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Chen strolling happily through her fields of grey.

A quicky animation I just had to do when I heard :iconjohnnydwicked: music.

Since I whipped this up in the matter of an hour or so theres a lot of little glitches here and there.. But me thinks they add to the feelz!

Modeled and rendered in Blender / Freestyle

Music by :iconjohnnydwicked:
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Sneak peak, wanna see the whole thing?
www.youtube.com/watch?v=5dvYxk…
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A piece I animated and illustrated about the Literature of J.R.R. Tolkien. Please enjoy!
Please don't repost! Share on Tumblr instead :) jasjuliet.tumblr.com/post/8282…

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A little progress shot of my thesis. 

Cinema 4D.

(Recorded from screen, so sorry if it's not always smooth when I turn the view.)
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= the Creative Process = 

My year project in Multimedia workshop, questionning the Creative Process Through the hybridization of various media. 

The first part shows us the processing of drawing my character Lunėwen, giving them life. 
I sometimes jump into other works, that's cause of the creative process is not a linear thing where you only work on ONE job, but jump between many things. 
I had to do a difficult choice :  I hate the idea to be seen, I hate seeing myself wrking, my expressions looks stupid. But it's a part of the process, too, I draw and my characters are front of me, in my own mind. 

Some parts of the animations sucks, some details of the video too. 

You can see that the picture crash, with pixels, it's a video capure of a working video capture that crashed and I couldn't use in the video software. It's a part of the process too, it's really difficult to show digital bugs. But they're very important in the ceative process.
When Lunėwen jump out of the screen, I change of work : I create, really, from nothing, the Ice spirit. It doesn't have name at this moment, it's not a character... befor I give them a face, a looking, an expression, and little by little, give them life. 

Passing through animation, speedpainting, video, sppedsculpting, I show you all the parts of my creative process, from the sketch to the final image, all the parts of the creation of a running animation, exctracts of 40 hours of sculpting. 

I reveal you a part of myself.

I hope you'll like it, many thing could be better, but I had to do choices.
Good watching :3

This video was given into this sculpture that contains a USB stick.
Manelga cub by Lunewen

using adobe photoshop, adobe premiere pro, windows movie maker, after effect
and wacom intuos 4 S

drawing © Lunėwen
music © Briag Poulouin, Alan Stivell, Zreo
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Chen's still strolling along, but things are starting to get a bit strange...


Done in Blender / Freestyle / BVSE


Music by :iconjohnnydwicked:
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A little preview of a short animation I'm working on, featuring a German Pointer and a goose. This is also why I've been quiet recently, I'm hoping to start uploading more once my film is completed.

grass brush provided by Charfade
animated in Photoshop and Flash 
character, art, and animation(c) me
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Test of Eohippus in the environment I'm making for it. Basically the same thing as this   except for a different palaeo-horse.



More about this project
Eohippus Run cycle clean by nekonotaishouPalaeo-Horsies- WIP Background sample by nekonotaishouCharacter design- Palaeo Horsies by nekonotaishou



art © 2014 nekonotaishou do not copy, trace, reference, alter, redistribute, or repost in part or in whole without permission.
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Login Animation for League of Legends' Thresh that I made with the Motion Graphics Team at Riot Games.
Property of Riot Games.
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