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Giveawaybig2 by Mewitti

Hi all! I'd like to celebrate the Pokemon Gen 3 remakes by going all-out with an art contest AND a giveaway. Both of these events will have 15 winners each! Prizes include plushies, free art, and multiple chances to win a copy of the upcoming Omega Ruby/Alpha Sapphire games. Keep reading to learn how to enter!

GIVEAWAY

Available prizes:

  • Pokemon Omega Ruby/Alpha Sapphire game preorder (1 available)
  • Adorable Treecko, Mudkip, or Torchic plushie (1 of each available)
  • Super cool drawing by me (1 available - here are some examples of my work)
  • Fancypants Kyogre & Groudon pendant keychain (5 available)
  • Badass Rayquaza keychain (5 available)

How to enter:

To enter, favorite this journal! That's it! You can also reblog the giveaway's Tumblr post to enter yourself a second time. (No giveaway blogs, please.) If you enter the art contest, your name will be entered in the giveaway an extra three times, for a max of five entries per person.

Winning:

I will randomly pick 15 unique winners. You can't win multiple times in the giveaway, but it is possible to win in the art contest and also win in the giveaway. I will contact you based on the site you won on--so if I picked your username from the Tumblr reblogs, I will send you a Tumblr ask, if I picked your username from the dA post favorites, I will send you a dA note, etc.

The first winner can choose any prize they want (only one game/plushie/keychain per winner), the second winner can pick anything the first-place winner didn't claim, and so on until all 15 have prizes.

The giveaway ends on November 9 at 11:55pm EST. I will send notifications to the winners within one day. Winners MUST respond with their address/prize preferences within 24 hours or I will pick someone else. Sorry for the strictness here, but I need to wrap up the contest quickly so that people who choose OR/AS preorders can cancel any existing preorders and non-winners can get their own preorders on time.


ART CONTEST

Available prizes:

  • Pokemon Omega Ruby/Alpha Sapphire game preorder (2 available!)
  • Giant, fuzzy Kyogre plushie (1 available)
  • Huggable, fierce Groudon plushie (1 available)
  • Super cool drawing by me (1 available - here are some examples of my work)
  • Fancypants Kyogre & Groudon pendant keychain (5 available)
  • Badass Rayquaza keychain (5 available)

How to enter:

Send your entry/entries to me via deviantART note or email them to me at mewitti@gmail.com, with the subject "ORAS Contest".
 Include your entry, your username, and the fastest method to get in contact with you if you win.

What to draw:

Your entry should be something that a Hoenn resident or company might make to show off the unique things that Hoenn has to offer to a prospective tourist. For example: a 'postcard' of a famous Hoenn landmark, 'pamphlets' for tours that showcase the native Pokemon, posters advertising Hoenn events, travel photographs of you and your team visiting the region, or anything else you can think of! This is deliberately open-ended, so get creative.

Rules:

  • All visual artistic mediums are allowed (traditional, digital, drawings, sculpture, typography, web design, etc)
  • You may use official Pokemon artwork in your entries, but otherwise only submit work you created yourself.
  • You may submit multiple entries, but only one can win per artist.
  • You may collaborate with others, just remember there will be only one prize per winning entry.
  • If you enter the art contest, your name will be automatically entered in the giveaway three times! You will not get extra entries in the giveaway if you submit multiple entries for the art contest.

Winning Categories, in order:

  • First Place Overall
  • Second Place Overall
  • Third Place Overall
  • Most Creative
  • Funniest
  • 10 runner-ups

Winners can pick any prize from the available prizes as long as it isn't already taken. First-place winner gets first dibs, second-place can choose anything the first-place winner didn't claim, and so on until everyone's chosen a prize.

The contest ends on November 9 at 11:55pm EST. I will send notifications to the winners within one day. There will be NO extensions, and winners MUST respond with their address/prize preferences within 24 hours or I will pick a different winner. Sorry for the strictness here, but I need to wrap up the contest quickly so that people who choose OR/AS preorders can cancel any existing preorders and non-winners can get their own preorders on time.

OTHER INFO

If you win, you must be willing to share your name and address and soul so I can mail you your prize! Please don't enter this contest/giveaway if you are not willing to give out your address. I can ship to regions outside the US, and you do NOT have to pay any shipping fees no matter where you live.

Prize specifics: 

  • OR/AS preorders will be ordered via Amazon.com with release-day delivery, so they should arrive on November 21st for US addresses. You get to choose which game you want. These will be physical cartridges, not digital downloads. If you live outside the US or have a non-US-region 3DS: Please check your 3DS's region and let me know! I should be able to get you the appropriate region game, but I can't guarantee release-day delivery. If you can find the appropriate region game on Amazon or another site that allows online preorders, that would be a huge help. From what I've seen, all OR/AS games will be playable in English, Japanese, Korean, Spanish, French, German, or Italian. You just need to have the correct region for your 3DS.
  • The plushies are official Pokemon Center merchandise that were released this September. This is how big they are!
  • The keychains are handmade and will never be available anywhere else! The Kyogre/Groudon keychains are double-sided glass pendants, and the Rayquaza keychains are made from sturdy, sealed shrink-plastic.
  • Drawings from me will be delivered digitally in high-resolution PNG format. If you choose to get a drawing from me as a prize, I will draw pretty much anything you want--except for sexual situations, excessive gore, or hateful images. It needs to be PG-ish.

If you are wondering why exactly I am giving away all this expensive stuff, see this post.

If you have any questions at all, please get in touch. Have fun, everyone!

:star: THE RAFFLE IS CLOSED :star:


Waaaah I can't believe it T////T 1296 people taking part in this raffle ;___;!!! THANKS THANKS THANKS!!!I LOVE YOU T////T!!!
I'll surely make more and more raffles!! :la: :heart:

But now the winner of this raffle ;///v///;

THE WINNER IS :iconkuimei: \;///v///;/ yaaaah I'm so happy for you T///u///T <3 <3 <3

When Kuimei choose her favourite pillow the others five will be put on sale ;u; <3 <3 :huggle:

Thanks a lot again to everyone to taking part in this raffle and see you soon again in the next *////v///* <3 <3

Feel free to remove this journal if you want <3

Winner Raffle 10 by Piffi-adoptables





[OPEN]FREE ADOPT RAFFLE 10 - Pillow Pet by Piffi-adoptables
Another little raffle for some Pillow Pet ;///v///; we love them a lot and we want make one of them for free \;//v//;/ <3 <3 <3

We are in vacation finally afer a very busy and tired summer ;__; finally some days of vacation T///^///T we spend our time to finish the old things and to make some new adopts \;//v///;/ But now ENJOY THE RAFFLE :la: *v* :heart:

What can you win?



  • One adoptables at your choice between those shown , they are a little project we called "Pillow Pet" they are little pet/character like a Pillow , sometimes with animal features ;u;

  • Only one winners , after raffles end the 5 adoptables left will be put for sale ;v; ( we make a poll to advertise about one hour before ;u; )


Required to win



  • Fav this Journal

  • Watch it's not necessary to win , but really appreciated it if you like our works enough to wish one of them ;//////v/////; <3 ( thanks ;v; )

  • You don't have to ask if you can partecipate , just fav this journal and you are in ;v;


NOT required to win but appreciated



  • Comment with the adopt you'd choose if winning , we love a lot know your taste ;///u///;


General Rules



  • This raffle end in 48 hours

  • I'll choose the winner with random.org between fav numbers




Thanks again \;v;/ :heart: see you soon in the next raffle >///v///<

Our main account : Shatik / our non-human account : Piffi-pi 
Our sister Mimru


Skin by SimplySilent
  • Mood: Adoration
I recently got 40,000 points to help myself out, but after some time I didn't want to use them, so I wanted to give
someone else the points, so I made this giveaway.

Looking at some other giveaways, I see that there are rules and places etc. Since this is my first giveaway, there is only
1 place, there is no second or third place as this is my first giveaway but I may do other giveaways with more places in
the future.

And the rules to enter this are:

Favourite this Giveaway

Make a journal about this giveaway

Leave a comment below with a link to the completed journal you made

That's it, unless you want to give me a watch or Llama or check out my gallery then you can feel free but you don't have to.

This giveaway will end on 10th November and the winner will be announced.

Good luck to everyone!

**EDIT**

Please MAKE SURE YOU ADD THIS JOURNAL TO YOUR FAVORITES this will be YOUR ENTRY!!

Also received notes about max points being 20,000..

Fixing this issue once and for all. Whoever wins I will send them 20,000 points. I will then ask them if they want the other 20,000 points on a new account I make (or an account the winner makes, if the winner prefers) or if they prefer being paid the $250.

So the prizes are:

20,000 points AND $250

or

20,000 points AND 20,000 points on new account

Winners' choice.

That is all! :D

400 Points Giveaway

Journal Entry: Thu Oct 16, 2014, 9:57 PM


Brian Kesinger: Character Driven

Wed Oct 22, 2014, 10:39 AM
Screen Shot 2014-10-22 at 4.28.13 PM by techgnotic
















Disney Artist Brian Kesinger on Creating Story through Character










Foreword by techgnotic


It is with great pleasure we welcome Brian Kesinger as a guest writer to the Today Page Editorial Team. Considering his authentic citizenship within the deviantART community, his thoughts and insights will be of great value to all aspiring artists, illustrators, writers and others involved in any creative endeavor. For over 18 years, Brian has worked for Walt Disney Studios on films like Big Hero 6, Winnie the Pooh, Tarzan, Tangled, Wreck It Ralph and Bolt. Brian is author and illustrator of his own octovictorian creation, the wildly popular Walking Your Octopus, featuring Otto and Victoria, about a young turn-of-the-century London lady of distinction and her pet octopus.



















Take a moment and think about your favorite movie. Now imagine that movie without the main character, as you know them, in it. I think it is important to make a distinction between the plot of a story and the arc of your main character.








The plot is a series of events that result in a character going through an emotional arc. You can briefly define a character arc as how a character feels and acts at the beginning of the story versus how the feel and act in the end. In Charles Dicken's Christmas Carol (1843), Ebenezer Scrooge hates Christmas and at the end he loves it. That is an oversimplification of his arc. The plot is there in order to provide obstacles and choices to show the the audience who they are and what their attitude toward their situation is. A good plot keeps you interested in the story but a good character will make you want to rewatch the movie over and over again. I am personally a fan of movies that have very simple plots as those films leave much more room for character development.


One way to look at a story is a series of choices made in creating the main character. As a storyteller, the more time you put into your character, the easier it will be for you to make those choices for your character be truthful.







Truthfulness is talked about a lot when discussing character creation. Fictional characters are, of course, not real. They do not exist in the real world. They are made up. You must give them reality with relatable traits. Let’s say your main character is a farm hand. How does he feel about that? Does he enjoy the hard labor, or is he bored out of his mind? Let's choose the latter. Note that we are not talking about plot, just discussing character. Does this farm-boy get along with his parents? Let's add mystery by making him an orphan. So we now have the highly relatable story of a bored young man with a decision to make. Should he continue his duties on the farm or answer an inner calling to explore the rest of his world? We know this character. Some of us are this character. So when Luke Skywalker makes his choice, it rings true, because his character has already been established as someone we understand, someone who wants more out of life. We can all relate to his situation. His story will be a bit more exciting than most tales of fugitive farm-boys, but even Star Wars might have bored us had we not been pre-invested in such a relatable character by skilled storytellers.



As an illustrator, my job is to create believable characters. At Disney it is not uncommon for us to start drawing before a writer has even been hired to write a script. Animation and art are a visual media. A picture is worth a thousand words. Drawing your character is one of the best ways to kick off the generation of those words. It is all in the details. How your character dresses, what sort of hair they have, are they big or scrawny? All these questions can be answered and explored through the drawing process. When we work on our films it is common for the character designers and story artists to work at the same time because one department constantly informs the other.


I love this part of the process, as you draw your character and you explore all aspects of them and the ideas start to gel. You put one image next to another and suddenly a story starts to develop, to talk to you. It is very exciting. We had an interesting challenge in creating the character of Baymax for the up coming film Big Hero 6.


I asked Joe Mateo, head of story on the film to talk a little about the difficulties that arose when creating a character without traditional features.











We knew that Baymax was going to be a challenge given his limited amount of facial features to express an emotional range. It's amazing though, what you can achieve with those charming dot eyes combined with a subtle head tilt, a well timed blink, and body gestures. These things plus line delivery can be very effective in expressing different emotions. We're careful though how much emotions we want Baymax to show given that he is just a non sentient robot... or is he?”


Joe Mateo, Head of story on Big Hero 6





















On the film Frozen we were tasked with taking a fairy tale “princess movie” and putting a fresh spin on it. One way that we did that was by exploring the characters of Anna & Elsa and creating a believable relationship between the two of them. Paul Briggs, head of story on Frozen speaks more about that here.












One of the great things we had working for us was the tropes of princess films we had done in the past. Audiences already had an expectation we would deliver the familiar romantic love story... a romantic kiss from a prince/knight in shining armor would save the the day. Jennifer Lee and Chris Buck knew they wanted to deliver something fresh and different and took the idea from the original Snow Queen story that "an act of true love will thaw a frozen heart" and coupled that with a story about two sisters. The movie really started to focus more about family love than romantic love. The challenge was crafting two siblings that couldn't have that love between one another. We had Elsa, who was hiding a power that she thinks will hurt or kill her sister. So she lives in fear and is afraid to share her love towards her sister. We developed Anna as being fearless but she lives in a world where we she wants to give her love but it is never reciprocated by her sister. She holds onto that true love for her sister though and it's ultimately the thing that saves the day and protects and saves her sister. Anna makes the biggest choice in the movie which is she sacrifices her life to save her sister—an act of true love.”


Paul Briggs, Head of story on Frozen




















Interviews Brian Kesinger's Q&A with the Following Deviant Artists








:iconbriankesinger:

In creating your Lost Kids graphic novel what were some ways that you made your characters believable teenagers even though they are inhabiting a fantastical world?






:iconfelipecagno:

Felipe Cagno


It's all about really turning your characters into real people, people that you could walk past in the streets and that means tons of research and world building. For every character in the Lost Kids comics I have these extensive character sheets with dozens of questions ranging from their family background, their homes, where they grew up in, the environment around them, to their biggest fears, their hopes and dreams, their psyche, etc.



All that comes into play and you must know your characters better than yourselves, you really must ask the tough questions and come up with interesting answers. A kid growing up in Brooklyn, NY, will most definitely talk and behave very differently than a kid growing up in Orange County, CA. Do they come from a rich family, a blue-collar one, from poverty, where do they go to school, are they outgoing or shy, do they use slang, or perhaps they speak perfect English, are they popular or outcasts, what are their deepest secrets and so forth.


And the most interesting task I had to go through was actually finding a way of these very different kids that should not get along, get together for this adventure. Good storytelling comes from conflict and there is nothing more boring than seeing characters agreeing on paper or screen, you want them to duke it out, you want them to have completely different opinions about the stuff that matters so you can exploit different points of view on a given subject and let the audience choose sides.


Believable teenagers have very strong opinions and views of their world, I just made sure to get all that right even before writing a word of the script.








:iconbriankesinger:

Can you talk a little about how your characters developed from random sketches to the storylines in your web comic?






:iconshingworks:

Der-shing Helmer



I don't actually sketch randomly and home storylines come out, it's pretty much the opposite... I come up with story elements that I find interesting and work to develop a character that might fit into the scenario in a unique way. For example, in The Meek, I wanted to write a story about a girl who doesn't care much for societal pressures. She started out in sketches as several types of girl, but with the goal of a story in mind, eventually developed in the my character Angora who is introduced as not wearing clothes (that portrayal is pivotal to her essential nature). I don't think the character would have been quite as effective if I had just been drawing naked women, and then tried to mould a story around that visual.


For the new comic that I am making (and will be posting more art of to deviantArt as well), I'm doing something similar; trying to create a certain vision of the future and the people who live there. With the future in mind, I get to create characters that represent my hopes and expectations, vs just randomly hoping to strike gold. My general advice is always to give a context to your sketches, even if you don't ultimately use them... it will help your characters develop into living people who feel like they might really exist somewhere.








:iconbriankesinger:

When creating your character Veloce Visrin, what were some of the choices you made in designing her look and outfit to help tell the reader what she is all about?






:iconshilin:

Shilin Huang



I've given Veloce outfits meant for show, as well as casual outfits for the story she is in. The more story-oriented decisions were made with her casual outfit. Naturally, her look should immediately convey her character, because insignificant details on how a character chooses to dress himself/herself are usually a good reflection of their values. I've kept her outfit casual and unimpressive,despite her being the main character, to match her preference for staying away from the spotlight and blending into the crowds. Her clothes are also kept loose fitting rather than skintight, her hair kept free and not diligently kept, giving her a more relaxed air. However, she did come from a respected/feared family, and a hint of the fact that she is supposed to be an upper-class lady still comes across through the halter top, which is the same top/dress featured in her other, more extravagant and impressive outfits, covered up under the guise of her hoodie and otherwise unassuming look.








:iconbriankesinger:

Your character drawings are so expressive. What are some tips for drawing animal characters with such human emotions while still maintaining their animalistic anatomy?






:icontracyjb:

Tracy Butler


Thank you! Foremost, I’d say it’s important to get to know the subject matter. Gathering some overarching observational knowledge about anatomy, gesture and expression is pretty vital to drawing convincing pictures of such things. It also applies to the ensuing Frankensteinian drawing experiments that I would recommend as a generally effective approach to designing characters that fall somewhere between human and animal (though I’d argue that distinction is mostly philosophical).  Do a lot of sketching, in other words.



Human capacity for self-aware emotional complexities aside, it’d be difficult to mark a clear distinction between human and animal emotions. Among other mammals in particular, there’s quite a lot of overlap in the way we express basic things like fear, dejection and excitement, in fact. Whether human or wolf, a lowered head, fixed stare and curled lip is unmistakably aggressive.  That sort of thing can certainly work to the artist’s advantage when drawing an animalistic character meant to emote in a relatable human fashion.  Further appending the expression with the animal’s telltale posturing - raised hackles, pinned ears, bared fangs - can be mixed in to varying degrees of bestial and dramatic.  The more minute facial features add a layer of human nuance and specificity - the smallest adjustment can put an entirely different spin on an expression. For the given example, downward angled “angry” eyebrows would be well in line with the straightforward appearance of aggression, but simply arching one of the brows higher than the other can turn it into an expression of calculated anger.  Symmetrically high arching brows could make the expression more excited or crazed; furrowed brows could be used to convey a sort of consternated anger, and so forth.



Of course, species that don’t communicate in ways that are especially decipherable to humans and critters with physiognomies that don’t lend themselves well to forming human expressions can present design challenges that might require some careful finagling. To use a popular example, note the dramatically shortened heads of My Little Pony characters as compared to realistic equine heads.  Much of the animal appearance of the face is sacrificed, clustering the features together into an alignment more closely resembling a (cartoon-like) human.  This way, the expressions are eminently readable, never inadvertently shifting from cute to awkward.  In other situations, preserving the animalistic mien might be the greater priority over rendering consistently appealing human expressions. If you ever find yourself trying to draw chagrin on an anteater, consider that in some cases, embracing a bit of the awkwardness might not be a bad thing.  It can make for some defining, memorable characteristics.


My advice overall is to approach whatever abstracted combination of anatomies are at hand as an advantage rather than a limitation to building an expressive character.  The human and animal aspects each bring a toolkit array of physical features, gestures, behaviors and idiosyncrasies to utilize and draw inspiration from - all the more resources with which the character may exude life and emotion, presence and personality.








:iconbriankesinger:

What led you to pick Korea as the location for your fish out of water story of frankie*SNATCH? And how does that specific location inform what situations your character goes through?






:iconlynseylew:

Lynsey Wo


When I initially came up with the concept for frankie*SNATCH back in 2001, I wanted to base it in a large, modern city in the Far East. At the time, Japan was experiencing a huge popularity boom (certainly within the target audience I was wanting to reach) and I wanted to avoid following that trend. After a little bit of research, Seoul seemed to contain the fast pace, bright lights, cosmopolitan scene I was looking for. In these early stages, a strong visual setting was all I was after, and Seoul fitted that need perfectly.



Frankie*SNATCH has always been a character-driven plot, and whilst the location had never been hugely influential as a whole, as the story developed darker, controversial issues, I still needed to make sure it was still appropriate. For example, a major theme of substance abuse within the story lead me to research the sort of healthcare and treatment available for those suffering with addictions, and how this sort of issue is perceived and handled by Korean society as a whole. This research directly impacted on how the character(s) confronting this issue would handle it, particularly from the societal angle. This idea of such an old-fashioned taboo against the backdrop of an otherwise modern, diverse city was something I found interesting, but it also made me realise the importance of making sure the characters were believable enough for them to address the issues presented to them with as little help from the outside as possible.












Questions for Brian Kesinger




  1. Brian has volunteered to answer any questions you might have in a series of video updates we will post soon, so keep your eyes and ears peeled for a shout-out from him.


    Leave your questions for Brian in the comments below.














It's finished, winner will be announced in a few hours.





---
:heart: :iconnoire-ighaan: :iconniziolek: :heart:
(Don't mind me, it's just me being gay)

OPEN 4000 POINTS GIVEAWAY!!!

Wed Oct 22, 2014, 8:20 PM


I hit 4000 watchers you guys!!!! 8D You know what that means? A giveaway, of course!! Heehee~!!!!! I will be splitting and giving away 4000 points to 12 lucky winners! <333333

RULES:

-YOU MUST favourite the journal.
-YOU MUST NOT tell me you entered or your 'done', ect in the comments, it's annoying ;^;
-IT'S OPTIONAL, but if you make a journal or poll advertising the giveaway, and comment it below, you get an extra entry!



The awards go in this order:


1st - 1300pts
2nd - 900pts
3rd - 700pts
4th - 400pts
5th - 200pts
6th - 100pts
7th - 100pts
8th - 100pts
9th - 50pts
10th - 50pts
11th - 50pts
12th - 50pts



Notes:
-Yes! It is possible for you to win more than one award, though unlikely TTvTT
-You don't need to be watching me, though I'd greatly appreciate it ;v; <3
-The giveaway ends on Tuesday 28th of October, at 6pm GMT, at which point I will pick the winners using random.org
-If you comment with an advertising journal/poll, I will reply with a number. This is me marking the comment so I can find it easily later (I will be away for a few days between now and the deadline so might not respond immediately).
-Don't be offended if I hide your 'congrats' comment, it's for neatness, so I can get to the journal/poll comments easier TTvTT;

  • Mood: Pride
  • Listening to: Coldplay
  • Watching: The new FNAF 2 trailer!

The Shape of Things to Come

Thu Sep 25, 2014, 6:26 PM


You want change on DeviantArt.  Everyone here has something they would change.  We do listen and, yes, we can’t get everything done. Still, as a community, with any change we change together because we are all here together.  

We found major talent to join the DeviantArt team this year to help us assume responsibility for major change and deliver on it.  In return, we will be calling on the whole community to exercise its responsibility of continuing to shape DeviantArt into the place where the global undercurrent of creativity feeds the future of popular culture.

DeviantArt is as binary as it is digital in its platform.  We serve equally those who produce art as those who need to see art and engage with it.  Creating the undercurrent is a function of tools as much as it is a function of community activity.  Getting these two to work in unison has always been the secret sauce of DeviantArt  and every recipe for the sauce begins with the community.

This is the shape of things to come.

New Mobile App!


They wanted me to say “new” Mobile App but really it’s not new, it’s the “amazing” Mobile App! As you all know it will be our very, very first official DeviantArt Mobile App. You’ll be able to access the entire community from your mobile devices. You’ll be able to submit art as you see it. You’ll be able to connect and browse endlessly. It’s a whole new way to experience DeviantArt.  It will turn the undercurrent towards a massive flood of creativity. When?  You won’t have to wait long.

New Site Features


There are several new site features that are all designed to liberate creative expression and advance this community:

Collections:
Art curators are the unsung heroes of DeviantArt. Collections display breathtaking, thought-provoking, emotional and brilliant galleries gathered from, and then dedicated to, the community.  You’ll get to watch Collections as they happen! Collections will be given a bigger role on the site with increased visibility, new discovery tools, and a showcase to highlight the best of the best.

The Today Page:
This is where you will want to have your morning coffee. Every day, the Today page editorial team will draw from and reflect back to the community a vibrant combination of news, features, curations and conversations about this community and its impact, pulsing into the undercurrent as the heartbeat of DeviantArt. When DeviantArt first launched and for years later it had a news section.  The Today page brings that back to an audience that has grown immeasurably in size influence and interests.  The scope is immense.

Activity Feeds:
As we designed for Mobile we understood we needed something more streamlined and direct to carry the flow of what you want to watch. The Activity Feed, already with our beta testers, is a real-time sequential delivery of every Journal, deviation, Collection, Status Update, Poll, Forum thread and Critique posted by your watchlist. From the Activity Feed you can comment or you can post new Status Updates. Keep in mind, we love the robust tools in the Message Center and it's not going away.  

Status Updates:
We’ve now added the ability to post short Status Updates to your profile or to the Activity Feed as an alternative to using Journals. It’s another push from our designs for Mobile. The simple and direct format of a Status Update lets you create informal conversations with your watchers; something Deviants have needed and requested for a long time.  Use these to share how you’re feeling, what you think about, what you’re working on, or to link your watchers to the work of an artist you love. On the Mobile App you’ll be able to use them on the go. Our new Tags will also work in Status Updates.

New Site Navigation:
New navigation will make it easier to jump in and explore the full range of DeviantArt. Everything related to Your Account will be grouped together on the right side of the page. Undiscovered, What’s Hot, Activity Feed and Today will be separated from Browse and Search to highlight and more clearly reflect their functions. The Browse bar will scroll down the page with you  a kind of obvious convenience we will try to focus on across the board as we introduce fresh design. This is the kind of change that does require time to get used to. My bet is in seven days you’ll be fine.

Tags:
We’ve already launched the beginnings of Tags on DeviantArt.  Tags let you group deviations, Journals, Status Updates, and comments by subject instead of category and will let you add them to other subject groupings. All content with the same Tags are grouped onto Tag pages that let you follow the full activity of the community on a given subject.  We’ve missed a way to connect the DeviantArt community with trending events. When you dip into the undercurrent, Tags are a way to do it with passengers.  

Daily Deviations:
We are giving new prominence to Daily Deviations lifting them up off of the footer. It’s amazing work from every corner of the community and it belongs up-front and center! In the Mobile App they will be available as a separate browse category and the same change will be made on the website in the new Header as a part of the new site navigation.  

A Fresher Look and Feel


All of these changes, particularly Mobile, made us re-examine the way the site looks and feels. As we design these new features and functions, the look on the site will be cleaner and simplified.

In early feedback we have heard concerns that DeviantArt will look like Facebook or Twitter or Tumblr. That’s not our shape to come.  Mobile is here, and we have to be ready to function within that platform and its conventions. We will start pushing Mobile to do things just like we pushed the Web. On our way, it may look like we are conforming to others; but, DeviantArt will always be devious.

We went through a deep process of re-examination and definition over the past months.  Some of that came out in the Celebrate DeviantArt's 14th Birthday Journal. Now you will actually begin to see a re-imagined us.

It’s time for change, both actual and symbolic.  We intend to seize this time together. We will in fact:







CLOSED - 600 POINT GIVEAWAY

Tue Sep 30, 2014, 2:00 PM
Pumpkin Solo Divider - F2U! by Drache-LehrePumpkin Solo Divider - F2U! by Drache-LehrePumpkin Solo Divider - F2U! by Drache-LehreI love Autumn by converse-kidd-stampsPumpkin Solo Divider - F2U! by Drache-LehrePumpkin Solo Divider - F2U! by Drache-LehrePumpkin Solo Divider - F2U! by Drache-Lehre

FINAL NUMBERS ARE BEING ASSIGNED.

WINNER WILL BE ANNOUNCED TOMORROW.Pumpkin LA Icon by lover-of-yaoi-neko

Hi Everyone! Since Fall's coming around,

I figure now would be a good time to host a quick giveaway!


THE PRIZE HAS NOW BEEN DOUBLED TO 600 POINTS

I made it onto dA's front page! ;v;

Thanks everyone!



I'm doing a giveaway to help draw some traffic to my page as well! It's very VERY hard to get ahead on dA, and I really have no other options ;x;'
I'm a good artist, so please check out my gallery! ; ;



Pumpkin LA Icon by lover-of-yaoi-nekoRULES:Pumpkin LA Icon by lover-of-yaoi-neko

Favorite this Journal entry! ( +1 Number )
Once you favorite, leave a comment saying you did, and I'll assign you a number!
Please DO NOT  remove your favorite until after the giveaway ends, or you will be disqualified!


Pumpkin LA Icon by lover-of-yaoi-nekoPumpkin Solo Divider - F2U! by Drache-LehrePumpkin LA Icon by lover-of-yaoi-nekoOPTIONAL BONUS ENTRIES:Pumpkin LA Icon by lover-of-yaoi-nekoPumpkin Solo Divider - F2U! by Drache-LehrePumpkin LA Icon by lover-of-yaoi-neko

Make a journal advertising the giveaway and link it back here! ( +2 Numbers )

Watch me and favorite some artwork! ( +1 Number )



Pumpkin LA Icon by lover-of-yaoi-nekoPumpkin Divider Small - F2U! by Drache-LehrePumpkin LA Icon by lover-of-yaoi-nekoTHE GIVEAWAY ENDS OCTOBER 13thPumpkin LA Icon by lover-of-yaoi-nekoPumpkin Divider Small - F2U! by Drache-LehrePumpkin LA Icon by lover-of-yaoi-neko




Pumpkin LA Icon by lover-of-yaoi-nekoPumpkin Solo Divider - F2U! by Drache-LehrePumpkin LA Icon by lover-of-yaoi-neko**Optional Entries Notice**Pumpkin LA Icon by lover-of-yaoi-nekoPumpkin Solo Divider - F2U! by Drache-LehrePumpkin LA Icon by lover-of-yaoi-neko

Pumpkin LA Icon by lover-of-yaoi-nekoOnly NEW watchers may receive another number for WATCHING me.Pumpkin LA Icon by lover-of-yaoi-neko
I want to encourage new users to take a look at my artwork, and I've been struggling to do that, so the second option will only apply to those who have not watched me before. Do not try to cheat this rule, I have a tallied list.

Pumpkin LA Icon by lover-of-yaoi-neko
IF YOU DO THE OPTIONAL ENTRIES, PLEASE SPECIFY WHICH ONES YOU DID!
Failure to do this may end up in skipped entry numbers, and I will not be responsible for that!
Pumpkin LA Icon by lover-of-yaoi-neko
Winner will be decided through a random number generator!

I hope this all goes well!
In the meantime, checkout some of my artwork! ;v;

Lord Hyacinth [open] by Solar-ParagonCrimson Dreamer [open] by Solar-ParagonTundra Drake [SOLD] by Solar-Paragon
Prince Of September [SOLD] by Solar-ParagonNocturnal Acrobat [open] by Solar-ParagonGodina Of Embers [open] by Solar-Paragon

Starglider [OPEN] by Solar-ParagonQuasar Killer [open] by Solar-ParagonSunset Spirit [For Sale] by Solar-Paragon
Divine Healer [SOLD] by Solar-ParagonCOM: Drakequine Design Custom by Solar-ParagonFeather Mage [SOLD] by Solar-Paragon
Moonrise Spirit [Open] by Solar-ParagonCOM: Hellhawk Custom Design by Solar-Paragon
Sun Priestess [SOLD] by Solar-ParagonZhimatu Ghouls - OPEN [1/3] (Rare) by Solar-Paragon
Vibrant Mariner [Sold] by Solar-Paragon
COM: Sea Siren Custom by Solar-Paragon
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CUSTOMS:
Paypal Customs List: OPENGeneral rules:
:bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue:[Bullet; Blue][Bullet; Blue][Bullet; Blue][Bullet; Blue][Bullet; Blue][Bullet; Blue]
MY COMMISSIONS AND CUSTOMS ARE NOW SPLIT JOURNALS.
1. Payment can be either half-half, or up-front. Upfront payments will be taken if the custom needs to be done quickly, or if I am working on a time-based schedule.
2. The prices listed are general. They may not apply to your specific custom. Your custom may be cheaper or more expensive, depending on what you want drawn. If you want a true quote, please just note me. I don't bite. uvu
3. All commissioners will receive the full, unwatermarked image of their custom, for their private use. Only the watermarked images may be used by the commissioner..
4. THIS JOURNAL IS NOT FOR GENERAL COMMISSIONS. FOR THOSE, PLEASE CLICK HERE: http://solar-paragon.deviantart.com/journal/Paypal-Commissions-List-OPEN-Slots-3-7-461092471
5. If you


COMMISSIONS:
Paypal Commissions List : OPENGeneral rules:
:bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue:[Bullet; Blue][Bullet; Blue][Bullet; Blue][Bullet; Blue][Bullet; Blue][Bullet; Blue]
MY COMMISSIONS AND CUSTOMS ARE NOW SPLIT JOURNALS.
1. Payment can be either half-half, or up-front. Upfront payments will be taken if the commission needs to be done quickly, or if I am working on a time-based schedule.
2. The prices listed are general. They may not apply to your specific commission. Your commission may be cheaper or more expensive, depending on what you want drawn. If you want a true quote, please just note me. I don't bite. uvu
3. All commissioners will receive the full, unwatermarked image of their commission, for their private use, which may not be used publicly.
4. THIS JOURNAL IS NOT FOR CUSTOM DESIGNS. FOR THOSE, PLEASE CLICK HERE: (http://solar-paragon.deviantart.com/journal/Paypal-Customs-List-OPEN-461098110 )
5. If you have any questions at all, pl


SPECIALTY/POINT COMMISSIONS:
Specialty Point/USD Discount Commissions OPENPoint commissions are only applicable to certain art types, as follows. Paypal is a buying option for all commission types throughout this specialty journal, and my regular commission journal.
These are Specialty commissions which don't fit in my regular journal. They're discount buying types not readily available from me, and are a bit cheaper than my full-scale artwork.
THESE ARE ALL EXPERIMENTAL STYLES.
My main commissions journal is here: http://fav.me/d7mit87
All rules are still applicable for these.
Just ask if you have a question! ouo
Prices slightly lower for less-detailed characters, just ask if your character applies for a discount!
I have a very fast turn-out time .u.
Once this journal closes, all prices will go up and will not be available at this tier anymore.
USD Buyers will receive a slightly higher-quality image than Points buyers.
Sorry but, I have bills. ono;

PRICES:


1. Simple 600px Icon

110:points: OR $1.20 USD

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October Monthly Giveaway! 25 points! (OPEN)

Journal Entry: Fri Oct 3, 2014, 6:55 PM


*Winner will get 25 Points*
Chosen using random.org


How to enter?
-Fave this journal (It will be your number)
-Watch me ONLY IF YOU LIKE MY ART.

Please don't say "Fave" or "entered" or "done." It's going to spam my inbox. I already got your messages when you faved! xD
Instead, maybe ask me a question or say what you would like to see from  me in the future >w<

Giveaway ends 10/28/14


Commission info


.