care.
Life's not a game.
An enemy, that stands in your way, be like a Street Fighter.
People gather, not to cheer on you, give you hate like Bu
Tribute: Crash and SpyroGone but never forgottenTribute: Crash and Spyro28 minutes ago in Free Verse More Like This
Once a upon a time they were two brothers
Not related by blood, but they treated each other the same.
They spent seperate adventures fighting against evil
With a spin and a fire breath.
Both protected by their two strange friends.
But then they were taken by their master from their parents.
They couldn't do nothing to get them back.
And now they seat in mediocrity
Wishing for the old glory days once again.
We will always remember you
Crash and Spyro.
The Bubsy TheoryBubsy is actually a family pet who did not know his limits as in his first adventure, 'Bubsy: In Claws Encounters of the Furred Kind' falling from great distances and dying in one hit show this. The infamous quotes that slip out of the feline's mouth are actually sayings from his owner who would live life to the fullest spewing out the cheesy catchphrases which comforted the nine-lived bobcat toon.The Bubsy Theory4 hours ago in Profiles More Like This
The plot as we know for the first game being a groups of aliens known as the Woolies have invaded earth and are stealing all the planet's supply of yarn but as it actually went, Bubsy's family were moving out and packing away also packing up Bubsy's toys, mainly his favourite toys being his balls of yarn. This packing up confused the mongrel and the movers who were helping the family push their belongings to their new home made Bubsy believe they were taking the family's possessions away from them and our hero decided to flee and take them back from the 'Woolies'.
The Purrer went on a long j
Shenmue 3: Chapter 7Shenmue 3: Chapter 75 hours ago in Introductions & Chapters More Like This
Shenmue 3: The Complete Saga
Chapter 7: The City of Guiyang
Onboard a ferry headed for Guiyang...
Ryo is standing aboard the crowded lower deck besides Shenhua with his rucksack over his shoulder, staring out to sea while families and playful children pass by.
A flashback scene takes us back 24 hours to the Great View Building hideout where Zhu Yuan Da hands Ryo two ferry tickets departing for Guiyang.
Ryo: Oh! This is...?
Zhu Yuan Da: Take these ferry tickets to the Kowloon City Pier in Kowloon Bay, they will take you safely to Guiyang. The others will be waiting for you there and have already established accommodation for you to help plan to get inside the Chiyoumen Headquarters. Unfortunately this is where we must part ways once again as I must attend back to my company.
Ryo stands up and bows to Zhu Yuan Da in respect.
Ryo: I understand, thank you very much for all of your help.
Zhu Yuan Da: No, I will always be indebted to both you and your father. Were it not for your stro
Sun Lukong/Son Rikuu: Move ListSun Lukong/Son Rikuu: [Ryoku (Power)] [Ryoku/Chi (Power/Wisdom)]Sun Lukong/Son Rikuu: Move List33 minutes ago in Profiles More Like This
Leitmotif: Riku no Shi no Soku (Son of the Land's Heir)
CV: 朴 璐美 (Paku Romi)
Nage Waza (Throw Arts):
Punching Grasp: EF (Near Opponent to Proceed)
Hooking Throw: 4EF (Near Opponent to Proceed)
Pulling Heel: j.EF (Near Aerial Opponent to Proceed)
Nidan Tobi (Two-Stage Jump): (7, 8, or 9) x2
Sankakutobi (Triangle Jump): j.(7) or j.(9) near wall (Hold to cling, then P or K to attack on wall)
Tokushu Waza (Unique Arts/Command Normals):
Fuuran (Wind Riot): 6A
Hijiri Ono (Sage Axe): 6B
Hijiri Nami (Sage Wave): 3C
Shippuu Izayoi (Hurricane Sixteen Nights): 4(C) (Hold to delay, K to feint)
Sekkatsu (Stone Splitter): 6(E) (Hold to delay)
Kuchiyose: Oozaku: Issen (Channeling: Great Sparrow: Single Flash): 5PP or 2PP (Midair)
Kuchiyose: Oozaku: Hazaki (Channeling: Great Sparrow): 5KK or 2KK (Mi