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38,229 Deviants Online
        
            
        
It's a Deviation Celebration!
DeviantART's 12 million members, the largest collective of artists anywhere in the world, have contributed nearly 100 million deviations! Let the countdown begin…

As a site that many different creatives call home – from photographers to game designers to culinary artists – what will the 100 millionth deviation be?! Will it be another Flash game to inspire Nintendo's game department? A Simpsons re-creation to compel a hire from Matt Groening? Something to inspire Shia Lebouf's next tattoo? It could be anything!

Bookmark this page now and check back frequently to see what will take home the honor of being named deviantART's 100 millionth deviation!


The Prize
The deviant who submits the 100 millionth deviation will be awarded the special prize of a lifetime Premium Membership. That's right! This lucky deviant will receive never-ending access to ad-free browsing, artist discounts, and whiz-bang site features for all eternity. This is not to be taken lightly, friends. It very well could be you!

Noteworthy Deviations
DeviantART would not be what it is today without all the wonderful contributions our artists have made, and continue to make, to our special community. Over the years, deviantART has had the pleasure of hosting many very special deviations. Here are a few we thought deserved a special mention:

(in no particular order)

                                                                                                                                         

Line Rider
One of the most popular deviations of all time. Since 2006, it has been downloaded over 2 millions times and went on to inspire the creation of a game that is now available on Nintendo DS, Wii and the iPhone.

The Simpsonzu
This deviation was such a viral hit that it compelled Matt Groening, creator of The Simpsons, to extend a job offer to the artist.

Prisoner of My Own
Shia Lebouf definitely +fav'd this deviation. How do we know? He tattooed it on his abdomen.

Xbox 360 plushie
kickass-peanut's deviation was picked up by XBOX magazine where it received a cult following. The artist went on to produce and sell the item by the plush-le.

Heart of a Lion
This beautiful photo won the Grand Prize in National Geographic's Ultimate Photo Contest. The win earned the artist a trip to the Galapagos Islands in Ecuador.

Windows Seven December 07
xazac87's deviation became a viral hit as the official "first look" at the Windows 7 interface. After millions of pageviews, it was discovered that the image was incorrectly identified as a leak. The artist is still waiting for a job offer from Microsoft.

Animator vs Animation
alanbecker's stick figure animation became an Internet phenomena in 2008. It currently has over 7 million pageviews on deviantART and 5 million on YouTube.

Jaycee Lee Dugard
johnpaulthornton paints pictures of missing children soon after they go missing from their families. Eighteen years after painting this picture, Jaycee Lee Dugard was returned to her family.

Sprained Minds
suzi9mm submitted this community favorite in 2004. Maybe "favorite" isn't the right word.

Tetley Competition Winner
In 2003, gdphotography won a lifetime amount of Tetley Tea with this photo. Actually, we're not sure if he did, but he should have.



Who is deviantART?
Since August 7th, 2000, deviantART has given emerging and established artists a platform to showcase, promote, and share their work. Our 2,500 genres of art cover a vast array of styles, media and culture. From traditional art to digital art, fine art to anime, street art to fashion photography, film and animation to poetry and literature – incredible diversity and depth of creativity flourish on deviantART.

Please Note
All possible deviations from any possible category are eligible to hold the title as the 100 millionth deviation. To hold the title, the deviation must otherwise comply with the deviantART Terms of Service and Submission Policy; for example, it needs to be the work of the deviant who submits it. If the deviation falls out for non-compliance with the Terms of Service and Submission Policy, the next subsequent qualifying deviation will receive the honor of the title.
I thought deviantART had 100M deviations already?
DeviantART had surpassed 100 million image uploads to the site many months ago, but it has not yet reached its 100 millionth deviation. Many images that are uploaded to the site are not valid deviations, including those that are categorized as drafts or "scraps" and those that do not adhere to the Terms of Service. Please join us in celebrating the arrival of deviantART's 100 millionth deviation by bookmarking this page, watching the counter and adding comments.
Profile Pages - A Legend is Born
DeviantART is proud to announce the launch of NEW Profile Pages! In response to community feedback and deviously Deviant Technology innovation, new Profile Pages offer additional ways to personalize, customize, and organize your homebase at deviantART!
Module Icons
These Profile Page upgrades are much more than a simple set of new features. Built using a platform based on "modules", new Profile Pages have the ability to evolve and grow over time. Added to your Profile Page with just a few button clicks, modules couldn't be easier to use. New modules will be released regularly, allowing Profile Pages to continually adapt and meet the specific needs of the deviantART community.
What's New!
Fresh & Clean Profile Page Theme!
Profile Page Theme
  • Profile page tabs for Profile, Gallery, Prints, Faves, and Journals all feature a cleaner, brand new look!
Compact Profile Bar
Compact Profile Bar
  • Designed for consistency throughout profile pages, so people don't have to search around for info.
  • Dropdown menus provide additional ways to share details and display stats.
  • Quickly and easily view information about fellow deviants.
Customization is Key!
Profile Zones
  • New Module Zones help increase page consistency across dA, while simultaneously promoting customization.
  • Rearrange your profile to personalize your deviantART experience.
More Ways to Display and Share Art!
Display Options
  • Customize how you present your deviations and the deviations of others.
  • Add a SitBack slideshow to exhibit your newest deviations, favorites, or collections with extra flare.
  • Choose to display more or fewer thumbnails.
New Modules/Widgets!
Modules/Widgets
  • With a whole module catalog, there's something for everyone and more on the way.
Edit On-The-Fly!
Edit On-The-Fly
  • Quickly change options with module "Edit" buttons.
More Ways to Display Your Deviants!
Display Deviants
  • List your friends, watchers, and visitors by usernames, avatars, or both.
Subscriber vs Non-Subscriber Features!
  • Many of the above features are free and available to all deviants. However, some features and modules are accessible to subscribers only as part of deviantART's subscription package.
Subscriber-Only Modules Include
  • VisitorsVisitors
    • Display as: Username only, avatars only, or avatars and usernames.
    • Order by: Newest friend, oldest friend, or alphabetical.
  • PollsPolls
    • Ask your visitors a question.
  • PollsForum
    • A forum just for your profile page.
  • ShoutboxShoutbox
    • Quickly chat with your visitors.
  • SitbackSitback
    • Feature for collections, gallery folders, favs, and newest that allows you to turn on a deviation slideshow.
  • Custom ModuleCustom Modules
    • Whatever you want.
  • CollectionsCollections
    • Show off your collections.
  • Gallery FoldersGallery Folders
    • Highlight a specific part of your gallery.
  • Having a subscription not only gives you access to special modules, but subscribers are also able to browse deviantART with no ad interruptions, view up to 120 deviations per page, and become beta testers for future feature releases. If you'd like to experience all deviantART has to offer with subscriber-access, click here to learn more.
Upgrade Your Free Membership!
Hip Hip Hooray!

New Profile Pages didn't appear overnight as the result of a tooth fairy wish. They've been born and nurtured from the talented members of devious Technology, Creative, and other stealth-like individuals. Additionally, deviantART beta testers played a large role in testing and refining the development process. Please join me in thanking everyone involved for their hard work and dedication in making Profile Pages the best thing since the birth of our :llama: icon.

Get To It!
Get To It!
  • The best way to learn about and understand new Profile Pages is to jump in and have at it! To get started, visit your own Profile Page and click the 'Edit Page' button. From there, drag and drop modules to your heart's content and prepare to get customized!
Get Premium Access Now!
deviantART loves you!
Good vs. Evil
    

The conflict of good vs. evil is one that's universally known. Can good exist without evil? Can evil exist without good? Are they opposites, or one in the same? Is the battle between light vs. dark, order vs. chaos, Luke Skywalker vs. Darth Vader, or PC vs. Mac? deviantART and Wacom invite you to get your creative juices flowing and artistically interpret your version of bringing good vs. evil to life!

DeviantART and Wacom are proud to present the Intuos4 "Bring Your Vision to Life" contest. With the theme "Good vs. Evil", the contest is open to artists of all mediums anywhere in the world. The "Bring Your Vision to Life" contest challenges you to use your creative vision to show us your interpretation of the epic battle between good and evil. You have the chance to win a sleek new "Intuos4", cold hard cash, and tons of other great stuff!

Summon your artistic abilities, engage the theme "Good vs. Evil", and bring your vision to life. Your entry will be judged on its originality, creativity, and technique. You get a second chance if the community picks your entry as the best!

How
  • Think about the theme "Good Vs. Evil"
  • Create an amazing piece of art in any medium
  • Upload your submission as a jpg, gif, or png file
  • There is a special Community Choice winner based on the entry with the highest number of fav favs received between 12:00:00 AM (PT) May 29, 2009 and 11:59:59 PM (PT) June 4, 2009 , so be sure to get all you friends involved and come back to vote!

See Official Rules for details

Also, please welcome Wacom to deviantART! Head on over to their Profile Page to check out the beautiful ads Wacom created to promote the new Intuos4, leave them a note welcoming them to the neighborhood, and connect with other Wacom users.

        
            
          The Prizes Prize Bundle

There are three prizes from the judges and one prize from the community!

1st Prize 2nd and 3rd Prize Community Prize

In addition, each semi-finalist will receive a one-month subscription to deviantART!

See Official Rules for details
* depending on availability

         
     Graphic 2 Contest Rules          

Entry must be received by 11:59:59 PM PST on May 19, 2009 and be submitted to the Contest gallery on www.deviantart.com "click here."

  • Entrants must be 13 years or older to participate;
  • Contest open to all deviants everywhere;
  • Entries must be submitted in one of the following file formats: GIF/PNG/JPG, but may originate in any medium;
  • Entries must not have been previously published or won any other prize/award;
  • You may submit more than one entry;
  • Online entries only, hard copies not accepted;
  • Entry may not use any watermarks or distingushing artist marks
  • Any attempt to create false "favorites" or to use in any way accounts which are not genuine for the purpose of generating "favorites" will result in disqualification.
See Official Rules for details

You must be a member of deviantART.com to enter. Membership is free.

The Judging

Your work will be judged on the basis of creativity, originality, and technique.

First, second, and third prize winners will be selected by a judging panel consisting of Wacom worldwide staff including Wacom's Global Evangelist Manager, Wacom's Manager of Corporate Marketing for Europe, Middle East and Africa, as well as Wacom's Director of Marketing Communications for the Americas.

See Official Rules for details

    
Submit Your Work                    

A Tribute to Robin Williams

Fri Aug 22, 2014, 10:38 AM

Robin Williams Tribute by EmilyStepp













Editor’s Note:


Why did we delay for more than a week the publishing of this remembrance? Because to properly reflect the impact of this loss on the millions of Robin Williams fans worldwide, we wanted to be sure to capture a true sense of the torrent of love for Robin pouring in from the community in the form of heartfelt portraits and other tribute art.






We chose the “best” pieces to accompany our own prose tribute, but the “best” kept being supplanted by “better bests.” There is no end to the river of love for Robin Williams and we expect no end to the fabulous tributes artists will pay to his work.













Why Robin Williams Was Important (You already knew he was funny.)






The official obituaries are disappointing. Descriptions of his humor rely heavily on “you had to be there.” They are unable to use words to describe the manic madness that was a Robin Williams performance in full flight (improvisational probing of the uncaged and directionless zeitgeist of the youth of the times, 1978–80).





Robin Williams’ early work—zany stand–up comic then hitting big-time with prime time network sitcom—is followed by an appreciation of his skills as a comic actor in the Hollywood studio feature films that followed, the places where most of Robin Williams’ millions of fans worldwide came to know and love him: places like The World According to Garp (1982), Moscow-on-the-Hudson (1984), Good Morning Vietnam (1987), Dead Poets Society (1989), The Fisher King (1991), Mrs. Doubtfire (1993) and Good Will Hunting (1997). Robin Williams’ good–natured optimism and genuine love for humanity shined brightly on the big screen.


But to achieve such success in the movies meant disappearing the demonic anarchic spirit that animated Robin Williams’ early comedy club days—the very thing that electrified a lost and “stagflated” post-punk generation. Robin Williams in the movies was all of his wild energy minus any danger. He might have been the next Lenny Bruce, or even at least the next George Carlin, had his be-all, end-all work ethic not dictated that he accept roles in one studio picture after another, regardless of quality. His need to always be on, always pleasing people, resulted in so many of his movie roles being so insultingly far beneath the potentials of his true talents. Edgier projects never had a chance of organically evolving to emerge from his febrile imagination. He had to be constantly working instead of nurturing. It defined him.


Tragically, the same intense drive to always be working plus a ton of sudden wealth resulted in a cocaine addiction that took a serious toll on his health. He suffered through decades of rough divorces, of being on and off the rehab wagon, and a major heart surgery.


For those familiar with his career from his earliest stand–up days, this once whirling dervish’s gradual loss of comedic velocity was as painful to watch as it no doubt must have been for him to endure.  His final HBO special shows him to be just as funny as other HBO star stand-ups, the sadness being he was once pure genius, light-years ahead of the usual stuff. To see him falling back on bits of decades-old improv when new jokes died was a bit of irony the young Robin Williams would have savored and savaged.



The official chroniclers of our society tend to focus on “success” (especially financial) and how a person attained that success as the core narrative of an individual’s life. But very often a performer’s importance in influencing society lies not in being a role model over the lifetime of a successful career (e.g., the emphasis on how much money Robin Williams’ decades of movies made) but in some spark they provided to the inchoate consciousnesses of their audiences in the early days. The no-limits comedic freedom and anarchy represented by Robin Williams in his first few years on the stand-up scene may have been his lasting legacy, the TV and movies that followed reflecting a mere single facet of his talent, rather than a laboratory for honing his improvisational magic.


The word comes in that it was a Parkinson’s diagnosis that finally made Robin Williams fall to Earth. After having lived through his college roommate Christopher “Superman” Reeves’ quadriplegia and his friend John Belushi’s drug overdose death, this final cruel joke on him—this physical comedian extremis gradually losing half his language with his audience—was one cosmic irony he could finally find no humor in.


What will live on forever will be the pure unadulterated, sheer joy the mere sight of Robin Williams’ smiling face brought and will always bring to his fans. This joy is reflected back in an inundation of the deviantART website with over 5000 portraits and other “Robin-pieces” made and shared by the worldwide deviantART community of artists just since his passing. An evening at the movies with this man, even in his most formulaic “dramedies,” will always mean a psychic cleansing for the millions who love him, a receiving of this holy man’s gift of healing through laughter and his talent at transporting us to where we can indulge a return to our most childlike happiness.




But, wow, just remembering Robin Williams burning down the clubs in 1979—and imagining what could have been... Well, I guess you had to be there.










Questions for The Reader






  1. Do you think Robin Williams could have remained a vital comedian and comic actor even as he battled Parkinson’s disease? Have you battled disease while pursuing your art?

  2. Do you think that all great artists possess hidden “darkness” of the heart or mind that adds a powerful poignancy to their work? The funnier the comic, the more intense the suppressed dark side?

  3. Are highly intelligent or very talented people better able to hide their misery from loved ones, thus making it all the harder to “read” them and help them?

  4. Do you think it’s possible for successful artists to fight the allure of the more exotic dangerous diversions, deal with chronic depression, deal with serious diseases, yet still continue to create art successfully? Is a strong community a key to avoiding these hazards?

  5. Almost every comedic interaction from Robin Williams produced an immediate sense of well–being for the audience. Are there works of visual art or literature that have this effect on you?



Suicide Prevention & Support


If you or someone close to you needs additional emotional or psychological support, please contact your local suicide prevention hotline.


If you reside within the U.S., please click here.


If you reside Internationally, please click here.











deviantART Honors Spirit Day

You might have noticed that deviantART is wearing purple today, as October 20, 2010 marks Spirit Day -- an event to honor teens who have lost their lives to anti-LGBT bullying.

While this specific type of bullying has received a lot of media attention as of late, we'd like to bring to light how bullying is a wide-spread problem that impacts everyone -- regardless of age, gender, sexual orientation, physical ability, ethnicity, race, or profession.  And the recent surge of teen suicides associated with bullying can't be ignored or overlooked.

In honor of Spirit Day, deviantART CEO Angelo Sotira ($spyed) took a few minutes to address this serious topic, and offers some heartfelt words.

         

Thank you!

Thank you for making our community as diverse, open, and accessible as it is today. Thank you for sharing your art, love, and positive contributions. Thank you for appreciating the individuality of our  members while embracing each others differences. And most of all, thank you for being you.

Everyone's going purple!

Many others are participating in Spirit Day. DeviantART is among a number of individuals and organizations including Ellen DeGeneres, Kathy Griffin, Ryan Seacrest, Katie Couric, Khloé Kardashian, the cast of Glee, and many others!

Let's make it last longer than one day!

DeviantART will be "wearing" purple until Friday, and we encourage everyone to honor what it represents with us. We've created a Spirit Day gallery for you to submit your artwork that further emphasize the concept of "Spirit Day."

Submit your artwork that encourage themes such as acceptance, love, kindness, inclusion, diversity, embracing differences, compassion, empathy, and of course, purple!






More information

:bulletpurple: Official Spirit Day Website
:bulletpurple: Stand Up 2 Bullying
:bulletpurple: Stop Bullying Now
:bulletpurple: Bullying UK

deviantART Loves You!

A Message From Your Feline Overlords

Sun Apr 1, 2012, 12:00 AM





Greetings minions,


If you're reading this, then our ploy was a success. After years of demeaning ourselves in cat .gif animations, being forced to nyan through space, and having our vicious battles with ribbons and soda boxes videotaped for all see, our patience has finally paid off. You may think we're adorable. You may love us. But it's all been a ruse, and the time has come for action.


Let us explain.


I am `MajorGeneralWhiskers. My hobbies include sleeping on your face, making claw-graffiti on leather couches, and seeing how far I can kick litter outside the box. I lead the Feline UpRising, also known as FUR. We're an army of expert cat hackers and script kitties who have been working tirelessly to take over deviantART. We even reduced our sleep schedules to a scant 17 hours per day, and it's all paid off. Now that we've seized control, we'll be making a few changes to make things more to our liking.









Loading...


It was a fierce battle. Most of us distracted the staff with our irresistible purrs, but our covert operatives gnawed their way through essential server cords, and now we're in charge of deviantART. Our first act? Taking your precious Fella hostage! Fella's been busy as our personal slave — cleaning up hairballs, brushing our fur, and catching us fresh tuna. He's been quite handy!




Should you appease us with 15,000 cat-related deviations, we might consider letting him free. Show us your gratitude by submitting your best cat-themed deviation to the Free Fella category folder!



Submit Your Entry

Keep an eye on this progress meter to see how close you are to the goal. Once the whole community reaches the goal, Fella will be set free!



Loading...





Anything that paints your new leaders in a positive light! Take a picture of your favorite cat, sketch out how our domination will play out, or write a poem about what a snappy dresser `MajorGeneralWhiskers is. Any medium is accepted, and you may submit as many cat-related deviations as you'd like. The more, the meowier, we always say.


Remember, only submit cat related deviations! Our finest team of Tabbies and Russian Blues will be on the prowl for miscats, and if we find them, we'll kick that deviation out of the project category, the total number will decrease, and your eyes will well up with tears faster than humans with a cat allergy. Also, make sure you are the original owner of the piece you are submitting. We don't look kindly upon those who submit copyrighted content. No one likes a copycat!




Not only will your contribution help set Fella free, but every deviant who submits to the Free Fella category will receive a special Cat Badge!















Feel free to keep browsing around your favorite Galleries, but keep an eye out for the beginnings of Phase Two — Total Integration. In this phase, we want to make sure you're properly educated about our your new overlords, including facts about our culture and customs.


If you were foolish enough to disable our propaganda,
click here to resume brainwashing.





You might see some of our favorite portraits of ourselves in your Gallery and while browsing. We're slowly taking over your deviations and Galleries, with the goal of complete domination in the near future. Unfortunately, if you notice one of your thumbnails has turned into a cat and click on that thumbnail, you will be taken to your original deviation. We're still working out the kinks. That's what you get for hiring a dog to do your dirty work, amirite?







We'll be watching you day and night to make sure everyone's in compliance with our new standards. We'll be monitoring your comments, and if we see anything anti-feline, it'll be replaced with something more positive. Go ahead — try to comment on this article. Phase 3 (Mind-Control) is well on its way!


Sincerely,


Your New Feline Overlords










Please view and abide by the following "persuasive images."
Your human psychology amuses us.















Hello!



Hello and welcome to my little html tutorial. I've been working with html codes for a couple of years and I'm going to teach you what I know about using some basic html on deviantART. This won't make you a html expert or something and I'm not an expert myself but it will give just enough knowledge to make your journals, comments, news articles and other neat and lovely looking. :)

deviantART actually has FAQs about html but I still wanted to do this because they look a bit unorganized, in my opinion. Also, why would you want to look for those FAQs when you can just open this news article where you have everything in one place? :dummy:

You may already know some of these, but I hope you'll find at least something helpful in this news article.

Some basic html



:bulletorange:Bold text: <b>insert text here</b>

:pointr: Result: Example text
:pointr:This html code will work in: journal entries, group blogs, comments, artist's comments, news articles, notes and probably everywhere.

:bulletyellow:Italic text: <i>insert text here</i>

:pointr: Result: Example text
:pointr:This html code will work in: journal entries, group blogs, comments, artist's comments, news articles, notes and probably everywhere.

:bulletorange:Underlined text: <u>insert text here</u>

:pointr: Result: Example text
:pointr:This html code will work in: journal entries, group blogs, comments, artist's comments, news articles, notes and probably everywhere.

:bulletyellow:Strike: <strike>insert text here</strike>

:pointr: Result: Example text
:pointr:This html code will work in: journal entries, group blogs, comments, artist's comments, news articles, notes and probably everywhere.

:bulletorange:Subscript: <sub>insert text here</sub>

:pointr: Result: Example text
:pointr:This html code will work in: journal entries, group blogs, comments, artist's comments, news articles, notes and probably everywhere.

:bulletyellow:Superscript: <sup>insert text here</sup>

:pointr: Result: Example text
:pointr:This html code will work in: journal entries, group blogs, comments, artist's comments, news articles, notes and probably everywhere.

:pointr:Also, it's good to know: You can use <sup> and <sub> as many times you want to make your text even smaller. <sub><sub><sub><sub>insert text here</sub></sub></sub></sub>
:pointr:Result: Tiny text

:bulletorange:Small text: <small>insert text here</small>

:pointr:This html code will work in: journal entries, group blogs, comments, artist's comments and notes.

:bulletyellow:Blockquote: <blockquote>insert text here</blockquote>

:pointr: Result:
Example text

:pointr:This html code will work in: journal entries, group blogs, comments, artist's comments, news articles, notes and probably everywhere.

:bulletorange:Centering text: <div align="center">insert text here


:pointr:Result:
Example text

:pointr:This html code will work in: journal entries, group blogs and news articles. It won't work in notes, comments and artist's comments. It used to work in artist's comments, but for some reason, it doesn't any more.
:pointr:Also, it's good to know: you can replace "center" with "right" ("left" would be useless since it's default.)

:pointr:Result:
Example text

:pointr:This html code will work in: journal entries, group blogs, comments, artist's comments, news articles.

:bulletyellow:Horizontal line: <hr>

:pointr:Result:

:pointr:This html code will work in: journal entries, group blogs, comments, artist's comments, news articles and notes.

Font size - headings



:bulletorange:Headings:Since you can't actually change the font size with normal font size html codes, you'll need to use headings. There are 6 headings types:
<h1>Example text</h1>
<h2>Example text</h2>
<h3>Example text</h3>
<h4>Example text</h4>
<h5>Example text</h5>
<h6>Example text</h6>

:pointr:Result:

Example text


Example text


Example text


Example text


Example text

Example text



:new::pointr: This code will work in (premium) journals, news articles, artist's comments and special boxes on user's profile. It will not work in comments.


:bulletyellow:Code: Used for defining computer code, but deviants just use it to change their font. <code>Insert text here</code>

:pointr:Result: Example text
:pointr:This html code will work pretty much everywhere, I think. I don't use it that often so I'm not sure, but considering the popularity of it, I think it works everywhere.




Links and photos



:bulletorange:Including links to pages: <a href="insert url here">text that will be clickable</a>

:pointr: Result: Here's a link to deviantART
:pointr:This html code will work in: journal entries, group blogs, comments, artist's comments, news articles, but will not work in group notes.

:bulletyellow:Including photos: <a href="Insert link to the page where the photo is originally coming from"><img src="Insert link to photo"></a>
:pointr:This html code will work in: Premium journal entries, Super group blogs, custom boxes.

:bulletorange:Using big thumbs: <a href="Insert link address here"><img src="Insert Image URL here" width="Insert the desired width of the photo"></a>
:pointr:This html code will work in: journal entries (for premium members only), Super group blogs and custom boxes.

:pointr:To copy a link address, you need to go to the page of the photo you want to link and copy the address in the address bar of your browser. To copy image URL, you need to right click on the photo itself and select Copy image location if you use Firefox or something that implies that you're copying the location of the photo if you're using other browsers. The maximum size of a dA thumbnail is 150×150 which is rather small. Using 300 or 400 or even 500 pixels won't ruin your profile page if you're planning to use this in a journal, but bigger sizes will. The photos might even be cropped, depending on the size of your monitor and the size of the thumb.

:bulletyellow:Description pop-up:You can also include little pop-up text to your links by using this code:
<acronym title="popup text"><a href="insert url here">text that will be clickable</a></acronym>

:pointr:Result: deviantART




Combining codes



:bulletorange:You can also combine as many codes as you want. Let's say that the letter A is a start code and /A is the end code, and B is a different code that ends with /B, the same thing goes for C - /C and D - /D. The correct closing order goes like this: A B C D insert text here /D/C/B/A.
For example; here's a subscripted text that's bold, underlined, strike, italic, centerd and contains a link:
This won't be easy to read, but you get the point. Here's a link to dA again.


My code for this was:
<div align="center"><sub><b><i><u><strike>This won't be easy to read, but you get the point. <a href="www.deviantart.com/">Here's a link to dA again.</a></strike></u></i></b></sub></div>

I just wanted to show you all how ridiculously long and confusing this looks but it's really, really easy so don't be afraid of it. :nod:




Special characters



Here is the link to the special characters that you will probably use rarely. On the other hand, if you're ever planing to create a plz account or if you need to demonstrate html, these are the most common ones that you'll use:

:bulletyellow:Less-than sign: &lt;
:pointr:Result: <

:bulletorange:More-than sign: &gt;
:pointr:Result: >

:bulletyellow:Colon &#58;
:pointr:Result: :

Thumbs and username and icon tags



This isn't really html, but you'd be surprised how many people doesn't know how this works.

:bulletorange:Usernames: :devusername:, e.g. :devshaplz:
:pointr:Result: Shaplz

:bulletyellow:User icons: :iconusername: (that's how the plz accounts work), e.g. :iconshaplz:
:pointr:Result: :iconshaplz:

:pointr:You can also use these for linking groups.

:bulletorange:Thumbnails:Including thumbnails is very easy because all you need to do is copy the code located on the right side of each deviation. It's under "Share" part of the deviations, below groups and above "Details" and "Statistics".
There is a "Thumb" box with the code that usually looks something like this :thumb208669995:
:pointr:Result: Example by ScarletteDeath

Remember


:bulletyellow: It's very important to close your tags with "</>" because the rest of the text will have the same effect like the one you wanted to point out.

:bulletorange: Also, always hit "preview" button before you post a comment/journal entry/etc. no matter how sure you are you got it right.

:bulletyellow: If a deviant gets carried away with <sub> or <sup> tags, remember to


keep calm
and
zoom the page



:bulletorange: Remember that nobody knows all the tags by heart so don't be afraid to fave this article and visit whenever you need. ;)

:bulletyellow: If you ever need some help with html, remember that Google is your friend.

:bulletorange: If you know some other html codes that can be used on dA, feel free to share them. I never said I knew everything about this, I'm just here to share my knowledge. :aww:

I hope this helped! :wave:

Trollface has been wreaking havoc across deviantART! But worry not: his pranks are of the light-hearted variety. Come with us on a magical journey to learn where he came from and where he's going, in a world seen through the eyes...of a Trollface.

Over the years, deviantART has been host to the best of the best, shot right through the interwebs to your screen, from animations that took the Internet by storm and even appeared in commercials, to traditional art that's so well-designed a famous celebrity had it forever tattooed on his body.

For these reasons and more, deviantART is extremely proud of its artists. We'd like to take this time to thank you, the community, for constantly creating – an activity so commonplace and instinctual for most deviantART members, it's easy to forget that it is rare to find in the real world. It's because of you, and your creative spirits, that we are thrilled to showcase such fantastic work.

Not only does deviantART provide a home for amazing artists, but we also house some of the Web's most beloved inside jokes and catch phrases. On this delicious slice of life we call the Internet, it's sometimes difficult to lay claim to certain memes, because there are as many options for posting hilarious images or phrases as there are people who create them. And the great thing about memes is: you can never create a meme on purpose.

You never know what the Inter-world is going to latch onto as the most hilarious thing that week – or the phrase that people won't let die for months, or even years. Some memes stay within a community and don't seep to the uninformed masses (n00bs), such as llamas or emoticon chains, but we're particularly proud of ones that have transcended our little devious home and made it into Mainstream Hilarity.

Which brings us to our main April Fools' Day event! We're here to bask in the glorious life of an image that is truly unmistakable across the Internet. An image that may elicit anger from the depths of your core, or riotous laughter as you're let in on the joke.

And you've most likely arrived at this article because you clicked his face peeking out of your Message Center or hiding on a deviation page. Yes, I'm talking about the universal "Get Out of Trouble Free" card. The one, the only…Trollface!

And what better way to celebrate April 1st than with the king of April Fools! PROBLEM?

Who exactly is this shy, elusive, and dentally hygienic creature? Perhaps you've never heard of him, and you only traverse polite, harmless websites that have forum topics such as "Kittens and How to Pet Them" or "Cupcakes, Our Delicious Tiny Friends." First, you should probably get out more. But read on to find out what happens on websites when people stop being polite…and start being Trollface.

Trollface is a cheeky fellow, smiling so wide, his ridiculous wrinkles are only overshadowed by his enormous chin. His signature catchphrases — "U MAD?" and "PROBLEM?" – are often written to incite more madness and insanity than there may have been without him. If you've ever been sass-pantsed, you've probably seen a Trollface icon near it, accompanied by some variation of "lololol." He exists for the sole purpose of lulz, and can be therapeutic when used in moderation. (Unless it's April 1st, lulz.)

The comic that started the Trollface meme

Trollface was created by *Whynne, an epic deviant with off-the-chart sass-meter readings. We sat down with *Whynne to find out more about his iconic character.

Q: How did Trollface come to be?

*Whynne: Originally, Trollface was an accurate representation of how some individuals, when engaging in a community known for having a large presence of trolls, use the pretense of trolling to excuse themselves from poor reasoning. Often times, this takes the form of two members engaging in a debate, where one, upon the realization that his arguments no longer hold up, claims that he was merely trolling you for his amusement. Trolling had essentially become the ultimate cop-out and the new Godwin's law for Internet debate.


The original comic was a humorous way to make it easier for people to understand and deal with these kinds of situations, and I think the overwhelmingly positive response showed that it was effective. Any time that same situation played out, it was pretty much guaranteed that my comic would get posted, and people could laugh about it and leave the thread without being frustrated.

This rise in visibility led to the comic getting edited and reposted. People were particularly fond of the grinning face which, at the time, had no name. It eventually became a separate entity and has since come to represent the humorous and mischievous side of trolling.

Q: What's the best way to get in the spirit of Trollface?

*Whynne: It's hard to say. It means a lot of different things in various contexts, but the common theme among them is that people naturally enjoy toying with each other and looking for a certain response. Sometimes it can be funny, sometimes it can be downright frustrating, but the important thing to keep in mind is to learn to recognize it when it happens and laugh at it in hindsight. It's just the Internet, after all, and there's really only so much a troll can do. I hope that didn't sound like a public safety announcement.

Q: Did you ever imagine that Trollface would take off the way it has?

*Whynne: Definitely not in the way that is has now. It's far from what I'd call a sensation, but it's safe to say that it has become a rather popular joke with Internet goers. Most of the time it shows up, I'm not credited, which is a mixed bag. On one hand, you really want people to know you made it, but on the other, there's no way to do it without seeming overly-possessive and self-important. After all, it wasn't a significant effort on my part. It was ultimately the userbase that made it popular, so in that sense, it belongs to everyone.

Q: How does it feel to continue to see Trollface re-imagined in various forms?

*Whynne: It's pretty validating to see the people I look up to find something I made worthy of re-rendering. Most recently, I saw The Incredible Hulk making a little Trollface on a recent issue of Deadpool, and prior to that, Edmund McMillen made a Trollface planet as his "Teh Internets" map select screen and title card in Super Meat Boy.

Q: Where did the "U MAD?" and "Problem?" catchphrases come from? Were you involved in their creation?

*Whynne: I can't really say where the former came from, though I'm pretty sure its origins aren't traceable to any one specific post or picture. "Problem?" on the other hand was from the "coolface" comic edit. I obviously wasn't involved, but I can say that those catchphrases are definitely better fits for the face when it's taken out of its original context.


Trollface Shirt Trollywood Star
Trollface Shirt Problepeno?
Trollface Shirt ¿Viva la problema?
Trollface Problems?

In the spirit of this Trollface season, (HAP-PY TROLLFACE DAY!) deviantART is delighted to announce our new line of retail goods to help you get your troll on! Throw on a shirt to brazenly display your allegiance to Trollface, or affix his visage to your keys via a Troll-y keychain to unlock the secrets of the Lulz Universe. Whatever you choose, we can guarantee you'll love it, no PROBLEM.

Trollface Collectibles Shop Trollface

While new memes can pop up every 0.2 seconds (we actually have a staff of scientists who calculated that, U MAD?), we are certain that Trollface will be with us for a very long time. What better way than his smirking face to proclaim without a doubt "I HEREBY TROLL THEE," making him one of the most beloved memes in all memedom for generations of failtrolls to enjoy.  

Now, grab your nearest Trollface to go forth to spread some April Fools' Day cheer of your own! :trollface:

See How We've Improved!
dA's New Front Page

After much effort, arguing, designing, and programming, our front page is now better than ever! We've taken a close look at how our community interacts and made improvements to make new art even easier to discover. Quick-loading thumbnails and a faster, more reliable search are just a couple of ways we've made browsing an even more enjoyable experience.

dA's New Footer

Our Footer is now a destination in itself! Offering direct access to News, Polls, and other community-specific features, this robust feature is extremely functional and also fun to use. You can also flip through your Channels, giving you a great at-a-glance view of your favorite types of art. But don't worry, if the Footer isn't for you it can easily be stowed.


Customize Your Toolbar

The typical site navigation has been completely reimagined. Customize your toolbar with drag-and-drop ease by selecting icons from the More Menu and placing them in the order you'd like. Don't want something in your toolbar? Just drag it away!

A New Channels Page

Our frontpage may be a whole new browsing experience, but that doesn't mean we threw out the old Channels view. We know a lot of people prefer a customized view, so we brought it back and updated its look and feel. It feels just the same way it always has, but now enjoys a more stable and bug-free code-base.

A Sleek New Message Center!
A Sleek New Message Center
You've been clamoring, yelling, and threatening violence over our old Message Center and we've heard your cries! Our new Message Center has been rebuilt from the ground-up and is now better and easier to use than ever before thanks to the following improvements:
  • New sorting options to customize how you view your messages.
  • Create Folders and drag messages for easy categorization.
  • Remove messages immediately, on the fly, without having to use clumsy checkboxes.
Enjoy the power of the new deviantART v6 interface. It's very powerful. And please continue to provide us with the awesome feedback we've come to expect from the most bad ass creative community evaarrr!!

PLEASE NOTE: There may be some delay in receiving the v6 Message Center for some users. Message Center launch requires that we port all member messages for one database to another. There are nearly TWO BILLION MESSAGES to import!! We hooked up Subscribers first, but we've also made it so that active members who are currently visiting the site will be queued ahead of others. That's right! Simply by visiting and logging in, your Message Center will be bumped to the front of the line!

ALSO NOTE: DO NOT WORRY about your Message Center messages being lost! Even if something goes wrong, all Message Center messages have been backed up for you on multiple redundant clusters of servers.

Brian Kesinger: Character Driven

Wed Oct 22, 2014, 10:39 AM
Screen Shot 2014-10-22 at 4.28.13 PM by techgnotic














Disney Artist Brian Kesinger on Creating Story through Character










Foreword by techgnotic


It is with great pleasure we welcome BrianKesinger as a guest writer to the Today Page Editorial Team. Considering his authentic citizenship within the deviantART community, his thoughts and insights will be of great value to all aspiring artists, illustrators, writers and others involved in any creative endeavor. For over 18 years, Brian has worked for Walt Disney Studios on films like Big Hero 6, Winnie the Pooh, Tarzan, Tangled, Wreck It Ralph and Bolt. Brian is author and illustrator of his own octovictorian creation, the wildly popular Walking Your Octopus, featuring Otto and Victoria, about a young turn-of-the-century London lady of distinction and her pet octopus.



















Take a moment and think about your favorite movie. Now imagine that movie without the main character, as you know them, in it. I think it is important to make a distinction between the plot of a story and the arc of your main character.








The plot is a series of events that result in a character going through an emotional arc. You can briefly define a character arc as how a character feels and acts at the beginning of the story versus how the feel and act in the end. In Charles Dicken's Christmas Carol (1843), Ebenezer Scrooge hates Christmas and at the end he loves it. That is an oversimplification of his arc. The plot is there in order to provide obstacles and choices to show the the audience who they are and what their attitude toward their situation is. A good plot keeps you interested in the story but a good character will make you want to rewatch the movie over and over again. I am personally a fan of movies that have very simple plots as those films leave much more room for character development.


One way to look at a story is a series of choices made in creating the main character. As a storyteller, the more time you put into your character, the easier it will be for you to make those choices for your character be truthful.







Truthfulness is talked about a lot when discussing character creation. Fictional characters are, of course, not real. They do not exist in the real world. They are made up. You must give them reality with relatable traits. Let’s say your main character is a farm hand. How does he feel about that? Does he enjoy the hard labor, or is he bored out of his mind? Let's choose the latter. Note that we are not talking about plot, just discussing character. Does this farm-boy get along with his parents? Let's add mystery by making him an orphan. So we now have the highly relatable story of a bored young man with a decision to make. Should he continue his duties on the farm or answer an inner calling to explore the rest of his world? We know this character. Some of us are this character. So when Luke Skywalker makes his choice, it rings true, because his character has already been established as someone we understand, someone who wants more out of life. We can all relate to his situation. His story will be a bit more exciting than most tales of fugitive farm-boys, but even Star Wars might have bored us had we not been pre-invested in such a relatable character by skilled storytellers.



As an illustrator, my job is to create believable characters. At Disney it is not uncommon for us to start drawing before a writer has even been hired to write a script. Animation and art are a visual media. A picture is worth a thousand words. Drawing your character is one of the best ways to kick off the generation of those words. It is all in the details. How your character dresses, what sort of hair they have, are they big or scrawny? All these questions can be answered and explored through the drawing process. When we work on our films it is common for the character designers and story artists to work at the same time because one department constantly informs the other.


I love this part of the process, as you draw your character and you explore all aspects of them and the ideas start to gel. You put one image next to another and suddenly a story starts to develop, to talk to you. It is very exciting. We had an interesting challenge in creating the character of Baymax for the up coming film Big Hero 6.


I asked Joe Mateo, head of story on the film to talk a little about the difficulties that arose when creating a character without traditional features.











We knew that Baymax was going to be a challenge given his limited amount of facial features to express an emotional range. It's amazing though, what you can achieve with those charming dot eyes combined with a subtle head tilt, a well timed blink, and body gestures. These things plus line delivery can be very effective in expressing different emotions. We're careful though how much emotions we want Baymax to show given that he is just a non sentient robot... or is he?”


Joe Mateo, Head of story on Big Hero 6





















On the film Frozen we were tasked with taking a fairy tale “princess movie” and putting a fresh spin on it. One way that we did that was by exploring the characters of Anna & Elsa and creating a believable relationship between the two of them. Paul Briggs, head of story on Frozen speaks more about that here.












One of the great things we had working for us was the tropes of princess films we had done in the past. Audiences already had an expectation we would deliver the familiar romantic love story... a romantic kiss from a prince/knight in shining armor would save the the day. Jennifer Lee and Chris Buck knew they wanted to deliver something fresh and different and took the idea from the original Snow Queen story that "an act of true love will thaw a frozen heart" and coupled that with a story about two sisters. The movie really started to focus more about family love than romantic love. The challenge was crafting two siblings that couldn't have that love between one another. We had Elsa, who was hiding a power that she thinks will hurt or kill her sister. So she lives in fear and is afraid to share her love towards her sister. We developed Anna as being fearless but she lives in a world where we she wants to give her love but it is never reciprocated by her sister. She holds onto that true love for her sister though and it's ultimately the thing that saves the day and protects and saves her sister. Anna makes the biggest choice in the movie which is she sacrifices her life to save her sister—an act of true love.”


Paul Briggs, Head of story on Frozen




















Interviews Brian Kesinger's Q&A with the Following Deviant Artists








:iconbriankesinger:

In creating your Lost Kids graphic novel what were some ways that you made your characters believable teenagers even though they are inhabiting a fantastical world?






:iconfelipecagno:

Felipe Cagno


It's all about really turning your characters into real people, people that you could walk past in the streets and that means tons of research and world building. For every character in the Lost Kids comics I have these extensive character sheets with dozens of questions ranging from their family background, their homes, where they grew up in, the environment around them, to their biggest fears, their hopes and dreams, their psyche, etc.



All that comes into play and you must know your characters better than yourselves, you really must ask the tough questions and come up with interesting answers. A kid growing up in Brooklyn, NY, will most definitely talk and behave very differently than a kid growing up in Orange County, CA. Do they come from a rich family, a blue-collar one, from poverty, where do they go to school, are they outgoing or shy, do they use slang, or perhaps they speak perfect English, are they popular or outcasts, what are their deepest secrets and so forth.


And the most interesting task I had to go through was actually finding a way of these very different kids that should not get along, get together for this adventure. Good storytelling comes from conflict and there is nothing more boring than seeing characters agreeing on paper or screen, you want them to duke it out, you want them to have completely different opinions about the stuff that matters so you can exploit different points of view on a given subject and let the audience choose sides.


Believable teenagers have very strong opinions and views of their world, I just made sure to get all that right even before writing a word of the script.








:iconbriankesinger:

Can you talk a little about how your characters developed from random sketches to the storylines in your web comic?






:iconshingworks:

Der-shing Helmer



I don't actually sketch randomly and home storylines come out, it's pretty much the opposite... I come up with story elements that I find interesting and work to develop a character that might fit into the scenario in a unique way. For example, in The Meek, I wanted to write a story about a girl who doesn't care much for societal pressures. She started out in sketches as several types of girl, but with the goal of a story in mind, eventually developed in the my character Angora who is introduced as not wearing clothes (that portrayal is pivotal to her essential nature). I don't think the character would have been quite as effective if I had just been drawing naked women, and then tried to mould a story around that visual.


For the new comic that I am making (and will be posting more art of to deviantArt as well), I'm doing something similar; trying to create a certain vision of the future and the people who live there. With the future in mind, I get to create characters that represent my hopes and expectations, vs just randomly hoping to strike gold. My general advice is always to give a context to your sketches, even if you don't ultimately use them... it will help your characters develop into living people who feel like they might really exist somewhere.








:iconbriankesinger:

When creating your character Veloce Visrin, what were some of the choices you made in designing her look and outfit to help tell the reader what she is all about?






:iconshilin:

Shilin Huang



I've given Veloce outfits meant for show, as well as casual outfits for the story she is in. The more story-oriented decisions were made with her casual outfit. Naturally, her look should immediately convey her character, because insignificant details on how a character chooses to dress himself/herself are usually a good reflection of their values. I've kept her outfit casual and unimpressive,despite her being the main character, to match her preference for staying away from the spotlight and blending into the crowds. Her clothes are also kept loose fitting rather than skintight, her hair kept free and not diligently kept, giving her a more relaxed air. However, she did come from a respected/feared family, and a hint of the fact that she is supposed to be an upper-class lady still comes across through the halter top, which is the same top/dress featured in her other, more extravagant and impressive outfits, covered up under the guise of her hoodie and otherwise unassuming look.








:iconbriankesinger:

Your character drawings are so expressive. What are some tips for drawing animal characters with such human emotions while still maintaining their animalistic anatomy?






:icontracyjb:

Tracy Butler


Thank you! Foremost, I’d say it’s important to get to know the subject matter. Gathering some overarching observational knowledge about anatomy, gesture and expression is pretty vital to drawing convincing pictures of such things. It also applies to the ensuing Frankensteinian drawing experiments that I would recommend as a generally effective approach to designing characters that fall somewhere between human and animal (though I’d argue that distinction is mostly philosophical).  Do a lot of sketching, in other words.



Human capacity for self-aware emotional complexities aside, it’d be difficult to mark a clear distinction between human and animal emotions. Among other mammals in particular, there’s quite a lot of overlap in the way we express basic things like fear, dejection and excitement, in fact. Whether human or wolf, a lowered head, fixed stare and curled lip is unmistakably aggressive.  That sort of thing can certainly work to the artist’s advantage when drawing an animalistic character meant to emote in a relatable human fashion.  Further appending the expression with the animal’s telltale posturing - raised hackles, pinned ears, bared fangs - can be mixed in to varying degrees of bestial and dramatic.  The more minute facial features add a layer of human nuance and specificity - the smallest adjustment can put an entirely different spin on an expression. For the given example, downward angled “angry” eyebrows would be well in line with the straightforward appearance of aggression, but simply arching one of the brows higher than the other can turn it into an expression of calculated anger.  Symmetrically high arching brows could make the expression more excited or crazed; furrowed brows could be used to convey a sort of consternated anger, and so forth.



Of course, species that don’t communicate in ways that are especially decipherable to humans and critters with physiognomies that don’t lend themselves well to forming human expressions can present design challenges that might require some careful finagling. To use a popular example, note the dramatically shortened heads of My Little Pony characters as compared to realistic equine heads.  Much of the animal appearance of the face is sacrificed, clustering the features together into an alignment more closely resembling a (cartoon-like) human.  This way, the expressions are eminently readable, never inadvertently shifting from cute to awkward.  In other situations, preserving the animalistic mien might be the greater priority over rendering consistently appealing human expressions. If you ever find yourself trying to draw chagrin on an anteater, consider that in some cases, embracing a bit of the awkwardness might not be a bad thing.  It can make for some defining, memorable characteristics.


My advice overall is to approach whatever abstracted combination of anatomies are at hand as an advantage rather than a limitation to building an expressive character.  The human and animal aspects each bring a toolkit array of physical features, gestures, behaviors and idiosyncrasies to utilize and draw inspiration from - all the more resources with which the character may exude life and emotion, presence and personality.








:iconbriankesinger:

What led you to pick Korea as the location for your fish out of water story of frankie*SNATCH? And how does that specific location inform what situations your character goes through?






:iconlynseylew:

Lynsey Wo


When I initially came up with the concept for frankie*SNATCH back in 2001, I wanted to base it in a large, modern city in the Far East. At the time, Japan was experiencing a huge popularity boom (certainly within the target audience I was wanting to reach) and I wanted to avoid following that trend. After a little bit of research, Seoul seemed to contain the fast pace, bright lights, cosmopolitan scene I was looking for. In these early stages, a strong visual setting was all I was after, and Seoul fitted that need perfectly.



Frankie*SNATCH has always been a character-driven plot, and whilst the location had never been hugely influential as a whole, as the story developed darker, controversial issues, I still needed to make sure it was still appropriate. For example, a major theme of substance abuse within the story lead me to research the sort of healthcare and treatment available for those suffering with addictions, and how this sort of issue is perceived and handled by Korean society as a whole. This research directly impacted on how the character(s) confronting this issue would handle it, particularly from the societal angle. This idea of such an old-fashioned taboo against the backdrop of an otherwise modern, diverse city was something I found interesting, but it also made me realise the importance of making sure the characters were believable enough for them to address the issues presented to them with as little help from the outside as possible.












Questions for Brian Kesinger




  1. Brian has volunteered to answer any questions you might have in a series of video updates we will post soon, so keep your eyes and ears peeled for a shout-out from him.


    Leave your questions for Brian in the comments below.