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Are highly intelligent or very talented people better able to hide their misery from loved ones, thus making it all the harder to “read” them and help them? fav.me/d7ux38b

Vote! (57,613 votes) 1,198 comments
43,233 Deviants Online

A Tribute to Robin Williams

Fri Aug 22, 2014, 10:38 AM












Editor’s Note:


Why did we delay for more than a week the publishing of this remembrance? Because to properly reflect the impact of this loss on the millions of Robin Williams fans worldwide, we wanted to be sure to capture a true sense of the torrent of love for Robin pouring in from the community in the form of heartfelt portraits and other tribute art.






We chose the “best” pieces to accompany our own prose tribute, but the “best” kept being supplanted by “better bests.” There is no end to the river of love for Robin Williams and we expect no end to the fabulous tributes artists will pay to his work.













Why Robin Williams Was Important
(You already knew he was funny.)






The official obituaries are disappointing. Descriptions of his humor rely heavily on “you had to be there.” They are unable to use words to describe the manic madness that was a Robin Williams performance in full flight (improvisational probing of the uncaged and directionless zeitgeist of the youth of the times, 1978–80).





Robin Williams’ early work—zany stand–up comic then hitting big-time with prime time network sitcom—is followed by an appreciation of his skills as a comic actor in the Hollywood studio feature films that followed, the places where most of Robin Williams’ millions of fans worldwide came to know and love him: places like The World According to Garp (1982), Moscow-on-the-Hudson (1984), Good Morning Vietnam (1987), Dead Poets Society (1989), The Fisher King (1991), Mrs. Doubtfire (1993) and Good Will Hunting (1997). Robin Williams’ good–natured optimism and genuine love for humanity shined brightly on the big screen.


But to achieve such success in the movies meant disappearing the demonic anarchic spirit that animated Robin Williams’ early comedy club days—the very thing that electrified a lost and “stagflated” post-punk generation. Robin Williams in the movies was all of his wild energy minus any danger. He might have been the next Lenny Bruce, or even at least the next George Carlin, had his be-all, end-all work ethic not dictated that he accept roles in one studio picture after another, regardless of quality. His need to always be on, always pleasing people, resulted in so many of his movie roles being so insultingly far beneath the potentials of his true talents. Edgier projects never had a chance of organically evolving to emerge from his febrile imagination. He had to be constantly working instead of nurturing. It defined him.


Tragically, the same intense drive to always be working plus a ton of sudden wealth resulted in a cocaine addiction that took a serious toll on his health. He suffered through decades of rough divorces, of being on and off the rehab wagon, and a major heart surgery.


For those familiar with his career from his earliest stand–up days, this once whirling dervish’s gradual loss of comedic velocity was as painful to watch as it no doubt must have been for him to endure.  His final HBO special shows him to be just as funny as other HBO star stand-ups, the sadness being he was once pure genius, light-years ahead of the usual stuff. To see him falling back on bits of decades-old improv when new jokes died was a bit of irony the young Robin Williams would have savored and savaged.



The official chroniclers of our society tend to focus on “success” (especially financial) and how a person attained that success as the core narrative of an individual’s life. But very often a performer’s importance in influencing society lies not in being a role model over the lifetime of a successful career (e.g., the emphasis on how much money Robin Williams’ decades of movies made) but in some spark they provided to the inchoate consciousnesses of their audiences in the early days. The no-limits comedic freedom and anarchy represented by Robin Williams in his first few years on the stand-up scene may have been his lasting legacy, the TV and movies that followed reflecting a mere single facet of his talent, rather than a laboratory for honing his improvisational magic.


The word comes in that it was a Parkinson’s diagnosis that finally made Robin Williams fall to Earth. After having lived through his college roommate Christopher “Superman” Reeves’ quadriplegia and his friend John Belushi’s drug overdose death, this final cruel joke on him—this physical comedian extremis gradually losing half his language with his audience—was one cosmic irony he could finally find no humor in.


What will live on forever will be the pure unadulterated, sheer joy the mere sight of Robin Williams’ smiling face brought and will always bring to his fans. This joy is reflected back in an inundation of the deviantART website with over 5000 portraits and other “Robin-pieces” made and shared by the worldwide deviantART community of artists just since his passing. An evening at the movies with this man, even in his most formulaic “dramedies,” will always mean a psychic cleansing for the millions who love him, a receiving of this holy man’s gift of healing through laughter and his talent at transporting us to where we can indulge a return to our most childlike happiness.




But, wow, just remembering Robin Williams burning down the clubs in 1979—and imagining what could have been... Well, I guess you had to be there.




































Questions for The Reader






  1. Do you think Robin Williams could have remained a vital comedian and comic actor even as he battled Parkinson’s disease? Have you battled disease while pursuing your art?

  2. Do you think that all great artists possess hidden “darkness” of the heart or mind that adds a powerful poignancy to their work? The funnier the comic, the more intense the suppressed dark side?

  3. Are highly intelligent or very talented people better able to hide their misery from loved ones, thus making it all the harder to “read” them and help them?

  4. Do you think it’s possible for successful artists to fight the allure of the more exotic dangerous diversions, deal with chronic depression, deal with serious diseases, yet still continue to create art successfully? Is a strong community a key to avoiding these hazards?

  5. Almost every comedic interaction from Robin Williams produced an immediate sense of well–being for the audience. Are there works of visual art or literature that have this effect on you?



Suicide Prevention & Support


If you or someone close to you needs additional emotional or psychological support, please contact your local suicide prevention hotline.


If you reside within the U.S., please click here.


If you reside Internationally, please click here.











300 point lottery winner!

Journal Entry: Fri Aug 29, 2014, 3:33 PM


And the winner is  :iconowl00augen: congratulations! :party::party::party:
man it took a while to get to 1919, i never expected this journal to get over 2000 favs OMG, but thanks to everyone who participated! I see many people like these point lotteries :XD: and sorry for taking 3 days to announce the winner, i was so busy :noes:


Hello everyone, this will be a short journal :D
I am giving away 300 points in this lottery and here's what you have to do to enter:

+fav this journal :D that's it
-winner will be announced in 2 days :la: 


I will use random.org to pick a number from 1 to the number of favs my journal has at the time, and then the winner is the person who's number corresponds (in the fav section of the journal you will notice favs are counted when you click on 'who')

I will be making a series of lotteries to celebrate my art book, which will be printed in a limited number and you can only get it until September 20 :D

So until September 20 i will also make point lotteries :D So there will be more chances of winning. Also the winner of the previous lotteries are not eligible to win a second time (although it's highly unlikely for the same person to win twice
I might give away a free art book copy but that depends if i get many orders or not ^^


So, check out my art book here:

Art Book Pre-orders by Yuuza

Creating your own Manga

Fri Sep 12, 2014, 1:10 PM by Khallandra:iconkhallandra:
:iconprojecteducate:
:iconprojecteducate:


Anime And Manga Week


Introduction


You have a great story, a bunch of characters and you want to create a manga. However, where do you start? Do you have it Left->Right or Right->Left? How should you publish it (*note: some publishers may have additional requirements/restrictions)?
The process is pretty much the same for any graphic progression such as comics.
Luckily, there are a great number of tutorials to help you on your way.

Nozaki-1 by Khallandra

Storyboarding


A storyboard is a panel or series of panels which detail the sequence of significant events in a planned scene, i.e. a rough sketch coupled with some words to describe the actions in the scene.
At this point you'd need to have an idea of whether you are making a left->right or right->left manga and your story has been separated into scenes and plot points you wish to use to drive your story.


Tutorials


Storyboard template_download by demoniacalchild Storyboard Template by j3px Manga-Comic Tutorial Part1 by EST0PPEL Comic Tutorial Part One. by Disasterpeice777



Sketching


Once you have figured out the rough story, it's time to get to sketching. First you need to prepare your final layouts and edges of the paper. Typically there are margins on official manga paper to emulate. These give an idea of where the cut off points are.
Sure you do not need to worry so much in a digital sense, but some manga programs will put these in case you did want to put your manga into print. You can buy pre-marked papers with the rulers in non-photo blue and there are some templates in the tutorial list to give you the guidelines.
Non-Photo Blue Why do people make their sketches in a pale blue? This is a specific shade that scanners 'ignore' when scanning in grey-scale. So you do not need to remove your sketch lines after inking. Typically the non-photo blue comes in mechanical pencil leads of various sizes and do not smudge as easily as a standard graphite pencil.
Non-photo blue Wiki Page.


Tutorials





Inking and Pen Techniques


After you have completed your sketch you can start to ink your page. You can use multi-liners, pen and ink or complete this digitally, this is completely up to the artist's preference.
Using the correct pen is important, as different pen nibs deliver different amounts of inks, digital programs emulate this as best as it can. However try not to use a ball point pen, as the ink can smear, try a felt tip instead. A cheaper pen is Staedtler Triplus Fineliner Pens, or Sakura Pigma Micron and personal favourite Copic Multi-liners. If you are going traditional pen nib and ink, the 'staples' are G, Saji and Mapping Pens, you'll also need to buy a shaft and ink pot (Copic Ink is quite nice).
This is also the stage at which you would add all the black areas, you can purchase additional brush pens to make this easier (or use the fill tool digitally).
Made a mistake? Use white ink to cover it over and start again.

Nozaki-3 by Khallandra

Tutorials


 B.W. Process by CodenameParanormal Inking with Manga Studio Page1 by michiru-san Motion Lines Tutorial by TirNaNogIndustries Tutorial - Speed lines by Ero-Pinku Three cross-hatching techniques by orioncreatives Pen Shading Demonstration by vendixnosferatu Ornamental inking by Asfahani



Adding Screentones


Screentoning is another art in itself. Applying the correct screentone needs to be well thought out and consistent across your manga. Choosing a flashy pattern for a character's pants or jacket may distract from the story. Digitally you can easily trial and error, traditionally you are more limited, but you can at least put the tones across your page to see how they go together.
Applying a screentone can be quite fun, it comes with a sticky side that you cut a rough area then lightly apply to the paper, then you cut off the undesired amounts (if you go through the paper with your cutter just sticky tape the back). Once you have the cut out finished, stick it down more firmly.

Nozaki-2 by Khallandra

Tutorials


SCREENTONING MANGA ON PHOTOSHOP by Noiry Manga Screentoning Tutorial by juri0juli SCREENTONING MANGA ON PHOTOSHOP by Noiry Traditional Screentoning by FOERVRAENGD How To Use Screen Tone by SiSero Dots and Screentones - Print by screentones Screentones by Lady-Werewolf Ink Wash Tutorial by EngleArtist



Scanning


After you have finished the pages it is time for scanning. Make sure your scanner surface is clean, then place your page on the scanner and put a backing behind and close the lid, put an even distribution of weight on your scanner and scan it in.
Typically choose grey-scale and 300dpi could be enough, but you can make it more. If you are planning on colouring it, if the 300dpi scanned page is not big enough, scan it at 600dpi instead.
Clean your page from dust, rotate and crop where necessary. Apply proper Curves/Levels to make the darks darker and whites brighter.


Tutorials


SCANNING AND CLEANING MANGA PAGES by Noiry Comic Tutorial - Cleaning by Eisha Tutorial - Cleaning Lineart by kureo95 Speed MANGA CLEANING - ENG tut by i-Lock



Typesetting


You have your art and your page all ready, now you need to add your text.
Choose a font/fonts you wish to use (such as Wild Words or Webletter). Pay careful attention to the position of the words in your speech bubbles/thought bubbles and try to mix up using italics and bold when a different tone is to be applied (thoughts or yelling for example).

Tutorials


Typesetting guide for a BD by raluca-z Webmanga Page Tutorial by verticalfish



Presentation & Useful Groups


You have your finished pages and you are ready to publish your manga. What is the best way?
This is purely up to the artist, some approaches are to have each page as a separate deviation and the comments manually link to the first page, previous page and next page.
Another approach is to use Flash or PDF to have the entire chapter/manga in one sequential file.
A new and exciting approach is to make use of Deviant Art's Motion Book Tool details here.

Nozaki-4 by Khallandra

Useful Groups for more tutorials and tools


:iconmanga-apps: :iconartistshospital: :icontutorial-city: :icontutorialhouse: :iconsai-manga-tuts: :iconlearnmanga: :iconmangaacademy:




If you are wanting to publish your work please consider some of your decisions need to conform to their requirements. Go do some research as you may find your orientation, readability, font choices, tone choices, etc. will be part of their standards to follow.




Thank you for reading this article, a lot of the tutorials linked to are the first part of many so be sure to check out the rest of the artists tutorials.

Questions to the readers:


  • What is your favourite part of making a manga?
  • Do you have a favourite screentone or effect?


The animated gifs are from Monthly Girls' Nozaki-kun.

(CLOSED)1500 Points Raffle

Journal Entry: Wed Sep 17, 2014, 12:48 PM
(CLOSED)

Pink Points by zara-leventhal  1500 Points raffle Pink Points by zara-leventhal

:iconsealglompplz:

How to join

 
just fave this journal 
:+fav:
The raffle will end in 3 days

goodluck 
:iconkissingplz:






  • Mood: Joy
  • Reading: Tokyo ghoul
  • Watching: too many series at the same time
  • Drinking: water (gotta stay hydraighted

Hi Everyones!!! :icondragonhi:

How Are You???


fella Gift (Party) Today a new Give Away Starts Againsmile


How Participe??? Looking at you

 

Is very simple winker Fella (Reaction)


1. Watch me :iconsolkorra:SolKorra (Obligatory)Pleased 

2. Fav This Journal (Obligatory)Fav fella (Badge)

3. Comment this journal, If you want, Inviting 3 friends or deviants you want, with :dev : or :icon : code.Meow fella (Smileys)

4. Fav This Draws, If you want Flowers fella (Love)


Korra Final Avatar State by SolKorra

Korra is Pocahontas by SolKorra

Korra is Kida by SolKorra

Korra is Elsa by SolKorra

Legend of Sol The Official Team Avatar by SolKorra

Sol's Avatar State by SolKorra

Korra Burn by SolKorra

Sol Vs Brok Firebending Training by SolKorra

Korra Bending The 4 Elements by SolKorra

Squee Bounce Prizes!Fella Heart Kiss (Love) 


1st Place 500 :points:

2nd Place 250 :points:

3rd Place 100 :points:

4th Place 50 :points:

5th Place 50 :points:

6th Place 25 :points:

7th Place 25 :points:

   

Dead Line 30th of September


Enjoy!!!!

Blower fella (Party) 


Founder SolKorra:iconsolkorra:

PLEASE NOTE: This is a limited Beta release and not all Beta Testers have access to these features at this time.

Three major changes to the way the deviantART works have just been launched to Beta Testers! We’re pleased to announce the beta release of a redesigned site navigation and two entirely new features — Activity Feeds and Status Updates — bringing exciting new options to deviantART’s browsing and sharing experience.

These enhancements are the first step in what’s to come, and we can’t wait to show you the full picture.  Until then, we need your help to use and abuse these features!  Tell us what you like, what you don’t, and be sure to report any and all bugs or inconsistencies you encounter.  Your use of these Beta features provides invaluable data and insight so that we can better shape the features for actual launch to the entire site.


DeviantART's New Site Navigation


The site's navigation menu has been completely overhauled to make it easier to find what you’re looking for on the site. The new menu creates a sleek, organized layout that simplifies navigation and provides room for upcoming improvements and new features. Best of all, we haven’t removed any functionality – so what you know and love is still right there.

What’s New:

  • Everything related to your account is grouped together on the right side of the page.

  • The Shop, Submit, Profile, Message Center, Friends, and Favourites menus have retained the same drop-downs as before, and the Stick and Splinter menus that some users prefer are still available.

  • Undiscovered and What’s Hot have been separated from Browse (which includes Popular, Newest, and Search) to highlight and more clearly reflect their distinct browsing methods.

  • You can now customize your deviantART front page. Your last selected page — Activity Feed, Browse, What’s Hot, or Undiscovered — will be preserved each time you click "Home" or the deviantART logo.

  • When on Browse pages, the left column containing the search bar and category tree can be collapsed or expanded, which lets you filter options when you want them, and hide the options when you want to view the art without distractions. The column will retain whichever setting you prefer, so you can set it how you like.

  • The search bar previously located at the top of Browse pages has been moved to the left column, to reflect that it's specifically a search tool for deviations. The search bar that appears in the site navigation searches for deviations as well, but will also allow for additional search features in the future.


If you encounter any bugs or other issues with the new navigation, please file a ticket about them in the devBUG
 Issue Tracker under the Site Navigation project.

Screen Shot 2014-09-09 at 11.03.56 AM by wreckling


Activity Feed


The Activity Feed is a new feature that displays recent activity of the people you're watching in an easy to scan feed. When browsing the Activity Feed, recently posted artwork, Journals, Status Updates (detailed below), Polls, Critiques, Forum Threads, and Collections from deviants you watch will display, letting you scroll through art and interact with them.

You can also share Status Updates and deviations from your Activity Feed, allowing you to easily promote artwork or Status Updates that you find interesting.


Screen Shot 2014-09-09 at 10.30.38 AM by wreckling

Apart from the content you already see in your Message Center, we’ve added Collections to the Activity Feed. Now you can discover artwork that’s being curated by the people you watch. You can edit what items show up in your Activity Feed at any time (including Collections) by visiting the Manage Friends page.

If you’d prefer not to have one of your Collections displayed on other deviants' Activity Feeds, you can visit the Collection Options area of your Collection and check "Disable watching". This is a new feature that has been made available to everyone today.

Activity Feed Widget


The Activity Feed widget displays your five most recently uploaded deviations, Journals, and Status Updates, creating a simple, at a glance way for you to keep visitors and watchers alike up to date with what’s going on.


Status Updates


The Activity Feed comes with a brand new way to easily communicate with your watchers: Status Updates!

You can use Status Updates to post quick personal updates, share a work in progress or your commission status, share the work of an artist you like, talk about current events, ask your watchers for advice, share what inspires you, or just talk about how you’re feeling.

We’ve noticed a lot of deviants use Polls to send out short messages to their watch list.  Status Updates are a simple way to make updates like these, letting you post and get right back to creating.

To post a Status Update, visit the Activity Feed page or the Activity Feed widget on your Profile and share what's on your mind!

If you encounter a bug or other issues involving Activity Feeds or Status Updates, please file a ticket in the devBUG Issue Tracker under the Activity Feed project.


Try it out!


These features are live to Beta Testers, so feel free to give them a try! The new site navigation is visible everywhere on site, and you can visit the Activity Feed page or view the Activity Feed widget on your Profile Page to test it and Status Updates out!

Any feedback you have can be left in the comments on this article. If you have any questions or concerns, please let us know!



The funny thing about people knowing you, is that many people want to be your friend.

"Will you be my friend?" is one those questions I get the most.
It's also one the questions I have to answer with a negative answer the most, because I don't like lying to people.

Like I've told in some of my earlier journals, my life didn't overflow with friendship nor popularity when I was younger. It was quite the contrary. I wasn't anything near popular, to the point that most people didn't even want to have anything to do with me. As the kid that got bullied, the few that dared to get close to me, more or less put their social status in the group at stake by even talking to me. And as a result, I guess I valued their friendship a lot. After all; I knew what they risked.

Coming from that sort of situation, friendship has always been a very important but at the same time mysterious matter to me. Something not be taking too lightly. Being a friend to someone meant that you had a close connection to that person. That you knew someone. And you where there for that person, even when that person wasn't feeling too well or when he called you up in the middle of the night when something went wrong.
Getting older I pretty soon found out that wasn't everybody's definition of friendship.

During my days in high school, I always hoped that there would be a day in life that I would do better. That I would be more popular, and that there would be people that actually wanted to be my friend -- genuinely, without having to hide it from others. As soon as I became a pretty devoted webdesigner and webdeveloper in university, and more and more people found out about my talent, I indeed got more friends. A lot of them. But ironically, they weren't anything near what I hoped for. Most of them weren't interested in me as a person, but rather in what was in this 'relationship' for them. And pretty soon I found out what it was all about. After a few friendly smalltalks, the truth soon was revealed.
"My computer broke down, can you help me?"
"Oh, my webhosting crashed on this new plugin. Could you..?"
"I have this problem with this javascript? I'm sure this is fairly easy to fix for you."

Like any stupid fool that hardly knew friendship, I spend a few evenings fixing computers, webhosting problems, and scripts. For free, of course. Because they were friends... weren't they? Only to find out that I wasn't actually invited for that awesome birthday party they threw in a week later. And I wasn't invited for that barbecue either. Nor were they there for me, when I found out I was sick and I could've really used some friends to cheer me up. As any sane person would expect, when I stopped fixing their stuff for free, I'd never hear from any of them again. And you know... I wasn't even mad about it at that point. I only felt disappointed.

A harsh lesson, but certainly one that taught me to never use the word "friendship" too lightly (and not to fix things for free for everybody -- that too)

I'm very social to some extend. Don't get me wrong on that one. I love talking. I love discussions. I have lots and lots of acquaintances, but I've only got a few friends. And those are the people that could wake me up in the middle in the night, and I would probably still get out of bed (and that's really something, considering I'm usually really really grumpy in the morning).

When a random person or artist on DeviantArt, or where ever asks me if I could be their friend, I often say "no". Not because I dislike them. But because they live at the other side of the world, I will most likely never see them face to face, and I know basically nothing of them other than their nickname and the art they have in their gallery (if they uploaded anything). How can you be a honest friend to a person you don't know? I know I couldn't. And I don't want to create the false expectation I can, only to disappoint one later on.

Want more commissions?

Sat Sep 13, 2014, 5:09 PM
This journal is for artists who want to get more commissions, or want to open commissions and never had so they don't know how best to present their art, or even for those artists who took commissions before but would appreciate some more tips :D

There are a few pretty important things to consider before publicly announcing you're  opening commissions:

1. payment method. The deviantart commission widget takes 20% of your profit, but then again more deviants have points so you're likely to get 20% more customers like that. But don't forget there are people who have paypal and don't feel like dealing with points so if you decide to open commissions through deviantart, don't let that be the ONLY payment method.

Paypal is the most common payment method used online and i strongly recommend it. Make a paypal account, connect it to a card and you're ready. But don't forget paypal has a limit of $3000 per year withdrawal. So if you're serious about drawing art for a living and you can only be payed online through paypal, you have to lift your limits. Where it says 'verified' see there's a link called 'limits' click that and follow the instructions in order to lift that limit :D

2. What you're offering! Don't make too many options, it was proven that more people buy when there are 3-5 options than if there are 10, apparently it confuses people? I won't get into arguments why that is or weather it's true or not. TO be on the safe side, make only a few very clear options. Try not to confuse your buyers :D

3. Your prices! I can't stress this enough but don't sell too low! Making a drawing for 100 points is too little even for a beginner. Think, is my drawing worth as much as a soda? If your answer is yes, up your prices D: Does my drawing cost as much as a coffee or a hamburger? If your answer is yes then go back and up your prices again! 

A good way of calculating your prices is think of the salary you'd like to have, something you would be happy to make in a month, then divide that salary into 21 days, then divide it by 8 hours and you'll get your ideal price per hour. Then see how many hours it takes you to finish that drawing and voila, you have a base price :D But if you're serious about art, you have to add more on top of that price to make up for the time you spend chatting with the client ans answering to their messages and emails. And now you have a more realistic figure of how much your art is worth, or at least how much you wish your art would be worth. 

Now take that price and compare it with other artists who are relatively on the same skill level as you, if there's a huge discrepancy then adjust your price slightly, but don't copy another artist's prices, you don't personally know these artists and their circumstances, maybe they are very young and don't really need the money, or maybe they live in a country where prices are lower than in your country, or maybe they're super fast at drawing and they can finish that in half the time than you can. So never copy another artist's prices, make your own :D

Now that you decided all these things,

The next step is to tell everyone about it. Here are is a useful checklist for getting more commissions:

1. Advertise the fact that you opened commissions. Do this by posting a journal. While it's useful to have a widget on your page telling your visitors you're open for commissions, your watchers are the ones most likely to buy since they know your art and like it for a while. Visitors, not so much. So post a journal or a forum post. These 2 things will ensure your watchers will see you opened commissions. Actually many deviants turn off journals if post too many or they're too personal etc, but few deviants turn off forum posts so theoretically you should get more exposure by posting a forum post with your commission info. Better yet, post both a journal AND a forum post to be on the safe side. make sure your forum post is in the correct category, posting in 'job services' will actually get you a more targeted audience of deviants looking to commission.
You can also make a deviation with your prices and info and examples, again, some watchers of yours might have turned off your journals and polls etc but if they still watch you, chances are it's only for the art. And this way it will ensure they see you opened commissions. 

2. Make sure your commission journal post is visible on your page, and not only that but make sure it stays on the very top! People usually spend 5 seconds on a page before moving on, don't bet your chances on them scrolling down, make your journal the first thing someone sees when visiting your page.

3. Say up front how many slots you open. What are slots, and why should i use them? Slots are used for deviants to know how many people can buy your commissions before you close and start drawing them. Never take too many slots at a time, you will risk having the last person that paid to wait very long. Also, having slots creates a sort of urgency and people are more likely to buy knowing it's a limited offer. 

4. Have examples of the kind of drawings you are offering. Never post an empty commission journal with just text, it just doesn't look good, people are lazy, they don't want to click links. Post a big thumb of the kind of drawings you're offering and if you don't have premium then you can still use the 'add media' and post big thumbs of drawings too.
Post the price very near the kind of image you're offering. Use bold letters for price you don't want your clients looking around and getting confused. Don't forget to add currency, use USD nor $ because there are canadian dollars and australian dollars and it happened to me that i received australian dollars (which are smaller) instead of USD and i was too embarrassed to correct the client. But you can learn from my mistake.

5. Only offer things your comfortable drawing and have drawn very often. At least at first. You risk getting stuck at something if you don't test yourself first. For example if you suck at backgrounds, don't offer illustrations with a background. Your watchers watch for your art, they already know you don't do backgrounds and they don't expect you to draw that. Don't make things harder on yourself. On commissions is not the time to experiment, on commissions you do what you do best.

6. Don't make 30 options. Stick to only a few. This doesn't mean make very few, it only means that too many options are confusing.

7. Ask for payment up front. There are many people who by the time you finish your drawing don't have the money anymore or have changed their mind. This is the internet, anyone can even prank you and ask for a commissions with 5 characters doing a back flip and then disappear. Of course there's the case of artists disappearing after taking many slots and that's sad. So for buyers, beware of artists who take on too many slots! For artists, don't take on too many slots :D 
Of course, for sketches and simple drawings, payment up front is fine. But if there are very complicated drawings with multiple characters, you can show a rough sketch first before asking for payment. Chances are a drawing like that is pretty expensive so the client will feel a bit edgy giving the money just like that over the internet, and a sketch will make them feel at ease. It will also avoid them hating your drawing at the end since they see a small preview.

8. State all the info loud and clear. Here are a few things you could mention:
-roughly in how much time can they expect their drawing?
-if you're a traditional artists, are you willing to send them a hard copy of their drawing? Will they have to pay extra for shipment or is it included in the commission price?
-do you need image references or can you also take only text with description? DO you also do character design?
-What info about their character do you need written?
-should they send the info in a note or email? Tell them how to contact you if they decide to commission you.
-what are the things you're not comfortable drawing? What are the things you draw best? You might draw girls better than guys for example, state that in the journal. 
-tell them if you like to take liberties with their designs.
-do you need to know the character's personality or maybe you don't need to know anything about them except for how they look like. Write that in the info as well.


9. Advertise your commissions in commission groups:
:iconcommission-share: :iconcommission-board:  :iconcommission-network: :iconcommissionpromoter: :iconcommission-i: :iconanimecommissionclub: :iconicommission:
:iconcomms-and-requests:


10. Be online, answer promptly to notes. Again, this is the internet, you don't want your client to have a heart attack, answer to notes as fast as you can. You know you opened commissions so check your dA more often. If you delay answering for a few days, they will wonder what else will you delay? Buyers don't want unresponsive artists to commission, it just looks bad and they might run away. 

11. Do your commissions on time. Withing a month is a good time, anything over that is not so good. I myself have been very late with commissions and that is the reason i haven't opened in a very long time. 

12. Post your commission drawings online once you finish them so that people can see them. They see not only how fast you make them (and also that you DO make them) but  also the quality of the drawing and it makes them want to buy too so it's great advertising. AND you have more better examples to show in your commission journal. 


There's more to be said on the subject of course. But try these tips for starters :)
And for the people wondering, my commissions are closed for an indefinite period of time orz i just don't have the time to make them sorry if this journal might have misled you to think they are open


It's difficult to feel motivated and stay focused on our goals all the time. But how to achieve what we want, how to not let procrastination stand in our way?

Here are some of my thoughts about the topic and I hope that they might be helpful.  :) (Smile) 


1. Set goals
Think about your ultimate goal - what is that matters to you the most, what would make you incredibly happy and excited. Write that down and work your way through to it. It will be the reason, the reminder for you to look forward in those times, when you'll feel less motivated. 
Try to write also weekly, monthly and yearly goals - be reasonable and realistic regarding that, but don't be afraid of challenges. They have to be S.M.A.R.T. - Specific, Measurable, Attainable, Relevant, and Timely. 

2. Plan tasks in previous day
Make a list of what you want to accomplish in the next day, prepare all the necessary tools, workspace. Be ambitious, but think of what would be the best choices to make. For example, write 3 tasks for next day - then do them and see the results. If you narrow the tasks and plan accordingly, you will feel less overwhelmed and you won't need to think whether you should do them and you'll procrastinate less, as you won't have to make decisions, just do the things on list.   

3. Use schedules
As boring as it may sound, but schedules can have a great impact on your workflow. 
There is this wonderful "One Week Practice Schedule" by WojciechFus, and it's amazing for planning studies accordingly to your needs and maintaining focused discipline in order to become a better artist. 
Also take a look at another Art Study Schedule by Suzanne-Helmigh, that is more focused on certain time constraints and allowing to make your own personalized schedule. 

4. Know your most efficient hours
Analyze when you feel the most inspired and motivated to work, what is the time of the day when you're the most efficient. Then on those hours put your full focus and do the most important work. Don't allow distractions stay in your way when you're the most productive. Work smarter, not harder - think about more productive ways to get things done. 

5. Use the deadlines 
Deadlines can be a tough and frightening thing. Use them in your advantage - whether it's a commission of personal project. Mark that in the calendar or in visible place. Knowing that there is limited time, can motivate you to not slack off and use every moment that you have in order to be closer to accomplishing the task or finishing an artwork. 

6. Stay organized
It's easy to get confused when things are messy - start with your workspace and put things and tools where they should be, so when you would need them you would know exactly where they are. Try to sort your folders in desktop, having inspiration folders, music, videos in a certain place can be useful - also naming files according to what they contain, not asdfgfjk.jpg, can be great when you will need to find them later on. 
While it's been said that messiness can lead to some sort of creativity, sometimes there needs to be a clean and prepared workspace for "happy accidents" to even happen. 

7. Do research 
Read about succesful people, not only artists, but those who have achieved a lot and have wonderful and inspiring lifes. Learn what helped them to get where they are now, study their creative habits, mindset. Through podcasts/audiobooks there is a way to listen to them and their thoughts, while working on your own stuff. Don't be afraid to ask questions, but be cautious and respect the time of the other person, by looking on their website/interviews whether they have already answered those questions and choosing to ask meaningful things. 

8. Don't allow yourself to procrastinate all the time
Think about how well you spend your time. There is a chrome app - Motivation that displays your current age and when you see how your time passes when opening new tab - it can add some sense of how fast time really goes by. 
Install StayFocusd to block certain websites when you need that, disconnect from internet if necessary. 
Check your social media sites, e-mail at certain time of the day.
It's easy to fall in the repetitive cycle of wasting your time, then feeling guilty and anxious about that and then, in order to feel better and forget that - by wasting your time even more. We can't run away from what needs to be done and putting most important tasks till the very last moment is not the right choice. Perhaps it worked well in the school, but in real life - your are in charge of what you do. 
What you do today can improve all your tomorrows.

9. Reward yourself
Even if it's a cookie, episode of favorite tv show, great movie, new art supplies - sometimes rewarding yourself after a hard work can motivate you to succeed. Thinking about the reasons why you are doing a certain task and combining this with rewards can do miracles in terms of motivation and lead to better results. 

10. Do the work
Start doing what you need to do. 
Don't allow doubts and thoughts that you will fail to stand in your way. 
Just start.
It's the most difficult thing, but once you do something, it becomes more easier to continue.
Start with small things, get in the mood (even if you don't feel like it), sometimes all it takes is an action. 
Productivity is never an accident. It is always the result of a commitment to excellence, intelligent planning, and focused effort. -- /Paul J. Meyer

So, how about you - what are your thoughts about productivity? 

This week I found some lovely resources - amazing video of closer look at the Guardians of the Galaxy UI concepts, design and animation by Territory Studio, creative comic - "Being good to each other is so important, guys." by Nate, this epic, yet hilarious and silly SNL digital short, talented guitar player Trench on vine (he has some great tabs in his blog), this great masterlist of resources for those who are going back to school and a cool animated video "Annie" by Gobelins. 






P.S. I quite frequently post some sketches and artworks in my art tumblr - snowmarite.tumblr.com/. and I have a weekly Music Sunday post on aerismade.blogspot.com/  and weekly 8 songs playlist.
and a youtube art channel:) (Smile) 

Have a wonderful week!

"Shoot for the moon. Even if you miss, you'll land among the stars.”
― Norman Vincent Peale
  • Mood: Stunned
  • Watching: Naruto
  • Playing: P.T (ARGH!!!)
I never have as much time to give back to the DA community as I used to (being an adult and all that jazz!), and therefore I've decided to hold a simple competition!

:party: The prize will be a 12 month premium membership for DA!!! :party:


To be in with a chance of winning, all you need to do is fav and comment on this journal. That's it!! You MUST do both.

The competition will run for 3 weeks. So starting today, the last day to enter will be the 12th September at midnight GMT

I will be randomly picking the winner with help from a random number generator. I will bestow the membership immediately afterwards.

Good luck guys! And thanks again for all the support you've given me over the years!!!! :hug: Much love!