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Are highly intelligent or very talented people better able to hide their misery from loved ones, thus making it all the harder to “read” them and help them? fav.me/d7ux38b

Vote! (65,319 votes) 1,321 comments
31,278 Deviants Online
I got this really thoughtful question on my tumblr a week or two ago in regards to art/webcomics:

"Hello K-bo, I Have been aspiring to be a webcomic artist much like yourself for a long time. Viewing your artwork and your achievements inspire me to reach out for my dreams. I wasn't able to see you at Fan Expo this year so I wasn't able to ask you this in person. I feel like I'm at a point where I'm comfortable enough with my art and style to start a webcomic... but I have no idea where to start... Do you have any advice? Thank you!"

I wanted to share my answer with you guys since it might be relevant to your interests. I hope at least some of it is useful to you. Here goes...


"First off, that’s awesome and I’m honored to have inspired you in any way. You should be very proud of yourself for being ready and willing to start this journey.

Now this is a pretty broad question that’s a little difficult to answer as there are A LOT of ways to get started. Which one is right for you will depend on your situation, and there is no proven recipe for success. In my case, I was entirely self-taught and a lot of “getting started” for me was just throwing my work online wherever people would see it: conventions, livejournal, deviantArt, etc and just creating until people noticed. I often refer to this as the “Keep sending your troops running at the fortress wall until their bodies have piled up enough and you can climb over” method of artistic career pursuit. But plenty of folks also have success with more methodical, less masochistic approaches.

What I can say is there are a couple of universal truths no matter what course you choose to pursue…

1) If you update it, they will come. No matter the objective quality of your work, if you keep a regular and maintained schedule, you will build an audience. Now, it’s proven that the more you update, the faster you will build that audience. HOWEVER, if you choose an unrealistic schedule, you’ll end up burning out and going on massive hiatuses and you’ll be back to square one. *points to himself* Decide on a reasonable update schedule that fits your time and resources. Then build a backlog of work before you even post the first one (I always say that if you to get sick or take a vacation, your comic should still keep be able going in your absence and still have some backlog left by the time you’re drawing again.) I can tell you that the comics I did this with (Ensign Sue is good example) were a lot easier and less stressful than the ones that I did by the seat of my pants (Trigger Star, occasionally “I’m My Own Mascot.”) Get a grip on this early and you’ll thank yourself for it later on.

2) Draw all the time, whatever you can and whenever you can. You learn to draw by drawing. Do not be afraid to work outside your comfort zone and draw things you’re “bad” at. Pretty much everyone sucks when they first start but you’ll never get better if you don’t even try.

Also, learn and endeavor to master drawing basics like anatomy, form, composition, perspective, observation skills, etc. Style is not an excuse for shoddy fundamentals, so learn the rules before you break them. Never stop studying. Keep in mind that artistic prowess takes YEARS to develop and although talent helps, it is NOTHING without practice and hard work.

3) Don’t by shy about showing your work to as many people as possible and never tell yourself you’re “not ready” for one thing or another. Two of my personal favorite quotes on this subject:

“Do not wait: the time will never be ‘just right’. Start where you stand, and work whatever tools you may have at your command and better tools will be found as you go along.” - Napoleon Hill

“Jump and build your parachute on the way down.” -Walt Disney

4) Be polite and gracious to your audience, both the supporters and the critics. This is easy with the former and tough as hell with the latter, I know. I would be deluding myself if I tried to convince you that critics are only trying to help you. While this may be true of some of your colleagues and friends, a good chunk of the people who criticize your work are doing so out of some kind of justified personal issue on their part (as much as they try to convince you or themselves otherwise.)

But here’s the thing…their motivations do not automatically make their feedback invalid. You can learn a lot from those criticisms, IF you’re honest with yourself on whether their critiques are fair and applicable to what you want to do and you’re emotionally mature enough to not take it personally. Because regardless of whether their opinions are fair or cruel, you NEVER look good if you’re seen being rude or indignant to your critics. And no matter the quality of your work, there will always be someone who won’t like it. Be prepared for it, don’t take it personally when it happens, learn from it if it’s useful to you, and just keep on creating.

I am personally grateful to anyone who thinks my work is worth their time and feedback, positive or negative. You’ll be a happier and more well-rounded person if you develop that gratitude in yourself.


5) Persistence is the key to victory. Be patient with yourself and understand that success never comes overnight…ESPECIALLY in self-starting creative fields. And when it does get hard, remember there are so many of us who currently are or have been where you are right now. You’re not alone and you’re only a failure if you stop trying.

To quote a wise lego “I know that sounds like a cat poster, but it’s true.”

Wow….that came out longer than I had intended. Oh well. I hope some of that is actually helpful to you. If you ever have any specific questions, please don’t hesitate to reach out. I’ve been really bad at replying to folks in recent months because I was going through a lot of personal stuff and my schedule’s been insane, but I do try to get back to everyone who contacts me as best I can. Thank you again for the kind words and I’m super excited for you and your creative goals. Go forth and never stop drawing!"

  • Mood: Cheerful
Giveawaybig2 by Mewitti

Hi all! I'd like to celebrate the Pokemon Gen 3 remakes by going all-out with an art contest AND a giveaway. Both of these events will have 15 winners each! Prizes include plushies, free art, and multiple chances to win a copy of the upcoming Omega Ruby/Alpha Sapphire games. Keep reading to learn how to enter!

GIVEAWAY

Available prizes:

  • Pokemon Omega Ruby/Alpha Sapphire game preorder (1 available)
  • Adorable Treecko, Mudkip, or Torchic plushie (1 of each available)
  • Super cool drawing by me (1 available - here are some examples of my work)
  • Fancypants Kyogre & Groudon pendant keychain (5 available)
  • Badass Rayquaza keychain (5 available)

How to enter:

To enter, favorite this journal! That's it! You can also reblog the giveaway's Tumblr post to enter yourself a second time. (No giveaway blogs, please.) If you enter the art contest, you will be entered an extra three times on top of that, for a max of five entries per person.

Winning:

I will randomly pick 15 unique winners. You can't win multiple times in the giveaway, but it is possible to win in the art contest and also win in the giveaway. I will contact you based on the site you won on--so if I picked your username from the Tumblr reblogs, I will send you a Tumblr ask, if I picked your username from the dA post favorites, I will send you a dA note, etc.

The first winner can choose any prize they want (only one game/plushie/keychain per winner), the second winner can pick anything the first-place winner didn't claim, and so on until all 15 have prizes.

The giveaway ends on November 9 at 11:55pm EST. I will send notifications to the winners within one day. Winners MUST respond with their address/prize preferences within 24 hours or I will pick someone else. Sorry for the strictness here, but I need to wrap up the contest quickly so that people who choose OR/AS preorders can cancel any existing preorders and non-winners can get their own preorders on time.


ART CONTEST

Available prizes:

  • Pokemon Omega Ruby/Alpha Sapphire game preorder (2 available!)
  • Giant, fuzzy Kyogre plushie (1 available)
  • Huggable, fierce Groudon plushie (1 available)
  • Super cool drawing by me (1 available - here are some examples of my work)
  • Fancypants Kyogre & Groudon pendant keychain (5 available)
  • Badass Rayquaza keychain (5 available)

What to draw:

Your entry should be something that a Hoenn resident or company might make to show off the unique things that Hoenn has to offer to a prospective tourist. For example: a 'postcard' of a famous Hoenn landmark, 'pamphlets' for tours that showcase the native Pokemon, posters advertising Hoenn events, travel photographs of you and your team visiting the region, or anything else you can think of! This is deliberately open-ended, so get creative.

Rules:

  • All visual artistic mediums are allowed (drawings, sculpture, graphic/web design, etc)
  • You may submit multiple entries, but only one can win per artist.
  • You may collaborate with others, just remember there will be only one prize per winning entry.
  • Send your entries to me via deviantART note or email them to me at mewitti@gmail.com, with the subject "ORAS Contest". Include your entry, your username, and the fastest method to get in contact with you if you win.

Winning Categories, in order:

  • First Place Overall
  • Second Place Overall
  • Third Place Overall
  • Most Creative
  • Funniest
  • 10 runner-ups

Winners can pick any prize from the available prizes as long as it isn't already taken. First-place winner gets first dibs, second-place can choose anything the first-place winner didn't claim, and so on until everyone's chosen a prize.

The contest ends on November 9 at 11:55pm EST. I will send notifications to the winners within one day. There will be NO extensions, and winners MUST respond with their address/prize preferences within 24 hours or I will pick a different winner. Sorry for the strictness here, but I need to wrap up the contest quickly so that people who choose OR/AS preorders can cancel any existing preorders and non-winners can get their own preorders on time.

OTHER INFO

If you win, you must be willing to share your name and address and soul so I can mail you your prize! Please don't enter this contest/giveaway if you are not willing to give out your address. You do NOT have to pay for shipping.

Prize specifics: 

  • OR/AS preorders will be ordered via Amazon.com with release-day delivery, so they should arrive on November 21st. You get to choose which game you want. These will be physical cartridges, not digital downloads. 
  • The plushies are official Pokemon Center merchandise that were released this September. This is how big they are!
  • The keychains are handmade and will never be available anywhere else! The Kyogre/Groudon keychains are double-sided glass pendants, and the Rayquaza keychains are made from sturdy, sealed shrink-plastic.
  • If you choose to get a drawing from me as a prize, I will draw pretty much anything you want--except for sexual situations, excessive gore, or hateful images. It needs to be PG-ish.

If you are wondering why exactly I am giving away all this expensive stuff, see this post.

If you have any questions at all, please get in touch. Have fun, everyone!

I love u guys more!(WINNERS)

Thu Sep 25, 2014, 8:07 PM


Thnk u for all the support through this awesome years! n wow i didnt notice awhile ive got over 1700+ so u deserve something 
;w; n now a r free raffle~

update* holly cheese duck ive got more watcher up to 1800+ guys thnk u so much im so happy n now i will given more winners!!

*there will be 6 winners~
get a lucky chance to get these prizes 

-pixel iconIcon commiss :Bittersaur: by onigiryStuffIcon commiss :Kirarro: by onigiryStuffIcon commiss1/2 :Hellishhound: by onigiryStuffCinnadog icon 25 by onigiryStuff
-pixel doll pixel doll commiss3 by onigiryStuffpixel doll commiss1 by onigiryStuff
-fullbody artOk by onigiryStuffHollyMollyLobsterDragon by onigiryStuffAT for :starrytak: by onigiryStuff
-custom design from my closed species
onigirystuff.deviantart.com/ga…

BUT one per person for each prices u may pick which u like to be

Thnk u for entering~NOW who the lucky winner?!

base on the random generator on ur no. of faves on this journal
gyazo.com/3d596fd54aff3ac0075e…

THE LUCKY WINNER

:iconsieana:
:iconcannibalisticbri:
:iconmute-owl:
:iconmiaowkat:
:iconbctavia:
:iconakanetenshi21:

pls note me which prize would u like 


SORTEO / 400 Points Giveaway (OPEN)

Fri Sep 26, 2014, 1:55 PM
This is my FIRST GIVEAWAY! :love: 

PRIZES:

- 7 winners in total -

◊ 1st place: 
200 points (one winner)

◊ 2nd place: 
50 points (two winners)

◊ 3rd place: 
25 points (four winners)
 

RULES:


:+fav: This Journal and COMMENT • DON'T COMMENT 'faved' -.- you don't deserve to win and i don't deserve that comment 
◘ +Watch Me ♥ StrongAsLion   (why? Because i will post up more giveaways!, but it is NOT required) -it's not obligatory.-
.
Share this journal to your friends ♥ (not required) , maybe they need points (?
 ******************************it is NOT required to, give a llama, advertise, etc.

.
***************** I will post up more giveaways (SOON), so ,i need your help with some points, if you want, you can do it *u*  ***********
.
WINNER WILL BE CHOSEN NEXT SUNDAY (OCT. 5)
.


ESPAÑOL


 Solo les diré que si entienden lo que dice en RULES y RULES significa REGLAS, dudo que no lo sepan -.- y Bueno solo deben darme WATCH si quieren saber sobre mis PRÓXIMOS sorteos de points asi que NO ES NECESARIO TENERME EN WATCH, si les llega al pincho, no lo hagan pero si no lo hacen no podrán ver mis próximos sorteos :)  POR QUÉ NO PIDO WATCH OBLIGATORIO? Por que es un sorteo especialmente para mis watchers, pero es no quiere decir que otros puedan participar ♥ Las reglas son pocas, ya les había mencionado que yo no buscaba en estos sorteos algo que me beneficie o lucre o que se yo, tampoco haré SPAM , y eso! Bueno es es todo! PARTICIPEN ♥ 
.
* Reglas:
◘Darle :+fav: a este journal y COMENTAR  si no comentan, no será válido. y
◘ OPCIONAL-  Darme +WATCH (Solo si te gusta mi trabajo y además quieres estar al tanto de mis próximos sorteos, haslo, de lo contrario, no lo hagas)
.
.
Bueno los POINTS no me llueven del cielo, si quieren, pueden ayudarme con algunos, pero NO ES OBLIGATORIO! ah ♥ Que tengan un lindo día! *O* 
.
Nacho los quiere <3 


  • Listening to: idk
i am give away 520 points for free 
How can you get them? Here are the rules:

1. You need to be my watcher.
2. You need to fave this journal (You'll get a number, which I will use to determine the winner, via www.random.org/ )
3. You need to fave this photo: Need Rehab For Sugar Addiction by Nao-Dignity


That's all!!

The deadline for this giveaway is 10-2-2014 join and win!
We all get these anoying times when we really want to make something cool, get inspired and work that magic. We see everyone around us (online) do it, but how come we are not?
So we look for ways to get inspired, we ask around, find these usual answers: go watch a film, listen to music.. take a walk...

But even when we do that, we still end up stuck most of the time.
Part of the solution is knowing WHY we get stuck and this is my theory.

DPD -  MilitaryPolice by Gillesketting

:bulletblue: ADT - Attention Deficit Trait.
'Experiencing an inner frenzy of distractability, impatience, difficulty in setting priorities, staying focused and managing time. Those are our biggest enemies as they all end up cluttering your head and keeping you from spending quality focused time on a singular topic.
Everything we do now a days is based around multitasking and it is giving us a constant overdose of information. Let me elaborate.
How many of you travel daily by public transport and don't look away from their smartphone laptop e-reader etc? Same goes for visits to the toilet. We need to check Facebook, Twitter, Gmail, any news website, any art website etc. Don't forget being social... oh and that TV show that comes up today and cooking a healthy but delicious meal!
Everything needs to be fast and done a lot however fast and often are not the golden combination of achieving Quality. so you get to do a lot.. but non of it is really good.

Our knowledge of the current news doesn't often expand longer than 4 sentences per item.
Even though we spend a lot of time getting all sorts of info (most of it is just like spam of your email inbox, who cares what Miley Cyrus is doing? You surely don't! Yet you know it because you scrolled past it and the info entered your brain on top of the info pile that you did not need.)

I think Facebook is a good example of how the internet can make you feel bad and under achieving, until you realize that Facebook just shows a commercialized version of people. They all show how amazing their ay was and their best artwork. You will never see that day that they stood in dog poop and were rejected for the gazillion time and that stupid piece of artwork that they couldn't get right.

Wading by Mr--Jack

:bulletblue: Ever wondered why kids seem to be so happy and full inspiration? I think it's partly caused by the lack of knowing things. (Ought to change soon, as kinds these days get smart phones younger and younger and you see them play outside less and less.) I've got a lot of my old drawings from when I was a kid and oh how marvelous these things are that pop by whenever I decide to open that old plastic box filled with the yellowed out pieced of paper. As a kid I did not know how an aircraft worked and what design flaws would keep it from working at all! That way I somehow managed to make really cool alien like spacecrafts.

Childhood _ DEGENESIS illustration by michalivan

:bulletblue: Another thing you get influenced by more and more as you get older is advertisement (remember, any social media is advertisement as well). Most of all the advertisement you see around you (and when you life in a city you cannot escape it at all) is designed to make you feel bad! Because if you feel bad and this person in the add looks happy, you want what they are having and clearly you need it!
I think the same happens when you look a lot at other peoples amazing artwork. An overdose can make you really self conscious and feel bad. You want to be the special snowflake too.. no... you NEED to be that special snowflake.
This whole idea of, needing to be that amazing or else you shouldn't bother at all mentality is pretty crazy.

Forest2014 by TitusLunter

:bulletred: So this all boils down to feeling unhappy, not good enough and impatient. But you need to be patient to become good enough which will make you happy. And then the cycle restarts, over an over. It is okay to NOT be satisfied and happy all the time because no one is, even if it seems like they are. Feeling unsatisfied with your work now and than can cause you to challenge yourself to do better.

Take the time to do things right and try to minimize your influences from outside and the internet. Because the answer to achieving your goal is inside you.

H I V E_origins by TitusLunter

:bulletblue: Post-traumatic success syndrome.
It's when you achieved making beautiful art, but nothing you make after it can even begin to tip it and you still feel as bad as before making the marvelous artwork.
Don't worry, it is not a matter of achieving a certain level and from that point on all the work you do will be satisfactory to yourself. Making good things come from "up's" and "low's" And I think we all need the "low's" before getting to the "up's"


More journals for artists and creatives :D
The 5 bullshit myths of concept art.Concept art is getting bigger and bigger. More people know what it is nowadays, it gets shown in the media more often and more books get released. This automatically results into more people wanting to become concept artists. So many artschools are now creating special courses all towards game art or concept art. (Game art can also include UI design, 3D modeling etc.).
Yet it is a fairly new thing to most people and the idea of "becoming a concept artist" has grown rapidly over such a short time that a lot of people who are new to it seem to get a lot of misguide info. I am going to try to list this misguided info and direct you to the correct info.
(Again I would always advise you to do your own research and form your own knowledge and not just simply agree with what you read online, not from anyone, not from me. Even though i'm right ;) .. ofcourse. :P *wink *wink )
  
  Are you on the right track? + Fuck Talent!Am I on the right track?
This is a thing people often wonder and think it's a complicated to find out, but it is actually pretty simple. It's a different question you need to ask yourself based on different topics.
As for: Fuck talent! You'll find it if you scroll down :P
:bulletblue: Topic 1: Am I on the right track to becoming a better artist?
Does your work from today, look closer to your initial goal than your work from last week? (this needs to be both in skill and idea.)
:bulletgreen: Good skills: Honing your technique, training you muscle memory, being more knowledgeable about your tools and art rules. With art rules I mean: Perspective, form, light, texture, composition.
:bulletgreen: Good ideas: Storytelling, characteristics, charm, emotion and design. Not just making things look polished but also convey something more, something that brings it to life and speaks to pe
How to win Art-contests! (+ Caldyra winners!)Let me start by saying how incredibly happy I am with all these amazing and inspiring entries! This definitely calls for doing another such contest soon!
Most of you have really tried their best and it shows! I couldn't have asked for better or more, choosing the winners among these was already aching my brains.
This journal will show the winners and the special mentions but also a bit about how to higher your changes on winning contests (maybe good for the next one).
This was my contest for those interested:

How to win contests?!
The change on winning a contest always gets smaller based on the amount of people joining in, however this doesn't mean that your work will be diminished by the numbers.
Here is a list of tips and tricks to make sure that your work gets into the top 10 !
:bulletblue: Triple read the contest's description. Make sure you got every detail right.
In this case it was pretty important that the Skyworm loo
A big black hole called: Procrastination.Procrastination is an infinite cycle that becomes bigger and bigger the longer it's there and the time wasted being sucked into it is a dark matter of nothing.
:P hahah I figured this was the most dramatic way to put it, but yeah, it's real and it sucks.
For those who don't know what it means: Procrastination is the practice of carrying out less urgent tasks in preference to more urgent ones, or doing more pleasurable things in place of less pleasurable ones, and thus putting off impending tasks to a later time, sometimes to the "last minute" before the deadline.
We all suffer from procrastination. It is pretty innocent when you have it with household chores or packing your suitcase before you go on a holiday. 
But it becomes a serious problem when you do it with the important things in your life. I take it you're an artist if you're reading this and the biggest aim of being an artist is to be an even better one.
As shown in previous journals there are many
What do do as an artist in training.There are many ways to Rome they say. But I find most aspiring artists lost and asking me for guidance
and this is what I tell them.
Find out for yourself what you really want to do with art, there are so many different professions.
Graphic designer, Concept artist (mobile and high end), Illustrator of bookcovers, or card games.
Once you can make your pick, or at least pick 1 or 2 you must find the best work on the market in those fields. 
Find out what makes the best art of your favorite field the best art. What do they paint? How do they paint it? With knowing this you can find out about the things you need to study.
The most basic study aims are the following:
:bulletblue: Lighting.
What forms of light art there? And how does it influence things?
The book Color and Light by James Gurney will give you a lot of insight.
  
:bulletblue: Shapes.
How do you paint shapes? How do you light them the right way?
You will learn a l
Where to get started before you can apply for workThere is no such thing as suddenly knowing when you are ready to turn your
passion into your profession. But there is a way of measuring your chances on being
able to get work and eventually sustain a living from it.
Accepting commissions or freelance for low payment won't help you. You can think any penny counts, but it will lower the worth of your work and damage the market.
:bulletblue: How to measure that you are ready?
You probably have high goals, but they are usually not your first step. You must search out the clients who can be that first step. Often found in the card game industry, book cover illustrations and smaller game company's. 
Look at the artwork shown by a company such as the card game company: Fantasy Flight games. Compare your skills with the average of their artworks. If it matches yours, you will have a chance. However, keep in mind that those artworks had been done in a limited timeframe, usually within 12 hour
This is why you (and your art) get ignored.People often get the sense of being ignored in the art-scene, especially here online. We all try so hard to get our foot in the door, it's like trying to stuff yourself in an overfull bus like a sardine in a can.
Sometimes you just want to socialize with other artists you admire and you seem to be talking into a brick wall or perhaps you've send your portfolio to a company over a dozen times and still don't even seem to get the smallest response or feedback. I will try and tell you WHY you get ignored and HOW you can get noticed instead.
I will go through the following cases of being ignored:
:bulletgreen: Your comment.
:bulletgreen: Your art.
:bulletgreen: Your Portfolio.
:bulletyellow: Do know, that even though being ignored feels very personal it's hardly ever personal at all! 
:bulletblue: Your comment(s) gets ignored.
It happens ever so often. You notice an artwork or a discussion and you weigh in with your opinion or admiration, perhaps even some feedback? T
The problematic behavior of online artists.There is a bunch of things online artist do terribly wrong on a regular basis. Some of it might be directly aimed to you and some might be things you from others. 
Shortlist:
:bulletblue: Way too little time spend on painting/practice.
:bulletblue: People making nit pick pointers.
:bulletblue: The extreme fuzz about labels and methods.
:bulletblue: Witch-hunting/ talking smack.
However I'd like to start with a totally opposite note:
This year I've also experienced great support from the art community for which I'm dearly grateful for.
:icontituslunter: got me an amazing birthday gift(video), made by him and fellow awesome artists:
https://www.facebook.com/photo.php?v=10203399746211607
And the support I've had this past week with the event of my sisters death has been incredibly helpful. (Thank you for all the donations, there are no more worries about money anymore thanks to you awesome people!)

:bulletred: (most of) You seem to spend way to li
Don't let the crap of the internet brainwash you.warning: This journal is my opinion and my view on things. I support open-mindedness and the possibility of anything.
The internet is full of it: People with strong opinions. Usually about 'how to do things' and 'how to absolutely not do things'.
Ask any given person this question: What is good art?
They will all give you a different answer and some of those answers are waaaay to specific for their own good.
Meaning they have a very specific view on what is good and see other work that does not meet up those qualifications as: bad, fake or cheating.
It is natural to have a preference toward certain topics or techniques when making art, but it's wrong to push those ideas upon others as a set of rules. (kinda like forcing someone into a religion)
Art should be a free medium for people to express themselves, even if this means their work goes against your standards or deems unpleasant for your taste.
(Child pornography, animal cruelty etc not included, there are limits to

The stuff that artists go through.There are so many pro's and con as to being an artist, professional or as a hobby. 
It feels nice to be able to express yourself through something you make and when that something turns out to be looking good we get this sense of accomplishment. 
Most of the time though there are bad feelings mixed with the good ones.
:bulletblue: Not being understood. Those moments where your friends or family does not understand that you have to desire to be alone and work on your art. Those copious amounts of hours you spend working and they wonder why you wouldn't rather be outside relaxing in the sun or hang out with your friends.
The only people who will ever fully understand this are other artists or simply very understandable people. It's important they they will eventually understand so there wont be any hurt feelings. Try to explain ti as calmly and rational as you can, perhaps with using examples in terms they  would understand.

:
  Overcome your unfair obstacles.We all have certain obstacles that gives us the feeling of: 'This is so unfair!.'
To me it's one of the most annoying feelings in the world because in general we don't really know how to deal with it. One little part of us says: 'Don't whine about it, you are just being jealous.' the other part of you tells you: 'If I didn't have this obstacle or disability I would rule the world!!'
So you bounce around  anger, sadness, hopelessness and envy. 
If you were just sad about something or simply angry it would be a lot easier to deal with, you cry or you just vent a bit towards a friend. 
But how to deal with he feeling of unfairness? 

:bulletblue: There are many things that can form this unfair obstacle for you.
Physical obstacles such as: MS, Lyme disease, Arthritis, Color blindness, missing fingers?
Mental obstacles such as: Depression, being a procrastinator (yes I'm naming it because it's a mental blockade that keeps y
Fast lane to becoming a better artist.I often get this very question: How did you get this good this fast?

Now as I consider myself not being as good as people tell me, even struggling quite often with being an artist in general. 
I do know how to get better and how to reach it fast. I'm still growing as I go and it's the main thing that keeps me going.
You need to get into the right mindset and the rest will follow. With the rest I mean:
1. Willpower.
2. Endurance.
3. Positive energy.
4. The NEED to draw.
:bulletblue: Seeing growth in your work gives you the courage to work harder. You know that feeling when you're just about done with an image
and feel like this image is better than your last one, that great feeling. Use it!
:bulletblue: Do studies! Lots of them!! Make film shot studies, live object studies, master-painting studies. They will teach you a lot about composition, lighting, colors, shapes storytelling etc. 
You will hardly notice that you are learning thing
Why it's so important to unite as artists.We are with many though yet we are with few. We're all divided over little subgroups such as, fantasy illustrators, concept artists, comic book pencilers, photomanipers, techartists, anime drawers, realism sketchers etc. You might even find your place at multiple sections.
I found that the biggest united groups on Deviant Art are mostly evolved around fan art, such as Sonic, or My little pony. 
Observations aside, I think the good thing about those groups is that they serve for companionship. Being an artist all by yourself with no one to share/talk about/discuss your work with can feel rather lonely. And that lonely feeling is not encouraging at all. Most of us  keep a lot of things taboo as well, like techniques or rates. If we were more openly with these the changes of being underpaid or missing out on a job because someone else does it for hardly any money at all will grow slimmer. People should know what they are worth and not be afraid to ask for it.
When I joined Devia
Are you being honest with yourself?As part of becoming good at something you need to be able to reflect upon yourself. Judge your own abilities and work and consider the possibility that what ever you have been doing it wrong all along. Or perhaps you're actually being to hard on yourself and you're better than your conscious is telling you. (This is bad too because it leads to insecurities.)

Signs that you might overestimate your current skills.
Do you often feel these things when you look upon work from good artists?:
I can totally do this too.
This is not so hard, I can do this faster.
My work is way more interesting.
It's not fair that this person gets way more attention than I do.
Why am I not being recognized for my skills.
This other technique is cheating! (photo-bashing, using reference, filters, effects etc)
I don't need to draw and learn all day to become this good.
I spend 2 hours on a painting, Masterpiece!!
Signs that you might underestimate your skills.
Do you ofte
When someone brings your art down...Putting our art out there makes us very vulnerable, especially when you've made something close to your heart. Perhaps something of your own fantasy, a story, a fan fiction your passionate about?
As much as most of us really want to improve, we also simply want to make art because we love it and when we share it there is a slight hope there is someone out there who will love it too.
There are all kinds of ways other people can bring you down by saying something about your art, or by doing nothing at all! Perhaps YOU are even part of making someone feel down and you're not realizing it!

:bulletblue: The harsh critique.
This person might want to help you or simply likes to bring you down. In either case this person will write in length about your lack of technique, uniqueness and/or skill. 
:bulletred: Respond option: Thanks but no thanks! Tell this person you appreciate the time spend on their post, but you rather hear constructive critique instead
How to deal with or get feedback.Getting feedback or critiques may be hard for people.
Some people want it really bad but can't seem to get it, at least not from the people he/she is hoping for.
And other get it all the time but feel a little attacked or bullied by it.
Pretty much anyone with eyes and some intelligence is able to spot mistakes or irregularities in someone's work. This person doesn't have to be more skilled than you. 
However, this person... might be wrong.... 
:bulletpurple: How do you judge a critique?
You initially made your artwork according to the knowledge you currently have. Leaving room for mistakes in the elements you're not trained or knowledgeable in. Or perhaps you think you know something and you are not aware that it's wrong.
When someone gives you feedback, even though it might feel incorrect. Take a little time to do some extra research on the matter. 
:bulletblue: You can ask others if they agree with someone's  feedback.
:bulletblue: You can search online (wit
So tired of not achieving what you want?So tired of not achieving what you want?

Everyone has something they really want dearly, a career, to have a certain loved one, to be able to make certain things...
The most common one among us artist are:
- I want to be able to draw better
- I want to be able to draw like "this"person.
- I want to earn money with my drawing.
- I want to be able to draw what I imagine in my head.
- I want more people to appreciate my art.
- I want more feedback from artists I admire.
- I want more..
- I want better....
All this wanting.. dreaming of... hoping for.
How about doing it!! With these sort of "wants", it's a matter of DOING IT!
How? You ask?
There are many ways, but the usual and only answers to those desires are: 
- Spend the most time you have on drawing/painting.
- Go and ask people for help, it is okay to do so!
- Look at that amazing artwork and try and figure out how this person made it, perhaps he/she will tell you? Perhaps this person has made a video or tutoria
Avoid getting ripped off by a client.As a freelancer most of your business takes place online, which makes it really easy
for people to rip you off. How many times have we seen the following scenario's:
1- Someone offers a descent payment for your artwork but wants you to do an art-test first.
after the art-test you're being told you're not good enough. Later you find out that other people
got to do different art-test topics and also weren't good enough. The client clearly ripped people off to get free artwork.
2- Someone offers good money for your artwork. The sketch gets approved so you continue working. Right when it's done the total image suddenly becomes a great disappointment and the client ends up not paying you.
These were just 2 examples of situations that happen a lot to freelancers. There are many more like it.
:bulletblue: How to detect if a client is a bit fishy...
Does their email address look professional? Some legit people may use their Gmail address, with their real name or nickname, those are questionabl

The emotional shield that prevents hurt.Being an artist = Being sensitive.
We all know it. Making something and then showing it out there makes you very vulnerable, emotionally.
What if people think it's shit? What if they think it's weird... what will they think? Will that reflect on how they think of me as a person?
I know what some of you are thinking right now... 'You should care less about what people think of you or you art.'
In a sense you are right.. than again, you SHOULD care what people think of you and your art! They are your market and potential clients.
It's easier when you're already doing your dream job and couldn't care less for other potential directions... but most of us will always stay interested in new opportunities.
They= Everyone who see your personality and/or artwork.

Being an artist = Being lonely.
Artists of a certain type tent to stick together. Industry veterans seems to ignore the public eye and the internet fully. Some artists in the making clut
Being a miserable artist = being a bad artist.I recently felt it being one of the most important things, not just for an artist; being happy with what you do. No one wants to get up every morning thinking.. shit .. another work day. Of course there can be days, maybe even a full week of that, but the majority of your time you should be feeling content and happy even.
With that lack of love and enthusiasm it is most likely reflected into your work.

Now it's not always your own fault that your work doesn't make you happy and doesn't feed your creative monster. But it can be in these cases.
You make your OWN workday miserable when:
:bulletblue: If you don't speak your mind and stand up for your opinion and values.
:bulletblue: If you're not open minded regarding feedback and new techniques.
:buletblue: If you don't aim for improvement. (though aiming for perfecting all the time can be stressful)
:bulletblue: when you allow yourself to work under stressful circumstances for too long.
These are
Timing fucking matters.Time does a lot of things, it makes you older, it gets you to places, it never stops going forward. However you control when and how you use it!
Everyone makes choices on a daily bases, most of them are actually done with your auto-pilot function out of habit.

Most people usually sit in the same spot on the couch, chooses what to wear based on previously made combinations and so on, unless they consciously become aware of their action and might decide it's time for a change. It can be a small thing that makes people aware of their options
You can count that pretty much every person out there works like this and YOU often depend on THEIR choices.
My point of this journal is saying: Use this in your advantage!
Time can be compared to a diet. Eating to much bad stuff will make you unhealthy and feel bad, while eating healthy things will keep you going and feel good. So time can either make you feel stuck in one place, maybe even going backwards (ageing already does that for you) or
Things I learned at: The Industry Workshops 2014Holy shit amazeballs... this past weekend....
But let me start of by shortly telling you what the industry workshops actually were.
(The artwork in this journal are from some of the lecturers.)
:bulletblue: What is: #IW_14?
The Industry workshops took place last weekend August 29 to 31 2014, at 2 venues both located at Hoxton Square, London United Kingdom.
It was organized and hosted by a group of industry professionals in the fields of concept art, matte painting and illustration in film, games and freelance.
Let me name the people that profited the lectures and demo's from 10 in the morning to 8 in the evening, ending with a 1+ hour QA session as seen on the picture below.

(Not in the same order as the picture)
Alex Brady, Alex Heath, Alex Negea, Andrei Riabovitchev, Björn Hurri, Dave Neale, emrah elmasli, Jama Djurabeav, Jon McCoy, Jonas De Ro, Kan Muftic, Levi Peterffy, Mark tompkins, Nadia Mogile
When inspiration is far to be found...We all get these anoying times when we really want to make something cool, get inspired and work that magic. We see everyone around us (online) do it, but how come we are not?
So we look for ways to get inspired, we ask around, find these usual answers: go watch a film, listen to music.. take a walk...
But even when we do that, we still end up stuck most of the time.
Part of the solution is knowing WHY we get stuck and this is my theory.

:bulletblue: ADT - Attention Deficit Trait.
'Experiencing an inner frenzy of distractability, impatience, difficulty in setting priorities, staying focused and managing time. Those are our biggest enemies as they all end up cluttering your head and keeping you from spending quality focused time on a singular topic.
Everything we do now a days is based around multitasking and it is giving us a constant overdose of information. Let me elaborate.
How many of you travel daily by public transport and don't look away



Thanks for reading, you amazing people! ^^ !
I write these journals to note down my thoughts and experiences and am really humbled by the fact it draws to many readers ^^ 
  • Mood: Daily Needs
  • Reading: .
  • Drinking: water

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Fri Sep 26, 2014, 3:14 PM
this poem is drunk right now
this poem is a disappointment
this poem is a mess
this poem would be nothing without me

nothing
do you believe me? i will grow talons to tear
into and out of myself, there will be no need
for that knife, no need for gore
or for love,
there is nothing

and it will be gone
long before
it is something

(this is not a poem. do you believe me?)

so im doing a giveaway again ^^
what you have to do to apply is: Be my watcher, fav this journal and comment below tagging 3 people!
this giveaway will last 2 weeks so it will end on 14th October!
there will be only one winner that the random number site will choose!
and the winner will be getting 600 points!

I am doing this events for my watchers and I will check every entry if they are watching me xD

.

Thu Sep 25, 2014, 5:02 PM
sometimes the cold holds my hands so tight
they start to burn, turn red and raw, i know it has
something to say but has no voice
so i must feel the chill instead, it knows
no other way, i know
no other way
to say
that i am thinking of the sun

(the tide comes in and licks her sandy lips, drinks in the moon and i am gone)

JollyJack made this cute comic
So, You're A Cuddly Toy by jollyjack

Sadly what confuses me are people writing up “Shots Fired!” comments under the artwork. That makes no sense to me. Is it because he draws “sexy” things and people just assume that I’m against “sexy” things cuz I make feminist-slanting comics from time to time? If that’s their beef, then they’re idiots and lack simple comprehension skills necessary to form accurate conclusions based on things I’ve said. Especially since I’ve said that not only do I like sexy artwork and characters, but that I like JJ’s work and have no issues with it what-so-ever. Anyway... ENJOY THE CUTE CARTOON!

Sam Pepper
So there’s this YouTuber named Sam Pepper who does viral prank videos. Recently he did a series of videos where he pinched the butts of various people, both men and women. In the videos it appears unprovoked and very invasive of random strangers personal boundaries. The people react negatively (naturally) and some even try to attack him back.

These videos have caught the ire of a lot of people online as being just generally offensive behavior that shouldn’t be laughed at. It is, essentially, harassment videos. Sam Pepper, of course, came up with the response that he was just doing a “social experiment” and that these people (mostly women) were just actors who all signed and agreed to be in the videos.

Now... if that is true, then it raises a couple problems... mainly being that this “social experiment” he claims he’s doing recently doesn’t excuse the hundreds of OTHER videos in which he asks random strangers (mostly women) to do something with him, such as impromptu make-out sessions, to kisses, etc. And if it’s false, then it just shows him as being a really unsympathetic asshole who’s willing to harass strangers for pageviews on his channel. So either way it’s not looking good for Sam Pepper.

Many people have responded to him, including the vlog brothers who promptly made a statement that he is not welcome back to VidCon. Prank videos, by their nature, are designed to catch unsuspecting people off guard and to watch their (usually) hilarious reactions to the odd situations they’re put in. But what Sam Pepper is doing is violating people’s consent or forcing himself onto random strangers who likely go-with-the-flow because they’re nervous and a camera is on them. There’s a big difference between the guy who pretends his car is empty to get reactions from McDonalds workers, and a guy who approaches random women and forces them to kiss him on camera against their will. One is funny, the other is harassment.

And since the public outcry over his videos, a number of women have come forward to add their testimonies to the fact that they were unwantedly touched or harassed by him. One allegation even being that he conned women into sending him nude photos. You can read more of it here: www.buzzfeed.com/ryanhatesthis…

Overall, this whole thing is a mess in it’s own right, and it’s not looking good for Pepper. I personally don’t agree with the types of prank videos he does, and I sincerely don’t agree with the idea of groping or touching someone against there will for lulz. The fact that he can’t seem to realize that his actions are bad is the worse part about all of this. That’s the sort of thing we need to stop... people thinking that it’s OK to do this sort of stuff because of “who they are.”

That’s my take on this whole situation...

Emma Watson
Emma Watson is a feminist and she gave a very stirring speech on why she is one. It was a great speech and it got a lot of press. It was also followed by the threats by 4chan to harass Emma Watson for being a feminist by leaking nude photos of her. Given the recent string of harassment against women for standing up for a cause lately, this naturally got a lot of media attention.

Except... the threats weren’t real. They weren’t made by 4chan. They were made by a media company called Rantic Marketing which make viral websites designed to expose the negative actions 4chan often takes against celebrities...

Except... THAT wasn’t real EITHER. Rantic Marketing is actually a front for a team of hoaxers called SocialVEVO. They create these fake stories and websites to capitalize on page views before the general public figures out the truth.

So we’ve got some sort of “Hoax-ception” going on here. Crazy shit. www.themarysue.com/emma-watson…

Despite all that, Emma Watson’s speech is still great and you should read up on it if you haven’t already. Her speech was the inspiration for the #HeforShe hashtag that’s been getting popular on twitter recently and is designed at getting men and boys to become advocates for inequalities faced by women and girls around the world. www.cbsnews.com/news/emma-wats…
  • Mood: Bewildered
  • Listening to: R.E.M. - I am Superman
  • Reading: Twitter
  • Watching: Doctor Who (11th Doctor)
  • Playing: Marvel Puzzle Quest
  • Eating: Potato Skins
  • Drinking: Chamomile tea. Hot.