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Holiday Card Project 2014

Wed Nov 12, 2014, 6:23 PM


The deviantART #HolidayCardProject is back for its 8th year!  With the goal of bringing a bit of holiday cheer to patients in the hospital during the holiday season, the Holiday Card Project connects artists from around the world, applying their tremendous artistic abilities to designing and creating uplifting holiday cards.

In 2013 alone, the Project received more than 5,000 cards sent in by more than 2,000 deviants from 60 different countries/political regions. Cards were then divvied up and distributed by deviantART members to local Los Angeles hospitals, with additional cards given to various hospitals in the U.S. and abroad for deviantART volunteers and hospital staff members to hand out to patients.


The idea behind the Holiday Card Project is simple: do something nice for others. However, if you're looking for even more incentive, every deviant who sends in a card will be given a free one-month Premium Membership to deviantART.

Read below to see how you can join in on the holiday cheer!


:holly:  What is the deviantART Holiday Card Project?The purpose of the Holiday Card Project is to have deviants create physical holiday cards for people who are hospitalized during the holiday season, helping to bring a smile to the faces of those who may need some holiday cheer.


:holly:  Who receives the cards?The cards will be distributed to both U.S. and international hospitals. Some cards will be delivered in-person by select deviants in the areas of the respective hospitals, while other cards will be distributed by hospital staff members. The patients who receive the cards age in range from children to seniors, and have illnesses or injuries that vary from mild to terminal.


:holly:  What should I write in a card?Be as creative as you'd like, but remember, the degree of illness for patients will vary from mild to terminal, so it is important to be cheerful and stay positive. Some suggested greetings include, "Best wishes," "Thinking of you," or "Have a nice day." Stay away from phrases like "Get well soon" and "Hope you're feeling better," as it might not be appropriate for all patients. Be sure include a message of "Happy Holidays" as the cards will be distributed for the holidays!


:holly:  Can I make a card myself?Of course! An 8.5" x 11" (21.59 cm x 27.94 cm) sheet of paper folded 2 ways to a total size of 4.25" x 5" (11.43 cm x 12.7 cm) works nicely. Though, there is no "set" size for cards. Use your best judgment. You can personally design and decorate cards by drawing, coloring, or painting. Construction paper, cardboard, markers, crayons, colored pencils, ribbon, etc., are all great to help make your card as special as possible.


:holly:  Can I use holiday cards purchased from a store?Absolutely. Store-bought cards are great for the Holiday Card Project, but be sure to add some artistic flair and pizzazz by drawing on the inside of the card or including a few doodles. Use color to brighten up the presentation; be creative!


:holly:  How much is postage for sending a card?If you live in the U.S. and are sending an average-sized card, it will probably cost one first-class stamp ($0.49). If you live in a country other than the U.S., the best thing to do is to check with your local postal agency for rates.


:holly:  Can I send more than one card?Please do. You can even put more than one card in the same envelope or package to save on postage. However, remember that quality is better than quantity. Sending one quality card that you put time and effort into is better than sending two cards that were thrown together.


:holly:  Can I share my cards on deviantART?

That's part of the fun! The cards we receive are often so impressive that we want to share them with the world. When you're finished with your creation, upload a photo or scan of the card and submit it to deviantART using the #HolidayCardProject tag.  Sharing your inspirational artworks with others online also helps spread the word about the Holiday Card Project, which leads to more cards being created and shared!



:holly:  Will patients know who made their cards?The only way a patient will know who made a card is if you sign your name, which you are welcome to do. You may also include your e-mail address and/or deviantART URL in hopes of getting a reply, though that can't be guaranteed. If you wish to send a card anonymously, you may.



:holly:  Can non-deviants participate in the Project?Definitely. The Holiday Card Project accepts cards from all participants who are willing to contribute to a good cause. The Project is a great way for schools, clubs, church groups, or family and friends to get together and work on a fun activity. No deviantART affiliation is necessary.


:holly:  What do I get out of this?The idea behind the Holiday Card Project is to try and bring a little cheer to those undergoing a hospital stay. The patients and their families are deeply touched by the kindness and caring from those who take time to create and send cards.

Additionally, once the Holiday Card Project has been completed, all registered deviantART members will be given a free one-month Premium Membership just for sending in a card. In order to be awarded a Premium Membership, please include your username on a piece of paper separate from the holiday card. Premium Memberships will be distributed no later than January 31, 2015.


:holly:  When is the deadline for the Holiday Card Project?All cards should be received by December 17, 2014.


:rudolph:  Where do I send a card?Please use the following address:

deviantART, Inc.
Holiday Card Project
7095 Hollywood Blvd., #788
Hollywood, CA 90028
U.S.A.

Please remember to include your deviantART username on a separate piece of paper when mailing in a holiday card. To ensure that you successfully receive your free Premium Membership, it is vitally important that your username be written legibly!


:holly:  Can I help hand out cards?We're always looking for dedicated volunteers to hand out holiday cards. If you're interested in handing out cards at hospital local to you, please send a note to madizzlee


:stare:  Rules and TermsLimit one one-month Premium Membership per participant. DeviantART reserves the right to deem any card contributed to the Project as unacceptable and therefore ineligible for a Premium Membership.


:megaphone:  Spread the WordShare your #HolidayCardProject involvement across the Internet!  Write a Journal or Status Update, post to Twitter, Facebook, or Tumblr. We can't do this without you and getting the word out helps this great cause get boosted to more people — resulting in more holiday cheer!  Thank you.


:note:  Past Projects
          

Holiday Card distribution this afternoon by Lou-in-Canada     Holiday Card Project by madizzlee

 


:holly:  Where do I direct questions and concerns?Please note that many common concerns have already been addressed in the above questions and answers. Take care when reading the Project's description because there's a good chance it already contains an answer to your question. For any remaining issues, please leave a comment in this journal.



Pokemon is Forever

Fri Nov 21, 2014, 7:11 PM
Pokemon : Triple Charizards by Sa-Dui










Foreword by techgnotic

Kay (aka damphyr) is DeviantArt’s go-to expert on everything “Pokémon.”  She also occupies the adventurous position of being one of DeviantArt's main enforcers of standards and practices.  We thank her for being a guardian of artistic erotica and especially, for being able to answer every question we get asked about Pokémon and just about anything else for that matter. Supreme Keeper of all pop culture knowledge, Kay must be protected in case of global disaster.










An incongruous collection of people lined the sidewalk outside the local video game retailer just before opening on March 6th, 2011. The first in line were a pair of teenage boys in baggy jeans and band shirts, skateboards tucked under their arms. Next was a 9-year-old boy and his mother, followed by a 20-something female with spiky purple hair, a skull and crossbones on her belt. Then there was a young teenage girl, dressed all in yellow, red circles painted on her cheeks and a stuffed Pikachu tied to the handlebars of her scooter. Then a pair of young twins, a boy and a girl, with their mother, and three preorder tickets between them.  Two college boys waited impatiently while talking too loudly about their strategy for the upcoming game.  There was the 20-something couple, arms tangled about each other, their female friend eyeing the mid-thirties man behind her, who typed a business email on his cellphone.


The line continued to grow…














This is the magic of Pokémon



There is no one demographic, no one type of Pokémon player. The 12-year-old who started playing “Red” and “Blue” is now the nostalgic 30-year-old who still has his original Red and refuses to let his collection fall behind. At the same time, the magic of the world of Pokémon has not been lost on the new generation, as wireless gameplay, charming mini games and tantalizing secrets draw in new players.


Fans around the globe are once again eagerly awaiting the release of the newest Pokémon games, “Alpha Sapphire” and “Omega Ruby.” Nintendo has been gearing up fans for the new releases and encouraging preorders for months, offering players who make the trek to a local gaming store the codes that can be redeemed for rare Pokémon and game items, including the new “Megastones” and the previously unreleased legendary Pokémon Diancie. The promotions appear to have been effective, with over one million copies preordered in Japan alone. Pokémaniacs are clearly eager to return to the Hoenn Region once again.


Eighteen years after the release of Pokémon “Red” and “Green” in Japan, the franchise is still going strong, thanks largely to easy yet addictive gameplay, storytelling and adaptability. While “Alpha Sapphire” and “Omega Ruby” are not, strictly speaking, new games (the original games were titled “Pokémon Ruby” and “Pokémon Sapphire” and were released in 2002 and 2003) these remakes offer players a much more immersive world, with radically different graphics, more monsters to catch, more items to collect, easier social interaction with other Pokémon players, as well as minigames and activities to lose themselves in. Pokémon, like its monsters, continues to evolve, and in so doing, has deftly managed to keep the interest of veteran players and attracted a whole new generation of gamers.













Ever embracing of pop culture, Pokémon is combining the cosplay trend with their most famous monster.


“Alpha Sapphire” and “Omega Ruby” will be the first games to offer the Cosplay Pikachu! This adorable Pikachu is sure to be the star of the returning Talent Show, and will have a variety of outfits. Cosplay Pikachu will acquire special moves based upon which costumes they wear, and, like any truly dedicated cosplayer, will appear in costume even in battle.



GOTTA CATCH 'EM ALL



Pokémon could not have chosen a better slogan to promote their game, as there is no question that the obsessive desire to catch them all is a major drive for many players. Pokémon games are released in paired versions, and some Pokémon are version exclusives, found in one version of the game, but not the other.


Some Pokémon have forms which cannot be found naturally in game and can only be unlocked if they are traded from one player to another.


Some Pokémon have unique appearances which change depending on the season, sometimes the same Pokémon will have a different appearance depending on its gender, while still other Pokémon have a different appearance depending on the region your game originates from.


Some Pokémon will only evolve if the player has raised the friendship of their monster, by traveling with it in their team, or spending time in the Amie mini-game, where players pet their Pokémon and hand-feed them Poke Puff pastries.















Legendary Pokémon



Then there are the legendary Pokémon, which are rare and difficult to find, often version exclusive with only one monster found per game. Some Pokémon are event exclusives, where gamers must bring their 3DS and Pokémon game to a certain real-world location within the correct time frame order to download a special Pokémon. Some Pokémon are distributed via the Wireless feature on the Nintendo 3DS and are offered in celebration of a holiday or special event.  For the hardcore collectors, the game does not end when the credits roll, not even when the Pokedex is complete, and all 719 Pokémon have been recorded. For the truly dedicated, the game is not over until every Pokémon, every color variation, every gender variation, every shiny variation and every special event Pokémon has been acquired.


While Pokémon may be a one-player game, the game play is anything but isolating. Through the wireless connection of the 3DS, players can, at any time, see the icons of their friends and random online passersby, battle or trade with just a few clicks, or even offer a player a stat boost to help them in their game. Voice chat enables friends to connect over long distances, groups of players can trade unhatched eggs, and even those who are offline can still impact those actively playing by offering to trade a Pokémon via the Global Trade Station.


Across the Internet, Pokémon communities have become common, from groups here on DeviantArt, to Reddit and Tumblr and dedicated Pokémon fan sites. Players swap friend codes in order to explore Friend Safaris, where rare Pokémon with boosted stats wait to be found. Trades for Pokémon, both legendary and common are negotiated and breeding extras are given away to help out future breeders. The days of needing a link cable, a wish and a prayer in order to trade are long gone.  It has never been easier to interact and trade with other Pokémon players.
















Even battle is a social event in Pokémon.



Wireless competitions are held regularly, with different rules dictating which Pokémon and which Pokémon teams can be entered. Gaming stores and individual groups often organize in-person Pokémon tournaments so gamers can see how their Pokémon teams stand up against other local trainers. The annual Pokémon World Championship is a televised, narrated global competition where Pokémon awards over $100,000 in scholarships to video gamers and card players. The 2014 tournament featured over 500 players from 30 countries, and the tournament winner, Se Jun Park, won a surprising victory with his Pachirisu, spawning a flurry of art featuring the adorable electric rodent.



Even if you are not inclined to catch them all, Pokémon has worked hard to offer something of interest to every kind of player. Pokémon has a whole host of games, features, minigames, strategies and events beyond those featured in this article.  Whether you are picking out your very first starter or if you are a master with a completed Pokedex, join us in a return to the world of Pokémon!


A new adventure and new evolutions await us all in Hoenn, and it looks like Team Magma and Team Aqua are up to no good once more, so let's go defend the world once more!






This article was edited for space considerations. If you would like to read the full text of Kay’s original extended submission, click here.
















Questions for The Reader


  1. What is your favorite Pokémon?
  2. What attributes of either the Pokemon Universe or Game Play draw you in the most to keep you playing Pokémon games?
  3. If you battle, is this due to a competitive urge, or is it more about the social bonding with your teammates?
  4. Do you have any strong years-ago memories tied to Pokémon?
  5. Can you think of any more improvements or options that would make the Pokémon experience even better?
  6. Someday will you encourage your children to play Pokémon?  Do you think you will be able to explain your passion for this massively time-consuming “hobby?”







Give the Gift of Art Challenge

Wed Nov 12, 2014, 2:10 PM
1 by SpicyGingerrHow Would You Express Your Feelings Through Art? DeviantART and Wacom have joined forces to inspire you to give the gift of art! To participate, create a piece of art that illustrates a precious possession-whether physical, emotional, or spiritual-that you would like to share with someone special in your life. ifty semi-finalists will be selected by designated members of deviantART, and all semi-finalists and winners will receive prints of their entry to share with friends and loved ones. Top entrants will receive even greater prizing!
Wacom Give The Gift Of Art Challenge

How Would You Express Your Feelings Through Art?

DeviantART and Wacom have joined forces to inspire you to give the gift of art! To participate, create a piece of art that illustrates a precious possession—whether physical, emotional, or spiritual—that you would like to share with someone special in your life. Fifty semi-finalists will be selected by designated members of deviantART, and all semi-finalists and winners will receive prints of their entry to share with friends and loved ones. Top entrants will receive even greater prizing!

Visualize a very special person in your life. What do you dream of giving them?

Create an original piece of art that depicts your precious possession as a gift for a special person in your life. That possession can be something physical, emotional, or spiritual. You may use any visual medium for your entry. The deviation description for your entry must include: the tools used to create your art, and details about who you're giving the precious possession to and why.

Submit your entry using the ENTER NOW button below.

Your entry must be at least 2000 pixels in its shortest length and either be a single .JPG or .PNG file.

The First Place winner of The Give the Gift of Art Challenge will receive the following prizes:

  • $2,000 USD
  • 10 rolled deviantART prints of your winning entry
  • 8,000 deviantART Points
  • 1-Year Premium deviantART Membership
  • A New IntuosPro Medium Pen Tablet
  • $1,500 USD
  • 10 rolled deviantART prints of your winning entry
  • 4,000 deviantART Points
  • 1-Year Premium deviantART Membership
  • A New IntuosPro Medium Pen Tablet
  • $1,000 USD
  • 5 rolled deviantART prints of your winning entry
  • 4,000 deviantART Points
  • 1-Year Premium deviantART Membership
  • A New IntuosPro Medium Pen Tablet
  • $500 USD
  • 5 rolled deviantART prints of your winning entry
  • 2,000 deviantART Points
  • 1-Year Premium deviantART Membership
  • A New IntuosPro Medium Pen Tablet
  • 1 rolled deviantART print of your winning entry
  • 3-Month Premium deviantART Membership
  • 1,000 deviantART Points

Contest begins at 12:00 AM Pacific Time (PT) on November 12, 2014 and ends at 11:59:59 (PT) on December 15, 2014.

  • Entrants must be at least 13 years old as of November 12, 2014.
  • Entrant may reside anywhere in the world.
  • Entries must be received by 11:59:59 PM (PT) on December 15, 2014 and be submitted through the contest gallery on deviantART;
  • Membership to www.deviantart.com is required to enter the contest;
  • Membership to www.deviantart.com is free;
  • Entry may originate in any visual medium and must be submitted at the contest site as a single .JPG or .PNG and must be at least 2000 pixels in its shortest length.
  • Entry may not include any characters, logos, symbols, or titles of any third party.
  • Entry must include in the description what tools were used to create it, who you would give your art to, and why.
  • Read the Official Rules carefully.

50 semi-finalists will be selected by a judging panel of deviantART staff members. The three finalists will be selected from the semi-finalists by a judging panel of three prominent members of the deviantART community. Judges will not participate in the contest as entrants. The Honorable Mention will be selected from the remaining semi finalists by a Wacom creative director after the winners have been selected.

All of the judges will use the following criteria to judge all of the entries in whatever degree the judges believe appropriate:

  • Creative interpretation of Theme
  • Originality
  • Technical Skill

Find Special offers in your region:

Take the kernel of your ideas and expand it, explode it. Boost your ideas with the right tools. For a limited time, Wacom is offering you a discount on the tools you need to boost your ideas.



1000 POINT GIVEAWAY! HUGE

Journal Entry: Sun Nov 23, 2014, 8:38 AM
:below::below::below:


Guy Fawkes Day

Tue Nov 4, 2014, 7:07 PM
gunpowder treason and plot by TheStink411








Burns one man's vendetta on fires of drunk delight while Heaven's rainbows burn and sparkle in the sky.


The fascinated coo while boredom freezes cold and watches while his breath fades steaming into night.


The pennies for the guy jingle in their tin while he a traitor burns, his Cath'lic soul in Hell.


The animals run scared, not from fireworks, but from th'unholy sound of Guido's punishment.


He screams a silent scream that no-one else can hear, save God and pets and Satan's wailing hordes.


TheScorpionBoy









Hai guys, SO yeah i have been collecting points for some time, and its time to spend them to all of you.As you know, I had released my latest live wallpaper "Awesome Skies"play.google.com/store/apps/det… before 2 days and i am getting good response from all users, SO this is ur turn.WIn the points.
Win 1000 Points (for a lucky winner)
1) Download, Rate and comment awesome skies play.google.com/store/apps/det…
2) Comment here with your name in play store
Win 500 points (for a lucky winner)
1) Share this journal in your profile
2) Comment here with the Link
Win 100 points (for 2 lucky winner)
1) Favorite this Journal

Below is for everybody who do that (everybody will get)
1) Download live wallpaper - 5 points
2) Download comment and rate it - 10 points
3) Gplus it - 5 points ....ALL done? ( 15 points)

Jurassic Pokemon

Wed Nov 19, 2014, 8:38 PM
52-img-00a by techgnotic










arvalis aka RJ Palmer is a long time deviant who has created his own unique niche at DeviantArt.






He was first known as the artist who drew incredibly realistic dinosaurs. Somehow his depictions of dinosaurs began morphing into Pokemon characters. He is now renowned as dA’s master of realistic Pokemon illustrations. His has been quite a success story through art. His rise has been quite a success story on how to build a following in the community. RJ has wonderful tutorial drawing sessions on his DeviantArt profile for you to follow in his footsteps. He is an artist in his ascendancy. Who knows how far he will rise…


RJ’s top 5 up and coming deviants for you to go +WATCH right now



“I decided to include artists in my profile whom I felt were deserving of more attention. Here are the five deviants I’m watching who I feel deserve wider recognition:”


arvalis





Paleoart is a relatively unappreciated community on DeviantArt but there is a lot of top talent in there. Paul Heaston is no exception, he gives incredible weight and textural detail to his dinosaur work. His ink work is also quite impressive.”



arvalis













Sculpting is a skill I greatly respect after having tried my hand at it a few times. This guy goes one step further and does insanely detailed dinosaur skeleton sculpts.”


arvalis










This guy, wow. He has some of my favorite creature illustrations on all of DeviantArt. There is so much rhythm in his work, and his shape design is some of the best I've seen. Whenever I'm drawing a creature illustration, his stuff is at the back of my mind for inspiration.”


arvalis












Another sculptor to the list. This guy works so small but packs so much detail into his work. Compared to the others on this list, he is incredibly under-appreciated.”











This one is a rather recent find. Though he may not yet be very technically skilled, he has the ideas of a master creature artist. As I looked through his gallery, image after image I was shocked at how unique and inventive he is. I wish I had more of his creativity haha.”










Interview with RJ Palmer





You clearly love dinosaurs so what is your first memory of them and was it love at first sight?



I was a child in the early 90s, so it was pretty hard not to love dinosaurs. I distinctly remember being three years old, in preschool talking with some friends about Jurassic Park. I thought it was so funny when I heard someone got eaten by a T. rex on a toilet. Dinosaurs have been a life–long love and they only got cooler with feathers.”


arvalis







What’s your favorite version of Godzilla?



The 90’s Japanese Godzilla is pretty hard not to love. I am also pretty fond of the new U.S. Godzilla design, I think they did a pretty great job with most of his design.”


arvalis







Choose your poison… The new Jurassic Park or the next Godzilla movie and why?



Thats a tough call considering that neither have a trailer yet. Though overall I think I’m more interested in Jurassic World as I enjoyed Colin Trevorrow’s Safety Not Guaranteed much more than I did Gareth Edward’s Monsters and the recent Godzilla film was a pretty major disappointment outside of the Godzilla design.”


arvalis








Pokemon… Have you been into them since the beginning or was a it something that you got into later? What is it about them that has you still trying to catch ‘em all?



Man I got into to it pretty early. I got my first Pokemon game when what must have been my 10th birthday back in ’99. I had that goofy Pikachu version Gameboy and I played it all the time. Like many for kids in the late 90’s Pokemon was just the thing to do, when you weren’t playing the games, you were collecting the cards. The games were good and the designs were awesome, and they had a major impact on young me. I’ve been drawing Pokemon now for 15 years.”


arvalis








What gave you the idea to do realistic versions of the Pokemon?



Ever since going to art school I’ve been infatuated with nature and real world influence. So it was really only a matter of time until both interests in Pokemon and nature converged. The series, though, started when I was avoiding some freelance work. I started doodling a sharkosaurus which transitioned into Garchomp. Then I did more and the rest, they say, is history.”


arvalis







You’ve been a deviant for 9 years now. What tips can you give the community to help them grow their profile on the site?



Its really simple actually. Stumble into doing something people really like, then do it some more. I picked up on this early on when using dA, but never had lightning strike until the Pokemon thing. Just keep drawing what interests you and eventually you should luck into success.”


arvalis











Your Thoughts






  1. Would you like to see an animated Pokemon feature film with Pokemon creatures created by arvalis?

  2. Are there other videogame or cartoon characters you would like to see rendered in “arvalis realism?”

  3. What is the Pokemon arvalis should do next in this series?









Goblins vs. Gnomes Challenge

Thu Nov 20, 2014, 11:21 AM
Goblins vs. Gnomes by SpicyGingerr

Create Your Own Mischievous Goblin or Gnome!

The battle has been declared. Side with either the cunning and dangerous Goblins or the clever and wacky Gnomes. Create your own Goblin or Gnome inspired by Hearthstone's new expansion pack, Goblins vs Gnomes, and include the invention they would use to confuse, confound, or explode their opponents.

It's up to you: pick as your inspiration the measured ingenuity of the Gnomes or the trademarked fearlessness of Goblins. Make a new invention or reinterpret an old one.

Step 1

Learn more about the characters and inventions used in the game, Hearthstone Goblins vs Gnomes. View the cards provided above and consult the additional resources link. You may use as reference but not actually duplicate Gnomes, Goblins, inventions, and other visual materials currently used in the game.

Step 2

Create an original artwork inspired by the Hearthstone Goblins vs Gnomes game in the form of a portrait or an illustration of a single Goblin or Gnome character with one of their mischievous inventions. You may use any visual medium excluding cosplay, photographs, or moving images. Photographs of an entry made in another medium are acceptable.

Step 3

Submit your entry using the button below. Your entry must be at least 2,000 pixels in its shortest length and must be submitted as a single .JPG or a single .PNG file.

First Place

  • $4,000 USD
  • Signed Framed Print of Your Work
  • 8,000 deviantART Points
  • 1-Year Premium Membership to deviantART

Second Place

  • $2,500 USD
  • Signed Framed Print of Your Work
  • 4,000 deviantART Points
  • 1-Year Premium Membership to deviantART

Third Place

  • $2,000 USD
  • Signed Framed Print of Your Work
  • 4,000 deviantART Points
  • 1-Year Premium Membership to deviantART

22 Semi-Finalists

  • 1,000 deviantART Points
  • 6-Month Premium Membership to deviantART

Rules

The Hearthstone Goblins vs Gnomes Challenge begins at 12:00AM (PT) on November 20, 2014 and ends at 11:59PM (PT) on December 14, 2014.

  • Entrant must be at least 13 years old as of November 20, 2014.
  • Entrant may reside anywhere in the world.
  • Entries must be received by 11:59:59PM (PT) on December 14, 2014 and be submitted through the contest gallery on deviantART;
  • Membership to www.deviantart.com is required to enter the contest;
  • Membership to www.deviantart.com is free.
  • Your submitted entry is to be an original artwork inspired by Hearthstone in the form of a portrait or an illustration of a single Goblin or Gnome character with one of their mischievous inventions.
  • You may use any visual medium excluding cosplay, photographs, or moving images. Photographs of an entry made in another medium are acceptable. Licensed brushes and textures are permitted.
  • You may use as reference but not actually duplicate visual materials currently used in the Game.
  • Your entry must be in the form of a single .JPG or a single .PNG file at least 2,000 pixels in its shortest length and at a minimum of 72 dpi.
  • Please read Official Rules carefully for more details.

Judging

Twenty-five semi-finalists will be chosen by deviantART staff. The three winners will be selected by a Senior Member of the Hearthstone Creative Team from the semi-finalists. The judges will use the following criteria in whatever degree the judges believe appropriate:

  • Successful depiction of a Gnome or Goblin character
  • Overall impact of the work
  • Technical Skill
  • Originality

Please read the Official Rules for more details about judging.



Pursuit of a Dream

Fri Nov 7, 2014, 7:48 PM
Lost Kids Contest Entry 031 by FelipeCagno












Felipe Cagno’s Long Journey to “The Lost Kids: Seeking Samarkang.”









Many deviants know well…


…“The Lost Kids: Seeking Samarkand”, the 200+ pages graphic novel written and created by Brazilian storyteller FelipeCagno.


What few know is the story of how it took him almost a decade to bring this story to the public between script re–writes, production setbacks and more than three years of working with a team of artists spread across the globe.


Although “The Lost Kids” started as a feature length screenplay developed during Felipe’s Master’s program in film production back in 2007, the initial idea came to Felipe years earlier—in the darkened back of a school bus speeding home through the night after a field trip to the planetarium. Alone in the dark and lost in thought, Felipe imagined the bus suddenly vanishing from this world and showing up in a Final Fantasy sort of world filled with magic, airships and a sense of wonder.










For many creators ideas hatched in childhood can steer many of their creative storytelling endeavors for years to come.



For Felipe this particular idea stuck with him all the way through film school and his graduate program where he finally put it down on paper. He believed that this particular story stuck with him so long because he never grew out of it creatively, for if it would stick with him it should hopefully stick with others.


Felipe’s Teachers took interest in his tale, encouraging and shepherding him. The screenplay placed in several competitions. Now he knew he had something special.





After graduating Felipe reached out to several producers and creative executives he interned for. Taking their advice, Felipe began adapting his “Lost Kids” into both a new foreign format and a new medium: the Graphic Novel. But where to start?









It was then that Felipe discovered the deviantART community and started a new journey with his project.





Having a warm welcome from the community gave him the confidence to follow down this new path. Knowing little about making comic books, and being a writer not an artist, Felipe had to go back to studying. By observing and reaching out to other dA members who have successfully established their original characters, like DJ Shwann, Artgerm, and Dan Luvisi with LMS and many others, Felipe began to navigate the same waters. First came the “Lost Kids” art book and partnership with Ben & Joey Vazquez, followed closely by an Art Contest open to all artists. Soon after, it was time to start production on the actual Graphic Novel.




Everything was done within deviantART and alongside the community. Every artist that collaborated on the Lost Kids, from all over the world, came from relationships made possible through the DeviantArt community. Felipe gathered together artists and members from the  US, Argentina, Brazil, El Salvador, Mexico, Scotland, Italy, Portugal, Singapore, Philippines, South Africa, China, Japan and many other countries to work on this single project, which spanned over three years.







Felipe recalls,









“There were many moments of deep despair, several setbacks along the way. This was still an independent project put together by a single person behind it, organizing and streamlining all the creativity every artist was bringing to the table. I found the best artists to work on the ‘Lost Kids’ and was keen to take in their creativity to better the project, even if it meant the project might have to adjust to accommodate the new ideas. And that’s the beauty of it, when you welcome constructive criticism and good ideas, the original project evolves into something better. It’s important to absorb the set backs, the challenges and failures, and then turn them into something positive.”








A lot of authentic citizens in the deviantART community became aware of Felipe’s effort and passion for the “Lost Kids” and what he was trying to build…





…and decided to lend a hand with a cover or illustration. Artists like Stanley “Artgerm” Lau, Genzoman, Sayagina, ElGrimlock, Todd Nauck, Liol, Loish and many others all played a part in setting up the “Lost Kids” as a viable graphic novel series.




“Lost Kids” finally became the successful comic book series it is today: a sold out hardcover edition kickstarted in Brazil to much acclaim and digitally distributed in the US and Europe through Comixology, the leading digital comic book distributor.












Felipe Cagno’s Advice to Serious Dreamers





It’s important you take yourself seriously before anybody else. You must invest in yourself and in your work both the time and money it demands because if you don’t do it first, how can you expect someone else to do it for you?”




Put yourself on the line and people will take you seriously. Take risks. Learn from others as much as you can. That’s what the dA community is for, to support each other in the betterment of everyone’s art.”




There are no shortcuts in life and either you work harder and better than the next guy or you will be just another struggling artist with a hobby.”




Nothing beats that sense of wonder when a professional you admire sees your work, compliments it and eventually reaches out to collaborate. Publishing the Lost Kids gave me a new career which I was at first only passionate about as a fan.”















321: Fast Comics Cover by Lucas Leibholz


Following up on the Lost Kids, Felipe is working on a new comic book project called “321: Fast Comics”,


A collection of short stories illustrated by top comic book professionals and dA members which must always follow the same formula: three (3) pages, two (2) characters, one (1) twist ending, hence the title. With those rules in place, anything goes.


Below is a FREE preview for the book that is available now on MadeFire:

















“The Lost Kids: Seeking Samarkand” single issues can be found in digital format on Comixology under Felipe’s banner Timberwolf Entertainment, a publishing label created to distribute this first graphic novel but is now moving to his second title 321: Fast Comics—and three more to be released in 2015.


Felipe is also running a comic book contest on his DeviantArt page that represents a fantastic opportunity for all of the storytellers in the community.



321 Contest: THE ULTIMATE NARRATIVE CHALLENGE









Your Thoughts




  1. How many years do you think should be budgeted to working on a single project before maybe calling it “completed”?

  2. Do you have an artistic idea you’re so passionate about that you keep returning to it over and over again?

  3. Have you ever reached out for help to an artist you admire and received real help with your work?

  4. How many other artists are you now in collaboration with or have you collaborated with in the past?








November Monthly Giveaway (WINNER)

Journal Entry: Wed Nov 5, 2014, 4:16 PM


WINNER IS :iconmimihgfh:

Thank you everyone who participated! <3
-----------------------------------------------------------------------

 Giveaway ends 11/26/14

*Winner will get 25 Points*
Chosen using random.org


How to enter?
-Fave this journal (It will be your number)
-Watch me ONLY IF YOU LIKE MY ART.

Please don't say "Fave" or "entered" or "done." It's going to spam my inbox. I already got your messages when you faved! xD


Commission info


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