Now for something a little different- a high-detailed version of a unit (formerly named "Black Ops") for my RA2 mod intended for a Sage engine game;
The Jäger Sniper Commando;
Essentially taking the overpowered SEAL and not-so-useful Sniper from Red Alert 2, and mixing them together into a versatile and dangerous unit;
Trained from the Barracks, he functions as an amphibious commando unit- armed with C4 to use on structures, bridges and ships, and a fairly powerful side-arm that can usually win most firefights in close-quarters against other infantry, he can also deploy a powerful sniper rifle to use at extreme long ranges;
Effectively, players get two units rolled into one, and can switch tactics with him at will- either sneaking him into bases to cause havoc at close-quarters or as a powerful long-range support-fire unit;
The name is reminiscent of classical-era soldiers of exactly the same function; these were highly trained expert soldiers; stealthy snipers with excellent forestry and survival skills, and usually trained to operate more sophisticated weapons of the time.
Plus, a more Germanic name (of a soldier common mostly throughout most of the northern European countries) gives this unit an alternate and Euro-centric possible country of origin to recruit these guys from (helps make the Allies more convincingly an alliance of lots of countries.
On a note of Team Color schemes- generally the main part where the colors show are on his shoulder-bag, with some possible small badges on his shoulders or vest).
I decided not to show them simply because it looks cooler without them this time
Speaking of colours- note the ingenious "anti-Camo" I have applied; It is a peculiar faded-lime colour with darkened blue-green patterns; the result is against a green/blue backdrop, he looks like he's in forest camo; against a white backdrop he looks like he's in arctic camo- but in either case he stands out clearly so the players don't actually lose him.
All this using the same colour!